--1023420:超サイヤ人孫悟飯(未来)&トランクス(少年期)(未来)/超サイヤ人孫悟飯(未来)_アクティブ交代 --sp_effect_a9_00089 fcolor_r = 245; fcolor_g = 245; fcolor_b = 245; SE_01 = 1035; --気を貯める SE_02 = 1036; --気が広がる SE_03 = 1036; --かめはめ SE_04 = 1018; --カットイン SE_05 = 1035; --カットイン攻撃 SE_06 = 1021; --発射 SE_07 = 1022; --のびる発射 SE_08 = 1042; --カットイン SE_09 = 1023; --HIT SE_10 = 1024; --爆破 SE_11 = 1054; --割れる音 SE_12 = 09; --エフェクト(味方) SP_01 = 158778;--交代演出一連 ------------------------------------------------------ -- テンプレ構文 ------------------------------------------------------ multi_frm = 2; setVisibleUI( 0, 0); --adjustAttackerLabel( 0, 205); setDisp( 0, 0, 0); changeAnime( 0, 0, 0); setMoveKey( 0, 0, 0, -5000, 0); setMoveKey( 1, 0, 0, -5000, 0); setMoveKey( 2, 0, 0, -5000, 0); setMoveKey( 3, 0, 0, -5000, 0); setMoveKey( 4, 0, 0, -5000, 0); setMoveKey( 5, 0, 0, -5000, 0); setMoveKey( 6, 0, 0, -5000, 0); setScaleKey( 0, 0, 1.6, 1.6 ); setScaleKey( 1, 0, 1.6, 1.6 ); setScaleKey( 2, 0, 1.6, 1.6 ); setScaleKey( 3, 0, 1.6, 1.6 ); setScaleKey( 4, 0, 1.6, 1.6 ); setScaleKey( 5, 0, 1.6, 1.6 ); setScaleKey( 6, 0, 1.6, 1.6 ); setRotateKey( 0, 0, 0 ); setRotateKey( 1, 0, 0 ); setRotateKey( 2, 0, 0 ); setRotateKey( 3, 0, 0 ); setRotateKey( 4, 0, 0 ); setRotateKey( 5, 0, 0 ); setRotateKey( 6, 0, 0 ); setDisp( 0, 1, 0); changeAnime( 0, 1, 100); setAlphaKey( 0, 1, 255 ); setMoveKey( 0, 1, 0, -5000, 0); setMoveKey( 1, 1, 0, -5000, 0); setMoveKey( 2, 1, 0, -5000, 0); setMoveKey( 3, 1, 0, -5000, 0); setMoveKey( 4, 1, 0, -5000, 0); setMoveKey( 5, 1, 0, -5000, 0); setMoveKey( 6, 1, 0, -5000, 0); setScaleKey( 0, 1, 1.6, 1.6 ); setScaleKey( 1, 1, 1.6, 1.6 ); setScaleKey( 2, 1, 1.6, 1.6 ); setScaleKey( 3, 1, 1.6, 1.6 ); setScaleKey( 4, 1, 1.6, 1.6 ); setScaleKey( 5, 1, 1.6, 1.6 ); setScaleKey( 6, 1, 1.6, 1.6 ); setRotateKey( 0, 1, 0 ); setRotateKey( 1, 1, 0 ); setRotateKey( 2, 1, 0 ); setRotateKey( 3, 1, 0 ); setRotateKey( 4, 1, 0 ); setRotateKey( 5, 1, 0 ); setRotateKey( 6, 1, 0 ); ENABLE_AUTO_TIME_STRETCH(0.9); kame_flag = 0x00; if (_IS_PLAYER_SIDE_ == 1) then ------------------------------------------------------------------------------------------------------------ -- 味方側 ------------------------------------------------------------------------------------------------------------ ------------------------------------------------------ -- 交代演出一連 ------------------------------------------------------ --はじめの準備 spep_0=0; -- ** エフェクト等 ** -- eff = entryEffect( spep_0 + 0, SP_01, 0x80, -1, 0, 0, 0 ); setEffMoveKey( spep_0 + 0, eff, 0, 0, 0 ); setEffMoveKey( spep_0 + 1330, eff, 0, 0, 0 ); setEffScaleKey( spep_0 + 0, eff, 1.0, 1.0 ); setEffScaleKey( spep_0 + 1330, eff, 1.0, 1.0 ); setEffRotateKey( spep_0 + 0, eff, 0 ); setEffRotateKey( spep_0 + 1330, eff, 0 ); setEffAlphaKey( spep_0 + 0, eff, 255 ); setEffAlphaKey( spep_0 + 1330, eff, 255 ); --SE --環境音 SE001 = playSeVer2( spep_0 + 0, 1349, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 0, SE001, 32 ); --オーラ SE002 = playSeVer2( spep_0 + 0, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 0, SE002, 50 ); SE003 = playSeVer2( spep_0 + 24, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 24, SE003, 50 ); --セリフカットイン SE004 = playSeVer2( spep_0 + 32, 44, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 32, SE004, 63 ); --オーラ SE005 = playSeVer2( spep_0 + 48, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 48, SE005, 50 ); SE006 = playSeVer2( spep_0 + 72, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 72, SE006, 50 ); SE007 = playSeVer2( spep_0 + 96, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 96, SE007, 50 ); SE008 = playSeVer2( spep_0 + 120, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 120, SE008, 50 ); SE009 = playSeVer2( spep_0 + 144, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 144, SE009, 50 ); SE010 = playSeVer2( spep_0 + 168, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 168, SE010, 50 ); SE011 = playSeVer2( spep_0 + 192, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 192, SE011, 50 ); SE012 = playSeVer2( spep_0 + 216, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 216, SE012, 50 ); --オーラ2 SE013 = playSeVer2( spep_0 + 238, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 238, SE013, 16 ); --トランクスセリフ SE014 = playSeVer2( spep_0 + 238, 1232, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 238, SE014, 79 ); --オーラ2 SE015 = playSeVer2( spep_0 + 262, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 262, SE015, 16 ); SE016 = playSeVer2( spep_0 + 286, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 286, SE016, 16 ); --トランクス構える SE017 = playSeVer2( spep_0 + 292, 1233, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 292, SE017, 67 ); --オーラ2 SE018 = playSeVer2( spep_0 + 310, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 310, SE018, 16 ); --トランクス構える SE019 = playSeVer2( spep_0 + 304, 1006, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 304, SE019, 62 ); --オーラ2 SE020 = playSeVer2( spep_0 + 334, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 334, SE020, 16 ); SE021 = playSeVer2( spep_0 + 358, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 358, SE021, 16 ); SE022 = playSeVer2( spep_0 + 382, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 382, SE022, 16 ); SE023 = playSeVer2( spep_0 + 406, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 406, SE023, 16 ); SE024 = playSeVer2( spep_0 + 430, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 430, SE024, 16 ); SE025 = playSeVer2( spep_0 + 454, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 454, SE025, 16 ); SE026 = playSeVer2( spep_0 + 478, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 478, SE026, 16 ); SE027 = playSeVer2( spep_0 + 502, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 502, SE027, 16 ); --目線カットイン SE028 = playSeVer2( spep_0 + 504, 1018, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 504, SE028, 79 ); --オーラ2 SE029 = playSeVer2( spep_0 + 526, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 526, SE029, 16 ); SE030 = playSeVer2( spep_0 + 550, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 550, SE030, 16 ); SE031 = playSeVer2( spep_0 + 574, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 574, SE031, 16 ); --オーラ3 SE032 = playSeVer2( spep_0 + 598, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 598, SE032, 40 ); SE033 = playSeVer2( spep_0 + 622, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 622, SE033, 40 ); SE034 = playSeVer2( spep_0 + 646, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 646, SE034, 40 ); SE035 = playSeVer2( spep_0 + 670, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 670, SE035, 40 ); SE036 = playSeVer2( spep_0 + 694, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 694, SE036, 40 ); SE037 = playSeVer2( spep_0 + 718, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 718, SE037, 40 ); SE038 = playSeVer2( spep_0 + 742, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 742, SE038, 40 ); SE039 = playSeVer2( spep_0 + 766, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 766, SE039, 40 ); SE040 = playSeVer2( spep_0 + 790, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 790, SE040, 40 ); SE041 = playSeVer2( spep_0 + 814, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 814, SE041, 40 ); SE042 = playSeVer2( spep_0 + 838, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 838, SE042, 40 ); SE043 = playSeVer2( spep_0 + 862, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 862, SE043, 40 ); SE044 = playSeVer2( spep_0 + 886, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 886, SE044, 40 ); SE045 = playSeVer2( spep_0 + 910, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 910, SE045, 40 ); --前向く SE046 = playSeVer2( spep_0 + 900, 1003, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 900, SE046, 70 ); --オーラ3 SE047 = playSeVer2( spep_0 + 934, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 934, SE047, 40 ); SE048 = playSeVer2( spep_0 + 958, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 958, SE048, 40 ); SE049 = playSeVer2( spep_0 + 982, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 982, SE049, 40 ); --チョップ SE050 = playSeVer2( spep_0 + 984, 1000, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 984, SE050, 87 ); SE051 = playSeVer2( spep_0 + 984, 1012, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 984, SE051, 84 ); --オーラ3 SE052 = playSeVer2( spep_0 + 1006, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 1006, SE052, 40 ); SE053 = playSeVer2( spep_0 + 1030, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 1030, SE053, 40 ); SE054 = playSeVer2( spep_0 + 1054, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 1054, SE054, 40 ); --地面に寝かせる SE055 = playSeVer2( spep_0 + 1056, 1332, "", 0, 0, 0, -1); --オーラ3 SE056 = playSeVer2( spep_0 + 1078, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 1078, SE056, 40 ); --地面に寝かせる SE057 = playSeVer2( spep_0 + 1076, 1013, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 1076, SE057, 84 ); --オーラ3 SE058 = playSeVer2( spep_0 + 1102, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 1102, SE058, 40 ); SE059 = playSeVer2( spep_0 + 1126, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 1126, SE059, 40 ); SE060 = playSeVer2( spep_0 + 1150, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 1150, SE060, 40 ); SE061 = playSeVer2( spep_0 + 1174, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 1174, SE061, 40 ); SE062 = playSeVer2( spep_0 + 1198, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 1198, SE062, 40 ); SE063 = playSeVer2( spep_0 + 1222, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 1222, SE063, 40 ); SE064 = playSeVer2( spep_0 + 1246, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 1246, SE064, 40 ); SE065 = playSeVer2( spep_0 + 1270, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 1270, SE065, 40 ); SE066 = playSeVer2( spep_0 + 1294, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 1294, SE066, 40 ); SE067 = playSeVer2( spep_0 + 1318, 1036, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 1318, SE067, 40 ); --ボイス --トランクス、キミはここにいるんだ!いいな! playVoice( spep_0 + 23, 338 ); setVoiceVolume( spep_0 + 23, 338, 100 ); --いやだ! playVoice( spep_0 + 228, 339 ); setVoiceVolume( spep_0 + 228, 339, 100 ); --もう足手まといにはなりません!ボク…悟飯さんと一緒に闘いたいんです! playVoice( spep_0 + 275, 340 ); setVoiceVolume( spep_0 + 275, 340, 100 ); --…そうか。分かったトランクス、行くか! playVoice( spep_0 + 588, 341 ); setVoiceVolume( spep_0 + 588, 341, 100 ); --はいっ! playVoice( spep_0 + 858, 342 ); setVoiceVolume( spep_0 + 858, 342, 100 ); --うっ…!? playVoice( spep_0 + 978, 343 ); setVoiceVolume( spep_0 + 978, 343, 100 ); --トランクス、君は最後の希望だ playVoice( spep_0 + 1115, 344 ); setVoiceVolume( spep_0 + 1115, 344, 100 ); endPhase( spep_0 + 1320 ); else end