--Super Saiyan 3 Goku (Angel) Active Skill --battle_301083 fcolor_r = 245; fcolor_g = 245; fcolor_b = 245; --Effect Packs SP_01= 3102 ;-- Super Saiyan 3 Goku (Angel) Effect Pack ------------------------------------------------------ -- テンプレ構文 ------------------------------------------------------ multi_frm = 2; setVisibleUI( 0, 0); setDisp( 0, 0, 0); changeAnime( 0, 0, 0); setMoveKey( 0, 0, 0, -5000, 0); setMoveKey( 1, 0, 0, -5000, 0); setMoveKey( 2, 0, 0, -5000, 0); setMoveKey( 3, 0, 0, -5000, 0); setMoveKey( 4, 0, 0, -5000, 0); setMoveKey( 5, 0, 0, -5000, 0); setMoveKey( 6, 0, 0, -5000, 0); setScaleKey( 0, 0, 1.6, 1.6 ); setScaleKey( 1, 0, 1.6, 1.6 ); setScaleKey( 2, 0, 1.6, 1.6 ); setScaleKey( 3, 0, 1.6, 1.6 ); setScaleKey( 4, 0, 1.6, 1.6 ); setScaleKey( 5, 0, 1.6, 1.6 ); setScaleKey( 6, 0, 1.6, 1.6 ); setRotateKey( 0, 0, 0 ); setRotateKey( 1, 0, 0 ); setRotateKey( 2, 0, 0 ); setRotateKey( 3, 0, 0 ); setRotateKey( 4, 0, 0 ); setRotateKey( 5, 0, 0 ); setRotateKey( 6, 0, 0 ); setDisp( 0, 1, 0); changeAnime( 0, 1, 100); setAlphaKey( 0, 1, 255 ); setMoveKey( 0, 1, 0, -5000, 0); setMoveKey( 1, 1, 0, -5000, 0); setMoveKey( 2, 1, 0, -5000, 0); setMoveKey( 3, 1, 0, -5000, 0); setMoveKey( 4, 1, 0, -5000, 0); setMoveKey( 5, 1, 0, -5000, 0); setMoveKey( 6, 1, 0, -5000, 0); setScaleKey( 0, 1, 1.6, 1.6 ); setScaleKey( 1, 1, 1.6, 1.6 ); setScaleKey( 2, 1, 1.6, 1.6 ); setScaleKey( 3, 1, 1.6, 1.6 ); setScaleKey( 4, 1, 1.6, 1.6 ); setScaleKey( 5, 1, 1.6, 1.6 ); setScaleKey( 6, 1, 1.6, 1.6 ); setRotateKey( 0, 1, 0 ); setRotateKey( 1, 1, 0 ); setRotateKey( 2, 1, 0 ); setRotateKey( 3, 1, 0 ); setRotateKey( 4, 1, 0 ); setRotateKey( 5, 1, 0 ); setRotateKey( 6, 1, 0 ); kame_flag = 0x00; if (_IS_PLAYER_SIDE_ == 1) then ------------------------------------------------------------------------------------------------------------ -- Player Side ------------------------------------------------------------------------------------------------------------ --Frame 0 spep_0=0; -- ** Effects ** -- wea = entryEffect( spep_0 + 0, SP_01, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_0 + 0, wea, 0, 0, 0 ); setEffMoveKey( spep_0 + 602, wea, 0, 0, 0 ); setEffScaleKey( spep_0 + 0, wea, 1.0, 1.0 ); setEffScaleKey( spep_0 + 602, wea, 1.0, 1.0 ); setEffRotateKey( spep_0 + 0, wea, 0 ); setEffRotateKey( spep_0 + 602, wea, 0 ); setEffAlphaKey( spep_0 + 0, wea, 255 ); setEffAlphaKey( spep_0 + 602, wea, 255 ); ------------------------------------------- --SE ------------------------------------------- playSe( spep_0, 1036 ); setSeVolume( spep_0, 1036, 79 ); playSe( spep_0 + 22, 1036 ); setSeVolume( spep_0 + 22, 1036, 79 ); playSe( spep_0 + 46, 1036 ); setSeVolume( spep_0 + 46, 1036, 79 ); playSe( spep_0 + 70, 1036 ); setSeVolume( spep_0 + 70, 1036, 79 ); playSe( spep_0 + 72, 1044 ); setSeVolume( spep_0 + 72, 1044, 79 ); playSe( spep_0 + 72, 1068 ); setSeVolume( spep_0 + 72, 1068, 79 ); playSe( spep_0 + 74, 1076 ); setSeVolume( spep_0 + 74, 1076, 56 ); playSe( spep_0 + 92, 1056 ); setSeVolume( spep_0 + 92, 1056, 56 ); playSe( spep_0 + 94, 1036 ); setSeVolume( spep_0 + 94, 1036, 79 ); stopSe( spep_0 + 110, 1056, 0 ); playSe( spep_0 + 118, 1036 ); setSeVolume( spep_0 + 118, 1036, 79 ); playSe( spep_0 + 142, 1036 ); setSeVolume( spep_0 + 142, 1036, 79 ); playSe( spep_0 + 166, 1036 ); setSeVolume( spep_0 + 166, 1036, 50 ); playSe( spep_0 + 166, 1072 ); setSeVolume( spep_0 + 166, 1072, 141 ); stopSe( spep_0 + 170, 1176, 0 ); stopSe( spep_0 + 172, 1044, 0 ); playSe( spep_0 + 190, 1036 ); setSeVolume( spep_0 + 190, 1036, 50 ); playSe( spep_0 + 208, 1072 ); setSeVolume( spep_0 + 208, 1072, 141 ); playSe( spep_0 + 214, 1036 ); setSeVolume( spep_0 + 214, 1036, 50 ); playSe( spep_0 + 226, 1018 ); playSe( spep_0 + 238, 1036 ); setSeVolume( spep_0 + 238, 1036, 50 ); playSe( spep_0 + 262, 1036 ); setSeVolume( spep_0 + 262, 1036, 50 ); playSe( spep_0 + 298, 1116 ); playSe( spep_0 + 322, 1125 ); setSeVolume( spep_0 + 322, 1125, 141 ); playSe( spep_0 + 328, 1024 ); setSeVolume( spep_0 + 328, 1024, 141 ); playSe( spep_0 + 328, 1156 ); stopSe( spep_0 + 328, 1116, 0 ); playSe( spep_0 + 378, 44 ); playSe( spep_0 + 408, 1147 ); setSeVolume( spep_0 + 408, 1147, 32 ); stopSe( spep_0 + 410, 1125, 0 ); playSe( spep_0 + 456, 1003 ); playSe( spep_0 + 466, 1072 ); playSe( spep_0 + 486, 8 ); setSeVolume( spep_0 + 486, 8, 141 ); playSe( spep_0 + 506, 1176 ); setSeVolume( spep_0 + 506, 1176, 79 ); playSe( spep_0 + 510, 1036 ); setSeVolume( spep_0 + 510, 1036, 79 ); playSe( spep_0 + 510, 1062 ); playSe( spep_0 + 510, 1148 ); setSeVolume( spep_0 + 510, 1148, 45 ); playSe( spep_0 + 510, 1180 ); playSe( spep_0 + 534, 1036 ); setSeVolume( spep_0 + 534, 1036, 79 ); playSe( spep_0 + 558, 1036 ); setSeVolume( spep_0 + 558, 1036, 79 ); playSe( spep_0 + 582, 1036 ); setSeVolume( spep_0 + 582, 1036, 79 ); playSe( spep_0 + 600, 1036 ); setSeVolume( spep_0 + 600, 1036, 79 ); stopSe( spep_0 + 600, 1176, 0 ); endPhase( spep_0 + 602 ); else end