-- 1032980:UR_ヤコン_アクティブデバフ:光吸収 -- sp_effect_b4_00417 -- bs0060 fcolor_r = 245; fcolor_g = 245; fcolor_b = 245; --エフェクト(味方) SP_01 = 164386; -- アクティブバフ演出 ef_001 ------------------------------------------------------ -- テンプレ構文 ------------------------------------------------------ setVisibleUI( 0, 0); setDisp( 0, 0, 0); changeAnime( 0, 0, 0); setMoveKey( 0, 0, 0, -5000, 0); setMoveKey( 1, 0, 0, -5000, 0); setMoveKey( 2, 0, 0, -5000, 0); setMoveKey( 3, 0, 0, -5000, 0); setMoveKey( 4, 0, 0, -5000, 0); setMoveKey( 5, 0, 0, -5000, 0); setMoveKey( 6, 0, 0, -5000, 0); setScaleKey( 0, 0, 1.6, 1.6 ); setScaleKey( 1, 0, 1.6, 1.6 ); setScaleKey( 2, 0, 1.6, 1.6 ); setScaleKey( 3, 0, 1.6, 1.6 ); setScaleKey( 4, 0, 1.6, 1.6 ); setScaleKey( 5, 0, 1.6, 1.6 ); setScaleKey( 6, 0, 1.6, 1.6 ); setRotateKey( 0, 0, 0 ); setRotateKey( 1, 0, 0 ); setRotateKey( 2, 0, 0 ); setRotateKey( 3, 0, 0 ); setRotateKey( 4, 0, 0 ); setRotateKey( 5, 0, 0 ); setRotateKey( 6, 0, 0 ); setDisp( 0, 1, 0); changeAnime( 0, 1, 100); setAlphaKey( 0, 1, 255 ); setMoveKey( 0, 1, 0, -5000, 0); setMoveKey( 1, 1, 0, -5000, 0); setMoveKey( 2, 1, 0, -5000, 0); setMoveKey( 3, 1, 0, -5000, 0); setMoveKey( 4, 1, 0, -5000, 0); setMoveKey( 5, 1, 0, -5000, 0); setMoveKey( 6, 1, 0, -5000, 0); setScaleKey( 0, 1, 1.6, 1.6 ); setScaleKey( 1, 1, 1.6, 1.6 ); setScaleKey( 2, 1, 1.6, 1.6 ); setScaleKey( 3, 1, 1.6, 1.6 ); setScaleKey( 4, 1, 1.6, 1.6 ); setScaleKey( 5, 1, 1.6, 1.6 ); setScaleKey( 6, 1, 1.6, 1.6 ); setRotateKey( 0, 1, 0 ); setRotateKey( 1, 1, 0 ); setRotateKey( 2, 1, 0 ); setRotateKey( 3, 1, 0 ); setRotateKey( 4, 1, 0 ); setRotateKey( 5, 1, 0 ); setRotateKey( 6, 1, 0 ); ENABLE_AUTO_TIME_STRETCH(0.9); OFFSET_X = -1; if (_IS_PLAYER_SIDE_ == 1) then ------------------------------------------------------------------------------------------------------------ -- 味方側 ------------------------------------------------------------------------------------------------------------ spep_0 = 0; setupMovie(0, SP_01, 0, 1); ------------------------------------------------- -- アクティブバフ演出 ------------------------------------------------- MAX_FRAME_0 = 472; -- ** エフェクト等 ** -- base_f = entryEffect( spep_0 + 0, SP_01, 0x80, -1, 0, 0, 0); -- アクティブバフ演出 (ef_001) setEffMoveKey( spep_0 + 0, base_f, 0, 0 , 0); setEffMoveKey( spep_0 + MAX_FRAME_0, base_f, 0, 0 , 0); setEffScaleKey( spep_0 + 0, base_f, 1.0, 1.0); setEffScaleKey( spep_0 + MAX_FRAME_0, base_f, 1.0, 1.0); setEffRotateKey( spep_0 + 0, base_f, 0); setEffRotateKey( spep_0 + MAX_FRAME_0, base_f, 0); setEffAlphaKey( spep_0 + 0, base_f, 255); setEffAlphaKey( spep_0 + MAX_FRAME_0, base_f, 255); -- ** 黒背景 ** -- entryFadeBg( spep_0 + 0, 0, MAX_FRAME_0 + 2, 0, 0, 0, 0, 255); --黒 背景 -- ** 音 ** -- --セリフカットイン SE001 = playSeVer2( spep_0 + 8, 1018, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 8, SE001, 63 ); --口開ける SE002 = playSeVer2( spep_0 + 18, 1153, "", 0, 8, 0, -1); setStartTimeMs( SE002, 33 ); --吸い込む SE003 = playSeVer2( spep_0 + 118, 1407, "",spep_0 + 310, 0, 18, -1); SE004 = playSeVer2( spep_0 + 120, 1427, "",spep_0 + 310, 0, 20, -1); SE005 = playSeVer2( spep_0 + 122, 1024, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 122, SE005, 71 ); SE006 = playSeVer2( spep_0 + 140, 1183, "", 0, 0, 0, -1); SE007 = playSeVer2( spep_0 + 140, 1167, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 140, SE007, 45 ); setTimeStretch( SE007, 2, 30, 4 ); SE008 = playSeVer2( spep_0 + 174, 1258, "", 0, 44, 0, -1); SE009 = playSeVer2( spep_0 + 248, 1313, "", 0, 0, 0, -1); setPitch( spep_0 + 248, SE009, -600 ); setTimeStretch( SE009, 0.6, 30, 4 ); SE010 = playSeVer2( spep_0 + 248, 1274, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 248, SE010, 130 ); setPitch( spep_0 + 248, SE010, -600 ); setTimeStretch( SE010, 0.6, 30, 4 ); SE011 = playSeVer2( spep_0 + 248, 1014, "", 0, 0, 0, -1); --環境音 SE012 = playSeVer2( spep_0 + 266, 1269, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 266, SE012, 25 ); --飲み込む SE013 = playSeVer2( spep_0 + 300, 1134, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 300, SE013, 120 ); --ゲップ SE014 = playSeVer2( spep_0 + 374, 1335, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 374, SE014, 79 ); SE015 = playSeVer2( spep_0 + 374, 1280, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 374, SE015, 153 ); -- ** ボイス ** -- --「いただきだーっ!!!」 playVoice( spep_0 + 10, 1164 ); setVoiceVolume( spep_0 + 10, 1164, 100 ); --終わり endPhase( spep_0 + MAX_FRAME_0); -- 472f else end