--1015090:ミスター・サタン_チャンピオン最後の切り札(悟空ver) --sp_effect_b4_00066 --sp0482 fcolor_r = 245; fcolor_g = 245; fcolor_b = 245; SE_01 = 1035; --気を貯める SE_02 = 1036; --気が広がる SE_03 = 1036; --かめはめ SE_04 = 1018; --顔カットイン SE_05 = 1035; --カットイン攻撃 SE_06 = 1021; --発射 SE_07 = 1022; --のびる発射 SE_08 = 1042; --カットイン SE_09 = 1023; --HIT SE_10 = 1024; --爆破 SE_11 = 1054; --割れる音 SE_12 = 09; --味方側 SP_01= 152130 ;-- 構え SP_02= 152131 ;-- 打つ〜放つ SP_03= 152132 ;-- 迫る〜着弾 --敵側 SP_01x= 152133 ;-- 構え SP_02x= 152131 ;-- 打つ〜放つ (敵) SP_03x= 152134 ;-- 迫る〜着弾 (敵) ------------------------------------------------------ -- テンプレ構文 ------------------------------------------------------ setVisibleUI( 0, 0); setDisp( 0, 1, 0); setDisp( 0, 0, 0); setMoveKey( 0, 0, 0, -2000, 0); setMoveKey( 0, 1, 0, -2000, 0); setMoveKey( 1, 0, 0, -2000, 0); setMoveKey( 1, 1, 0, -2000 , 0); setMoveKey( 2, 0, 0, -2000, 0); setMoveKey( 2, 1, 0, -2000 , 0); setMoveKey( 3, 0, 0, -2000, 0); setMoveKey( 3, 1, 0, -2000 , 0); setScaleKey( 0, 0, 1.6, 1.6); setScaleKey( 0, 1, 1.6, 1.6); setScaleKey( 1, 0, 1.6, 1.6); setScaleKey( 1, 1, 1.6, 1.6); setScaleKey( 2, 0, 1.6, 1.6); setScaleKey( 2, 1, 1.6, 1.6); setScaleKey( 3, 0, 1.6, 1.6); setScaleKey( 3, 1, 1.6, 1.6); setRotateKey( 0, 1, 0); setRotateKey( 0, 0, 0); setRotateKey( 1, 1, 0); setRotateKey( 1, 0, 0); setRotateKey( 2, 1, 0); setRotateKey( 2, 0, 0); setRotateKey( 3, 1, 0); setRotateKey( 3, 0, 0); multi_frm = 2; kame_flag = 0x00; if (_IS_PLAYER_SIDE_ == 1) then ------------------------------------------------------ -- 味方側 ------------------------------------------------------ -------------------------------------- --構え -------------------------------------- spep_0=0; --エフェクトの再生 tame=entryEffectLife(spep_0,SP_01,123,0x100,-1,0,0,0); setEffMoveKey(spep_0,tame,0,0,0); setEffMoveKey(spep_0+123,tame,0,0,0); setEffScaleKey(spep_0,tame,1.0,1.0); setEffScaleKey(spep_0+123,tame,1.0,1.0); setEffAlphaKey(spep_0,tame,255); setEffAlphaKey(spep_0+123,tame,255); setEffRotateKey(spep_0,tame,0); setEffRotateKey(spep_0+123,tame,0); --集中線 shuchuse1 = entryEffectLife( spep_0 + 17, 906, 106, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_0 + 17, shuchuse1, 0, 0 , 0 ); setEffMoveKey( spep_0 + 123, shuchuse1, 0, 0 , 0 ); setEffScaleKey( spep_0 + 17, shuchuse1, 1.8, 1.8 ); setEffScaleKey( spep_0 + 123, shuchuse1, 1.8, 1.8); setEffRotateKey( spep_0 + 17, shuchuse1, 0 ); setEffRotateKey( spep_0 + 123, shuchuse1, 0 ); --顔カットイン speff=entryEffect(spep_0+19,1504,0x100,-1,0,0,0); --カットイン(顔) setEffReplaceTexture(speff,3,2); --カットイン差し替え speff1=entryEffect(spep_0+19,1505,0x100,-1,0,0,0); --カットイン(セリフ) setEffReplaceTexture(speff1,4,5); --セリフカットイン差し替え --文字エントリー ctgogo=entryEffectLife(spep_0+32,190006,69,0x100,-1,-10,520);--ゴゴゴ setEffMoveKey(spep_0+32,ctgogo,-10,520,0); setEffMoveKey(spep_0+101,ctgogo,-10,520,0); setEffScaleKey(spep_0+32, ctgogo, 0.7, 0.7); setEffScaleKey(spep_0+101, ctgogo, 0.7, 0.7); --文字エントリー ctba = entryEffectLife( spep_0 + 46, 10022, 22, 0x100, -1, 0, -148.9, 164 );--バッ setEffMoveKey( spep_0 + 46, ctba, -148.9, 164 , 0 ); setEffMoveKey( spep_0 + 48, ctba, -154.3, 166.3 , 0 ); setEffMoveKey( spep_0 + 50, ctba, -148.9, 164 , 0 ); setEffMoveKey( spep_0 + 52, ctba, -155.4, 166.6 , 0 ); setEffMoveKey( spep_0 + 54, ctba, -149, 164 , 0 ); setEffMoveKey( spep_0 + 56, ctba, -149, 164 , 0 ); setEffMoveKey( spep_0 + 58, ctba, -153.7, 166.4 , 0 ); setEffMoveKey( spep_0 + 60, ctba, -148.9, 164.1 , 0 ); setEffMoveKey( spep_0 + 62, ctba, -153.6, 166.5 , 0 ); setEffMoveKey( spep_0 + 64, ctba, -148.9, 164.1 , 0 ); setEffMoveKey( spep_0 + 66, ctba, -153.7, 166.4 , 0 ); setEffMoveKey( spep_0 + 68, ctba, -153.8, 166.4 , 0 ); setEffScaleKey( spep_0 + 46, ctba, 0.82, 0.82 ); setEffScaleKey( spep_0 + 48, ctba, 1.22, 1.22 ); setEffScaleKey( spep_0 + 50, ctba, 1.62, 1.62 ); setEffScaleKey( spep_0 + 52, ctba, 1.45, 1.45 ); setEffScaleKey( spep_0 + 54, ctba, 1.28, 1.28 ); setEffScaleKey( spep_0 + 56, ctba, 1.11, 1.11 ); setEffScaleKey( spep_0 + 58, ctba, 1.11, 1.11 ); setEffScaleKey( spep_0 + 60, ctba, 1.1, 1.1 ); setEffScaleKey( spep_0 + 64, ctba, 1.1, 1.1 ); setEffScaleKey( spep_0 + 66, ctba, 1.11, 1.11 ); setEffScaleKey( spep_0 + 68, ctba, 1.11, 1.11 ); setEffRotateKey( spep_0 + 46, ctba, -15 ); setEffRotateKey( spep_0 + 48, ctba, -18.7 ); setEffRotateKey( spep_0 + 50, ctba, -22.4 ); setEffRotateKey( spep_0 + 52, ctba, -19.9 ); setEffRotateKey( spep_0 + 54, ctba, -17.5 ); setEffRotateKey( spep_0 + 56, ctba, -15 ); setEffRotateKey( spep_0 + 68, ctba, -15 ); setEffAlphaKey( spep_0 + 46, ctba, 255 ); setEffAlphaKey( spep_0 + 62, ctba, 255 ); setEffAlphaKey( spep_0 + 64, ctba, 170 ); setEffAlphaKey( spep_0 + 66, ctba, 85 ); setEffAlphaKey( spep_0 + 68, ctba, 0 ); --SE playSe( spep_0+32, SE_04); --ゴゴゴ -- ** エフェクト等 ** -- entryFade(spep_0,0,0,4,fcolor_r,fcolor_g,fcolor_b,255); -- white fade entryFade(spep_0+17,0,1,4,fcolor_r,fcolor_g,fcolor_b,140); -- white fade entryFade(spep_0+118,5,4,2,fcolor_r,fcolor_g,fcolor_b,255); -- white fade --黒背景 entryFadeBg(spep_0, 0, 20, 0, 0, 0, 0, 100); -- 黒 背景 entryFadeBg(spep_0+18, 0, 105, 0, 0, 0, 0, 180); -- 黒 背景 --次の準備 spep_c=spep_0+122; -------------------------------------- --カードカットイン(94F) -------------------------------------- -- ** カードカットイン ** -- -- speff2 = entryEffectLife( spep_c + 0, 1507, 90, 0x100, -1, 0, 0, 0 ); -- カード -- setEffReplaceTexture( speff2, 1, 1 ); -- setEffReplaceTexture( speff2, 2, 0 );-- カード差し替え -- setEffReplaceTexture( speff2, 5, 4 );-- 技名テクスチャ差し替え if (_SPECIAL_SKILL_LEVEL_ == 0) then print ("_SPECIAL_SKILL_LEVEL_ == 0"); playSe( spep_c, SE_05); speff = entryEffect( spep_c, 1507, 0, -1, 0, 0, 0); -- カード setEffReplaceTexture( speff, 1, 1); setEffReplaceTexture( speff, 2, 0); -- カード差し替え setEffReplaceTexture( speff, 5, 4); -- 技名テクスチャ差し替え elseif(_SPECIAL_SKILL_LEVEL_ == 1) then print ("_SPECIAL_SKILL_LEVEL_ == 1"); playSe( spep_c, SE_05); speff = entryEffect( spep_c, 1120, 0, -1, 0, 0, 0); -- カード setEffReplaceTexture( speff, 1, 1); setEffReplaceTexture( speff, 2, 0); -- カード差し替え setEffReplaceTexture( speff, 5, 4); -- 技名テクスチャ差し替え elseif(_SPECIAL_SKILL_LEVEL_ == 2) then print ("_SPECIAL_SKILL_LEVEL_ == 2"); playSe( spep_c, SE_05); speff = entryEffect( spep_c, 1121, 0, -1, 0, 0, 0); -- カード setEffReplaceTexture( speff, 1, 1); setEffReplaceTexture( speff, 2, 0); -- カード差し替え setEffReplaceTexture( speff, 5, 4); -- 技名テクスチャ差し替え end -- ** 集中線 ** -- shuchusen = entryEffectLife( spep_c + 0, 906, 90, 0x100, -1, 0, 0, 0 ); --集中線 setEffShake( spep_c + 0, shuchusen, 90, 20 ); setEffMoveKey( spep_c + 0, shuchusen, 0, 0 , 0 ); setEffMoveKey( spep_c + 90, shuchusen, 0, 0 , 0 ); setEffScaleKey( spep_c + 0, shuchusen, 1.6, 1.6 ); setEffScaleKey( spep_c + 90, shuchusen, 1.6, 1.6 ); setEffRotateKey( spep_c + 0, shuchusen, 0 ); setEffRotateKey( spep_c + 90, shuchusen, 0 ); setEffAlphaKey( spep_c + 0, shuchusen, 255 ); setEffAlphaKey( spep_c + 90, shuchusen, 255 ); -- ** 音 ** -- -- playSe( spep_c + 0, SE_05 ); -- ** 白背景 ** -- entryFadeBg( spep_c + 0, 0, 94, 0, fcolor_r, fcolor_g, fcolor_b, 255 ); --白 背景 -- ** 白フェード ** -- entryFade( spep_c + 0, 0, 2, 4, fcolor_r, fcolor_g, fcolor_b, 255 ); --white fade entryFade( spep_c + 80, 6, 10, 0, fcolor_r, fcolor_g, fcolor_b, 255 ); --white fade -- ** 次の準備 ** -- spep_2 = spep_c + 94; -------------------------------------- --打つ〜放つ -------------------------------------- --エフェクトの再生 strike=entryEffectLife(spep_2,SP_02,196,0x100,-1,0,0,0); setEffMoveKey(spep_2,strike,0,0,0); setEffMoveKey(spep_2+196,strike,0,0,0); setEffScaleKey(spep_2,strike,1.0,1.0); setEffScaleKey(spep_2+196,strike,1.0,1.0); setEffAlphaKey(spep_2,strike,255); setEffAlphaKey(spep_2+196,strike,255); setEffRotateKey(spep_2,strike,0); setEffRotateKey(spep_2+196,strike,0); --文字エントリー ctdon = entryEffectLife( spep_2 + 40, 10019, 34, 0x100, -1, 0, -108.2, 340.6 );--ドン setEffMoveKey( spep_2 + 40, ctdon, -108.2, 340.6 , 0 ); setEffMoveKey( spep_2 + 42, ctdon, -108.1, 340.8 , 0 ); setEffMoveKey( spep_2 + 44, ctdon, -121.1, 350 , 0 ); setEffMoveKey( spep_2 + 46, ctdon, -108.1, 340.6 , 0 ); setEffMoveKey( spep_2 + 48, ctdon, -117.3, 347.1 , 0 ); setEffMoveKey( spep_2 + 50, ctdon, -108.1, 340.6 , 0 ); setEffMoveKey( spep_2 + 52, ctdon, -117, 346.9 , 0 ); setEffMoveKey( spep_2 + 54, ctdon, -108.1, 340.5 , 0 ); setEffMoveKey( spep_2 + 56, ctdon, -116.8, 346.7 , 0 ); setEffMoveKey( spep_2 + 58, ctdon, -108.1, 340.5 , 0 ); setEffMoveKey( spep_2 + 60, ctdon, -116.5, 346.5 , 0 ); setEffMoveKey( spep_2 + 62, ctdon, -108.1, 340.5 , 0 ); setEffMoveKey( spep_2 + 64, ctdon, -116.3, 346.3 , 0 ); setEffMoveKey( spep_2 + 66, ctdon, -108.1, 340.5 , 0 ); setEffMoveKey( spep_2 + 68, ctdon, -116.1, 346.2 , 0 ); setEffMoveKey( spep_2 + 70, ctdon, -108.1, 340.5 , 0 ); setEffMoveKey( spep_2 + 72, ctdon, -116, 346.2 , 0 ); setEffMoveKey( spep_2 + 74, ctdon, -116, 346.2 , 0 ); setEffScaleKey( spep_2 + 40, ctdon, 2.09, 2.09 ); setEffScaleKey( spep_2 + 42, ctdon, 4.34, 4.34 ); setEffScaleKey( spep_2 + 44, ctdon, 3.77, 3.77 ); setEffScaleKey( spep_2 + 46, ctdon, 3.21, 3.21 ); setEffScaleKey( spep_2 + 48, ctdon, 2.64, 2.64 ); setEffScaleKey( spep_2 + 50, ctdon, 2.6, 2.6 ); setEffScaleKey( spep_2 + 52, ctdon, 2.57, 2.57 ); setEffScaleKey( spep_2 + 54, ctdon, 2.53, 2.53 ); setEffScaleKey( spep_2 + 56, ctdon, 2.5, 2.5 ); setEffScaleKey( spep_2 + 58, ctdon, 2.46, 2.46 ); setEffScaleKey( spep_2 + 60, ctdon, 2.43, 2.43 ); setEffScaleKey( spep_2 + 62, ctdon, 2.39, 2.39 ); setEffScaleKey( spep_2 + 64, ctdon, 2.36, 2.36 ); setEffScaleKey( spep_2 + 66, ctdon, 2.32, 2.32 ); setEffScaleKey( spep_2 + 68, ctdon, 2.32, 2.32 ); setEffScaleKey( spep_2 + 70, ctdon, 2.31, 2.31 ); setEffScaleKey( spep_2 + 72, ctdon, 2.3, 2.3 ); setEffScaleKey( spep_2 + 74, ctdon, 2.3, 2.3 ); setEffRotateKey( spep_2 + 40, ctdon, -9.5 ); setEffRotateKey( spep_2 + 56, ctdon, -9.5 ); setEffRotateKey( spep_2 + 58, ctdon, -9.4 ); setEffRotateKey( spep_2 + 70, ctdon, -9.4 ); setEffRotateKey( spep_2 + 72, ctdon, -9.5 ); setEffRotateKey( spep_2 + 74, ctdon, -9.5 ); setEffAlphaKey( spep_2 + 40, ctdon, 255 ); setEffAlphaKey( spep_2 + 66, ctdon, 255 ); setEffAlphaKey( spep_2 + 68, ctdon, 191 ); setEffAlphaKey( spep_2 + 70, ctdon, 128 ); setEffAlphaKey( spep_2 + 72, ctdon, 64 ); setEffAlphaKey( spep_2 + 74, ctdon, 0 ); --文字エントリー ctshun = entryEffectLife( spep_2 + 94, 10011, 16, 0x100, -1, 0, -52.1, 324.5 );--シュンッ setEffMoveKey( spep_2 + 94, ctshun, -52.1, 324.5 , 0 ); setEffMoveKey( spep_2 + 104, ctshun, -52.1, 324.5 , 0 ); setEffMoveKey( spep_2 + 106, ctshun, -52, 324.4 , 0 ); setEffMoveKey( spep_2 + 110, ctshun, -52, 324.4 , 0 ); setEffScaleKey( spep_2 + 94, ctshun, 1.65, 1.65 ); setEffScaleKey( spep_2 + 96, ctshun, 2.78, 2.78 ); setEffScaleKey( spep_2 + 98, ctshun, 2.46, 2.46 ); setEffScaleKey( spep_2 + 100, ctshun, 2.14, 2.14 ); setEffScaleKey( spep_2 + 102, ctshun, 1.82, 1.82 ); setEffScaleKey( spep_2 + 104, ctshun, 1.79, 1.79 ); setEffScaleKey( spep_2 + 106, ctshun, 1.77, 1.77 ); setEffScaleKey( spep_2 + 108, ctshun, 1.74, 1.74 ); setEffScaleKey( spep_2 + 110, ctshun, 1.71, 1.71 ); setEffRotateKey( spep_2 + 94, ctshun, -8.7 ); setEffRotateKey( spep_2 + 110, ctshun, -8.7 ); setEffAlphaKey( spep_2 + 94, ctshun, 255 ); setEffAlphaKey( spep_2 + 100, ctshun, 255 ); setEffAlphaKey( spep_2 + 102, ctshun, 191 ); setEffAlphaKey( spep_2 + 104, ctshun, 128 ); setEffAlphaKey( spep_2 + 106, ctshun, 64 ); setEffAlphaKey( spep_2 + 110, ctshun, 0 ); --------------------------------------------------------------------- --文字エントリー ctzuo = entryEffectLife( spep_2 + 130, 10012, 30, 0x100, -1, 0, 78.7, 260.5 ); --ズオ setEffMoveKey( spep_2 + 130, ctzuo, 78.7, 260.5 , 0 ); setEffMoveKey( spep_2 + 136, ctzuo, 117.2, 303.7 , 0 ); setEffMoveKey( spep_2 + 140, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_2 + 136, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_2 + 138, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_2 + 140, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_2 + 142, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_2 + 144, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_2 + 146, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_2 + 148, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_2 + 150, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_2 + 152, ctzuo, 173.1, 345.5 , 0 ); setEffMoveKey( spep_2 + 154, ctzuo, 166.7, 367.9 , 0 ); setEffMoveKey( spep_2 + 156, ctzuo, 211.6, 339 , 0 ); setEffMoveKey( spep_2 + 158, ctzuo, 195.7, 370.9 , 0 ); setEffMoveKey( spep_2 + 160, ctzuo, 210.3, 372.4 , 0 ); setEffScaleKey( spep_2 + 130, ctzuo, 0.34, 0.34 ); setEffScaleKey( spep_2 + 136, ctzuo, 1.54, 1.54 ); setEffScaleKey( spep_2 + 140, ctzuo, 2.73, 2.73 ); setEffScaleKey( spep_2 + 150, ctzuo, 2.73, 2.73 ); setEffScaleKey( spep_2 + 152, ctzuo, 3.55, 3.55 ); setEffScaleKey( spep_2 + 154, ctzuo, 4.37, 4.37 ); setEffScaleKey( spep_2 + 156, ctzuo, 5.19, 5.19 ); setEffScaleKey( spep_2 + 158, ctzuo, 6.01, 6.01 ); setEffScaleKey( spep_2 + 160, ctzuo, 6.82, 6.82 ); setEffRotateKey( spep_2 + 130, ctzuo, 27.2 ); setEffRotateKey( spep_2 + 160, ctzuo, 27.2 ); setEffAlphaKey( spep_2 + 130, ctzuo, 255 ); setEffAlphaKey( spep_2 + 150, ctzuo, 255 ); setEffAlphaKey( spep_2 + 152, ctzuo, 204 ); setEffAlphaKey( spep_2 + 154, ctzuo, 153 ); setEffAlphaKey( spep_2 + 156, ctzuo, 102 ); setEffAlphaKey( spep_2 + 158, ctzuo, 51 ); setEffAlphaKey( spep_2 + 160, ctzuo, 0 ); --------------------------------------------------------------------- --集中線 shuchuse2 = entryEffectLife( spep_2 + 0, 906, 196, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_2 + 0, shuchuse2, 0, 0 , 0 ); setEffMoveKey( spep_2 + 196, shuchuse2, 0, 0 , 0 ); setEffScaleKey( spep_2 + 0, shuchuse2, 1.8, 1.8 ); setEffScaleKey( spep_2 + 196, shuchuse2, 1.8, 1.8 ); setEffRotateKey( spep_2 + 0, shuchuse2, 0 ); setEffRotateKey( spep_2 + 196, shuchuse2, 0 ); --流線 ryuusen1 = entryEffectLife( spep_2 + 130, 923, 66, 0x80, -1, 0, 0, 0 ); setEffMoveKey( spep_2 + 130, ryuusen1, 0, 0 , 0 ); setEffMoveKey( spep_2 + 196, ryuusen1, 0, 0 , 0 ); setEffScaleKey( spep_2 + 130, ryuusen1, 1.0, 1.0 ); setEffScaleKey( spep_2 + 196, ryuusen1, 1.0, 1.0 ); setEffRotateKey( spep_2 + 130, ryuusen1, 0 ); setEffRotateKey( spep_2 + 196, ryuusen1, 0 ); setEffAlphaKey( spep_2 + 130, ryuusen1, 255 ); setEffAlphaKey( spep_2 + 196, ryuusen1, 255 ); -- ** エフェクト等 ** -- entryFade(spep_2+36,0,4,6,fcolor_r,fcolor_g,fcolor_b,255); -- white fade entryFade(spep_2+128,0,6,8,fcolor_r,fcolor_g,fcolor_b,255); -- white fade entryFade(spep_2+190,4,4,4,fcolor_r,fcolor_g,fcolor_b,255); -- white fade --SE playSe( spep_2+40, 1025); --銃声 playSe( spep_2+94, 43); --瞬間移動 SE1=playSe( spep_2+109, 15); --き演算を貯める stopSe(spep_2+132,SE1,0); SE2=playSe( spep_2+138, SE_06); --気円斬を投げる --黒背景 entryFadeBg(spep_2, 0, 196, 0, 0, 0, 0, 180); -- 黒 背景 --次の準備 spep_3=spep_2+196; -------------------------------------- --迫る〜着弾 -------------------------------------- --エフェクトの再生 press=entryEffect(spep_3,SP_03,0x100,-1,0,0,0); setEffMoveKey(spep_3,press,0,0,0); setEffMoveKey(spep_3+296,press,0,0,0); setEffScaleKey(spep_3,press,1.0,1.0); setEffScaleKey(spep_3+296,press,1.0,1.0); setEffAlphaKey(spep_3,press,255); setEffAlphaKey(spep_3+296,press,255); setEffRotateKey(spep_3,press,0); setEffRotateKey(spep_3+296,press,0); --黒背景 entryFadeBg(spep_3, 0, 280, 0, 0, 0, 0, 180); -- 黒 背景 --敵の動き setDisp( spep_3 + 0, 1, 1 ); setDisp( spep_3 + 60, 1, 0 ); changeAnime( spep_3 + 0, 1, 100 ); changeAnime( spep_3 + 40, 1, 108 ); setMoveKey( spep_3 + 0, 1, 726.3, 727.1 , 0 ); setMoveKey( spep_3 + 2, 1, 631.5, 635 , 0 ); setMoveKey( spep_3 + 4, 1, 536.7, 542.8 , 0 ); setMoveKey( spep_3 + 6, 1, 441.9, 450.7 , 0 ); setMoveKey( spep_3 + 8, 1, 347.1, 358.5 , 0 ); setMoveKey( spep_3 + 10, 1, 252.2, 266.4 , 0 ); setMoveKey( spep_3 + 12, 1, 157.4, 174.2 , 0 ); setScaleKey( spep_3 + 0, 1, 0.26, 0.26 ); setScaleKey( spep_3 + 2, 1, 0.4, 0.4 ); setScaleKey( spep_3 + 4, 1, 0.53, 0.53 ); setScaleKey( spep_3 + 6, 1, 0.66, 0.66 ); setScaleKey( spep_3 + 8, 1, 0.79, 0.79 ); setScaleKey( spep_3 + 10, 1, 0.92, 0.92 ); setScaleKey( spep_3 + 12, 1, 1.05, 1.05 ); setRotateKey( spep_3 + 0, 1, 0 ); setRotateKey( spep_3 + 12, 1, 0 ); -------------------------------------- --回避 -------------------------------------- if(_IS_DODGE_ == 1) then SP_dodge = spep_3+12 ; --エンドフェイズのフレーム数を置き換える playSe( SP_dodge-12, 1042); stopSe( SP_dodge-12, SE2,0); pauseAll( SP_dodge, 67); --キャラクターの固定 setMoveKey(SP_dodge, 1, 157.4, 174.2, 0 ); setScaleKey(SP_dodge , 1, 1.05, 1.05 ); setRotateKey(SP_dodge, 1, 0); --キャラクターの固定 setMoveKey(SP_dodge+8, 1, 157.4, 174.2, 0 ); setScaleKey(SP_dodge+8 , 1, 1.05, 1.05 ); setRotateKey(SP_dodge+8, 1, 0); setDisp(SP_dodge+9, 0, 0); --setDisp(SP_dodge+9, 1, 0); --setMoveKey(SP_dodge+9, 1, 0 , 0, 0); setScaleKey(SP_dodge+9, 1 , 1.05, 1.05 ); setRotateKey(SP_dodge+9, 1, 0); --setMoveKey(SP_dodge+10, 1, 0 , 0, 0); setScaleKey(SP_dodge+10, 1 , 1.05, 1.05); setRotateKey(SP_dodge+10, 1, 0); --悟飯を画面外に表示 --setMoveKey(SP_dodge+8, 0, 0 , -54, 0); --setMoveKey(SP_dodge+9, 1, 1000 , 1000, 0); --setMoveKey(SP_dodge+10, 1, 1000 , 1000, 0); speff = entryEffectUnpausable( SP_dodge-12, 1504, 0x100, -1, 0, 0, -350); -- eff_005 (カットイン) setEffReplaceTexture( speff, 3, 6); -- カットイン差し替え kaihi = entryEffectUnpausable( SP_dodge, 1575, 0x100, -1, 0, 0, 350); -- 回避の文字表示 --entryFadeBg( SP_dodge, 0, 90, 0,0, 0, 0, 180); -- ベース暗め 背景 entryFade(SP_dodge+5, 4, 7, 4, fcolor_r, fcolor_g, fcolor_b, 255); -- white fade endPhase(SP_dodge+10); do return end else end -------------------------------------- --回避しなかった場合 -------------------------------------- setMoveKey( spep_3 + 14, 1, 152.8, 169.3 , 0 ); setMoveKey( spep_3 + 16, 1, 148.2, 164.3 , 0 ); setMoveKey( spep_3 + 18, 1, 143.5, 159.4 , 0 ); setMoveKey( spep_3 + 20, 1, 138.9, 154.5 , 0 ); setMoveKey( spep_3 + 22, 1, 134.3, 149.5 , 0 ); setMoveKey( spep_3 + 24, 1, 129.7, 144.6 , 0 ); setMoveKey( spep_3 + 26, 1, 125, 139.7 , 0 ); setMoveKey( spep_3 + 28, 1, 120.4, 134.8 , 0 ); setMoveKey( spep_3 + 30, 1, 115.8, 129.8 , 0 ); setMoveKey( spep_3 + 32, 1, 111.2, 124.9 , 0 ); setMoveKey( spep_3 + 34, 1, 106.5, 120 , 0 ); setMoveKey( spep_3 + 36, 1, 101.9, 115 , 0 ); setMoveKey( spep_3 + 39, 1, 97.3, 110.1 , 0 ); setMoveKey( spep_3 + 40, 1, 115, 74.6 , 0 ); setMoveKey( spep_3 + 42, 1, 132.8, 111.6 , 0 ); setMoveKey( spep_3 + 44, 1, 132.1, 97.5 , 0 ); setMoveKey( spep_3 + 46, 1, 149.9, 134.5 , 0 ); setMoveKey( spep_3 + 48, 1, 149.7, 120.3 , 0 ); setMoveKey( spep_3 + 50, 1, 167.1, 157.3 , 0 ); setMoveKey( spep_3 + 52, 1, 166, 144.4 , 0 ); setMoveKey( spep_3 + 54, 1, 184.2, 180.2 , 0 ); setScaleKey( spep_3 + 14, 1, 1.06, 1.06 ); setScaleKey( spep_3 + 16, 1, 1.07, 1.07 ); setScaleKey( spep_3 + 18, 1, 1.08, 1.08 ); setScaleKey( spep_3 + 20, 1, 1.1, 1.1 ); setScaleKey( spep_3 + 22, 1, 1.11, 1.11 ); setScaleKey( spep_3 + 24, 1, 1.12, 1.12 ); setScaleKey( spep_3 + 26, 1, 1.13, 1.13 ); setScaleKey( spep_3 + 28, 1, 1.14, 1.14 ); setScaleKey( spep_3 + 30, 1, 1.15, 1.15 ); setScaleKey( spep_3 + 32, 1, 1.17, 1.17 ); setScaleKey( spep_3 + 34, 1, 1.18, 1.18 ); setScaleKey( spep_3 + 36, 1, 1.19, 1.19 ); setScaleKey( spep_3 + 39, 1, 1.2, 1.2 ); setScaleKey( spep_3 + 40, 1, 1.21, 1.21 ); setScaleKey( spep_3 + 54, 1, 1.21, 1.21 ); setRotateKey( spep_3 + 39, 1, 0 ); setRotateKey( spep_3 + 40, 1, -15.2 ); setRotateKey( spep_3 + 54, 1, -15.2 ); ---------------------------------------------------------- --文字エントリー ctbikkuri = entryEffectLife( spep_3 + 12, 10001, 16, 0x100, -1, 0, 133.3, 369.6 );--!? setEffMoveKey( spep_3 + 12, ctbikkuri, 133.3, 369.6 , 0 ); setEffMoveKey( spep_3 + 14, ctbikkuri, 136.2, 402.7 , 0 ); setEffMoveKey( spep_3 + 16, ctbikkuri, 122.4, 391.5 , 0 ); setEffMoveKey( spep_3 + 18, ctbikkuri, 126.2, 362.6 , 0 ); setEffMoveKey( spep_3 + 20, ctbikkuri, 113.6, 368.1 , 0 ); setEffMoveKey( spep_3 + 22, ctbikkuri, 115.9, 358.6 , 0 ); setEffMoveKey( spep_3 + 24, ctbikkuri, 103.3, 364.1 , 0 ); setEffMoveKey( spep_3 + 26, ctbikkuri, 105.6, 354.6 , 0 ); setEffMoveKey( spep_3 + 28, ctbikkuri, 93, 360.1 , 0 ); --setEffMoveKey( spep_3 + 30, ctbikkuri, 95.3, 350.6 , 0 ); --setEffMoveKey( spep_3 + 32, ctbikkuri, 90.2, 348.6 , 0 ); setEffScaleKey( spep_3 + 12, ctbikkuri, 2.32, 2.32 ); setEffScaleKey( spep_3 + 14, ctbikkuri, 3.41, 3.41 ); setEffScaleKey( spep_3 + 16, ctbikkuri, 2.95, 2.95 ); setEffScaleKey( spep_3 + 18, ctbikkuri, 2.49, 2.49 ); setEffScaleKey( spep_3 + 28, ctbikkuri, 2.49, 2.49 ); setEffRotateKey( spep_3 + 12, ctbikkuri, 0 ); setEffRotateKey( spep_3 + 28, ctbikkuri, 0 ); setEffAlphaKey( spep_3 + 12, ctbikkuri, 255 ); setEffAlphaKey( spep_3 + 28, ctbikkuri, 255 ); ---------------------------------------------------------- --文字エントリー ctzan = entryEffectLife( spep_3 + 36, 10010, 18, 0x100, -1, 0, -140.5, 237.5 );--ザン setEffMoveKey( spep_3 + 36, ctzan, -140.5, 237.5 , 0 ); setEffMoveKey( spep_3 + 42, ctzan, -136.3, 236.4 , 0 ); setEffMoveKey( spep_3 + 44, ctzan, -144.2, 238.5 , 0 ); setEffMoveKey( spep_3 + 46, ctzan, -136.4, 236.4 , 0 ); setEffMoveKey( spep_3 + 48, ctzan, -143.3, 238.2 , 0 ); setEffMoveKey( spep_3 + 50, ctzan, -136.3, 236.3 , 0 ); setEffMoveKey( spep_3 + 52, ctzan, -142.4, 238 , 0 ); setEffMoveKey( spep_3 + 54, ctzan, -136.2, 236.3 , 0 ); --setEffMoveKey( spep_3 + 56, ctzan, -141.9, 237.8 , 0 ); setEffScaleKey( spep_3 + 36, ctzan, 1.54, 1.54 ); setEffScaleKey( spep_3 + 42, ctzan, 2.17, 2.17 ); setEffScaleKey( spep_3 + 44, ctzan, 2.8, 2.8 ); setEffScaleKey( spep_3 + 46, ctzan, 2.65, 2.65 ); setEffScaleKey( spep_3 + 48, ctzan, 2.5, 2.5 ); setEffScaleKey( spep_3 + 50, ctzan, 2.35, 2.35 ); setEffScaleKey( spep_3 + 52, ctzan, 2.2, 2.2 ); setEffScaleKey( spep_3 + 54, ctzan, 2.05, 2.05 ); --setEffScaleKey( spep_3 + 56, ctzan, 2.05, 2.05 ); setEffRotateKey( spep_3 + 36, ctzan, -18.5 ); setEffRotateKey( spep_3 + 54, ctzan, -18.5 ); setEffAlphaKey( spep_3 + 36, ctzan, 255 ); setEffAlphaKey( spep_3 + 54, ctzan, 255 ); ---------------------------------------------------------- --文字エントリー ctdogon = entryEffectLife( spep_3 + 64, 10018, 190, 0x100, -1, 0, -49.5, 397.3 );--ドゴン setEffMoveKey( spep_3 + 62, ctdogon, -49.5, 397.3 , 0 ); setEffMoveKey( spep_3 + 70, ctdogon, -48, 396.8 , 0 ); setEffMoveKey( spep_3 + 72, ctdogon, -48.1, 396.7 , 0 ); setEffMoveKey( spep_3 + 74, ctdogon, -50.9, 397.3 , 0 ); setEffMoveKey( spep_3 + 76, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 78, ctdogon, -50.4, 397.3 , 0 ); setEffMoveKey( spep_3 + 80, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 82, ctdogon, -50.4, 397.3 , 0 ); setEffMoveKey( spep_3 + 84, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 86, ctdogon, -50.4, 397.3 , 0 ); setEffMoveKey( spep_3 + 88, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 90, ctdogon, -50.3, 397.3 , 0 ); setEffMoveKey( spep_3 + 92, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 94, ctdogon, -50.3, 397.3 , 0 ); setEffMoveKey( spep_3 + 96, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 98, ctdogon, -50.3, 397.3 , 0 ); setEffMoveKey( spep_3 + 100, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 102, ctdogon, -50.3, 397.3 , 0 ); setEffMoveKey( spep_3 + 104, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 106, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 108, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 110, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 112, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 114, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 116, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 118, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 120, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 122, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 124, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 126, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 128, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 130, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 132, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 134, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 136, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 138, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 140, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 142, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 144, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 146, ctdogon, -50.2, 397.2 , 0 ); setEffMoveKey( spep_3 + 148, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 150, ctdogon, -50.2, 397.2 , 0 ); setEffMoveKey( spep_3 + 152, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 154, ctdogon, -50.2, 397.2 , 0 ); setEffMoveKey( spep_3 + 156, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 158, ctdogon, -50.2, 397.2 , 0 ); setEffMoveKey( spep_3 + 160, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 162, ctdogon, -50.2, 397.2 , 0 ); setEffMoveKey( spep_3 + 164, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 166, ctdogon, -50.2, 397.2 , 0 ); setEffMoveKey( spep_3 + 168, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 170, ctdogon, -50.2, 397.2 , 0 ); setEffMoveKey( spep_3 + 172, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 174, ctdogon, -50.2, 397.1 , 0 ); setEffMoveKey( spep_3 + 176, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 178, ctdogon, -50.2, 397.1 , 0 ); setEffMoveKey( spep_3 + 180, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 182, ctdogon, -50.2, 397.1 , 0 ); setEffMoveKey( spep_3 + 184, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 186, ctdogon, -50.2, 397.1 , 0 ); setEffMoveKey( spep_3 + 188, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 190, ctdogon, -50.2, 397.1 , 0 ); setEffMoveKey( spep_3 + 192, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 194, ctdogon, -50.2, 397.1 , 0 ); setEffMoveKey( spep_3 + 196, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 198, ctdogon, -50.2, 397.1 , 0 ); setEffMoveKey( spep_3 + 200, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 202, ctdogon, -50.2, 397.1 , 0 ); setEffMoveKey( spep_3 + 204, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 206, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 208, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 210, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 212, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 214, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 216, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 218, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 220, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 222, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 224, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 226, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 228, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 230, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 232, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 234, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 236, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 238, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 240, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 242, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 244, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 246, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 248, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 250, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 252, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 254, ctdogon, -50.1, 397.1 , 0 ); --setEffMoveKey( spep_3 + 256, ctdogon, -48, 396.7 , 0 ); --setEffMoveKey( spep_3 + 258, ctdogon, -50.1, 397.1 , 0 ); --setEffMoveKey( spep_3 + 260, ctdogon, -50.1, 397.2 , 0 ); -- ctdogon setEffScaleKey( spep_3 +62, ctdogon, 1.78, 1.78 ); setEffScaleKey( spep_3 + 70, ctdogon, 2.72, 2.72 ); setEffScaleKey( spep_3 + 72, ctdogon, 3.67, 3.67 ); setEffScaleKey( spep_3 + 74, ctdogon, 3.39, 3.39 ); setEffScaleKey( spep_3 + 76, ctdogon, 3.11, 3.11 ); setEffScaleKey( spep_3 + 78, ctdogon, 2.83, 2.83 ); setEffScaleKey( spep_3 + 80, ctdogon, 2.83, 2.83 ); setEffScaleKey( spep_3 + 82, ctdogon, 2.82, 2.82 ); setEffScaleKey( spep_3 + 84, ctdogon, 2.82, 2.82 ); setEffScaleKey( spep_3 + 86, ctdogon, 2.81, 2.81 ); setEffScaleKey( spep_3 + 90, ctdogon, 2.81, 2.81 ); setEffScaleKey( spep_3 + 92, ctdogon, 2.8, 2.8 ); setEffScaleKey( spep_3 + 94, ctdogon, 2.8, 2.8 ); setEffScaleKey( spep_3 + 96, ctdogon, 2.79, 2.79 ); setEffScaleKey( spep_3 + 98, ctdogon, 2.79, 2.79 ); setEffScaleKey( spep_3 + 100, ctdogon, 2.78, 2.78 ); setEffScaleKey( spep_3 + 104, ctdogon, 2.78, 2.78 ); setEffScaleKey( spep_3 + 106, ctdogon, 2.77, 2.77 ); setEffScaleKey( spep_3 + 108, ctdogon, 2.77, 2.77 ); setEffScaleKey( spep_3 + 110, ctdogon, 2.76, 2.76 ); setEffScaleKey( spep_3 + 114, ctdogon, 2.76, 2.76 ); setEffScaleKey( spep_3 + 116, ctdogon, 2.75, 2.75 ); setEffScaleKey( spep_3 + 118, ctdogon, 2.75, 2.75 ); setEffScaleKey( spep_3 + 120, ctdogon, 2.74, 2.74 ); setEffScaleKey( spep_3 + 122, ctdogon, 2.74, 2.74 ); setEffScaleKey( spep_3 + 124, ctdogon, 2.73, 2.73 ); setEffScaleKey( spep_3 + 128, ctdogon, 2.73, 2.73 ); setEffScaleKey( spep_3 + 130, ctdogon, 2.72, 2.72 ); setEffScaleKey( spep_3 + 132, ctdogon, 2.72, 2.72 ); setEffScaleKey( spep_3 + 134, ctdogon, 2.71, 2.71 ); setEffScaleKey( spep_3 + 138, ctdogon, 2.71, 2.71 ); setEffScaleKey( spep_3 + 140, ctdogon, 2.7, 2.7 ); setEffScaleKey( spep_3 + 142, ctdogon, 2.7, 2.7 ); setEffScaleKey( spep_3 + 144, ctdogon, 2.69, 2.69 ); setEffScaleKey( spep_3 + 146, ctdogon, 2.69, 2.69 ); setEffScaleKey( spep_3 + 148, ctdogon, 2.68, 2.68 ); setEffScaleKey( spep_3 + 152, ctdogon, 2.68, 2.68 ); setEffScaleKey( spep_3 + 154, ctdogon, 2.67, 2.67 ); setEffScaleKey( spep_3 + 156, ctdogon, 2.67, 2.67 ); setEffScaleKey( spep_3 + 158, ctdogon, 2.66, 2.66 ); setEffScaleKey( spep_3 + 162, ctdogon, 2.66, 2.66 ); setEffScaleKey( spep_3 + 164, ctdogon, 2.65, 2.65 ); setEffScaleKey( spep_3 + 166, ctdogon, 2.65, 2.65 ); setEffScaleKey( spep_3 + 168, ctdogon, 2.64, 2.64 ); setEffScaleKey( spep_3 + 170, ctdogon, 2.64, 2.64 ); setEffScaleKey( spep_3 + 172, ctdogon, 2.63, 2.63 ); setEffScaleKey( spep_3 + 176, ctdogon, 2.63, 2.63 ); setEffScaleKey( spep_3 + 178, ctdogon, 2.62, 2.62 ); setEffScaleKey( spep_3 + 180, ctdogon, 2.62, 2.62 ); setEffScaleKey( spep_3 + 182, ctdogon, 2.61, 2.61 ); setEffScaleKey( spep_3 + 186, ctdogon, 2.61, 2.61 ); setEffScaleKey( spep_3 + 188, ctdogon, 2.6, 2.6 ); setEffScaleKey( spep_3 + 190, ctdogon, 2.6, 2.6 ); setEffScaleKey( spep_3 + 192, ctdogon, 2.59, 2.59 ); setEffScaleKey( spep_3 + 194, ctdogon, 2.59, 2.59 ); setEffScaleKey( spep_3 + 196, ctdogon, 2.58, 2.58 ); setEffScaleKey( spep_3 + 200, ctdogon, 2.58, 2.58 ); setEffScaleKey( spep_3 + 202, ctdogon, 2.57, 2.57 ); setEffScaleKey( spep_3 + 204, ctdogon, 2.57, 2.57 ); setEffScaleKey( spep_3 + 206, ctdogon, 2.56, 2.56 ); setEffScaleKey( spep_3 + 210, ctdogon, 2.56, 2.56 ); setEffScaleKey( spep_3 + 212, ctdogon, 2.55, 2.55 ); setEffScaleKey( spep_3 + 214, ctdogon, 2.55, 2.55 ); setEffScaleKey( spep_3 + 216, ctdogon, 2.54, 2.54 ); setEffScaleKey( spep_3 + 218, ctdogon, 2.54, 2.54 ); setEffScaleKey( spep_3 + 220, ctdogon, 2.53, 2.53 ); setEffScaleKey( spep_3 + 224, ctdogon, 2.53, 2.53 ); setEffScaleKey( spep_3 + 226, ctdogon, 2.52, 2.52 ); setEffScaleKey( spep_3 + 228, ctdogon, 2.52, 2.52 ); setEffScaleKey( spep_3 + 230, ctdogon, 2.51, 2.51 ); setEffScaleKey( spep_3 + 234, ctdogon, 2.51, 2.51 ); setEffScaleKey( spep_3 + 236, ctdogon, 2.5, 2.5 ); setEffScaleKey( spep_3 + 238, ctdogon, 2.5, 2.5 ); setEffScaleKey( spep_3 + 240, ctdogon, 2.49, 2.49 ); setEffScaleKey( spep_3 + 242, ctdogon, 2.49, 2.49 ); setEffScaleKey( spep_3 + 244, ctdogon, 2.48, 2.48 ); setEffScaleKey( spep_3 + 248, ctdogon, 2.48, 2.48 ); setEffScaleKey( spep_3 + 250, ctdogon, 2.47, 2.47 ); setEffScaleKey( spep_3 + 252, ctdogon, 2.47, 2.47 ); setEffScaleKey( spep_3 + 254, ctdogon, 2.46, 2.46 ); --setEffScaleKey( spep_3 + 256, ctdogon, 2.46, 2.46 ); --setEffScaleKey( spep_3 + 258, ctdogon, 2.45, 2.45 ); --setEffScaleKey( spep_3 + 260, ctdogon, 2.45, 2.45 ); setEffRotateKey( spep_3 + 62, ctdogon, -22.5 ); setEffRotateKey( spep_3 + 116, ctdogon, -22.5 ); setEffRotateKey( spep_3 + 118, ctdogon, -22.4 ); setEffRotateKey( spep_3 + 192, ctdogon, -22.4 ); setEffRotateKey( spep_3 + 194, ctdogon, -22.3 ); setEffRotateKey( spep_3 + 254, ctdogon, -22.3 ); setEffAlphaKey( spep_3 + 62, ctdogon, 255 ); setEffAlphaKey( spep_3 + 232, ctdogon, 255 ); setEffAlphaKey( spep_3 + 234, ctdogon, 237 ); setEffAlphaKey( spep_3 + 236, ctdogon, 219 ); setEffAlphaKey( spep_3 + 238, ctdogon, 200 ); setEffAlphaKey( spep_3 + 240, ctdogon, 182 ); setEffAlphaKey( spep_3 + 242, ctdogon, 164 ); setEffAlphaKey( spep_3 + 244, ctdogon, 146 ); setEffAlphaKey( spep_3 + 246, ctdogon, 128 ); setEffAlphaKey( spep_3 + 248, ctdogon, 109 ); setEffAlphaKey( spep_3 + 250, ctdogon, 91 ); setEffAlphaKey( spep_3 + 252, ctdogon, 55 ); setEffAlphaKey( spep_3 + 254, ctdogon, 0 ); --setEffAlphaKey( spep_3 + 256, ctdogon, 0 ); --setEffAlphaKey( spep_3 + 258, ctdogon, 18 ); --setEffAlphaKey( spep_3 + 260, ctdogon, 0 ); --流線 ryuusen2 = entryEffectLife( spep_3 + 0, 921, 104, 0x80, -1, 0, 23.5, 12.9 ); setEffMoveKey( spep_3 + 0, ryuusen2, 23.5, 16.9 , 0 ); setEffMoveKey( spep_3 + 104, ryuusen2, 23.5, 16.9 , 0 ); setEffScaleKey( spep_3 + 0, ryuusen2, 1.59, 1.42 ); setEffScaleKey( spep_3 + 104, ryuusen2, 1.59, 1.42 ); setEffRotateKey( spep_3 + 0, ryuusen2, -55 ); setEffRotateKey( spep_3 + 104, ryuusen2, -55 ); setEffAlphaKey( spep_3 + 0, ryuusen2, 255 ); setEffAlphaKey( spep_3 + 94, ryuusen2, 255 ); setEffAlphaKey( spep_3 + 96, ryuusen2, 204 ); setEffAlphaKey( spep_3 + 98, ryuusen2, 153 ); setEffAlphaKey( spep_3 + 100, ryuusen2, 102 ); setEffAlphaKey( spep_3 + 102, ryuusen2, 51 ); setEffAlphaKey( spep_3 + 104, ryuusen2, 0 ); --集中線 shuchuse3 = entryEffectLife( spep_3 + 0, 906, 280, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_3 + 0, shuchuse3, 0, 0 , 0 ); setEffMoveKey( spep_3 + 280, shuchuse3, 0, 0 , 0 ); setEffScaleKey( spep_3 + 0, shuchuse3, 1.8, 1.8 ); setEffScaleKey( spep_3 + 280, shuchuse3, 1.8, 1.8 ); setEffRotateKey( spep_3 + 0, shuchuse3, 0 ); setEffRotateKey( spep_3 + 280, shuchuse3, 0 ); -- ** エフェクト等 ** -- entryFade(spep_3+36,0,2,4,fcolor_r,fcolor_g,fcolor_b,180); -- white entryFade(spep_3+48,6,8,4,fcolor_r,fcolor_g,fcolor_b,255); -- white --SE playSe( spep_3, SE_06); --気円斬を投げる playSe( spep_3+36, 1032); --気円斬が当たる playSe( spep_3+64, 1023); --爆発 -- ダメージ表示 dealDamage(spep_3+150); endPhase( spep_3+280); else ------------------------------------------------------ -- 敵側 ------------------------------------------------------ -------------------------------------- --構え -------------------------------------- -------------------------------------- --構え -------------------------------------- spep_0=0; --エフェクトの再生 tame=entryEffectLife(spep_0,SP_01,123,0x100,-1,0,0,0); setEffMoveKey(spep_0,tame,0,0,0); setEffMoveKey(spep_0+123,tame,0,0,0); setEffScaleKey(spep_0,tame,1.0,1.0); setEffScaleKey(spep_0+123,tame,1.0,1.0); setEffAlphaKey(spep_0,tame,255); setEffAlphaKey(spep_0+123,tame,255); setEffRotateKey(spep_0,tame,0); setEffRotateKey(spep_0+123,tame,0); --集中線 shuchuse1 = entryEffectLife( spep_0 + 17, 906, 106, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_0 + 17, shuchuse1, 0, 0 , 0 ); setEffMoveKey( spep_0 + 123, shuchuse1, 0, 0 , 0 ); setEffScaleKey( spep_0 + 17, shuchuse1, 1.8, 1.8 ); setEffScaleKey( spep_0 + 123, shuchuse1, 1.8, 1.8); setEffRotateKey( spep_0 + 17, shuchuse1, 0 ); setEffRotateKey( spep_0 + 123, shuchuse1, 0 ); --顔カットイン --speff=entryEffect(spep_0+19,1504,0x100,-1,0,0,0); --カットイン(顔) --setEffReplaceTexture(speff,3,2); --カットイン差し替え --speff1=entryEffect(spep_0+19,1505,0x100,-1,0,0,0); --カットイン(セリフ) --setEffReplaceTexture(speff1,4,5); --セリフカットイン差し替え --文字エントリー ctgogo=entryEffectLife(spep_0+32,190006,69,0x100,-1,-10,520);--ゴゴゴ setEffMoveKey(spep_0+32,ctgogo,-10,520,0); setEffMoveKey(spep_0+101,ctgogo,-10,520,0); setEffScaleKey(spep_0+32, ctgogo, -0.7, 0.7); setEffScaleKey(spep_0+101, ctgogo, -0.7, 0.7); --文字エントリー ctba = entryEffectLife( spep_0 + 46, 10022, 22, 0x100, -1, 0, -148.9, 164 );--バッ setEffMoveKey( spep_0 + 46, ctba, -148.9, 164 , 0 ); setEffMoveKey( spep_0 + 48, ctba, -154.3, 166.3 , 0 ); setEffMoveKey( spep_0 + 50, ctba, -148.9, 164 , 0 ); setEffMoveKey( spep_0 + 52, ctba, -155.4, 166.6 , 0 ); setEffMoveKey( spep_0 + 54, ctba, -149, 164 , 0 ); setEffMoveKey( spep_0 + 56, ctba, -149, 164 , 0 ); setEffMoveKey( spep_0 + 58, ctba, -153.7, 166.4 , 0 ); setEffMoveKey( spep_0 + 60, ctba, -148.9, 164.1 , 0 ); setEffMoveKey( spep_0 + 62, ctba, -153.6, 166.5 , 0 ); setEffMoveKey( spep_0 + 64, ctba, -148.9, 164.1 , 0 ); setEffMoveKey( spep_0 + 66, ctba, -153.7, 166.4 , 0 ); setEffMoveKey( spep_0 + 68, ctba, -153.8, 166.4 , 0 ); setEffScaleKey( spep_0 + 46, ctba, 0.82, 0.82 ); setEffScaleKey( spep_0 + 48, ctba, 1.22, 1.22 ); setEffScaleKey( spep_0 + 50, ctba, 1.62, 1.62 ); setEffScaleKey( spep_0 + 52, ctba, 1.45, 1.45 ); setEffScaleKey( spep_0 + 54, ctba, 1.28, 1.28 ); setEffScaleKey( spep_0 + 56, ctba, 1.11, 1.11 ); setEffScaleKey( spep_0 + 58, ctba, 1.11, 1.11 ); setEffScaleKey( spep_0 + 60, ctba, 1.1, 1.1 ); setEffScaleKey( spep_0 + 64, ctba, 1.1, 1.1 ); setEffScaleKey( spep_0 + 66, ctba, 1.11, 1.11 ); setEffScaleKey( spep_0 + 68, ctba, 1.11, 1.11 ); setEffRotateKey( spep_0 + 46, ctba, -15 ); setEffRotateKey( spep_0 + 48, ctba, -18.7 ); setEffRotateKey( spep_0 + 50, ctba, -22.4 ); setEffRotateKey( spep_0 + 52, ctba, -19.9 ); setEffRotateKey( spep_0 + 54, ctba, -17.5 ); setEffRotateKey( spep_0 + 56, ctba, -15 ); setEffRotateKey( spep_0 + 68, ctba, -15 ); setEffAlphaKey( spep_0 + 46, ctba, 255 ); setEffAlphaKey( spep_0 + 62, ctba, 255 ); setEffAlphaKey( spep_0 + 64, ctba, 170 ); setEffAlphaKey( spep_0 + 66, ctba, 85 ); setEffAlphaKey( spep_0 + 68, ctba, 0 ); --SE playSe( spep_0+32, SE_04); --ゴゴゴ -- ** エフェクト等 ** -- entryFade(spep_0,0,0,4,fcolor_r,fcolor_g,fcolor_b,255); -- white fade entryFade(spep_0+17,0,1,4,fcolor_r,fcolor_g,fcolor_b,140); -- white fade entryFade(spep_0+118,5,4,2,fcolor_r,fcolor_g,fcolor_b,255); -- white fade --黒背景 entryFadeBg(spep_0, 0, 20, 0, 0, 0, 0, 100); -- 黒 背景 entryFadeBg(spep_0+18, 0, 105, 0, 0, 0, 0, 180); -- 黒 背景 --次の準備 spep_c=spep_0+122; -------------------------------------- --カードカットイン(94F) -------------------------------------- -- ** カードカットイン ** -- speff2 = entryEffectLife( spep_c + 0, 1507, 90, 0x100, -1, 0, 0, 0 ); -- カード setEffReplaceTexture( speff2, 1, 1 ); setEffReplaceTexture( speff2, 2, 0 );-- カード差し替え setEffReplaceTexture( speff2, 5, 4 );-- 技名テクスチャ差し替え -- ** 集中線 ** -- shuchusen = entryEffectLife( spep_c + 0, 906, 90, 0x100, -1, 0, 0, 0 ); --集中線 setEffShake( spep_c + 0, shuchusen, 90, 20 ); setEffMoveKey( spep_c + 0, shuchusen, 0, 0 , 0 ); setEffMoveKey( spep_c + 90, shuchusen, 0, 0 , 0 ); setEffScaleKey( spep_c + 0, shuchusen, 1.6, 1.6 ); setEffScaleKey( spep_c + 90, shuchusen, 1.6, 1.6 ); setEffRotateKey( spep_c + 0, shuchusen, 0 ); setEffRotateKey( spep_c + 90, shuchusen, 0 ); setEffAlphaKey( spep_c + 0, shuchusen, 255 ); setEffAlphaKey( spep_c + 90, shuchusen, 255 ); -- ** 音 ** -- playSe( spep_c + 0, SE_05 ); -- ** 白背景 ** -- entryFadeBg( spep_c + 0, 0, 94, 0, fcolor_r, fcolor_g, fcolor_b, 255 ); --白 背景 -- ** 白フェード ** -- entryFade( spep_c + 0, 0, 2, 4, fcolor_r, fcolor_g, fcolor_b, 255 ); --white fade entryFade( spep_c + 80, 6, 10, 0, fcolor_r, fcolor_g, fcolor_b, 255 ); --white fade -- ** 次の準備 ** -- spep_2 = spep_c + 94; -------------------------------------- --打つ〜放つ -------------------------------------- --エフェクトの再生 strike=entryEffectLife(spep_2,SP_02x,196,0x100,-1,0,0,0); setEffMoveKey(spep_2,strike,0,0,0); setEffMoveKey(spep_2+196,strike,0,0,0); setEffScaleKey(spep_2,strike,-1.0,1.0); setEffScaleKey(spep_2+196,strike,-1.0,1.0); setEffAlphaKey(spep_2,strike,255); setEffAlphaKey(spep_2+196,strike,255); setEffRotateKey(spep_2,strike,0); setEffRotateKey(spep_2+196,strike,0); --文字エントリー ctdon = entryEffectLife( spep_2 + 40, 10019, 34, 0x100, -1, 0, -108.2, 340.6 );--ドン setEffMoveKey( spep_2 + 40, ctdon, -108.2, 340.6 , 0 ); setEffMoveKey( spep_2 + 42, ctdon, -108.1, 340.8 , 0 ); setEffMoveKey( spep_2 + 44, ctdon, -121.1, 350 , 0 ); setEffMoveKey( spep_2 + 46, ctdon, -108.1, 340.6 , 0 ); setEffMoveKey( spep_2 + 48, ctdon, -117.3, 347.1 , 0 ); setEffMoveKey( spep_2 + 50, ctdon, -108.1, 340.6 , 0 ); setEffMoveKey( spep_2 + 52, ctdon, -117, 346.9 , 0 ); setEffMoveKey( spep_2 + 54, ctdon, -108.1, 340.5 , 0 ); setEffMoveKey( spep_2 + 56, ctdon, -116.8, 346.7 , 0 ); setEffMoveKey( spep_2 + 58, ctdon, -108.1, 340.5 , 0 ); setEffMoveKey( spep_2 + 60, ctdon, -116.5, 346.5 , 0 ); setEffMoveKey( spep_2 + 62, ctdon, -108.1, 340.5 , 0 ); setEffMoveKey( spep_2 + 64, ctdon, -116.3, 346.3 , 0 ); setEffMoveKey( spep_2 + 66, ctdon, -108.1, 340.5 , 0 ); setEffMoveKey( spep_2 + 68, ctdon, -116.1, 346.2 , 0 ); setEffMoveKey( spep_2 + 70, ctdon, -108.1, 340.5 , 0 ); setEffMoveKey( spep_2 + 72, ctdon, -116, 346.2 , 0 ); setEffMoveKey( spep_2 + 74, ctdon, -116, 346.2 , 0 ); setEffScaleKey( spep_2 + 40, ctdon, 2.09, 2.09 ); setEffScaleKey( spep_2 + 42, ctdon, 4.34, 4.34 ); setEffScaleKey( spep_2 + 44, ctdon, 3.77, 3.77 ); setEffScaleKey( spep_2 + 46, ctdon, 3.21, 3.21 ); setEffScaleKey( spep_2 + 48, ctdon, 2.64, 2.64 ); setEffScaleKey( spep_2 + 50, ctdon, 2.6, 2.6 ); setEffScaleKey( spep_2 + 52, ctdon, 2.57, 2.57 ); setEffScaleKey( spep_2 + 54, ctdon, 2.53, 2.53 ); setEffScaleKey( spep_2 + 56, ctdon, 2.5, 2.5 ); setEffScaleKey( spep_2 + 58, ctdon, 2.46, 2.46 ); setEffScaleKey( spep_2 + 60, ctdon, 2.43, 2.43 ); setEffScaleKey( spep_2 + 62, ctdon, 2.39, 2.39 ); setEffScaleKey( spep_2 + 64, ctdon, 2.36, 2.36 ); setEffScaleKey( spep_2 + 66, ctdon, 2.32, 2.32 ); setEffScaleKey( spep_2 + 68, ctdon, 2.32, 2.32 ); setEffScaleKey( spep_2 + 70, ctdon, 2.31, 2.31 ); setEffScaleKey( spep_2 + 72, ctdon, 2.3, 2.3 ); setEffScaleKey( spep_2 + 74, ctdon, 2.3, 2.3 ); setEffRotateKey( spep_2 + 40, ctdon, -9.5 ); setEffRotateKey( spep_2 + 56, ctdon, -9.5 ); setEffRotateKey( spep_2 + 58, ctdon, -9.4 ); setEffRotateKey( spep_2 + 70, ctdon, -9.4 ); setEffRotateKey( spep_2 + 72, ctdon, -9.5 ); setEffRotateKey( spep_2 + 74, ctdon, -9.5 ); setEffAlphaKey( spep_2 + 40, ctdon, 255 ); setEffAlphaKey( spep_2 + 66, ctdon, 255 ); setEffAlphaKey( spep_2 + 68, ctdon, 191 ); setEffAlphaKey( spep_2 + 70, ctdon, 128 ); setEffAlphaKey( spep_2 + 72, ctdon, 64 ); setEffAlphaKey( spep_2 + 74, ctdon, 0 ); --文字エントリー ctshun = entryEffectLife( spep_2 + 94, 10011, 16, 0x100, -1, 0, -52.1, 324.5 );--シュンッ setEffMoveKey( spep_2 + 94, ctshun, -52.1, 324.5 , 0 ); setEffMoveKey( spep_2 + 104, ctshun, -52.1, 324.5 , 0 ); setEffMoveKey( spep_2 + 106, ctshun, -52, 324.4 , 0 ); setEffMoveKey( spep_2 + 110, ctshun, -52, 324.4 , 0 ); setEffScaleKey( spep_2 + 94, ctshun, 1.65, 1.65 ); setEffScaleKey( spep_2 + 96, ctshun, 2.78, 2.78 ); setEffScaleKey( spep_2 + 98, ctshun, 2.46, 2.46 ); setEffScaleKey( spep_2 + 100, ctshun, 2.14, 2.14 ); setEffScaleKey( spep_2 + 102, ctshun, 1.82, 1.82 ); setEffScaleKey( spep_2 + 104, ctshun, 1.79, 1.79 ); setEffScaleKey( spep_2 + 106, ctshun, 1.77, 1.77 ); setEffScaleKey( spep_2 + 108, ctshun, 1.74, 1.74 ); setEffScaleKey( spep_2 + 110, ctshun, 1.71, 1.71 ); setEffRotateKey( spep_2 + 94, ctshun, -8.7 ); setEffRotateKey( spep_2 + 110, ctshun, -8.7 ); setEffAlphaKey( spep_2 + 94, ctshun, 255 ); setEffAlphaKey( spep_2 + 100, ctshun, 255 ); setEffAlphaKey( spep_2 + 102, ctshun, 191 ); setEffAlphaKey( spep_2 + 104, ctshun, 128 ); setEffAlphaKey( spep_2 + 106, ctshun, 64 ); setEffAlphaKey( spep_2 + 110, ctshun, 0 ); --------------------------------------------------------------------- --文字エントリー ctzuo = entryEffectLife( spep_2 + 130, 10012, 30, 0x100, -1, 0, 78.7, 260.5 ); --ズオ setEffMoveKey( spep_2 + 130, ctzuo, 78.7, 260.5 , 0 ); setEffMoveKey( spep_2 + 132, ctzuo, 117.2, 303.7 , 0 ); setEffMoveKey( spep_2 + 134, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_2 + 136, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_2 + 138, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_2 + 140, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_2 + 142, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_2 + 144, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_2 + 146, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_2 + 148, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_2 + 150, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_2 + 152, ctzuo, 173.1, 345.5 , 0 ); setEffMoveKey( spep_2 + 154, ctzuo, 166.7, 367.9 , 0 ); setEffMoveKey( spep_2 + 156, ctzuo, 211.6, 339 , 0 ); setEffMoveKey( spep_2 + 158, ctzuo, 195.7, 370.9 , 0 ); setEffMoveKey( spep_2 + 160, ctzuo, 210.3, 372.4 , 0 ); setEffScaleKey( spep_2 + 130, ctzuo, 0.34, 0.34 ); setEffScaleKey( spep_2 + 132, ctzuo, 1.54, 1.54 ); setEffScaleKey( spep_2 + 134, ctzuo, 2.73, 2.73 ); setEffScaleKey( spep_2 + 150, ctzuo, 2.73, 2.73 ); setEffScaleKey( spep_2 + 152, ctzuo, 3.55, 3.55 ); setEffScaleKey( spep_2 + 154, ctzuo, 4.37, 4.37 ); setEffScaleKey( spep_2 + 156, ctzuo, 5.19, 5.19 ); setEffScaleKey( spep_2 + 158, ctzuo, 6.01, 6.01 ); setEffScaleKey( spep_2 + 160, ctzuo, 6.82, 6.82 ); setEffRotateKey( spep_2 + 130, ctzuo, 27.2 ); setEffRotateKey( spep_2 + 160, ctzuo, 27.2 ); setEffAlphaKey( spep_2 + 130, ctzuo, 255 ); setEffAlphaKey( spep_2 + 150, ctzuo, 255 ); setEffAlphaKey( spep_2 + 152, ctzuo, 204 ); setEffAlphaKey( spep_2 + 154, ctzuo, 153 ); setEffAlphaKey( spep_2 + 156, ctzuo, 102 ); setEffAlphaKey( spep_2 + 158, ctzuo, 51 ); setEffAlphaKey( spep_2 + 160, ctzuo, 0 ); --------------------------------------------------------------------- --集中線 shuchuse2 = entryEffectLife( spep_2 + 0, 906, 196, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_2 + 0, shuchuse2, 0, 0 , 0 ); setEffMoveKey( spep_2 + 196, shuchuse2, 0, 0 , 0 ); setEffScaleKey( spep_2 + 0, shuchuse2, 1.8, 1.8 ); setEffScaleKey( spep_2 + 196, shuchuse2, 1.8, 1.8 ); setEffRotateKey( spep_2 + 0, shuchuse2, 0 ); setEffRotateKey( spep_2 + 196, shuchuse2, 0 ); --流線 ryuusen1 = entryEffectLife( spep_2 + 130, 923, 66, 0x80, -1, 0, 0, 0 ); setEffMoveKey( spep_2 + 130, ryuusen1, 0, 0 , 0 ); setEffMoveKey( spep_2 + 196, ryuusen1, 0, 0 , 0 ); setEffScaleKey( spep_2 + 130, ryuusen1, 1.0, 1.0 ); setEffScaleKey( spep_2 + 196, ryuusen1, 1.0, 1.0 ); setEffRotateKey( spep_2 + 130, ryuusen1, 0 ); setEffRotateKey( spep_2 + 196, ryuusen1, 0 ); setEffAlphaKey( spep_2 + 130, ryuusen1, 255 ); setEffAlphaKey( spep_2 + 196, ryuusen1, 255 ); -- ** エフェクト等 ** -- entryFade(spep_2+36,0,4,6,fcolor_r,fcolor_g,fcolor_b,255); -- white fade entryFade(spep_2+128,0,6,8,fcolor_r,fcolor_g,fcolor_b,255); -- white fade entryFade(spep_2+190,4,4,4,fcolor_r,fcolor_g,fcolor_b,255); -- white fade --SE playSe( spep_2+40, 1025); --銃声 playSe( spep_2+94, 43); --瞬間移動 SE1=playSe( spep_2+109, 15); --き演算を貯める stopSe(spep_2+132,SE1,0); SE2=playSe( spep_2+136, SE_06); --気円斬を投げる --黒背景 entryFadeBg(spep_2, 0, 196, 0, 0, 0, 0, 180); -- 黒 背景 --次の準備 spep_3=spep_2+196; -------------------------------------- --迫る〜着弾 -------------------------------------- --エフェクトの再生 press=entryEffect(spep_3,SP_03x,0x100,-1,0,0,0); setEffMoveKey(spep_3,press,0,0,0); setEffMoveKey(spep_3+296,press,0,0,0); setEffScaleKey(spep_3,press,1.0,1.0); setEffScaleKey(spep_3+296,press,1.0,1.0); setEffAlphaKey(spep_3,press,255); setEffAlphaKey(spep_3+296,press,255); setEffRotateKey(spep_3,press,0); setEffRotateKey(spep_3+296,press,0); --黒背景 entryFadeBg(spep_3, 0, 280, 0, 0, 0, 0, 180); -- 黒 背景 --敵の動き setDisp( spep_3 + 0, 1, 1 ); setDisp( spep_3 + 60, 1, 0 ); changeAnime( spep_3 + 0, 1, 100 ); changeAnime( spep_3 + 40, 1, 108 ); setMoveKey( spep_3 + 0, 1, 726.3, 727.1 , 0 ); setMoveKey( spep_3 + 2, 1, 631.5, 635 , 0 ); setMoveKey( spep_3 + 4, 1, 536.7, 542.8 , 0 ); setMoveKey( spep_3 + 6, 1, 441.9, 450.7 , 0 ); setMoveKey( spep_3 + 8, 1, 347.1, 358.5 , 0 ); setMoveKey( spep_3 + 10, 1, 252.2, 266.4 , 0 ); setMoveKey( spep_3 + 12, 1, 157.4, 174.2 , 0 ); setMoveKey( spep_3 + 14, 1, 152.8, 169.3 , 0 ); setScaleKey( spep_3 + 0, 1, 0.26, 0.26 ); setScaleKey( spep_3 + 2, 1, 0.4, 0.4 ); setScaleKey( spep_3 + 4, 1, 0.53, 0.53 ); setScaleKey( spep_3 + 6, 1, 0.66, 0.66 ); setScaleKey( spep_3 + 8, 1, 0.79, 0.79 ); setScaleKey( spep_3 + 10, 1, 0.92, 0.92 ); setScaleKey( spep_3 + 12, 1, 1.05, 1.05 ); setScaleKey( spep_3 + 14, 1, 1.06, 1.06 ); setRotateKey( spep_3 + 0, 1, 0 ); setRotateKey( spep_3 + 14, 1, 0 ); -------------------------------------- --回避 -------------------------------------- if(_IS_DODGE_ == 1) then SP_dodge = spep_3+14 ; --エンドフェイズのフレーム数を置き換える playSe( SP_dodge-12, 1042); stopSe( SP_dodge-12, SE2,0); pauseAll( SP_dodge, 67); --キャラクターの固定 setMoveKey(SP_dodge, 1, 157.4, 174.2, 0 ); setScaleKey(SP_dodge , 1, 1.05, 1.05 ); setRotateKey(SP_dodge, 1, 0); --キャラクターの固定 setMoveKey(SP_dodge+8, 1, 157.4, 174.2, 0 ); setScaleKey(SP_dodge+8 , 1, 1.05, 1.05 ); setRotateKey(SP_dodge+8, 1, 0); setDisp(SP_dodge+9, 0, 0); --setDisp(SP_dodge+9, 1, 0); --setMoveKey(SP_dodge+9, 1, 0 , 0, 0); setScaleKey(SP_dodge+9, 1 , 1.05, 1.05 ); setRotateKey(SP_dodge+9, 1, 0); --setMoveKey(SP_dodge+10, 1, 0 , 0, 0); setScaleKey(SP_dodge+10, 1 , 1.05, 1.05); setRotateKey(SP_dodge+10, 1, 0); --悟飯を画面外に表示 --setMoveKey(SP_dodge+8, 0, 0 , -54, 0); --setMoveKey(SP_dodge+9, 1, 1000 , 1000, 0); --setMoveKey(SP_dodge+10, 1, 1000 , 1000, 0); speff = entryEffectUnpausable( SP_dodge-12, 1504, 0x100, -1, 0, 0, -350); -- eff_005 (カットイン) setEffReplaceTexture( speff, 3, 6); -- カットイン差し替え kaihi = entryEffectUnpausable( SP_dodge, 1575, 0x100, -1, 0, 0, 350); -- 回避の文字表示 --entryFadeBg( SP_dodge, 0, 90, 0,0, 0, 0, 180); -- ベース暗め 背景 entryFade(SP_dodge+5, 4, 7, 4, fcolor_r, fcolor_g, fcolor_b, 255); -- white fade endPhase(SP_dodge+10); do return end else end -------------------------------------- --回避しなかった場合 -------------------------------------- setMoveKey( spep_3 + 16, 1, 148.2, 164.3 , 0 ); setMoveKey( spep_3 + 18, 1, 143.5, 159.4 , 0 ); setMoveKey( spep_3 + 20, 1, 138.9, 154.5 , 0 ); setMoveKey( spep_3 + 22, 1, 134.3, 149.5 , 0 ); setMoveKey( spep_3 + 24, 1, 129.7, 144.6 , 0 ); setMoveKey( spep_3 + 26, 1, 125, 139.7 , 0 ); setMoveKey( spep_3 + 28, 1, 120.4, 134.8 , 0 ); setMoveKey( spep_3 + 30, 1, 115.8, 129.8 , 0 ); setMoveKey( spep_3 + 32, 1, 111.2, 124.9 , 0 ); setMoveKey( spep_3 + 34, 1, 106.5, 120 , 0 ); setMoveKey( spep_3 + 36, 1, 101.9, 115 , 0 ); setMoveKey( spep_3 + 39, 1, 97.3, 110.1 , 0 ); setMoveKey( spep_3 + 40, 1, 115, 74.6 , 0 ); setMoveKey( spep_3 + 42, 1, 132.8, 111.6 , 0 ); setMoveKey( spep_3 + 44, 1, 132.1, 97.5 , 0 ); setMoveKey( spep_3 + 46, 1, 149.9, 134.5 , 0 ); setMoveKey( spep_3 + 48, 1, 149.7, 120.3 , 0 ); setMoveKey( spep_3 + 50, 1, 167.1, 157.3 , 0 ); setMoveKey( spep_3 + 52, 1, 166, 144.4 , 0 ); setMoveKey( spep_3 + 54, 1, 184.2, 180.2 , 0 ); setScaleKey( spep_3 + 16, 1, 1.07, 1.07 ); setScaleKey( spep_3 + 18, 1, 1.08, 1.08 ); setScaleKey( spep_3 + 20, 1, 1.1, 1.1 ); setScaleKey( spep_3 + 22, 1, 1.11, 1.11 ); setScaleKey( spep_3 + 24, 1, 1.12, 1.12 ); setScaleKey( spep_3 + 26, 1, 1.13, 1.13 ); setScaleKey( spep_3 + 28, 1, 1.14, 1.14 ); setScaleKey( spep_3 + 30, 1, 1.15, 1.15 ); setScaleKey( spep_3 + 32, 1, 1.17, 1.17 ); setScaleKey( spep_3 + 34, 1, 1.18, 1.18 ); setScaleKey( spep_3 + 36, 1, 1.19, 1.19 ); setScaleKey( spep_3 + 39, 1, 1.2, 1.2 ); setScaleKey( spep_3 + 40, 1, 1.21, 1.21 ); setScaleKey( spep_3 + 54, 1, 1.21, 1.21 ); setRotateKey( spep_3 + 39, 1, 0 ); setRotateKey( spep_3 + 40, 1, -15.2 ); setRotateKey( spep_3 + 54, 1, -15.2 ); ---------------------------------------------------------- --文字エントリー ctbikkuri = entryEffectLife( spep_3 + 12, 10001, 16, 0x100, -1, 0, 133.3, 369.6 );--!? setEffMoveKey( spep_3 + 12, ctbikkuri, 133.3, 369.6 , 0 ); setEffMoveKey( spep_3 + 14, ctbikkuri, 136.2, 402.7 , 0 ); setEffMoveKey( spep_3 + 16, ctbikkuri, 122.4, 391.5 , 0 ); setEffMoveKey( spep_3 + 18, ctbikkuri, 126.2, 362.6 , 0 ); setEffMoveKey( spep_3 + 20, ctbikkuri, 113.6, 368.1 , 0 ); setEffMoveKey( spep_3 + 22, ctbikkuri, 115.9, 358.6 , 0 ); setEffMoveKey( spep_3 + 24, ctbikkuri, 103.3, 364.1 , 0 ); setEffMoveKey( spep_3 + 26, ctbikkuri, 105.6, 354.6 , 0 ); setEffMoveKey( spep_3 + 28, ctbikkuri, 93, 360.1 , 0 ); --setEffMoveKey( spep_3 + 30, ctbikkuri, 95.3, 350.6 , 0 ); --setEffMoveKey( spep_3 + 32, ctbikkuri, 90.2, 348.6 , 0 ); setEffScaleKey( spep_3 + 12, ctbikkuri, 2.32, 2.32 ); setEffScaleKey( spep_3 + 14, ctbikkuri, 3.41, 3.41 ); setEffScaleKey( spep_3 + 16, ctbikkuri, 2.95, 2.95 ); setEffScaleKey( spep_3 + 18, ctbikkuri, 2.49, 2.49 ); setEffScaleKey( spep_3 + 28, ctbikkuri, 2.49, 2.49 ); setEffRotateKey( spep_3 + 12, ctbikkuri, 0 ); setEffRotateKey( spep_3 + 28, ctbikkuri, 0 ); setEffAlphaKey( spep_3 + 12, ctbikkuri, 255 ); setEffAlphaKey( spep_3 + 28, ctbikkuri, 255 ); ---------------------------------------------------------- --文字エントリー ctzan = entryEffectLife( spep_3 + 36, 10010, 18, 0x100, -1, 0, -140.5, 237.5 );--ザン setEffMoveKey( spep_3 + 36, ctzan, -140.5, 237.5 , 0 ); setEffMoveKey( spep_3 + 42, ctzan, -136.3, 236.4 , 0 ); setEffMoveKey( spep_3 + 44, ctzan, -144.2, 238.5 , 0 ); setEffMoveKey( spep_3 + 46, ctzan, -136.4, 236.4 , 0 ); setEffMoveKey( spep_3 + 48, ctzan, -143.3, 238.2 , 0 ); setEffMoveKey( spep_3 + 50, ctzan, -136.3, 236.3 , 0 ); setEffMoveKey( spep_3 + 52, ctzan, -142.4, 238 , 0 ); setEffMoveKey( spep_3 + 54, ctzan, -136.2, 236.3 , 0 ); --setEffMoveKey( spep_3 + 56, ctzan, -141.9, 237.8 , 0 ); setEffScaleKey( spep_3 + 36, ctzan, 1.54, 1.54 ); setEffScaleKey( spep_3 + 42, ctzan, 2.17, 2.17 ); setEffScaleKey( spep_3 + 44, ctzan, 2.8, 2.8 ); setEffScaleKey( spep_3 + 46, ctzan, 2.65, 2.65 ); setEffScaleKey( spep_3 + 48, ctzan, 2.5, 2.5 ); setEffScaleKey( spep_3 + 50, ctzan, 2.35, 2.35 ); setEffScaleKey( spep_3 + 52, ctzan, 2.2, 2.2 ); setEffScaleKey( spep_3 + 54, ctzan, 2.05, 2.05 ); --setEffScaleKey( spep_3 + 56, ctzan, 2.05, 2.05 ); setEffRotateKey( spep_3 + 36, ctzan, -18.5 ); setEffRotateKey( spep_3 + 54, ctzan, -18.5 ); setEffAlphaKey( spep_3 + 36, ctzan, 255 ); setEffAlphaKey( spep_3 + 54, ctzan, 255 ); ---------------------------------------------------------- --文字エントリー ctdogon = entryEffectLife( spep_3 + 64, 10018, 190, 0x100, -1, 0, -49.5, 397.3 );--ドゴン setEffMoveKey( spep_3 + 62, ctdogon, -49.5, 397.3 , 0 ); setEffMoveKey( spep_3 + 70, ctdogon, -48, 396.8 , 0 ); setEffMoveKey( spep_3 + 72, ctdogon, -48.1, 396.7 , 0 ); setEffMoveKey( spep_3 + 74, ctdogon, -50.9, 397.3 , 0 ); setEffMoveKey( spep_3 + 76, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 78, ctdogon, -50.4, 397.3 , 0 ); setEffMoveKey( spep_3 + 80, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 82, ctdogon, -50.4, 397.3 , 0 ); setEffMoveKey( spep_3 + 84, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 86, ctdogon, -50.4, 397.3 , 0 ); setEffMoveKey( spep_3 + 88, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 90, ctdogon, -50.3, 397.3 , 0 ); setEffMoveKey( spep_3 + 92, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 94, ctdogon, -50.3, 397.3 , 0 ); setEffMoveKey( spep_3 + 96, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 98, ctdogon, -50.3, 397.3 , 0 ); setEffMoveKey( spep_3 + 100, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 102, ctdogon, -50.3, 397.3 , 0 ); setEffMoveKey( spep_3 + 104, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 106, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 108, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 110, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 112, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 114, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 116, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 118, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 120, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 122, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 124, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 126, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 128, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 130, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 132, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 134, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 136, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 138, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 140, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 142, ctdogon, -50.3, 397.2 , 0 ); setEffMoveKey( spep_3 + 144, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 146, ctdogon, -50.2, 397.2 , 0 ); setEffMoveKey( spep_3 + 148, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 150, ctdogon, -50.2, 397.2 , 0 ); setEffMoveKey( spep_3 + 152, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 154, ctdogon, -50.2, 397.2 , 0 ); setEffMoveKey( spep_3 + 156, ctdogon, -48, 396.7 , 0 ); setEffMoveKey( spep_3 + 158, ctdogon, -50.2, 397.2 , 0 ); setEffMoveKey( spep_3 + 160, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 162, ctdogon, -50.2, 397.2 , 0 ); setEffMoveKey( spep_3 + 164, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 166, ctdogon, -50.2, 397.2 , 0 ); setEffMoveKey( spep_3 + 168, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 170, ctdogon, -50.2, 397.2 , 0 ); setEffMoveKey( spep_3 + 172, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 174, ctdogon, -50.2, 397.1 , 0 ); setEffMoveKey( spep_3 + 176, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 178, ctdogon, -50.2, 397.1 , 0 ); setEffMoveKey( spep_3 + 180, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 182, ctdogon, -50.2, 397.1 , 0 ); setEffMoveKey( spep_3 + 184, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 186, ctdogon, -50.2, 397.1 , 0 ); setEffMoveKey( spep_3 + 188, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 190, ctdogon, -50.2, 397.1 , 0 ); setEffMoveKey( spep_3 + 192, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 194, ctdogon, -50.2, 397.1 , 0 ); setEffMoveKey( spep_3 + 196, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 198, ctdogon, -50.2, 397.1 , 0 ); setEffMoveKey( spep_3 + 200, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 202, ctdogon, -50.2, 397.1 , 0 ); setEffMoveKey( spep_3 + 204, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 206, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 208, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 210, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 212, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 214, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 216, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 218, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 220, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 222, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 224, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 226, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 228, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 230, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 232, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 234, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 236, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 238, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 240, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 242, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 244, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 246, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 248, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 250, ctdogon, -50.1, 397.1 , 0 ); setEffMoveKey( spep_3 + 252, ctdogon, -48, 396.6 , 0 ); setEffMoveKey( spep_3 + 254, ctdogon, -50.1, 397.1 , 0 ); --setEffMoveKey( spep_3 + 256, ctdogon, -48, 396.7 , 0 ); --setEffMoveKey( spep_3 + 258, ctdogon, -50.1, 397.1 , 0 ); --setEffMoveKey( spep_3 + 260, ctdogon, -50.1, 397.2 , 0 ); -- ctdogon setEffScaleKey( spep_3 +62, ctdogon, 1.78, 1.78 ); setEffScaleKey( spep_3 + 70, ctdogon, 2.72, 2.72 ); setEffScaleKey( spep_3 + 72, ctdogon, 3.67, 3.67 ); setEffScaleKey( spep_3 + 74, ctdogon, 3.39, 3.39 ); setEffScaleKey( spep_3 + 76, ctdogon, 3.11, 3.11 ); setEffScaleKey( spep_3 + 78, ctdogon, 2.83, 2.83 ); setEffScaleKey( spep_3 + 80, ctdogon, 2.83, 2.83 ); setEffScaleKey( spep_3 + 82, ctdogon, 2.82, 2.82 ); setEffScaleKey( spep_3 + 84, ctdogon, 2.82, 2.82 ); setEffScaleKey( spep_3 + 86, ctdogon, 2.81, 2.81 ); setEffScaleKey( spep_3 + 90, ctdogon, 2.81, 2.81 ); setEffScaleKey( spep_3 + 92, ctdogon, 2.8, 2.8 ); setEffScaleKey( spep_3 + 94, ctdogon, 2.8, 2.8 ); setEffScaleKey( spep_3 + 96, ctdogon, 2.79, 2.79 ); setEffScaleKey( spep_3 + 98, ctdogon, 2.79, 2.79 ); setEffScaleKey( spep_3 + 100, ctdogon, 2.78, 2.78 ); setEffScaleKey( spep_3 + 104, ctdogon, 2.78, 2.78 ); setEffScaleKey( spep_3 + 106, ctdogon, 2.77, 2.77 ); setEffScaleKey( spep_3 + 108, ctdogon, 2.77, 2.77 ); setEffScaleKey( spep_3 + 110, ctdogon, 2.76, 2.76 ); setEffScaleKey( spep_3 + 114, ctdogon, 2.76, 2.76 ); setEffScaleKey( spep_3 + 116, ctdogon, 2.75, 2.75 ); setEffScaleKey( spep_3 + 118, ctdogon, 2.75, 2.75 ); setEffScaleKey( spep_3 + 120, ctdogon, 2.74, 2.74 ); setEffScaleKey( spep_3 + 122, ctdogon, 2.74, 2.74 ); setEffScaleKey( spep_3 + 124, ctdogon, 2.73, 2.73 ); setEffScaleKey( spep_3 + 128, ctdogon, 2.73, 2.73 ); setEffScaleKey( spep_3 + 130, ctdogon, 2.72, 2.72 ); setEffScaleKey( spep_3 + 132, ctdogon, 2.72, 2.72 ); setEffScaleKey( spep_3 + 134, ctdogon, 2.71, 2.71 ); setEffScaleKey( spep_3 + 138, ctdogon, 2.71, 2.71 ); setEffScaleKey( spep_3 + 140, ctdogon, 2.7, 2.7 ); setEffScaleKey( spep_3 + 142, ctdogon, 2.7, 2.7 ); setEffScaleKey( spep_3 + 144, ctdogon, 2.69, 2.69 ); setEffScaleKey( spep_3 + 146, ctdogon, 2.69, 2.69 ); setEffScaleKey( spep_3 + 148, ctdogon, 2.68, 2.68 ); setEffScaleKey( spep_3 + 152, ctdogon, 2.68, 2.68 ); setEffScaleKey( spep_3 + 154, ctdogon, 2.67, 2.67 ); setEffScaleKey( spep_3 + 156, ctdogon, 2.67, 2.67 ); setEffScaleKey( spep_3 + 158, ctdogon, 2.66, 2.66 ); setEffScaleKey( spep_3 + 162, ctdogon, 2.66, 2.66 ); setEffScaleKey( spep_3 + 164, ctdogon, 2.65, 2.65 ); setEffScaleKey( spep_3 + 166, ctdogon, 2.65, 2.65 ); setEffScaleKey( spep_3 + 168, ctdogon, 2.64, 2.64 ); setEffScaleKey( spep_3 + 170, ctdogon, 2.64, 2.64 ); setEffScaleKey( spep_3 + 172, ctdogon, 2.63, 2.63 ); setEffScaleKey( spep_3 + 176, ctdogon, 2.63, 2.63 ); setEffScaleKey( spep_3 + 178, ctdogon, 2.62, 2.62 ); setEffScaleKey( spep_3 + 180, ctdogon, 2.62, 2.62 ); setEffScaleKey( spep_3 + 182, ctdogon, 2.61, 2.61 ); setEffScaleKey( spep_3 + 186, ctdogon, 2.61, 2.61 ); setEffScaleKey( spep_3 + 188, ctdogon, 2.6, 2.6 ); setEffScaleKey( spep_3 + 190, ctdogon, 2.6, 2.6 ); setEffScaleKey( spep_3 + 192, ctdogon, 2.59, 2.59 ); setEffScaleKey( spep_3 + 194, ctdogon, 2.59, 2.59 ); setEffScaleKey( spep_3 + 196, ctdogon, 2.58, 2.58 ); setEffScaleKey( spep_3 + 200, ctdogon, 2.58, 2.58 ); setEffScaleKey( spep_3 + 202, ctdogon, 2.57, 2.57 ); setEffScaleKey( spep_3 + 204, ctdogon, 2.57, 2.57 ); setEffScaleKey( spep_3 + 206, ctdogon, 2.56, 2.56 ); setEffScaleKey( spep_3 + 210, ctdogon, 2.56, 2.56 ); setEffScaleKey( spep_3 + 212, ctdogon, 2.55, 2.55 ); setEffScaleKey( spep_3 + 214, ctdogon, 2.55, 2.55 ); setEffScaleKey( spep_3 + 216, ctdogon, 2.54, 2.54 ); setEffScaleKey( spep_3 + 218, ctdogon, 2.54, 2.54 ); setEffScaleKey( spep_3 + 220, ctdogon, 2.53, 2.53 ); setEffScaleKey( spep_3 + 224, ctdogon, 2.53, 2.53 ); setEffScaleKey( spep_3 + 226, ctdogon, 2.52, 2.52 ); setEffScaleKey( spep_3 + 228, ctdogon, 2.52, 2.52 ); setEffScaleKey( spep_3 + 230, ctdogon, 2.51, 2.51 ); setEffScaleKey( spep_3 + 234, ctdogon, 2.51, 2.51 ); setEffScaleKey( spep_3 + 236, ctdogon, 2.5, 2.5 ); setEffScaleKey( spep_3 + 238, ctdogon, 2.5, 2.5 ); setEffScaleKey( spep_3 + 240, ctdogon, 2.49, 2.49 ); setEffScaleKey( spep_3 + 242, ctdogon, 2.49, 2.49 ); setEffScaleKey( spep_3 + 244, ctdogon, 2.48, 2.48 ); setEffScaleKey( spep_3 + 248, ctdogon, 2.48, 2.48 ); setEffScaleKey( spep_3 + 250, ctdogon, 2.47, 2.47 ); setEffScaleKey( spep_3 + 252, ctdogon, 2.47, 2.47 ); setEffScaleKey( spep_3 + 254, ctdogon, 2.46, 2.46 ); --setEffScaleKey( spep_3 + 256, ctdogon, 2.46, 2.46 ); --setEffScaleKey( spep_3 + 258, ctdogon, 2.45, 2.45 ); --setEffScaleKey( spep_3 + 260, ctdogon, 2.45, 2.45 ); setEffRotateKey( spep_3 + 62, ctdogon, -22.5 ); setEffRotateKey( spep_3 + 116, ctdogon, -22.5 ); setEffRotateKey( spep_3 + 118, ctdogon, -22.4 ); setEffRotateKey( spep_3 + 192, ctdogon, -22.4 ); setEffRotateKey( spep_3 + 194, ctdogon, -22.3 ); setEffRotateKey( spep_3 + 254, ctdogon, -22.3 ); setEffAlphaKey( spep_3 + 62, ctdogon, 255 ); setEffAlphaKey( spep_3 + 232, ctdogon, 255 ); setEffAlphaKey( spep_3 + 234, ctdogon, 237 ); setEffAlphaKey( spep_3 + 236, ctdogon, 219 ); setEffAlphaKey( spep_3 + 238, ctdogon, 200 ); setEffAlphaKey( spep_3 + 240, ctdogon, 182 ); setEffAlphaKey( spep_3 + 242, ctdogon, 164 ); setEffAlphaKey( spep_3 + 244, ctdogon, 146 ); setEffAlphaKey( spep_3 + 246, ctdogon, 128 ); setEffAlphaKey( spep_3 + 248, ctdogon, 109 ); setEffAlphaKey( spep_3 + 250, ctdogon, 91 ); setEffAlphaKey( spep_3 + 252, ctdogon, 55 ); setEffAlphaKey( spep_3 + 254, ctdogon, 0 ); --setEffAlphaKey( spep_3 + 256, ctdogon, 0 ); --setEffAlphaKey( spep_3 + 258, ctdogon, 18 ); --setEffAlphaKey( spep_3 + 260, ctdogon, 0 ); --流線 ryuusen2 = entryEffectLife( spep_3 + 0, 921, 104, 0x80, -1, 0, 23.5, 12.9 ); setEffMoveKey( spep_3 + 0, ryuusen2, 23.5, 16.9 , 0 ); setEffMoveKey( spep_3 + 104, ryuusen2, 23.5, 16.9 , 0 ); setEffScaleKey( spep_3 + 0, ryuusen2, 1.59, 1.42 ); setEffScaleKey( spep_3 + 104, ryuusen2, 1.59, 1.42 ); setEffRotateKey( spep_3 + 0, ryuusen2, -55 ); setEffRotateKey( spep_3 + 104, ryuusen2, -55 ); setEffAlphaKey( spep_3 + 0, ryuusen2, 255 ); setEffAlphaKey( spep_3 + 94, ryuusen2, 255 ); setEffAlphaKey( spep_3 + 96, ryuusen2, 204 ); setEffAlphaKey( spep_3 + 98, ryuusen2, 153 ); setEffAlphaKey( spep_3 + 100, ryuusen2, 102 ); setEffAlphaKey( spep_3 + 102, ryuusen2, 51 ); setEffAlphaKey( spep_3 + 104, ryuusen2, 0 ); --集中線 shuchuse3 = entryEffectLife( spep_3 + 0, 906, 280, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_3 + 0, shuchuse3, 0, 0 , 0 ); setEffMoveKey( spep_3 + 280, shuchuse3, 0, 0 , 0 ); setEffScaleKey( spep_3 + 0, shuchuse3, 1.8, 1.8 ); setEffScaleKey( spep_3 + 280, shuchuse3, 1.8, 1.8 ); setEffRotateKey( spep_3 + 0, shuchuse3, 0 ); setEffRotateKey( spep_3 + 280, shuchuse3, 0 ); -- ** エフェクト等 ** -- entryFade(spep_3+36,0,2,4,fcolor_r,fcolor_g,fcolor_b,180); -- white entryFade(spep_3+48,6,8,4,fcolor_r,fcolor_g,fcolor_b,255); -- white --SE playSe( spep_3, SE_06); --気円斬を投げる playSe( spep_3+36, 1032); --気円斬が当たる playSe( spep_3+64, 1023); --爆発 -- ダメージ表示 dealDamage(spep_3+150); endPhase( spep_3+280); end