--1015180 超サイヤ人2孫悟空(天使)_メテオアサルト --sp_effect_b1_00053 fcolor_r = 245; fcolor_g = 245; fcolor_b = 245; SE_01 = 1035; --気を貯める SE_02 = 1036; --気が広がる SE_03 = 1036; --かめはめ SE_04 = 1018; --カットイン SE_05 = 1035; --カットイン攻撃 SE_06 = 1021; --発射 SE_07 = 1022; --のびる発射 --SE_08 = 1042; --カットイン SE_09 = 1023; --HIT SE_10 = 1024; --爆破 SE_11 = 1054; --割れる音 SE_12 = 09; --味方 SP_01= 152500 ;-- 構え SP_02= 152501 ;-- 連撃・手前 SP_03= 152502 ;-- 連撃・奥 SP_04= 152503 ;-- 岩破壊・手前 SP_05= 152504 ;-- 岩破壊・奥 SP_06= 152505 ;-- 岩に叩きつけ・手前 SP_07= 152506 ;-- 岩に叩きつけ・奥 SP_08= 152507 ;-- ため〜放つ〜着弾・手前 SP_09= 152508 ;-- ため〜放つ〜着弾・奥 SP_10= 152509 ;-- 爆発 --敵 SP_01x= 152510 ;-- 敵用:構え SP_02x= 152511 ;-- 敵用:連撃・手前 SP_03x= 152502 ;-- 連撃・奥 SP_04x= 152503 ;-- 岩破壊・手前 SP_05x= 152504 ;-- 岩破壊・奥 SP_06x= 152505 ;-- 岩に叩きつけ・手前 SP_07x= 152506 ;-- 岩に叩きつけ・奥 SP_08x= 152512 ;-- 敵用:ため〜放つ〜着弾・手前 SP_09x= 152508 ;-- ため〜放つ〜着弾・奥 SP_10x= 152513 ;-- 敵用:爆発 ------------------------------------------------------ -- テンプレ構文 ------------------------------------------------------ setVisibleUI( 0, 0); setDisp( 0, 1, 0); setMoveKey( 0, 1, 0, -2000, 0); setMoveKey( 1, 1, 0, -2000 , 0); setMoveKey( 2, 1, 0, -2000 , 0); setMoveKey( 3, 1, 0, -2000 , 0); setMoveKey( 4, 1, 0, -2000 , 0); setMoveKey( 5, 1, 0, -2000 , 0); setMoveKey( 6, 1, 0, -2000 , 0); setScaleKey( 0, 1, 1.6, 1.6); setScaleKey( 1, 1, 1.6, 1.6); setScaleKey( 2, 1, 1.6, 1.6); setScaleKey( 3, 1, 1.6, 1.6); setScaleKey( 4, 1, 1.6, 1.6); setScaleKey( 5, 1, 1.6, 1.6); setScaleKey( 6, 1, 1.6, 1.6); setRotateKey( 0, 1, 0); setRotateKey( 1, 1, 0); setRotateKey( 2, 1, 0); setRotateKey( 3, 1, 0); setRotateKey( 4, 1, 0); setRotateKey( 5, 1, 0); setRotateKey( 6, 1, 0); setDisp( 0, 0, 0); setMoveKey( 0, 0, 0, -2000, 0); setMoveKey( 1, 0, 0, -2000 , 0); setMoveKey( 2, 0, 0, -2000 , 0); setMoveKey( 3, 0, 0, -2000 , 0); setMoveKey( 4, 0, 0, -2000 , 0); setMoveKey( 5, 0, 0, -2000 , 0); setMoveKey( 6, 0, 0, -2000 , 0); setScaleKey( 0, 0, 1.6, 1.6); setScaleKey( 1, 0, 1.6, 1.6); setScaleKey( 2, 0, 1.6, 1.6); setScaleKey( 3, 0, 1.6, 1.6); setScaleKey( 4, 0, 1.6, 1.6); setScaleKey( 5, 0, 1.6, 1.6); setScaleKey( 6, 0, 1.6, 1.6); setRotateKey( 0, 0, 0); setRotateKey( 1, 0, 0); setRotateKey( 2, 0, 0); setRotateKey( 3, 0, 0); setRotateKey( 4, 0, 0); setRotateKey( 5, 0, 0); setRotateKey( 6, 0, 0); multi_frm = 2; kame_flag = 0x00; if (_IS_PLAYER_SIDE_ == 1) then ------------------------------------------------------ --溜め ------------------------------------------------------ spep_0=0; --エフェクト tame=entryEffectLife(spep_0,SP_01,140,0x100,-1,0,0,0); setEffMoveKey( spep_0 + 0, tame, 0, 0 , 0 ); setEffMoveKey( spep_0 + 140, tame, 0, 0 , 0 ); setEffScaleKey(spep_0,tame,1.0,1.0); setEffScaleKey(spep_0+140,tame,1.0,1.0); setEffRotateKey(spep_0,tame,0); setEffRotateKey(spep_0+140,tame,0); setEffAlphaKey(spep_0,tame,255); setEffAlphaKey(spep_0+140,tame,255); --文字エントリー ctsyun = entryEffectLife( spep_0 + 102, 10011, 20, 0x100, -1, 0, -64, 370.7 );--シュンッ setEffMoveKey( spep_0 + 102, ctsyun, -64, 370.7 , 0 ); setEffMoveKey( spep_0 + 108, ctsyun, -63.9, 370.7 , 0 ); setEffMoveKey( spep_0 + 110, ctsyun, -63.8, 370.7 , 0 ); setEffMoveKey( spep_0 + 112, ctsyun, -63.8, 370.7 , 0 ); setEffMoveKey( spep_0 + 114, ctsyun, -63.8, 370.6 , 0 ); setEffMoveKey( spep_0 + 116, ctsyun, -63.8, 370.6 , 0 ); setEffMoveKey( spep_0 + 118, ctsyun, -63.9, 370.6 , 0 ); setEffMoveKey( spep_0 + 122, ctsyun, -63.9, 370.6 , 0 ); setEffScaleKey( spep_0 + 102, ctsyun, 2.02, 2.02 ); setEffScaleKey( spep_0 + 108, ctsyun, 3.4, 3.4 ); setEffScaleKey( spep_0 + 110, ctsyun, 3.01, 3.01 ); setEffScaleKey( spep_0 + 112, ctsyun, 2.62, 2.62 ); setEffScaleKey( spep_0 + 114, ctsyun, 2.23, 2.23 ); setEffScaleKey( spep_0 + 116, ctsyun, 2.19, 2.19 ); setEffScaleKey( spep_0 + 118, ctsyun, 2.16, 2.16 ); setEffScaleKey( spep_0 + 120, ctsyun, 2.13, 2.13 ); setEffScaleKey( spep_0 + 122, ctsyun, 2.09, 2.09 ); setEffRotateKey( spep_0 + 102, ctsyun, -11.7 ); setEffRotateKey( spep_0 + 122, ctsyun, -11.7 ); setEffAlphaKey( spep_0 + 102, ctsyun, 0 ); setEffAlphaKey( spep_0 + 103, ctsyun, 255 ); setEffAlphaKey( spep_0 + 104, ctsyun, 255 ); setEffAlphaKey( spep_0 + 114, ctsyun, 255 ); setEffAlphaKey( spep_0 + 116, ctsyun, 191 ); setEffAlphaKey( spep_0 + 118, ctsyun, 128 ); setEffAlphaKey( spep_0 + 120, ctsyun, 64 ); setEffAlphaKey( spep_0 + 122, ctsyun, 0 ); --集中線 shuchusen1 = entryEffectLife( spep_0 + 0, 906, 138, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_0 + 0, shuchusen1, 0, 0 , 0 ) setEffMoveKey( spep_0 + 138, shuchusen1, 0, 0 , 0 ); setEffScaleKey( spep_0 + 0, shuchusen1, 1.05, 1.07 ); setEffScaleKey( spep_0 + 138, shuchusen1, 1.05, 1.07 ); setEffRotateKey( spep_0 + 0, shuchusen1, 180 ); setEffRotateKey( spep_0 + 138, shuchusen1, 180 ); setEffAlphaKey( spep_0 + 0, shuchusen1, 255 ); setEffAlphaKey( spep_0 + 138, shuchusen1, 255 ); -- ** エフェクト等 ** -- entryFade(spep_0, 0, 2, 6,fcolor_r,fcolor_g,fcolor_b,255); -- whit_fe fade entryFade(spep_0+132, 4, 6, 4,fcolor_r,fcolor_g,fcolor_b,255); -- whit_fe fade --***SE*** playSe( spep_0, 9); playSe( spep_0+102, 43); --瞬間移動 --次の準備 spep_1=spep_0+140; ------------------------------------------------------ --ぼうこう ------------------------------------------------------ --エフェクト(前) rush_f=entryEffectLife(spep_1,SP_02,250,0x100,-1,0,0,0); setEffMoveKey( spep_1 + 0, rush_f, 0, 0 , 0 ); setEffMoveKey( spep_1 + 250, rush_f, 0, 0 , 0 ); setEffScaleKey(spep_1,rush_f,1.0,1.0); setEffScaleKey(spep_1+250,rush_f,1.0,1.0); setEffRotateKey(spep_1,rush_f,0); setEffRotateKey(spep_1+250,rush_f,0); setEffAlphaKey(spep_1,rush_f,255); setEffAlphaKey(spep_1+250,rush_f,255); --エフェクト(後) rush_b=entryEffectLife(spep_1,SP_03,250,0x80,-1,0,0,0); setEffMoveKey( spep_1 + 0, rush_b, 0, 0 , 0 ); setEffMoveKey( spep_1 + 250, rush_b, 0, 0 , 0 ); setEffScaleKey(spep_1,rush_b,1.0,1.0); setEffScaleKey(spep_1+250,rush_b,1.0,1.0); setEffRotateKey(spep_1,rush_b,0); setEffRotateKey(spep_1+250,rush_b,0); setEffAlphaKey(spep_1,rush_b,255); setEffAlphaKey(spep_1+250,rush_b,255); --流線 ryusen1 = entryEffectLife( spep_1 + 0, 914, 110, 0x80, -1, 0, 0, 0 ); setEffMoveKey( spep_1 + 0, ryusen1, 0, 0 , 0 ); setEffMoveKey( spep_1 + 110, ryusen1, 0, 0 , 0 ); setEffRotateKey( spep_1 + 0, ryusen1, 0 ); setEffRotateKey( spep_1 + 110, ryusen1, 0 ); setEffAlphaKey( spep_1 + 0, ryusen1, 0 ); setEffAlphaKey( spep_1 + 30, ryusen1, 0 ); setEffAlphaKey( spep_1 + 31, ryusen1, 0 ); setEffAlphaKey( spep_1 + 32, ryusen1, 255 ); setEffAlphaKey( spep_1 + 110, ryusen1, 255 ); --文字エントリー ctsyun2 = entryEffectLife( spep_1 + 0, 10011, 20, 0x100, -1, 0, -132, 294.7 );--シュンッ setEffMoveKey( spep_1 + 0, ctsyun2, -132, 294.7 , 0 ); setEffMoveKey( spep_1 + 6, ctsyun2, -131.9, 294.7 , 0 ); setEffMoveKey( spep_1 + 8, ctsyun2, -131.8, 294.7 , 0 ); setEffMoveKey( spep_1 + 14, ctsyun2, -131.8, 294.7 , 0 ); setEffMoveKey( spep_1 + 16, ctsyun2, -131.9, 294.7 , 0 ); setEffMoveKey( spep_1 + 18, ctsyun2, -132, 294.7 , 0 ); setEffMoveKey( spep_1 + 20, ctsyun2, -132, 294.7 , 0 ); setEffScaleKey( spep_1 + 0, ctsyun2, 1.25, 1.25 ); setEffScaleKey( spep_1 + 6, ctsyun2, 2.1, 2.1 ); setEffScaleKey( spep_1 + 8, ctsyun2, 1.86, 1.86 ); setEffScaleKey( spep_1 + 10, ctsyun2, 1.62, 1.62 ); setEffScaleKey( spep_1 + 12, ctsyun2, 1.38, 1.38 ); setEffScaleKey( spep_1 + 14, ctsyun2, 1.36, 1.36 ); setEffScaleKey( spep_1 + 16, ctsyun2, 1.34, 1.34 ); setEffScaleKey( spep_1 + 18, ctsyun2, 1.31, 1.31 ); setEffScaleKey( spep_1 + 20, ctsyun2, 1.29, 1.29 ); setEffRotateKey( spep_1 + 0, ctsyun2, 19.3 ); setEffRotateKey( spep_1 + 20, ctsyun2, 19.3 ); setEffAlphaKey( spep_1 + 0, ctsyun2, 0 ); setEffAlphaKey( spep_1 + 1, ctsyun2, 255 ); setEffAlphaKey( spep_1 + 2, ctsyun2, 255 ); setEffAlphaKey( spep_1 + 3, ctsyun2, 255 ); setEffAlphaKey( spep_1 + 12, ctsyun2, 255 ); setEffAlphaKey( spep_1 + 14, ctsyun2, 191 ); setEffAlphaKey( spep_1 + 16, ctsyun2, 128 ); setEffAlphaKey( spep_1 + 18, ctsyun2, 64 ); setEffAlphaKey( spep_1 + 20, ctsyun2, 0 ); -------------------------------------- --回避 -------------------------------------- if(_IS_DODGE_ == 1) then SP_dodge = spep_1+20 ; --エンドフェイズのフレーム数を置き換える playSe( SP_dodge-12, 1042); pauseAll( SP_dodge, 67); --敵の位置固定 setMoveKey( SP_dodge, 1, 178.2, 15 , 0 ); setMoveKey( SP_dodge+2, 1, 178.2, 15 , 0 ); setMoveKey( SP_dodge+4, 1, 178.2, 15 , 0 ); setMoveKey( SP_dodge+6, 1, 178.2, 15 , 0 ); setMoveKey( SP_dodge+8, 1, 178.2, 15 , 0 ); setRotateKey( SP_dodge, 1, 0 ); setRotateKey( SP_dodge+8, 1, 0 ); setScaleKey( SP_dodge + 0, 1, 1.13, 1.13 ); setScaleKey( SP_dodge+1, 1, 1.13, 1.13 ); setScaleKey( SP_dodge+2, 1, 1.13, 1.13 ); setScaleKey( SP_dodge+4, 1, 1.13, 1.13 ); setScaleKey( SP_dodge+6, 1, 1.13, 1.13 ); setScaleKey( SP_dodge+8, 1, 1.13, 1.13 ); --changeAnime( SP_dodge+9, 1, 100); setMoveKey( SP_dodge+9, 1, 178.2, 15 , 0 ); setMoveKey( SP_dodge+10, 1, 178.2, 15 , 0 ); setScaleKey( SP_dodge+9, 1, 1.13, 1.13 ); setScaleKey( SP_dodge+10, 1, 1.13, 1.13 ); setRotateKey( SP_dodge+9, 1, 0); setRotateKey( SP_dodge+10, 1, 0); speff = entryEffectUnpausable( SP_dodge-12, 1504, 0x100, -1, 0, 0, -350); -- eff_005 (カットイン) setEffReplaceTexture( speff, 3, 6); -- カットイン差し替え kaihi = entryEffectUnpausable( SP_dodge, 1575, 0x100, -1, 0, 0, 350); -- 回避の文字表示 --entryFadeBg( SP_dodge, 0, 90, 0,0, 0, 0, 180); -- ベース暗め 背景 entryFade(SP_dodge+5, 4, 7, 4, fcolor_r, fcolor_g, fcolor_b, 255); -- white fade endPhase(SP_dodge+10); do return end else end -------------------------------------- --回避しなかった場合 -------------------------------------- --***敵の動き*** setDisp( spep_1, 1, 1 ); setDisp( spep_1+226, 1, 0 ); setDisp( spep_1+258, 1, 1); setDisp( spep_1+280, 1, 0); --消す setShakeChara(spep_1+40, 1, 298, 20); --揺れ changeAnime( spep_1, 1, 100 ); changeAnime( spep_1-3+32, 1, 104 ); changeAnime( spep_1-3+44, 1, 108 ); --くの字 changeAnime( spep_1-3+52, 1, 104 ); changeAnime( spep_1-3+54, 1, 106 ); changeAnime( spep_1-3+62, 1, 108 ); changeAnime( spep_1-3+70, 1, 106 ); changeAnime( spep_1-3+78, 1, 108 ); changeAnime( spep_1-3+90, 1, 106 ); changeAnime( spep_1-3+98, 1, 108 ); changeAnime( spep_1-3+104, 1, 104 ); changeAnime( spep_1-3+108, 1, 108 ); changeAnime( spep_1-3+114, 1, 106 ); changeAnime( spep_1-3+122, 1, 108 ); changeAnime( spep_1-3+130, 1, 104 ); changeAnime( spep_1-3+132, 1, 106 ); changeAnime( spep_1-3+140, 1, 108 ); changeAnime( spep_1-3+148, 1, 106 ); changeAnime( spep_1-3+156, 1, 108 ); changeAnime( spep_1-3+168, 1, 106 ); changeAnime( spep_1-3+176, 1, 108 ); changeAnime( spep_1-3+182, 1, 104 ); changeAnime( spep_1-3+186, 1, 108 ); changeAnime( spep_1-3+192, 1, 106 ); changeAnime( spep_1-3+200, 1, 108 ); changeAnime( spep_1-3+208, 1, 104 ); changeAnime( spep_1-3+210, 1, 106 ); changeAnime( spep_1-3+218, 1, 108 ); changeAnime(spep_1-3+258, 1, 107); --手前吹っ飛び setMoveKey(spep_1-3, 1, 172.1, 14.5 , 0 ); setMoveKey(spep_1-3+2, 1, 172.7, 14.6 , 0 ); setMoveKey(spep_1-3+4, 1, 173.3, 14.6 , 0 ); setMoveKey(spep_1-3+6, 1, 173.9, 14.7 , 0 ); setMoveKey(spep_1-3+8, 1, 174.5, 14.7 , 0 ); setMoveKey(spep_1-3+10, 1, 175.2, 14.8 , 0 ); setMoveKey(spep_1-3+12, 1, 175.8, 14.8 , 0 ); setMoveKey(spep_1-3+14, 1, 176.4, 14.9 , 0 ); setMoveKey(spep_1-3+16, 1, 177, 14.9 , 0 ); setMoveKey(spep_1-3+18, 1, 177.6, 15 , 0 ); setMoveKey(spep_1-3+20, 1, 178.2, 15 , 0 ); setMoveKey(spep_1-3+22, 1, 178.9, 15.1 , 0 ); setMoveKey(spep_1-3+24, 1, 179.5, 15.1 , 0 ); setMoveKey(spep_1-3+26, 1, 180.1, 15.2 , 0 ); setMoveKey(spep_1-3+28, 1, 180.7, 15.2 , 0 ); setMoveKey(spep_1-3+30, 1, 167.1, 16.8 , 0 ); setMoveKey(spep_1-3+32, 1, 152.2, 23 , 0 ); setMoveKey(spep_1-3+34, 1, 148, 24.8 , 0 ); setMoveKey(spep_1-3+36, 1, 144.7, 26.6 , 0 ); setMoveKey(spep_1-3+38, 1, 142.3, 28.4 , 0 ); setMoveKey(spep_1-3+40, 1, 140.8, 30.2 , 0 ); setMoveKey(spep_1-3+42, 1, 140.1, 32 , 0 ); setMoveKey(spep_1-3+44, 1, 150.4, 36 , 0 ); setMoveKey(spep_1-3+46, 1, 154.6, 31.7 , 0 ); setMoveKey(spep_1-3+48, 1, 167, 35.5 , 0 ); setMoveKey(spep_1-3+50, 1, 167.5, 27.2 , 0 ); setMoveKey(spep_1-3+52, 1, 162.2, 17.4 , 0 ); setMoveKey(spep_1-3+54, 1, 119.3, 52.1 , 0 ); setMoveKey(spep_1-3+56, 1, 129.3, 66.4 , 0 ); setMoveKey(spep_1-3+58, 1, 140.7, 50.7 , 0 ); setMoveKey(spep_1-3+60, 1, 150.7, 65.3 , 0 ); setMoveKey(spep_1-3+62, 1, 167.4, 58 , 0 ); setMoveKey(spep_1-3+64, 1, 175.5, 61.9 , 0 ); setMoveKey(spep_1-3+66, 1, 171.6, 57.8 , 0 ); setMoveKey(spep_1-3+68, 1, 183.9, 61.7 , 0 ); setMoveKey(spep_1-3+70, 1, 140.7, 83.2 , 0 ); setMoveKey(spep_1-3+72, 1, 141.5, 102.8 , 0 ); setMoveKey(spep_1-3+74, 1, 148.8, 92.2 , 0 ); setMoveKey(spep_1-3+76, 1, 145.1, 102.8 , 0 ); setMoveKey(spep_1-3+78, 1, 187.6, 53.1 , 0 ); setMoveKey(spep_1-3+80, 1, 209.9, 60.2 , 0 ); setMoveKey(spep_1-3+82, 1, 220.4, 55.3 , 0 ); setMoveKey(spep_1-3+84, 1, 239, 29.1 , 0 ); setMoveKey(spep_1-3+86, 1, 230.8, 24.8 , 0 ); setMoveKey(spep_1-3+88, 1, 238.5, 28.5 , 0 ); setMoveKey(spep_1-3+90, 1, 132.7, 68.2 , 0 ); setMoveKey(spep_1-3+92, 1, 133.4, 98.5 , 0 ); setMoveKey(spep_1-3+94, 1, 141.3, 97.8 , 0 ); setMoveKey(spep_1-3+96, 1, 137.2, 119.2 , 0 ); setMoveKey(spep_1-3+98, 1, 182.2, 55.8 , 0 ); setMoveKey(spep_1-3+100, 1, 205.3, 58.9 , 0 ); setMoveKey(spep_1-3+102, 1, 216.5, 50 , 0 ); setMoveKey(spep_1-3+104, 1, 174.3, 23.7 , 0 ); setMoveKey(spep_1-3+106, 1, 185.5, 19.4 , 0 ); setMoveKey(spep_1-3+108, 1, 187.5, 27.4 , 0 ); setMoveKey(spep_1-3+110, 1, 192.6, 23.1 , 0 ); setMoveKey(spep_1-3+112, 1, 205.8, 26.8 , 0 ); setMoveKey(spep_1-3+114, 1, 106.8, 55.5 , 0 ); setMoveKey(spep_1-3+116, 1, 105.5, 73.1 , 0 ); setMoveKey(spep_1-3+118, 1, 108.4, 58.5 , 0 ); setMoveKey(spep_1-3+120, 1, 27.9, 184.8 , 0 ); setMoveKey(spep_1-3+122, 1, 31.5, 168.7 , 0 ); setMoveKey(spep_1-3+124, 1, 34.5, 168.7 , 0 ); setMoveKey(spep_1-3+126, 1, 37.4, 168.7 , 0 ); setMoveKey(spep_1-3+128, 1, 40.3, 168.7 , 0 ); setMoveKey(spep_1-3+130, 1, 34.8, 161.9 , 0 ); setMoveKey(spep_1-3+132, 1, 19.2, 177 , 0 ); setMoveKey(spep_1-3+134, 1, 21.2, 181.1 , 0 ); setMoveKey(spep_1-3+136, 1, 28.4, 178.2 , 0 ); setMoveKey(spep_1-3+138, 1, 28.8, 180.8 , 0 ); setMoveKey(spep_1-3+140, 1, 36.3, 179.6 , 0 ); setMoveKey(spep_1-3+142, 1, 37.4, 179.6 , 0 ); setMoveKey(spep_1-3+144, 1, 38.6, 179.6 , 0 ); setMoveKey(spep_1-3+146, 1, 39.7, 179.6 , 0 ); setMoveKey(spep_1-3+148, 1, 24.6, 190.7 , 0 ); setMoveKey(spep_1-3+150, 1, 23.1, 194.9 , 0 ); setMoveKey(spep_1-3+152, 1, 26.9, 192.5 , 0 ); setMoveKey(spep_1-3+154, 1, 23.6, 194.9 , 0 ); setMoveKey(spep_1-3+156, 1, 41.7, 179.6 , 0 ); setMoveKey(spep_1-3+158, 1, 46.5, 179.3 , 0 ); setMoveKey(spep_1-3+160, 1, 51.2, 179 , 0 ); setMoveKey(spep_1-3+162, 1, 55.9, 168.2 , 0 ); setMoveKey(spep_1-3+164, 1, 55.3, 168.2 , 0 ); setMoveKey(spep_1-3+166, 1, 54.6, 168.2 , 0 ); setMoveKey(spep_1-3+168, 1, 17.8, 185.2 , 0 ); setMoveKey(spep_1-3+170, 1, 16.3, 193.1 , 0 ); setMoveKey(spep_1-3+172, 1, 20.1, 194.3 , 0 ); setMoveKey(spep_1-3+174, 1, 16.8, 200.3 , 0 ); setMoveKey(spep_1-3+176, 1, 34.9, 179.6 , 0 ); setMoveKey(spep_1-3+178, 1, 39.7, 179.3 , 0 ); setMoveKey(spep_1-3+180, 1, 44.4, 179 , 0 ); setMoveKey(spep_1-3+182, 1, 28, 167.3 , 0 ); setMoveKey(spep_1-3+184, 1, 32.7, 167.3 , 0 ); setMoveKey(spep_1-3+186, 1, 31.5, 168.7 , 0 ); setMoveKey(spep_1-3+188, 1, 34.1, 168.7 , 0 ); setMoveKey(spep_1-3+190, 1, 36.7, 168.7 , 0 ); setMoveKey(spep_1-3+192, 1, 4.3, 179.8 , 0 ); setMoveKey(spep_1-3+194, 1, 2.1, 184.4 , 0 ); setMoveKey(spep_1-3+196, 1, 5.3, 182.2 , 0 ); setMoveKey(spep_1-3+198, 1, 1.5, 184.8 , 0 ); setMoveKey(spep_1-3+200, 1, 5.1, 168.7 , 0 ); setMoveKey(spep_1-3+202, 1, 8, 168.7 , 0 ); setMoveKey(spep_1-3+204, 1, 11, 168.7 , 0 ); setMoveKey(spep_1-3+206, 1, 13.9, 168.7 , 0 ); setMoveKey(spep_1-3+208, 1, 8.3, 161.9 , 0 ); setMoveKey(spep_1-3+210, 1, -7.2, 177 , 0 ); setMoveKey(spep_1-3+212, 1, -5.2, 181.1 , 0 ); setMoveKey(spep_1-3+214, 1, 1.9, 178.2 , 0 ); setMoveKey(spep_1-3+216, 1, 2.3, 180.8 , 0 ); setMoveKey(spep_1-3+218, 1, 9.8, 179.6 , 0 ); setMoveKey(spep_1-3+220, 1, 11, 179.6 , 0 ); setMoveKey(spep_1-3+222, 1, 12.1, 179.6 , 0 ); setMoveKey(spep_1-3+224, 1, 13.3, 179.6 , 0 ); setMoveKey(spep_1-3+258, 1, -34.2, -24 , 0 ); setMoveKey(spep_1-3+260, 1, -30.1, -34 , 0 ); setMoveKey(spep_1-3+262, 1, -38.1, -56.1 , 0 ); setMoveKey(spep_1-3+264, 1, -30.1, -62.1 , 0 ); setMoveKey(spep_1-3+266, 1, -34.1, -80.1 , 0 ); setMoveKey(spep_1-3+268, 1, -30.1, -90.2 , 0 ); setMoveKey(spep_1-3+270, 1, -38, -185.1 , 0 ); setMoveKey(spep_1-3+272, 1, -30, -264.1 , 0 ); setMoveKey(spep_1-3+274, 1, -33.9, -355 , 0 ); setMoveKey(spep_1-3+276, 1, -29.9, -438 , 0 ); setMoveKey(spep_1-3+278, 1, -37.8, -533 , 0 ); setMoveKey(spep_1-3+280, 1, -29.8, -612 , 0 ); setMoveKey(spep_1-3+282, 1, -33.8, -616 , 0 ); setMoveKey(spep_1-3+284, 1, -29.8, -612 , 0 ); setMoveKey(spep_1-3+286, 1, -37.8, -620 , 0 ); setMoveKey(spep_1-3+288, 1, -29.8, -612 , 0 ); setMoveKey(spep_1-3+290, 1, -33.8, -616 , 0 ); setMoveKey(spep_1-3+292, 1, -29.8, -612 , 0 ); setMoveKey(spep_1-3+294, 1, -37.8, -620 , 0 ); setMoveKey(spep_1-3+296, 1, -29.8, -612 , 0 ); setMoveKey(spep_1-3+298, 1, -33.8, -616 , 0 ); setMoveKey(spep_1-3+300, 1, -29.8, -612 , 0 ); setMoveKey(spep_1-3+302, 1, -37.8, -620 , 0 ); setMoveKey(spep_1-3+304, 1, -29.8, -612 , 0 ); setMoveKey(spep_1-3+306, 1, -33.8, -616 , 0 ); setMoveKey(spep_1-3+308, 1, -29.8, -612 , 0 ); setMoveKey(spep_1-3+310, 1, -47.2, 157.4 , 0 ); setMoveKey(spep_1-3+312, 1, -39.2, 165.4 , 0 ); setMoveKey(spep_1-3+314, 1, -43.2, 161.4 , 0 ); setMoveKey(spep_1-3+316, 1, -39.2, 165.4 , 0 ); setMoveKey(spep_1-3+318, 1, -47.2, 157.4 , 0 ); setMoveKey(spep_1-3+320, 1, -39.2, 165.4 , 0 ); setMoveKey(spep_1-3+322, 1, -43.2, 161.4 , 0 ); setMoveKey(spep_1-3+324, 1, -39.2, 165.4 , 0 ); setMoveKey(spep_1-3+326, 1, -47.2, 157.4 , 0 ); setMoveKey(spep_1-3+328, 1, -39.2, 165.4 , 0 ); setMoveKey(spep_1-3+330, 1, -43.2, 161.4 , 0 ); setMoveKey(spep_1-3+332, 1, -39.2, 165.4 , 0 ); setMoveKey(spep_1-3+334, 1, -47.2, 157.4 , 0 ); setMoveKey(spep_1-3+336, 1, -39.2, 165.4 , 0 ); setMoveKey(spep_1-3+338, 1, -43.2, 161.4 , 0 ); setScaleKey(spep_1-3+0, 1, 1.29, 1.29 ); setScaleKey(spep_1-3+2, 1, 1.29, 1.29 ); setScaleKey(spep_1-3+4, 1, 1.3, 1.3 ); setScaleKey(spep_1-3+8, 1, 1.3, 1.3 ); setScaleKey(spep_1-3+10, 1, 1.31, 1.31 ); setScaleKey(spep_1-3+12, 1, 1.31, 1.31 ); setScaleKey(spep_1-3+14, 1, 1.32, 1.32 ); setScaleKey(spep_1-3+18, 1, 1.32, 1.32 ); setScaleKey(spep_1-3+20, 1, 1.33, 1.33 ); setScaleKey(spep_1-3+24, 1, 1.33, 1.33 ); setScaleKey(spep_1-3+26, 1, 1.34, 1.34 ); setScaleKey(spep_1-3+28, 1, 1.34, 1.34 ); setScaleKey(spep_1-3+30, 1, 1.5, 1.5 ); setScaleKey(spep_1-3+32, 1, 1.47, 1.47 ); setScaleKey(spep_1-3+34, 1, 1.53, 1.53 ); setScaleKey(spep_1-3+36, 1, 1.59, 1.59 ); setScaleKey(spep_1-3+38, 1, 1.65, 1.65 ); setScaleKey(spep_1-3+40, 1, 1.72, 1.72 ); setScaleKey(spep_1-3+42, 1, 1.78, 1.78 ); setScaleKey(spep_1-3+44, 1, 1.83, 1.83 ); setScaleKey(spep_1-3+46, 1, 1.84, 1.84 ); setScaleKey(spep_1-3+48, 1, 1.85, 1.85 ); setScaleKey(spep_1-3+50, 1, 1.86, 1.86 ); setScaleKey(spep_1-3+52, 1, 1.87, 1.87 ); setScaleKey(spep_1-3+54, 1, 1.74, 1.74 ); setScaleKey(spep_1-3+56, 1, 1.75, 1.75 ); setScaleKey(spep_1-3+58, 1, 1.76, 1.76 ); setScaleKey(spep_1-3+60, 1, 1.76, 1.76 ); setScaleKey(spep_1-3+62, 1, 1.91, 1.91 ); setScaleKey(spep_1-3+64, 1, 1.92, 1.92 ); setScaleKey(spep_1-3+66, 1, 1.93, 1.93 ); setScaleKey(spep_1-3+68, 1, 1.93, 1.93 ); setScaleKey(spep_1-3+70, 1, 1.81, 1.81 ); setScaleKey(spep_1-3+72, 1, 1.81, 1.81 ); setScaleKey(spep_1-3+74, 1, 1.82, 1.82 ); setScaleKey(spep_1-3+76, 1, 1.83, 1.83 ); setScaleKey(spep_1-3+78, 1, 1.98, 1.98 ); setScaleKey(spep_1-3+80, 1, 1.99, 1.99 ); setScaleKey(spep_1-3+82, 1, 2.0, 2.0 ); setScaleKey(spep_1-3+84, 1, 2.01, 2.01 ); setScaleKey(spep_1-3+86, 1, 2.01, 2.01 ); setScaleKey(spep_1-3+88, 1, 2.02, 2.02 ); setScaleKey(spep_1-3+90, 1, 1.89, 1.89 ); setScaleKey(spep_1-3+92, 1, 1.89, 1.89 ); setScaleKey(spep_1-3+94, 1, 1.9, 1.9 ); setScaleKey(spep_1-3+96, 1, 1.91, 1.91 ); setScaleKey(spep_1-3+98, 1, 2.07, 2.07 ); setScaleKey(spep_1-3+100, 1, 2.08, 2.08 ); setScaleKey(spep_1-3+102, 1, 2.08, 2.08 ); setScaleKey(spep_1-3+104, 1, 2.1, 2.1 ); setScaleKey(spep_1-3+106, 1, 2.11, 2.11 ); setScaleKey(spep_1-3+108, 1, 2.11, 2.11 ); setScaleKey(spep_1-3+110, 1, 2.12, 2.12 ); setScaleKey(spep_1-3+112, 1, 2.13, 2.13 ); setScaleKey(spep_1-3+114, 1, 1.98, 1.98 ); setScaleKey(spep_1-3+116, 1, 1.99, 1.99 ); setScaleKey(spep_1-3+118, 1, 2.0, 2.0 ); setScaleKey(spep_1-3+120, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+122, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+128, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+130, 1, 0.86, 0.86 ); setScaleKey(spep_1-3+132, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+138, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+140, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+146, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+148, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+154, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+156, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+166, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+168, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+174, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+176, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+180, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+182, 1, 0.86, 0.86 ); setScaleKey(spep_1-3+184, 1, 0.86, 0.86 ); setScaleKey(spep_1-3+186, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+190, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+192, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+198, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+200, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+206, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+208, 1, 0.86, 0.86 ); setScaleKey(spep_1-3+210, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+218, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+258, 1, 0.21, 0.21 ); setScaleKey(spep_1-3+260, 1, 0.37, 0.37 ); setScaleKey(spep_1-3+262, 1, 0.53, 0.53 ); setScaleKey(spep_1-3+264, 1, 0.69, 0.69 ); setScaleKey(spep_1-3+266, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+268, 1, 1.01, 1.01 ); setScaleKey(spep_1-3+270, 1, 1.4, 1.4 ); setScaleKey(spep_1-3+272, 1, 1.79, 1.79 ); setScaleKey(spep_1-3+274, 1, 2.17, 2.17 ); setScaleKey(spep_1-3+276, 1, 2.56, 2.56 ); setScaleKey(spep_1-3+278, 1, 2.95, 2.95 ); setScaleKey(spep_1-3+280, 1, 3.34, 3.34 ); setRotateKey(spep_1-3, 1, 0 ); setRotateKey(spep_1-3+18, 1, 0 ); setRotateKey(spep_1-3+20, 1, 0 ); setRotateKey(spep_1-3+30, 1, 0 ); setRotateKey(spep_1-3+32, 1, -2 ); setRotateKey(spep_1-3+34, 1, -1.6 ); setRotateKey(spep_1-3+36, 1, -1.2 ); setRotateKey(spep_1-3+38, 1, -0.8 ); setRotateKey(spep_1-3+40, 1, -0.4 ); setRotateKey(spep_1-3+42, 1, 0 ); setRotateKey(spep_1-3+44, 1, -0.2 ); setRotateKey(spep_1-3+50, 1, -0.2 ); setRotateKey(spep_1-3+52, 1, -2 ); setRotateKey(spep_1-3+54, 1, -41 ); setRotateKey(spep_1-3+56, 1, -37.7 ); setRotateKey(spep_1-3+58, 1, -34.4 ); setRotateKey(spep_1-3+60, 1, -31.1 ); setRotateKey(spep_1-3+62, 1, -15.9 ); setRotateKey(spep_1-3+64, 1, -18.3 ); setRotateKey(spep_1-3+66, 1, -20.8 ); setRotateKey(spep_1-3+68, 1, -23.2 ); setRotateKey(spep_1-3+70, 1, -41 ); setRotateKey(spep_1-3+72, 1, -40 ); setRotateKey(spep_1-3+74, 1, -39.1 ); setRotateKey(spep_1-3+76, 1, -38.1 ); setRotateKey(spep_1-3+78, 1, -5.7 ); setRotateKey(spep_1-3+82, 1, -5.7 ); setRotateKey(spep_1-3+84, 1, -3.8 ); setRotateKey(spep_1-3+86, 1, -0.5 ); setRotateKey(spep_1-3+88, 1, 2.9 ); setRotateKey(spep_1-3+90, 1, -41 ); setRotateKey(spep_1-3+92, 1, -40 ); setRotateKey(spep_1-3+94, 1, -39.1 ); setRotateKey(spep_1-3+96, 1, -38.1 ); setRotateKey(spep_1-3+98, 1, -5.7 ); setRotateKey(spep_1-3+102, 1, -5.7 ); setRotateKey(spep_1-3+104, 1, -2 ); setRotateKey(spep_1-3+106, 1, -2 ); setRotateKey(spep_1-3+108, 1, -5.7 ); setRotateKey(spep_1-3+112, 1, -5.7 ); setRotateKey(spep_1-3+114, 1, -41 ); setRotateKey(spep_1-3+116, 1, -40.4 ); setRotateKey(spep_1-3+118, 1, -39.7 ); setRotateKey(spep_1-3+120, 1, -39.1 ); setRotateKey(spep_1-3+122, 1, -0.2 ); setRotateKey(spep_1-3+128, 1, -0.2 ); setRotateKey(spep_1-3+130, 1, -2 ); setRotateKey(spep_1-3+132, 1, -41 ); setRotateKey(spep_1-3+134, 1, -37.7 ); setRotateKey(spep_1-3+136, 1, -34.4 ); setRotateKey(spep_1-3+138, 1, -31.1 ); setRotateKey(spep_1-3+140, 1, -15.9 ); setRotateKey(spep_1-3+142, 1, -18.3 ); setRotateKey(spep_1-3+144, 1, -20.8 ); setRotateKey(spep_1-3+146, 1, -23.2 ); setRotateKey(spep_1-3+148, 1, -41 ); setRotateKey(spep_1-3+150, 1, -40 ); setRotateKey(spep_1-3+152, 1, -39.1 ); setRotateKey(spep_1-3+154, 1, -38.1 ); setRotateKey(spep_1-3+156, 1, -5.7 ); setRotateKey(spep_1-3+160, 1, -5.7 ); setRotateKey(spep_1-3+162, 1, -3.8 ); setRotateKey(spep_1-3+164, 1, -0.5 ); setRotateKey(spep_1-3+166, 1, 2.9 ); setRotateKey(spep_1-3+168, 1, -41 ); setRotateKey(spep_1-3+170, 1, -40 ); setRotateKey(spep_1-3+172, 1, -39.1 ); setRotateKey(spep_1-3+174, 1, -38.1 ); setRotateKey(spep_1-3+176, 1, -5.7 ); setRotateKey(spep_1-3+180, 1, -5.7 ); setRotateKey(spep_1-3+182, 1, -2 ); setRotateKey(spep_1-3+184, 1, -2 ); setRotateKey(spep_1-3+186, 1, -5.7 ); setRotateKey(spep_1-3+190, 1, -5.7 ); setRotateKey(spep_1-3+192, 1, -41 ); setRotateKey(spep_1-3+194, 1, -40.4 ); setRotateKey(spep_1-3+196, 1, -39.7 ); setRotateKey(spep_1-3+198, 1, -39.1 ); setRotateKey(spep_1-3+200, 1, -0.2 ); setRotateKey(spep_1-3+206, 1, -0.2 ); setRotateKey(spep_1-3+208, 1, -2 ); setRotateKey(spep_1-3+210, 1, -41 ); setRotateKey(spep_1-3+212, 1, -37.7 ); setRotateKey(spep_1-3+214, 1, -34.4 ); setRotateKey(spep_1-3+216, 1, -31.1 ); setRotateKey(spep_1-3+218, 1, -15.9 ); setRotateKey(spep_1-3+220, 1, -18.3 ); setRotateKey(spep_1-3+222, 1, -20.8 ); setRotateKey(spep_1-3+224, 1, -23.2 ); setRotateKey(spep_1-3+258, 1, 4.7 ); setRotateKey(spep_1-3+262, 1, 4.7 ); setRotateKey(spep_1-3+264, 1, 4.6 ); setRotateKey(spep_1-3+272, 1, 4.6 ); setRotateKey(spep_1-3+274, 1, 4.7 ); --集中線 shuchusen2 = entryEffectLife( spep_1 + 40, 906, 208, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_1 + 40, shuchusen2, 0, 0 , 0 ); setEffMoveKey( spep_1 + 248, shuchusen2, 0, 0 , 0 ); setEffScaleKey( spep_1 + 40, shuchusen2, 1.34, 1.9 ); setEffScaleKey( spep_1 + 248, shuchusen2, 1.34, 1.9 ); setEffRotateKey( spep_1 + 40, shuchusen2, 0 ); setEffRotateKey( spep_1 + 248, shuchusen2, 0 ); setEffAlphaKey( spep_1 + 40, shuchusen2, 0 ); setEffAlphaKey( spep_1 + 41, shuchusen2, 0 ); setEffAlphaKey( spep_1 + 42, shuchusen2, 255 ); setEffAlphaKey( spep_1 + 248, shuchusen2, 255 ); ctdogagaga = entryEffectLife( spep_1 + 40, 10017, 172, 0x100, -1, 0, 12, 370.7 );--ドガガガッ setEffMoveKey( spep_1 + 40, ctdogagaga, 12, 370.7 , 0 ); setEffMoveKey( spep_1 + 48, ctdogagaga, 11.8, 371.2 , 0 ); setEffMoveKey( spep_1 + 50, ctdogagaga, 4, 380.1 , 0 ); setEffMoveKey( spep_1 + 52, ctdogagaga, 11.8, 371 , 0 ); setEffMoveKey( spep_1 + 54, ctdogagaga, 4.8, 378.9 , 0 ); setEffMoveKey( spep_1 + 56, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 58, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 60, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 62, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 64, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 66, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 68, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 70, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 72, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 74, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 76, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 78, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 80, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 82, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 84, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 86, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 88, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 90, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 92, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 94, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 96, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 98, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 100, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 102, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 104, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 106, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 108, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 110, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 112, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 114, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 116, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 118, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 120, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 122, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 124, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 126, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 128, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 130, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 132, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 134, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 136, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 138, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 140, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 142, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 144, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 146, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 148, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 150, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 152, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 154, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 156, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 158, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 160, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 162, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 164, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 166, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 168, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 170, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 172, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 174, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 176, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 178, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 180, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 182, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 184, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 186, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 188, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 190, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 192, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 194, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 196, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 198, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 200, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 202, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 204, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 206, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 208, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 210, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 212, ctdogagaga, 11.9, 370.7 , 0 ); setEffScaleKey( spep_1 + 40, ctdogagaga, 2.44, 2.44 ); setEffScaleKey( spep_1 + 48, ctdogagaga, 3.21, 3.21 ); setEffScaleKey( spep_1 + 50, ctdogagaga, 3.06, 3.06 ); setEffScaleKey( spep_1 + 52, ctdogagaga, 2.91, 2.91 ); setEffScaleKey( spep_1 + 54, ctdogagaga, 2.75, 2.75 ); setEffScaleKey( spep_1 + 56, ctdogagaga, 2.6, 2.6 ); setEffScaleKey( spep_1 + 212, ctdogagaga, 2.6, 2.6 ); setEffRotateKey( spep_1 + 40, ctdogagaga, 14.5 ); setEffRotateKey( spep_1 + 212, ctdogagaga, 14.5 ); setEffAlphaKey( spep_1 + 40, ctdogagaga, 0 ); setEffAlphaKey( spep_1 + 41, ctdogagaga, 0 ); setEffAlphaKey( spep_1 + 42, ctdogagaga, 255 ); setEffAlphaKey( spep_1 + 204, ctdogagaga, 255 ); setEffAlphaKey( spep_1 + 206, ctdogagaga, 191 ); setEffAlphaKey( spep_1 + 208, ctdogagaga, 128 ); setEffAlphaKey( spep_1 + 210, ctdogagaga, 64 ); setEffAlphaKey( spep_1 + 212, ctdogagaga, 0 ); setEffShake(spep_1 + 42,ctdogagaga,172,10); --文字エントリー ctka = entryEffectLife( spep_1 + 230, 10004, 20, 0x100, -1, 0, 104.2, 312.5 );--カッ setEffMoveKey( spep_1 + 230, ctka, 104.2, 312.5 , 0 ); setEffMoveKey( spep_1 + 232, ctka, 98.8, 322.6 , 0 ); setEffMoveKey( spep_1 + 234, ctka, 104.2, 312.6 , 0 ); setEffMoveKey( spep_1 + 236, ctka, 99.5, 321.2 , 0 ); setEffMoveKey( spep_1 + 238, ctka, 104.2, 312.5 , 0 ); setEffMoveKey( spep_1 + 240, ctka, 99.5, 321.3 , 0 ); setEffMoveKey( spep_1 + 242, ctka, 104.2, 312.5 , 0 ); setEffMoveKey( spep_1 + 244, ctka, 99.4, 321.3 , 0 ); setEffMoveKey( spep_1 + 246, ctka, 104.2, 312.4 , 0 ); setEffMoveKey( spep_1 + 248, ctka, 99.4, 321.3 , 0 ); setEffMoveKey( spep_1 + 250, ctka, 99.4, 321.3 , 0 ); setEffScaleKey( spep_1 + 230, ctka, 1.02, 1.02 ); setEffScaleKey( spep_1 + 232, ctka, 2.98, 2.98 ); setEffScaleKey( spep_1 + 234, ctka, 4.16, 4.16 ); setEffScaleKey( spep_1 + 236, ctka, 2.61, 2.61 ); setEffScaleKey( spep_1 + 238, ctka, 2.62, 2.62 ); setEffScaleKey( spep_1 + 240, ctka, 2.63, 2.63 ); setEffScaleKey( spep_1 + 242, ctka, 2.64, 2.64 ); setEffScaleKey( spep_1 + 244, ctka, 2.64, 2.64 ); setEffScaleKey( spep_1 + 246, ctka, 2.65, 2.65 ); setEffScaleKey( spep_1 + 248, ctka, 2.66, 2.66 ); setEffScaleKey( spep_1 + 250, ctka, 2.67, 2.67 ); setEffRotateKey( spep_1 + 230, ctka, 35.2 ); setEffRotateKey( spep_1 + 250, ctka, 35.2 ); setEffAlphaKey( spep_1 + 230, ctka, 64 ); setEffAlphaKey( spep_1 + 232, ctka, 183 ); setEffAlphaKey( spep_1 + 234, ctka, 255 ); setEffAlphaKey( spep_1 + 244, ctka, 255 ); setEffAlphaKey( spep_1 + 246, ctka, 142 ); setEffAlphaKey( spep_1 + 248, ctka, 57 ); setEffAlphaKey( spep_1 + 250, ctka, 0 ); --[[ --集中線 shuchusen3_a = entryEffectLife( spep_1 + 44, 906, 204, 0x100, -1, 0,0, 0 ); setEffMoveKey( spep_1 + 44, shuchusen3_a, 0, 0 , 0 ); setEffMoveKey( spep_1 + 248, shuchusen3_a, 0, 0 , 0 ); setEffScaleKey( spep_1 + 44, shuchusen3_a, 1.34, 1.9 ); setEffScaleKey( spep_1 + 248, shuchusen3_a, 1.34, 1.9 ); setEffRotateKey( spep_1 + 44, shuchusen3_a, 0 ); setEffRotateKey( spep_1 + 248, shuchusen3_a, 0 ); setEffAlphaKey( spep_1 + 44, shuchusen3_a, 255 ); setEffAlphaKey( spep_1 + 248, shuchusen3_a, 255 ); ]]-- --***SE*** playSe( spep_1, 43); playSe( spep_1+42, 1000);--パンチ playSe( spep_1+50, 1004);--振りかぶり playSe( spep_1+52, 1001);--パンチ playSe( spep_1+60, 1007);--蹴り playSe( spep_1+68, 1008);--蹴り playSe( spep_1+76, 1000);--パンチ playSe( spep_1+82, 1007);--蹴り playSe( spep_1+88, 1008);--蹴り playSe( spep_1+96, 1000);--パンチ playSe( spep_1+104, 1004);--振りかぶり playSe( spep_1+106, 1001);--パンチ --ここまでアップ playSe( spep_1+126, 1000);--パンチ playSe( spep_1+132, 1001);--パンチ playSe( spep_1+138, 1007);--蹴り playSe( spep_1+146, 1008);--蹴り playSe( spep_1+154, 1001);--パンチ playSe( spep_1+160, 1007);--蹴り playSe( spep_1+166, 1008);--蹴り playSe( spep_1+172, 1004);--振りかぶり playSe( spep_1+174, 1001);--パンチ playSe( spep_1+184, 1000);--パンチ playSe( spep_1+190, 1007);--蹴り playSe( spep_1+198, 1001);--パンチ playSe( spep_1+204, 1007);--蹴り playSe( spep_1+210, 1008);--蹴り playSe( spep_1+220, 1011); -- ** エフェクト等 ** -- entryFade(spep_1+41, 0,2, 4,fcolor_r,fcolor_g,fcolor_b,200); -- whit_fe fade entryFade(spep_1+110, 6,6, 4,fcolor_r,fcolor_g,fcolor_b,255); -- whit_fe fade entryFade(spep_1+242, 4, 6, 4,fcolor_r,fcolor_g,fcolor_b,255); -- whit_fe fade --次の準備 spep_2=spep_1+250; -------------------------------------- --飛び出してくる -------------------------------------- --エフェクト tackle_f=entryEffectLife(spep_2,SP_04,90,0x100,-1,0,0,0); setEffMoveKey( spep_2 + 0, tackle_f, 0, 0 , 0 ); setEffMoveKey( spep_2 + 90, tackle_f, 0, 0 , 0 ); setEffScaleKey(spep_2,tackle_f,1.0,1.0); setEffScaleKey(spep_2+90,tackle_f,1.0,1.0); setEffRotateKey(spep_2,tackle_f,0); setEffRotateKey(spep_2+90,tackle_f,0); setEffAlphaKey(spep_2,tackle_f,255); setEffAlphaKey(spep_2+90,tackle_f,255); --エフェクト tackle_b=entryEffectLife(spep_2,SP_05,90,0x80,-1,0,0,0); setEffMoveKey( spep_2 + 0, tackle_b, 0, 0 , 0 ); setEffMoveKey( spep_2 + 90, tackle_b, 0, 0 , 0 ); setEffScaleKey(spep_2,tackle_b,1.0,1.0); setEffScaleKey(spep_2+90,tackle_b,1.0,1.0); setEffRotateKey(spep_2,tackle_b,0); setEffRotateKey(spep_2+90,tackle_b,0); setEffAlphaKey(spep_2,tackle_b,255); setEffAlphaKey(spep_2+90,tackle_b,255); --***SE*** playSe( spep_2, SE_04); --白フェード entryFade(spep_2+82, 4, 10, 4,fcolor_r,fcolor_g,fcolor_b,255); -- whit_fe fade --次の準備 spep_3=spep_2+90; -------------------------------------- --カードカットイン(90F) -------------------------------------- playSe(spep_3,SE_05); shuchusen=entryEffectLife(spep_3,906,90,0x100,-1,0,0,0); -- 集中線 setEffScaleKey(spep_3,shuchusen,1.6,1.6); speff2=entryEffect(spep_3,1507,0x80,-1,0,0,0); -- カード setEffReplaceTexture(speff2,1,1); setEffReplaceTexture(speff2,2,0);-- カード差し替え setEffReplaceTexture(speff2,5,4);-- 技名テクスチャ差し替え -- ** エフェクト等 ** -- entryFade(spep_3+85,3,6,4,fcolor_r,fcolor_g,fcolor_b,255); -- white fade --次の準備 spep_4=spep_3+90; ------------------------------------------------------ --岩にぶつかる ------------------------------------------------------ --エフェクト hit_f=entryEffectLife(spep_4,SP_06,80,0x100,-1,0,0,0); setEffMoveKey( spep_4 + 0, hit_f, 0, 0 , 0 ); setEffMoveKey( spep_4 + 80, hit_f, 0, 0 , 0 ); setEffScaleKey(spep_4,hit_f,1.0,1.0); setEffScaleKey(spep_4+80,hit_f,1.0,1.0); setEffRotateKey(spep_4,hit_f,0); setEffRotateKey(spep_4+80,hit_f,0); setEffAlphaKey(spep_4,hit_f,255); setEffAlphaKey(spep_4+80,hit_f,255); --流線 ryusen2 = entryEffectLife( spep_4 + 0, 921, 80, 0x80, -1, 0, -6.3, 20 ); setEffMoveKey( spep_4 + 0, ryusen2, -6.3, 20 , 0 ); setEffMoveKey( spep_4 + 80, ryusen2, -6.3, 20 , 0 ); setEffScaleKey( spep_4 + 0, ryusen2, 1.51, 1.33 ); setEffScaleKey( spep_4 + 80, ryusen2, 1.51, 1.33 ); setEffRotateKey( spep_4, ryusen2, 10 ); setEffRotateKey( spep_4+80, ryusen2, 10); setEffAlphaKey( spep_4 + 0, ryusen2, 255 ); setEffAlphaKey( spep_4 + 80, ryusen2, 255 ); --エフェクト hit_b=entryEffectLife(spep_4,SP_07,80,0x80,-1,0,0,0); setEffMoveKey( spep_4 + 0, hit_b, 0, 0 , 0 ); setEffMoveKey( spep_4 + 80, hit_b, 0, 0 , 0 ); setEffScaleKey(spep_4,hit_b,1.0,1.0); setEffScaleKey(spep_4+80,hit_b,1.0,1.0); setEffRotateKey(spep_4,hit_b,0); setEffRotateKey(spep_4+80,hit_b,0); setEffAlphaKey(spep_4,hit_b,255); setEffAlphaKey(spep_4+80,hit_b,255); --敵の動き setDisp( spep_4 + 0, 1, 1 ); setDisp( spep_4 + 78, 1, 0 ); changeAnime( spep_4 + 0, 1, 108 ); setMoveKey( spep_4-3 + 0, 1, -439.4, 224.1 , 0 ); setMoveKey( spep_4-3 + 2, 1, -333.5, 189.7 , 0 ); setMoveKey( spep_4-3 + 4, 1, -227.7, 155.2 , 0 ); setMoveKey( spep_4-3 + 6, 1, -121.9, 120.6 , 0 ); setMoveKey( spep_4-3 + 8, 1, -16.1, 86 , 0 ); setMoveKey( spep_4-3 + 10, 1, -1.1, 78.2 , 0 ); setMoveKey( spep_4-3 + 12, 1, 14, 70.5 , 0 ); setMoveKey( spep_4-3 + 14, 1, 29, 62.7 , 0 ); setMoveKey( spep_4-3 + 16, 1, 44.1, 55 , 0 ); setMoveKey( spep_4-3 + 18, 1, 59.1, 47.2 , 0 ); setMoveKey( spep_4-3 + 20, 1, 74.2, 39.5 , 0 ); setMoveKey( spep_4-3 + 22, 1, 89.2, 31.7 , 0 ); setMoveKey( spep_4-3 + 24, 1, 47.5, 81.1 , 0 ); setMoveKey( spep_4-3 + 26, 1, 71.3, 49.4 , 0 ); setMoveKey( spep_4-3 + 28, 1, 107.1, 34.9 , 0 ); setMoveKey( spep_4-3 + 30, 1, 127.6, 9.5 , 0 ); setMoveKey( spep_4-3 + 32, 1, 137.1, 11.2 , 0 ); setMoveKey( spep_4-3 + 34, 1, 132.8, 1.3 , 0 ); setMoveKey( spep_4-3 + 36, 1, 142.2, 8.3 , 0 ); setMoveKey( spep_4-3 + 38, 1, 139.6, 3.3 , 0 ); setMoveKey( spep_4-3 + 40, 1, 144.9, 6.3 , 0 ); setMoveKey( spep_4-3 + 42, 1, 138.3, -2.8 , 0 ); setMoveKey( spep_4-3 + 44, 1, 147.7, 4.2 , 0 ); setMoveKey( spep_4-3 + 46, 1, 145, -0.8 , 0 ); setMoveKey( spep_4-3 + 48, 1, 150.4, 2.2 , 0 ); setMoveKey( spep_4-3 + 50, 1, 143.8, -6.8 , 0 ); setMoveKey( spep_4-3 + 52, 1, 153.1, 0.1 , 0 ); setMoveKey( spep_4-3 + 54, 1, 150.5, -8.9 , 0 ); setMoveKey( spep_4-3 + 56, 1, 155.9, -1.9 , 0 ); setMoveKey( spep_4-2 + 58, 1, 149.2, -14.9 , 0 );----------------------- setMoveKey( spep_4-3 + 60, 1, 158.6, -4 , 0 ); setMoveKey( spep_4-3 + 62, 1, 156, -13 , 0 ); setMoveKey( spep_4-3 + 64, 1, 161.3, -6 , 0 ); setMoveKey( spep_4-3 + 66, 1, 154.7, -11 , 0 ); setMoveKey( spep_4-3 + 68, 1, 164.1, -8.1 , 0 ); setMoveKey( spep_4-3 + 70, 1, 161.4, -17.1 , 0 ); setMoveKey( spep_4-3 + 72, 1, 166.8, -10.1 , 0 ); setMoveKey( spep_4-3 + 74, 1, 160.2, -19.1 , 0 ); setMoveKey( spep_4-3 + 76, 1, 169.6, -12.1 , 0 ); setMoveKey( spep_4-3 + 78, 1, 166.9, -21.2 , 0 ); setScaleKey( spep_4-3 + 0, 1, 8.87, 8.87 ); setScaleKey( spep_4-3 + 2, 1, 7.11, 7.11 ); setScaleKey( spep_4-3 + 4, 1, 5.34, 5.34 ); setScaleKey( spep_4-3 + 6, 1, 3.58, 3.58 ); setScaleKey( spep_4-3 + 8, 1, 1.82, 1.82 ); setScaleKey( spep_4-3 + 10, 1, 1.72, 1.72 ); setScaleKey( spep_4-3 + 12, 1, 1.62, 1.62 ); setScaleKey( spep_4-3 + 14, 1, 1.52, 1.52 ); setScaleKey( spep_4-3 + 16, 1, 1.42, 1.42 ); setScaleKey( spep_4-3 + 18, 1, 1.31, 1.31 ); setScaleKey( spep_4-3 + 20, 1, 1.21, 1.21 ); setScaleKey( spep_4-3 + 22, 1, 1.11, 1.11 ); setScaleKey( spep_4-3 + 24, 1, 1.31, 1.31 ); setScaleKey( spep_4-3 + 26, 1, 1.16, 1.16 ); setScaleKey( spep_4-3 + 28, 1, 1.03, 1.03 ); setScaleKey( spep_4-3 + 30, 1, 0.9, 0.9 ); setScaleKey( spep_4-3 + 32, 1, 0.88, 0.88 ); setScaleKey( spep_4-3 + 34, 1, 0.86, 0.86 ); setScaleKey( spep_4-3 + 38, 1, 0.86, 0.86 ); setScaleKey( spep_4-3 + 40, 1, 0.85, 0.85 ); setScaleKey( spep_4-3 + 44, 1, 0.85, 0.85 ); setScaleKey( spep_4-3 + 46, 1, 0.84, 0.84 ); setScaleKey( spep_4-3 + 48, 1, 0.84, 0.84 ); setScaleKey( spep_4-3 + 50, 1, 0.83, 0.83 ); setScaleKey( spep_4-3 + 54, 1, 0.83, 0.83 ); setScaleKey( spep_4-3 + 56, 1, 0.82, 0.82 ); setScaleKey( spep_4-3 + 60, 1, 0.82, 0.82 ); setScaleKey( spep_4-3 + 62, 1, 0.81, 0.81 ); setScaleKey( spep_4-3 + 66, 1, 0.81, 0.81 ); setScaleKey( spep_4-3 + 68, 1, 0.8, 0.8 ); setScaleKey( spep_4-3 + 70, 1, 0.8, 0.8 ); setScaleKey( spep_4-3 + 72, 1, 0.79, 0.79 ); setScaleKey( spep_4-3 + 76, 1, 0.79, 0.79 ); setScaleKey( spep_4-3 + 78, 1, 0.78, 0.78 ); setRotateKey( spep_4-3 + 0, 1, 21.3 ); setRotateKey( spep_4-3 + 2, 1, 21.4 ); setRotateKey( spep_4-3 + 4, 1, 21.4 ); setRotateKey( spep_4-3 + 6, 1, 21.5 ); setRotateKey( spep_4-3 + 78, 1, 21.5 ); --文字エントリー ctdogon = entryEffectLife( spep_4-4 + 26, 10018, 38, 0x100, -1, 0, -81.8, 345.2 );--ドゴォンッ setEffMoveKey( spep_4-4 + 26, ctdogon, -81.8, 345.2 , 0 ); setEffMoveKey( spep_4-4 + 28, ctdogon, -80, 344.7 , 0 ); setEffMoveKey( spep_4-4 + 30, ctdogon, -80, 344.6 , 0 ); setEffMoveKey( spep_4-4 + 32, ctdogon, -83.4, 345.3 , 0 ); setEffMoveKey( spep_4-4 + 34, ctdogon, -80, 344.7 , 0 ); setEffMoveKey( spep_4-4 + 36, ctdogon, -82.9, 345.3 , 0 ); setEffMoveKey( spep_4-4 + 38, ctdogon, -80.1, 344.8 , 0 ); setEffMoveKey( spep_4-4 + 40, ctdogon, -82.8, 345.2 , 0 ); setEffMoveKey( spep_4-4 + 42, ctdogon, -80.1, 344.7 , 0 ); setEffMoveKey( spep_4-4 + 44, ctdogon, -82.8, 345.2 , 0 ); setEffMoveKey( spep_4-4 + 46, ctdogon, -80.1, 344.6 , 0 ); setEffMoveKey( spep_4-4 + 48, ctdogon, -82.7, 345.1 , 0 ); setEffMoveKey( spep_4-4 + 50, ctdogon, -80.1, 344.5 , 0 ); setEffMoveKey( spep_4-4 + 52, ctdogon, -80, 344.5 , 0 ); setEffMoveKey( spep_4-4 + 54, ctdogon, -82.6, 345 , 0 ); setEffMoveKey( spep_4-4 + 56, ctdogon, -80.1, 344.5 , 0 ); setEffMoveKey( spep_4-4 + 58, ctdogon, -82.6, 345.1 , 0 ); setEffMoveKey( spep_4-4 + 60, ctdogon, -80.1, 344.6 , 0 ); setEffMoveKey( spep_4-4 + 62, ctdogon, -82.6, 345.1 , 0 ); setEffMoveKey( spep_4-4 + 64, ctdogon, -82.6, 345.1 , 0 ); setEffScaleKey( spep_4-4 + 26, ctdogon, 2.12, 2.12 ); setEffScaleKey( spep_4-4 + 28, ctdogon, 3.25, 3.25 ); setEffScaleKey( spep_4-4 + 30, ctdogon, 4.38, 4.38 ); setEffScaleKey( spep_4-4 + 32, ctdogon, 4.05, 4.05 ); setEffScaleKey( spep_4-4 + 34, ctdogon, 3.71, 3.71 ); setEffScaleKey( spep_4-4 + 36, ctdogon, 3.38, 3.38 ); setEffScaleKey( spep_4-4 + 38, ctdogon, 3.33, 3.33 ); setEffScaleKey( spep_4-4 + 40, ctdogon, 3.29, 3.29 ); setEffScaleKey( spep_4-4 + 42, ctdogon, 3.24, 3.24 ); setEffScaleKey( spep_4-4 + 44, ctdogon, 3.19, 3.19 ); setEffScaleKey( spep_4-4 + 46, ctdogon, 3.14, 3.14 ); setEffScaleKey( spep_4-4 + 48, ctdogon, 3.1, 3.1 ); setEffScaleKey( spep_4-4 + 50, ctdogon, 3.05, 3.05 ); setEffScaleKey( spep_4-4 + 52, ctdogon, 3, 3 ); setEffScaleKey( spep_4-4 + 54, ctdogon, 2.99, 2.99 ); setEffScaleKey( spep_4-4 + 56, ctdogon, 2.98, 2.98 ); setEffScaleKey( spep_4-4 + 58, ctdogon, 2.97, 2.97 ); setEffScaleKey( spep_4-4 + 60, ctdogon, 2.95, 2.95 ); setEffScaleKey( spep_4-4 + 62, ctdogon, 2.94, 2.94 ); setEffScaleKey( spep_4-4 + 64, ctdogon, 2.93, 2.93 ); setEffRotateKey( spep_4-4 + 26, ctdogon, -24.7 ); setEffRotateKey( spep_4-4 + 42, ctdogon, -24.7 ); setEffRotateKey( spep_4-4 + 44, ctdogon, -24.6 ); setEffRotateKey( spep_4-4 + 64, ctdogon, -24.6 ); setEffAlphaKey( spep_4-4 + 26, ctdogon, 255 ); setEffAlphaKey( spep_4-4 + 27, ctdogon, 255 ); setEffAlphaKey( spep_4-4 + 28, ctdogon, 255 ); setEffAlphaKey( spep_4-4 + 52, ctdogon, 255 ); setEffAlphaKey( spep_4-4 + 54, ctdogon, 213 ); setEffAlphaKey( spep_4-4 + 56, ctdogon, 170 ); setEffAlphaKey( spep_4-4 + 58, ctdogon, 128 ); setEffAlphaKey( spep_4-4 + 60, ctdogon, 85 ); setEffAlphaKey( spep_4-4 + 62, ctdogon, 42 ); setEffAlphaKey( spep_4-4 + 64, ctdogon, 0 ); --集中線 shuchusen3 = entryEffectLife( spep_4 + 0, 906, 80, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_4 + 0, shuchusen3, 0, 0 , 0 ); setEffMoveKey( spep_4 + 80, shuchusen3, 0, 0 , 0 ); setEffScaleKey( spep_4 + 0, shuchusen3, 1.16, 1.47 ); setEffScaleKey( spep_4 + 80, shuchusen3, 1.16, 1.47 ); setEffRotateKey( spep_4 + 0, shuchusen3, 180 ); setEffRotateKey( spep_4 + 80, shuchusen3, 180 ); setEffAlphaKey( spep_4 + 0, shuchusen3, 255 ); setEffAlphaKey( spep_4 + 80, shuchusen3, 255 ); --SE playSe( spep_4, 44); playSe( spep_4+22, 1011); --黒背景 entryFadeBg(spep_4, 0, 80, 0, 0, 0, 0, 255); -- 黒 背 -- ** エフェクト等 ** -- entryFade(spep_4+21, 0,2, 4,fcolor_r,fcolor_g,fcolor_b,200); -- whit_f_fe fade entryFade(spep_4+72, 4, 6, 4,fcolor_r,fcolor_g,fcolor_b,255); -- whit_f_fe fade --次の準備 spep_5=spep_4+80; ------------------------------------------------------ --てからビーム ------------------------------------------------------ --エフェクト(前) beam_f=entryEffectLife(spep_5,SP_08,200,0x100,-1,0,0,0); setEffMoveKey( spep_5 + 0, beam_f, 0, 0 , 0 ); setEffMoveKey( spep_5 + 200, beam_f, 0, 0 , 0 ); setEffScaleKey(spep_5,beam_f,1.0,1.0); setEffScaleKey(spep_5+200,beam_f,1.0,1.0); setEffRotateKey(spep_5,beam_f,0); setEffRotateKey(spep_5+200,beam_f,0); setEffAlphaKey(spep_5,beam_f,255); setEffAlphaKey(spep_5+200,beam_f,255); --流線 ryusen3 = entryEffectLife( spep_5 + 0, 921, 200, 0x80, -1, 0, -6.3, 20 ); setEffMoveKey( spep_5 + 0, ryusen3, -6.3, 20 , 0 ); setEffMoveKey( spep_5 + 200, ryusen3, -6.3, 20 , 0 ); setEffScaleKey( spep_5 + 0, ryusen3, 1.51, 1.33 ); setEffScaleKey( spep_5 + 200, ryusen3, 1.51, 1.33 ); setEffRotateKey( spep_5 + 0, ryusen3, 10 ); setEffRotateKey( spep_5 + 200, ryusen3, 10 ); setEffAlphaKey( spep_5 + 0, ryusen3, 255 ); setEffAlphaKey( spep_5 + 200, ryusen3, 255 ); --エフェクト beam_b=entryEffectLife(spep_5,SP_09,200,0x80,-1,0,0,0); setEffMoveKey( spep_5 + 0, beam_b, 0, 0 , 0 ); setEffMoveKey( spep_5 + 200, beam_b, 0, 0 , 0 ); setEffScaleKey(spep_5,beam_b,1.0,1.0); setEffScaleKey(spep_5+200,beam_b,1.0,1.0); setEffRotateKey(spep_5,beam_b,10); setEffRotateKey(spep_5+200,beam_b,10); setEffAlphaKey(spep_5,beam_b,255); setEffAlphaKey(spep_5+200,beam_b,255); setEffShake(spep_5,beam_b,255,10); --集中線 shuchusen4 = entryEffectLife( spep_5 + 0, 906, 200, 0x80, -1, 0, 0, 0 ); setEffMoveKey( spep_5 + 0, shuchusen4, 0, 0 , 0 ); setEffMoveKey( spep_5 + 200, shuchusen4, 0, 0 , 0 ); setEffScaleKey( spep_5 + 0, shuchusen4, 1.16, 1.47 ); setEffScaleKey( spep_5 + 200, shuchusen4, 1.16, 1.47 ); setEffRotateKey( spep_5 + 0, shuchusen4, 180 ); setEffRotateKey( spep_5 + 200, shuchusen4, 180 ); setEffAlphaKey( spep_5 + 0, shuchusen4, 255 ); setEffAlphaKey( spep_5 + 200, shuchusen4, 255 ); --顔カットイン speff=entryEffect(spep_5+4,1504,0x100,-1,0,0,0); --カットイン(顔) setEffReplaceTexture(speff,3,2); --カットイン差し替え speff1=entryEffect(spep_5+4,1505,0x100,-1,0,0,0); --カットイン(セリフ) setEffReplaceTexture(speff1,4,5); --セリフカットイン差し替え --ゴゴゴ ctgogo=entryEffectLife(spep_5+16,190006,72,0x100,-1,0,520);--ゴゴゴ setEffMoveKey(spep_5+16,ctgogo,0,520,0); setEffMoveKey(spep_5+88,ctgogo,0,520,0); setEffScaleKey(spep_5+16, ctgogo, 0.7, 0.7); setEffScaleKey(spep_5+88, ctgogo, 0.7, 0.7); setEffAlphaKey( spep_5 + 16, ctgogo, 0 ); setEffAlphaKey( spep_5 + 17, ctgogo, 255 ); setEffAlphaKey( spep_5 + 18, ctgogo, 255 ); setEffAlphaKey( spep_5 + 88, ctgogo, 255 ); setEffRotateKey(spep_5+16,ctgogo,0); setEffRotateKey(spep_5+88,ctgogo,0); --文字エントリー ctzuo = entryEffectLife( spep_5 -80 + 172, 10012, 38, 0x100, -1, 0, 78.7, 260.5 );--ズオッ setEffMoveKey( spep_5 -80 + 172, ctzuo, 78.7, 260.5 , 0 ); setEffMoveKey( spep_5 -80 + 178, ctzuo, 117.2, 303.7 , 0 ); setEffMoveKey( spep_5 -80 + 180, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_5 -80 + 182, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_5 -80 + 184, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_5 -80 + 186, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_5 -80 + 188, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_5 -80 + 190, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_5 -80 + 192, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_5 -80 + 194, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_5 -80 + 196, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_5 -80 + 198, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_5 -80 + 200, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_5 -80 + 202, ctzuo, 173.1, 345.5 , 0 ); setEffMoveKey( spep_5 -80 + 204, ctzuo, 166.7, 367.9 , 0 ); setEffMoveKey( spep_5 -80 + 206, ctzuo, 211.6, 339 , 0 ); setEffMoveKey( spep_5 -80 + 208, ctzuo, 195.7, 370.9 , 0 ); setEffMoveKey( spep_5 -80 + 210, ctzuo, 210.3, 372.4 , 0 ); setEffScaleKey( spep_5 -80 + 172, ctzuo, 0.34, 0.34 ); setEffScaleKey( spep_5 -80 + 178, ctzuo, 1.54, 1.54 ); setEffScaleKey( spep_5 -80 + 180, ctzuo, 2.73, 2.73 ); setEffScaleKey( spep_5 -80 + 200, ctzuo, 2.73, 2.73 ); setEffScaleKey( spep_5 -80 + 202, ctzuo, 3.55, 3.55 ); setEffScaleKey( spep_5 -80 + 204, ctzuo, 4.37, 4.37 ); setEffScaleKey( spep_5 -80 + 206, ctzuo, 5.19, 5.19 ); setEffScaleKey( spep_5 -80 + 208, ctzuo, 6.01, 6.01 ); setEffScaleKey( spep_5 -80 + 210, ctzuo, 6.82, 6.82 ); setEffRotateKey( spep_5 -80 + 172, ctzuo, 27.2 ); setEffRotateKey( spep_5 -80 + 210, ctzuo, 27.2 ); setEffAlphaKey( spep_5 -80 + 172, ctzuo, 0 ); setEffAlphaKey( spep_5 -80 + 173, ctzuo, 255 ); setEffAlphaKey( spep_5 -80 + 174, ctzuo, 255 ); setEffAlphaKey( spep_5 -80 + 200, ctzuo, 255 ); setEffAlphaKey( spep_5 -80 + 202, ctzuo, 204 ); setEffAlphaKey( spep_5 -80 + 204, ctzuo, 153 ); setEffAlphaKey( spep_5 -80 + 206, ctzuo, 102 ); setEffAlphaKey( spep_5 -80 + 208, ctzuo, 51 ); setEffAlphaKey( spep_5 -80 + 210, ctzuo, 0 ); setEffShake(spep_5 -80 + 172,ctzuo,38,20); --文字エントリー ctzudododod2 = entryEffectLife( spep_5 -80 + 218, 10014, 60, 0x100, -1, 0, 54.8, 362 );--ズドドドッ setEffMoveKey( spep_5 -80 + 218, ctzudododod2, 54.8, 362 , 0 ); setEffMoveKey( spep_5 -80 + 220, ctzudododod2, 66.4, 371 , 0 ); setEffMoveKey( spep_5 -80 + 222, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 224, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 226, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 228, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 230, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 232, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 234, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 236, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 238, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 240, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 242, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 244, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 246, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 248, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 250, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 252, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 254, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 256, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 258, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 260, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 262, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 264, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 266, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 268, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 270, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 272, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 274, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 276, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 278, ctzudododod2, 52.4, 351.2 , 0 ); setEffScaleKey( spep_5 -80 + 218, ctzudododod2, 1.73, 1.73 ); setEffScaleKey( spep_5 -80 + 220, ctzudododod2, 2.16, 2.16 ); setEffScaleKey( spep_5 -80 + 222, ctzudododod2, 2.59, 2.59 ); setEffScaleKey( spep_5 -80 + 278, ctzudododod2, 2.59, 2.59 ); setEffRotateKey( spep_5 -80 + 218, ctzudododod2, 58.7 ); setEffRotateKey( spep_5 -80 + 278, ctzudododod2, 58.7 ); setEffAlphaKey( spep_5 -80 + 218, ctzudododod2, 85 ); setEffAlphaKey( spep_5 -80 + 220, ctzudododod2, 170 ); setEffAlphaKey( spep_5 -80 + 222, ctzudododod2, 255 ); setEffAlphaKey( spep_5 -80 + 278, ctzudododod2, 278 ); setEffShake(spep_5 -80 + 218,ctzudododod2,60,20); --敵の動き setDisp(spep_5-82+82,1,1); setDisp(spep_5-78+278,1,0); changeAnime(spep_5,1,108); setMoveKey( spep_5-82 + 82, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 84, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 86, 1, 747.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 88, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 90, 1, 751.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 92, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 94, 1, 751.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 96, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 98, 1, 747.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 100, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 102, 1, 751.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 104, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 106, 1, 747.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 108, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 110, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 112, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 114, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 116, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 118, 1, 747.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 120, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 122, 1, 751.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 124, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 126, 1, 747.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 128, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 130, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 132, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 134, 1, 747.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 136, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 138, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 140, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 142, 1, 749.3, -485.4 , 0 ); setMoveKey( spep_5-82 + 144, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 146, 1, 747.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 148, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 150, 1, 749.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 152, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 154, 1, 747.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 156, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 158, 1, 747.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 160, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 162, 1, 749.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 164, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 166, 1, 749.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 168, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 170, 1, 747.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 172, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 174, 1, 749.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 176, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 178, 1, 749.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 180, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 182, 1, 749.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 184, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 186, 1, 747.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 188, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 190, 1, 749.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 192, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 194, 1, 747.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 196, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 198, 1, 749.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 200, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 202, 1, 747.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 204, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 206, 1, 749.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 208, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 210, 1, 747.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 212, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 214, 1, 747.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 216, 1, 751.3, -477.4 , 0 ); --ここからを調整(+20,-10) chousei_x = -20; chousei_y = -10; setMoveKey( spep_5-82 + 218, 1, 749.3+chousei_x, -479.4+chousei_y , 0 ); setMoveKey( spep_5-82 + 220, 1, 751.3+chousei_x, -477.4+chousei_y , 0 ); setMoveKey( spep_5-82 + 222, 1, 695+chousei_x, -443.4+chousei_y , 0 ); setMoveKey( spep_5-82 + 224, 1, 646.7+chousei_x, -405.5+chousei_y , 0 ); setMoveKey( spep_5-82 + 226, 1, 592.3+chousei_x, -375.5+chousei_y , 0 ); setMoveKey( spep_5-82 + 228, 1, 542+chousei_x, -333.6+chousei_y , 0 ); setMoveKey( spep_5-82 + 230, 1, 487.7+chousei_x, -299.6+chousei_y , 0 ); setMoveKey( spep_5-82 + 232, 1, 437.4+chousei_x, -261.6+chousei_y , 0 ); setMoveKey( spep_5-82 + 234, 1, 381+chousei_x, -229.7+chousei_y , 0 ); setMoveKey( spep_5-82 + 236, 1, 332.7+chousei_x, -189.7+chousei_y , 0 ); setMoveKey( spep_5-82 + 238, 1, 276.4+chousei_x, -155.8+chousei_y , 0 ); setMoveKey( spep_5-82 + 240, 1, 277+chousei_x, -151.5+chousei_y , 0 ); setMoveKey( spep_5-82 + 242, 1, 271.3+chousei_x, -153.1+chousei_y , 0 ); setMoveKey( spep_5-82 + 244, 1, 269.3+chousei_x, -146.4+chousei_y , 0 ); setMoveKey( spep_5-82 + 246, 1, 263+chousei_x, -145.5+chousei_y , 0 ); setMoveKey( spep_5-82 + 248, 1, 260.4+chousei_x, -140.4+chousei_y, 0 ); setMoveKey( spep_5-82 + 250, 1, 251.4+chousei_x, -141.1+chousei_y , 0 ); setMoveKey( spep_5-82 + 252, 1, 250.1+chousei_x, -133.6+chousei_y , 0 ); setMoveKey( spep_5-82 + 254, 1, 242.5+chousei_x, -131.8+chousei_y , 0 ); setMoveKey( spep_5-82 + 256, 1, 238.6+chousei_x, -125.9+chousei_y , 0 ); setMoveKey( spep_5-82 + 258, 1, 228.4+chousei_x, -125.7+chousei_y , 0 ); setMoveKey( spep_5-82 + 260, 1, 221.8+chousei_x, -121.3+chousei_y , 0 ); setMoveKey( spep_5-82 + 262, 1, 207+chousei_x, -148.7+chousei_y , 0 ); setMoveKey( spep_5-82 + 264, 1, 207.8+chousei_x, -111.9+chousei_y , 0 ); setMoveKey( spep_5-82 + 266, 1, 176.2+chousei_x, -114.9+chousei_y , 0 ); setMoveKey( spep_5-82 + 268, 1, 192.4+chousei_x, -101.7+chousei_y , 0 ); setMoveKey( spep_5-82 + 270, 1, 168.2+chousei_x, -112.2+chousei_y , 0 ); setMoveKey( spep_5-82 + 272, 1, 175.8+chousei_x, -90.5+chousei_y , 0 ); setMoveKey( spep_5-82 + 274, 1, 151+chousei_x, -100.7+chousei_y , 0 ); setMoveKey( spep_5-82 + 276, 1, 157.8+chousei_x, -82.6+chousei_y , 0 ); setMoveKey( spep_5-82 + 278, 1, 140.4+chousei_x, -82.3+chousei_y , 0 ); -- 1 setScaleKey( spep_5-82 + 82, 1, 0.24, 0.24 ); setScaleKey( spep_5-82 + 220, 1, 0.24, 0.24 ); setScaleKey( spep_5-82 + 222, 1, 0.3, 0.3 ); setScaleKey( spep_5-82 + 224, 1, 0.36, 0.36 ); setScaleKey( spep_5-82 + 226, 1, 0.42, 0.42 ); setScaleKey( spep_5-82 + 228, 1, 0.48, 0.48 ); setScaleKey( spep_5-82 + 230, 1, 0.54, 0.54 ); setScaleKey( spep_5-82 + 232, 1, 0.6, 0.6 ); setScaleKey( spep_5-82 + 234, 1, 0.66, 0.66 ); setScaleKey( spep_5-82 + 236, 1, 0.72, 0.72 ); setScaleKey( spep_5-82 + 238, 1, 0.78, 0.78 ); setScaleKey( spep_5-82 + 240, 1, 0.78, 0.78 ); setScaleKey( spep_5-82 + 242, 1, 0.79, 0.79 ); setScaleKey( spep_5-82 + 244, 1, 0.8, 0.8 ); setScaleKey( spep_5-82 + 246, 1, 0.8, 0.8 ); setScaleKey( spep_5-82 + 248, 1, 0.81, 0.81 ); setScaleKey( spep_5-82 + 250, 1, 0.82, 0.82 ); setScaleKey( spep_5-82 + 252, 1, 0.82, 0.82 ); setScaleKey( spep_5-82 + 254, 1, 0.83, 0.83 ); setScaleKey( spep_5-82 + 256, 1, 0.84, 0.84 ); setScaleKey( spep_5-82 + 258, 1, 0.85, 0.85 ); setScaleKey( spep_5-82 + 260, 1, 0.86, 0.86 ); setScaleKey( spep_5-82 + 262, 1, 0.87, 0.87 ); setScaleKey( spep_5-82 + 264, 1, 0.88, 0.88 ); setScaleKey( spep_5-82 + 266, 1, 0.89, 0.89 ); setScaleKey( spep_5-82 + 268, 1, 0.9, 0.9 ); setScaleKey( spep_5-82 + 270, 1, 0.91, 0.91 ); setScaleKey( spep_5-82 + 272, 1, 0.92, 0.92 ); setScaleKey( spep_5-82 + 274, 1, 0.93, 0.93 ); setScaleKey( spep_5-82 + 276, 1, 0.95, 0.95 ); setScaleKey( spep_5-82 + 278, 1, 0.96, 0.96 ); -- 1 setRotateKey( spep_5-82 + 82, 1, 21.5 ); setRotateKey( spep_5-82 + 224, 1, 21.5 ); setRotateKey( spep_5-82 + 226, 1, 21.4 ); setRotateKey( spep_5-82 + 232, 1, 21.4 ); setRotateKey( spep_5-82 + 234, 1, 21.3 ); setRotateKey( spep_5-82 + 252, 1, 21.3 ); setRotateKey( spep_5-82 + 254, 1, 21.4 ); setRotateKey( spep_5-82 + 270, 1, 21.4 ); setRotateKey( spep_5-82 + 272, 1, 21.5 ); --se playSe( spep_5+16, SE_04); --ゴゴゴ playSe( spep_5+94, 1022); --なんか打つ --黒背景 entryFadeBg(spep_5, 0, 200, 0, 0, 0, 0, 255); -- 黒 背 -- ** エフェクト等 ** -- entryFade(spep_5+92, 0, 2, 8,fcolor_r,fcolor_g,fcolor_b,255); -- whit_fe fade entryFade(spep_5+192, 4, 6, 4,fcolor_r,fcolor_g,fcolor_b,255); -- whit_fe fade --次の準備 spep_6=spep_5+200; -------------------------------------- --ギャン -------------------------------------- --エフェクトの再生 gyan = entryEffectLife( spep_6, 190011, 60, 0x100, -1, 0, 0, 0); --ギャン setEffScaleKey( spep_6, gyan, 1.0, 1.0); setEffScaleKey( spep_6+60, gyan, 1.0, 1.0); setEffAlphaKey( spep_6, gyan, 255); setEffAlphaKey( spep_6+60, gyan, 255); -- 書き文字エントリー -- ctgayn = entryEffectLife( spep_6, 10006, 60, 0x100, -1, 0, 0, 400); -- ギャン setEffScaleKey( spep_6, ctgayn, 3.0, 3.0); setEffScaleKey( spep_6+60, ctgayn, 4.0, 4.0); setEffAlphaKey( spep_6, ctgayn, 255); setEffAlphaKey( spep_6+60, ctgayn, 0); setEffShake( spep_6, ctgayn, 60, 10); playSe(spep_6,SE_09); entryFade( spep_6+48, 2, 10, 6, fcolor_r, fcolor_g, fcolor_b, 255); -- white fade --次の準備 spep_7 = spep_6+60; -------------------------------------- --爆発 -------------------------------------- --エフェクト explosion=entryEffect(spep_7,SP_10,0x100,-1,0,0,0); setEffMoveKey( spep_7 + 0, explosion, 0, 0 , 0 ); setEffMoveKey( spep_7 + 120, explosion, 0, 0 , 0 ); setEffScaleKey(spep_7,explosion,1.0,1.0); setEffScaleKey(spep_7+120,explosion,1.0,1.0); setEffRotateKey(spep_7,explosion,0); setEffRotateKey(spep_7+120,explosion,0); setEffAlphaKey(spep_7,explosion,255); setEffAlphaKey(spep_7+120,explosion,255); playSe(spep_7,1024); --集中線 shuchusen5 = entryEffectLife( spep_7 , 906, 120, 0x100, -1, 0,0, 0 ); setEffMoveKey( spep_7 + 44, shuchusen5, 0, 0 , 0 ); setEffMoveKey( spep_7 + 248, shuchusen5, 0, 0 , 0 ); setEffScaleKey( spep_7 + 44, shuchusen5, 1.34, 1.9 ); setEffScaleKey( spep_7 + 248, shuchusen5, 1.34, 1.9 ); setEffRotateKey( spep_7 + 44, shuchusen5, 0 ); setEffRotateKey( spep_7 + 248, shuchusen5, 0 ); setEffAlphaKey( spep_7 + 44, shuchusen5, 255 ); setEffAlphaKey( spep_7 + 248, shuchusen5, 255 ); -- ダメージ表示 dealDamage(spep_7+10); entryFade( spep_7+100, 9, 10, 1, 8, 8, 8, 255); -- black fade endPhase( spep_7+110); else ------------------------------------------------------ --敵側 ------------------------------------------------------ ------------------------------------------------------ --溜め ------------------------------------------------------ spep_0=0; --エフェクト tame=entryEffectLife(spep_0,SP_01x,140,0x100,-1,0,0,0); setEffMoveKey( spep_0 + 0, tame, 0, 0 , 0 ); setEffMoveKey( spep_0 + 140, tame, 0, 0 , 0 ); setEffScaleKey(spep_0,tame,1.0,1.0); setEffScaleKey(spep_0+140,tame,1.0,1.0); setEffRotateKey(spep_0,tame,0); setEffRotateKey(spep_0+140,tame,0); setEffAlphaKey(spep_0,tame,255); setEffAlphaKey(spep_0+140,tame,255); --文字エントリー ctsyun = entryEffectLife( spep_0 + 102, 10011, 20, 0x100, -1, 0, -64, 370.7 );--シュンッ setEffMoveKey( spep_0 + 102, ctsyun, -64, 370.7 , 0 ); setEffMoveKey( spep_0 + 108, ctsyun, -63.9, 370.7 , 0 ); setEffMoveKey( spep_0 + 110, ctsyun, -63.8, 370.7 , 0 ); setEffMoveKey( spep_0 + 112, ctsyun, -63.8, 370.7 , 0 ); setEffMoveKey( spep_0 + 114, ctsyun, -63.8, 370.6 , 0 ); setEffMoveKey( spep_0 + 116, ctsyun, -63.8, 370.6 , 0 ); setEffMoveKey( spep_0 + 118, ctsyun, -63.9, 370.6 , 0 ); setEffMoveKey( spep_0 + 122, ctsyun, -63.9, 370.6 , 0 ); setEffScaleKey( spep_0 + 102, ctsyun, 2.02, 2.02 ); setEffScaleKey( spep_0 + 108, ctsyun, 3.4, 3.4 ); setEffScaleKey( spep_0 + 110, ctsyun, 3.01, 3.01 ); setEffScaleKey( spep_0 + 112, ctsyun, 2.62, 2.62 ); setEffScaleKey( spep_0 + 114, ctsyun, 2.23, 2.23 ); setEffScaleKey( spep_0 + 116, ctsyun, 2.19, 2.19 ); setEffScaleKey( spep_0 + 118, ctsyun, 2.16, 2.16 ); setEffScaleKey( spep_0 + 120, ctsyun, 2.13, 2.13 ); setEffScaleKey( spep_0 + 122, ctsyun, 2.09, 2.09 ); setEffRotateKey( spep_0 + 102, ctsyun, -11.7 ); setEffRotateKey( spep_0 + 122, ctsyun, -11.7 ); setEffAlphaKey( spep_0 + 102, ctsyun, 0 ); setEffAlphaKey( spep_0 + 103, ctsyun, 255 ); setEffAlphaKey( spep_0 + 104, ctsyun, 255 ); setEffAlphaKey( spep_0 + 114, ctsyun, 255 ); setEffAlphaKey( spep_0 + 116, ctsyun, 191 ); setEffAlphaKey( spep_0 + 118, ctsyun, 128 ); setEffAlphaKey( spep_0 + 120, ctsyun, 64 ); setEffAlphaKey( spep_0 + 122, ctsyun, 0 ); --集中線 shuchusen1 = entryEffectLife( spep_0 + 0, 906, 138, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_0 + 0, shuchusen1, 0, 0 , 0 ) setEffMoveKey( spep_0 + 138, shuchusen1, 0, 0 , 0 ); setEffScaleKey( spep_0 + 0, shuchusen1, 1.05, 1.07 ); setEffScaleKey( spep_0 + 138, shuchusen1, 1.05, 1.07 ); setEffRotateKey( spep_0 + 0, shuchusen1, 180 ); setEffRotateKey( spep_0 + 138, shuchusen1, 180 ); setEffAlphaKey( spep_0 + 0, shuchusen1, 255 ); setEffAlphaKey( spep_0 + 138, shuchusen1, 255 ); -- ** エフェクト等 ** -- entryFade(spep_0, 0, 2, 6,fcolor_r,fcolor_g,fcolor_b,255); -- whit_fe fade entryFade(spep_0+132, 4, 6, 4,fcolor_r,fcolor_g,fcolor_b,255); -- whit_fe fade --***SE*** playSe( spep_0, 9); playSe( spep_0+102, 43); --瞬間移動 --次の準備 spep_1=spep_0+140; ------------------------------------------------------ --ぼうこう ------------------------------------------------------ --エフェクト(前) rush_f=entryEffectLife(spep_1,SP_02x,250,0x100,-1,0,0,0); setEffMoveKey( spep_1 + 0, rush_f, 0, 0 , 0 ); setEffMoveKey( spep_1 + 250, rush_f, 0, 0 , 0 ); setEffScaleKey(spep_1,rush_f,1.0,1.0); setEffScaleKey(spep_1+250,rush_f,1.0,1.0); setEffRotateKey(spep_1,rush_f,0); setEffRotateKey(spep_1+250,rush_f,0); setEffAlphaKey(spep_1,rush_f,255); setEffAlphaKey(spep_1+250,rush_f,255); --エフェクト(後) rush_b=entryEffectLife(spep_1,SP_03x,250,0x80,-1,0,0,0); setEffMoveKey( spep_1 + 0, rush_b, 0, 0 , 0 ); setEffMoveKey( spep_1 + 250, rush_b, 0, 0 , 0 ); setEffScaleKey(spep_1,rush_b,1.0,1.0); setEffScaleKey(spep_1+250,rush_b,1.0,1.0); setEffRotateKey(spep_1,rush_b,0); setEffRotateKey(spep_1+250,rush_b,0); setEffAlphaKey(spep_1,rush_b,255); setEffAlphaKey(spep_1+250,rush_b,255); --流線 ryusen1 = entryEffectLife( spep_1 + 0, 914, 110, 0x80, -1, 0, 0, 0 ); setEffMoveKey( spep_1 + 0, ryusen1, 0, 0 , 0 ); setEffMoveKey( spep_1 + 110, ryusen1, 0, 0 , 0 ); setEffRotateKey( spep_1 + 0, ryusen1, 0 ); setEffRotateKey( spep_1 + 110, ryusen1, 0 ); setEffAlphaKey( spep_1 + 0, ryusen1, 0 ); setEffAlphaKey( spep_1 + 30, ryusen1, 0 ); setEffAlphaKey( spep_1 + 31, ryusen1, 0 ); setEffAlphaKey( spep_1 + 32, ryusen1, 255 ); setEffAlphaKey( spep_1 + 110, ryusen1, 255 ); --文字エントリー ctsyun2 = entryEffectLife( spep_1 + 0, 10011, 20, 0x100, -1, 0, -132, 294.7 );--シュンッ setEffMoveKey( spep_1 + 0, ctsyun2, -132, 294.7 , 0 ); setEffMoveKey( spep_1 + 6, ctsyun2, -131.9, 294.7 , 0 ); setEffMoveKey( spep_1 + 8, ctsyun2, -131.8, 294.7 , 0 ); setEffMoveKey( spep_1 + 14, ctsyun2, -131.8, 294.7 , 0 ); setEffMoveKey( spep_1 + 16, ctsyun2, -131.9, 294.7 , 0 ); setEffMoveKey( spep_1 + 18, ctsyun2, -132, 294.7 , 0 ); setEffMoveKey( spep_1 + 20, ctsyun2, -132, 294.7 , 0 ); setEffScaleKey( spep_1 + 0, ctsyun2, 1.25, 1.25 ); setEffScaleKey( spep_1 + 6, ctsyun2, 2.1, 2.1 ); setEffScaleKey( spep_1 + 8, ctsyun2, 1.86, 1.86 ); setEffScaleKey( spep_1 + 10, ctsyun2, 1.62, 1.62 ); setEffScaleKey( spep_1 + 12, ctsyun2, 1.38, 1.38 ); setEffScaleKey( spep_1 + 14, ctsyun2, 1.36, 1.36 ); setEffScaleKey( spep_1 + 16, ctsyun2, 1.34, 1.34 ); setEffScaleKey( spep_1 + 18, ctsyun2, 1.31, 1.31 ); setEffScaleKey( spep_1 + 20, ctsyun2, 1.29, 1.29 ); setEffRotateKey( spep_1 + 0, ctsyun2, 19.3 ); setEffRotateKey( spep_1 + 20, ctsyun2, 19.3 ); setEffAlphaKey( spep_1 + 0, ctsyun2, 0 ); setEffAlphaKey( spep_1 + 1, ctsyun2, 255 ); setEffAlphaKey( spep_1 + 2, ctsyun2, 255 ); setEffAlphaKey( spep_1 + 3, ctsyun2, 255 ); setEffAlphaKey( spep_1 + 12, ctsyun2, 255 ); setEffAlphaKey( spep_1 + 14, ctsyun2, 191 ); setEffAlphaKey( spep_1 + 16, ctsyun2, 128 ); setEffAlphaKey( spep_1 + 18, ctsyun2, 64 ); setEffAlphaKey( spep_1 + 20, ctsyun2, 0 ); -------------------------------------- --回避 -------------------------------------- if(_IS_DODGE_ == 1) then SP_dodge = spep_1+20 ; --エンドフェイズのフレーム数を置き換える playSe( SP_dodge-12, 1042); pauseAll( SP_dodge, 67); --敵の位置固定 setMoveKey( SP_dodge, 1, 178.2, 15 , 0 ); setMoveKey( SP_dodge+2, 1, 178.2, 15 , 0 ); setMoveKey( SP_dodge+4, 1, 178.2, 15 , 0 ); setMoveKey( SP_dodge+6, 1, 178.2, 15 , 0 ); setMoveKey( SP_dodge+8, 1, 178.2, 15 , 0 ); setRotateKey( SP_dodge, 1, 0 ); setRotateKey( SP_dodge+8, 1, 0 ); setScaleKey( SP_dodge + 0, 1, 1.13, 1.13 ); setScaleKey( SP_dodge +1, 1, 1.13, 1.13 ); setScaleKey( SP_dodge+2, 1, 1.13, 1.13 ); setScaleKey( SP_dodge+4, 1, 1.13, 1.13 ); setScaleKey( SP_dodge+6, 1, 1.13, 1.13 ); setScaleKey( SP_dodge+8, 1, 1.13, 1.13 ); --changeAnime( SP_dodge+9, 1, 100); setMoveKey( SP_dodge+9, 1, 178.2, 15 , 0 ); setMoveKey( SP_dodge+10, 1, 178.2, 15 , 0 ); setScaleKey( SP_dodge+9, 1, 1.13, 1.13 ); setScaleKey( SP_dodge+10, 1, 1.13, 1.13 ); setRotateKey( SP_dodge+9, 1, 0); setRotateKey( SP_dodge+10, 1, 0); speff = entryEffectUnpausable( SP_dodge-12, 1504, 0x100, -1, 0, 0, -350); -- eff_005 (カットイン) setEffReplaceTexture( speff, 3, 6); -- カットイン差し替え kaihi = entryEffectUnpausable( SP_dodge, 1575, 0x100, -1, 0, 0, 350); -- 回避の文字表示 --entryFadeBg( SP_dodge, 0, 90, 0,0, 0, 0, 180); -- ベース暗め 背景 entryFade(SP_dodge+5, 4, 7, 4, fcolor_r, fcolor_g, fcolor_b, 255); -- white fade endPhase(SP_dodge+10); do return end else end -------------------------------------- --回避しなかった場合 -------------------------------------- --***敵の動き*** setDisp( spep_1, 1, 1 ); setDisp( spep_1+226, 1, 0 ); setDisp( spep_1+258, 1, 1); setDisp( spep_1+280, 1, 0); --消す setShakeChara(spep_1+40, 1, 298, 20); --揺れ changeAnime( spep_1, 1, 100 ); changeAnime( spep_1-3+32, 1, 104 ); changeAnime( spep_1-3+44, 1, 108 ); --くの字 changeAnime( spep_1-3+52, 1, 104 ); changeAnime( spep_1-3+54, 1, 106 ); changeAnime( spep_1-3+62, 1, 108 ); changeAnime( spep_1-3+70, 1, 106 ); changeAnime( spep_1-3+78, 1, 108 ); changeAnime( spep_1-3+90, 1, 106 ); changeAnime( spep_1-3+98, 1, 108 ); changeAnime( spep_1-3+104, 1, 104 ); changeAnime( spep_1-3+108, 1, 108 ); changeAnime( spep_1-3+114, 1, 106 ); changeAnime( spep_1-3+122, 1, 108 ); changeAnime( spep_1-3+130, 1, 104 ); changeAnime( spep_1-3+132, 1, 106 ); changeAnime( spep_1-3+140, 1, 108 ); changeAnime( spep_1-3+148, 1, 106 ); changeAnime( spep_1-3+156, 1, 108 ); changeAnime( spep_1-3+168, 1, 106 ); changeAnime( spep_1-3+176, 1, 108 ); changeAnime( spep_1-3+182, 1, 104 ); changeAnime( spep_1-3+186, 1, 108 ); changeAnime( spep_1-3+192, 1, 106 ); changeAnime( spep_1-3+200, 1, 108 ); changeAnime( spep_1-3+208, 1, 104 ); changeAnime( spep_1-3+210, 1, 106 ); changeAnime( spep_1-3+218, 1, 108 ); changeAnime(spep_1-3+258, 1, 107); --手前吹っ飛び setMoveKey(spep_1-3, 1, 172.1, 14.5 , 0 ); setMoveKey(spep_1-3+2, 1, 172.7, 14.6 , 0 ); setMoveKey(spep_1-3+4, 1, 173.3, 14.6 , 0 ); setMoveKey(spep_1-3+6, 1, 173.9, 14.7 , 0 ); setMoveKey(spep_1-3+8, 1, 174.5, 14.7 , 0 ); setMoveKey(spep_1-3+10, 1, 175.2, 14.8 , 0 ); setMoveKey(spep_1-3+12, 1, 175.8, 14.8 , 0 ); setMoveKey(spep_1-3+14, 1, 176.4, 14.9 , 0 ); setMoveKey(spep_1-3+16, 1, 177, 14.9 , 0 ); setMoveKey(spep_1-3+18, 1, 177.6, 15 , 0 ); setMoveKey(spep_1-3+20, 1, 178.2, 15 , 0 ); setMoveKey(spep_1-3+22, 1, 178.9, 15.1 , 0 ); setMoveKey(spep_1-3+24, 1, 179.5, 15.1 , 0 ); setMoveKey(spep_1-3+26, 1, 180.1, 15.2 , 0 ); setMoveKey(spep_1-3+28, 1, 180.7, 15.2 , 0 ); setMoveKey(spep_1-3+30, 1, 167.1, 16.8 , 0 ); setMoveKey(spep_1-3+32, 1, 152.2, 23 , 0 ); setMoveKey(spep_1-3+34, 1, 148, 24.8 , 0 ); setMoveKey(spep_1-3+36, 1, 144.7, 26.6 , 0 ); setMoveKey(spep_1-3+38, 1, 142.3, 28.4 , 0 ); setMoveKey(spep_1-3+40, 1, 140.8, 30.2 , 0 ); setMoveKey(spep_1-3+42, 1, 140.1, 32 , 0 ); setMoveKey(spep_1-3+44, 1, 150.4, 36 , 0 ); setMoveKey(spep_1-3+46, 1, 154.6, 31.7 , 0 ); setMoveKey(spep_1-3+48, 1, 167, 35.5 , 0 ); setMoveKey(spep_1-3+50, 1, 167.5, 27.2 , 0 ); setMoveKey(spep_1-3+52, 1, 162.2, 17.4 , 0 ); setMoveKey(spep_1-3+54, 1, 119.3, 52.1 , 0 ); setMoveKey(spep_1-3+56, 1, 129.3, 66.4 , 0 ); setMoveKey(spep_1-3+58, 1, 140.7, 50.7 , 0 ); setMoveKey(spep_1-3+60, 1, 150.7, 65.3 , 0 ); setMoveKey(spep_1-3+62, 1, 167.4, 58 , 0 ); setMoveKey(spep_1-3+64, 1, 175.5, 61.9 , 0 ); setMoveKey(spep_1-3+66, 1, 171.6, 57.8 , 0 ); setMoveKey(spep_1-3+68, 1, 183.9, 61.7 , 0 ); setMoveKey(spep_1-3+70, 1, 140.7, 83.2 , 0 ); setMoveKey(spep_1-3+72, 1, 141.5, 102.8 , 0 ); setMoveKey(spep_1-3+74, 1, 148.8, 92.2 , 0 ); setMoveKey(spep_1-3+76, 1, 145.1, 102.8 , 0 ); setMoveKey(spep_1-3+78, 1, 187.6, 53.1 , 0 ); setMoveKey(spep_1-3+80, 1, 209.9, 60.2 , 0 ); setMoveKey(spep_1-3+82, 1, 220.4, 55.3 , 0 ); setMoveKey(spep_1-3+84, 1, 239, 29.1 , 0 ); setMoveKey(spep_1-3+86, 1, 230.8, 24.8 , 0 ); setMoveKey(spep_1-3+88, 1, 238.5, 28.5 , 0 ); setMoveKey(spep_1-3+90, 1, 132.7, 68.2 , 0 ); setMoveKey(spep_1-3+92, 1, 133.4, 98.5 , 0 ); setMoveKey(spep_1-3+94, 1, 141.3, 97.8 , 0 ); setMoveKey(spep_1-3+96, 1, 137.2, 119.2 , 0 ); setMoveKey(spep_1-3+98, 1, 182.2, 55.8 , 0 ); setMoveKey(spep_1-3+100, 1, 205.3, 58.9 , 0 ); setMoveKey(spep_1-3+102, 1, 216.5, 50 , 0 ); setMoveKey(spep_1-3+104, 1, 174.3, 23.7 , 0 ); setMoveKey(spep_1-3+106, 1, 185.5, 19.4 , 0 ); setMoveKey(spep_1-3+108, 1, 187.5, 27.4 , 0 ); setMoveKey(spep_1-3+110, 1, 192.6, 23.1 , 0 ); setMoveKey(spep_1-3+112, 1, 205.8, 26.8 , 0 ); setMoveKey(spep_1-3+114, 1, 106.8, 55.5 , 0 ); setMoveKey(spep_1-3+116, 1, 105.5, 73.1 , 0 ); setMoveKey(spep_1-3+118, 1, 108.4, 58.5 , 0 ); setMoveKey(spep_1-3+120, 1, 27.9, 184.8 , 0 ); setMoveKey(spep_1-3+122, 1, 31.5, 168.7 , 0 ); setMoveKey(spep_1-3+124, 1, 34.5, 168.7 , 0 ); setMoveKey(spep_1-3+126, 1, 37.4, 168.7 , 0 ); setMoveKey(spep_1-3+128, 1, 40.3, 168.7 , 0 ); setMoveKey(spep_1-3+130, 1, 34.8, 161.9 , 0 ); setMoveKey(spep_1-3+132, 1, 19.2, 177 , 0 ); setMoveKey(spep_1-3+134, 1, 21.2, 181.1 , 0 ); setMoveKey(spep_1-3+136, 1, 28.4, 178.2 , 0 ); setMoveKey(spep_1-3+138, 1, 28.8, 180.8 , 0 ); setMoveKey(spep_1-3+140, 1, 36.3, 179.6 , 0 ); setMoveKey(spep_1-3+142, 1, 37.4, 179.6 , 0 ); setMoveKey(spep_1-3+144, 1, 38.6, 179.6 , 0 ); setMoveKey(spep_1-3+146, 1, 39.7, 179.6 , 0 ); setMoveKey(spep_1-3+148, 1, 24.6, 190.7 , 0 ); setMoveKey(spep_1-3+150, 1, 23.1, 194.9 , 0 ); setMoveKey(spep_1-3+152, 1, 26.9, 192.5 , 0 ); setMoveKey(spep_1-3+154, 1, 23.6, 194.9 , 0 ); setMoveKey(spep_1-3+156, 1, 41.7, 179.6 , 0 ); setMoveKey(spep_1-3+158, 1, 46.5, 179.3 , 0 ); setMoveKey(spep_1-3+160, 1, 51.2, 179 , 0 ); setMoveKey(spep_1-3+162, 1, 55.9, 168.2 , 0 ); setMoveKey(spep_1-3+164, 1, 55.3, 168.2 , 0 ); setMoveKey(spep_1-3+166, 1, 54.6, 168.2 , 0 ); setMoveKey(spep_1-3+168, 1, 17.8, 185.2 , 0 ); setMoveKey(spep_1-3+170, 1, 16.3, 193.1 , 0 ); setMoveKey(spep_1-3+172, 1, 20.1, 194.3 , 0 ); setMoveKey(spep_1-3+174, 1, 16.8, 200.3 , 0 ); setMoveKey(spep_1-3+176, 1, 34.9, 179.6 , 0 ); setMoveKey(spep_1-3+178, 1, 39.7, 179.3 , 0 ); setMoveKey(spep_1-3+180, 1, 44.4, 179 , 0 ); setMoveKey(spep_1-3+182, 1, 28, 167.3 , 0 ); setMoveKey(spep_1-3+184, 1, 32.7, 167.3 , 0 ); setMoveKey(spep_1-3+186, 1, 31.5, 168.7 , 0 ); setMoveKey(spep_1-3+188, 1, 34.1, 168.7 , 0 ); setMoveKey(spep_1-3+190, 1, 36.7, 168.7 , 0 ); setMoveKey(spep_1-3+192, 1, 4.3, 179.8 , 0 ); setMoveKey(spep_1-3+194, 1, 2.1, 184.4 , 0 ); setMoveKey(spep_1-3+196, 1, 5.3, 182.2 , 0 ); setMoveKey(spep_1-3+198, 1, 1.5, 184.8 , 0 ); setMoveKey(spep_1-3+200, 1, 5.1, 168.7 , 0 ); setMoveKey(spep_1-3+202, 1, 8, 168.7 , 0 ); setMoveKey(spep_1-3+204, 1, 11, 168.7 , 0 ); setMoveKey(spep_1-3+206, 1, 13.9, 168.7 , 0 ); setMoveKey(spep_1-3+208, 1, 8.3, 161.9 , 0 ); setMoveKey(spep_1-3+210, 1, -7.2, 177 , 0 ); setMoveKey(spep_1-3+212, 1, -5.2, 181.1 , 0 ); setMoveKey(spep_1-3+214, 1, 1.9, 178.2 , 0 ); setMoveKey(spep_1-3+216, 1, 2.3, 180.8 , 0 ); setMoveKey(spep_1-3+218, 1, 9.8, 179.6 , 0 ); setMoveKey(spep_1-3+220, 1, 11, 179.6 , 0 ); setMoveKey(spep_1-3+222, 1, 12.1, 179.6 , 0 ); setMoveKey(spep_1-3+224, 1, 13.3, 179.6 , 0 ); setMoveKey(spep_1-3+258, 1, -34.2, -24 , 0 ); setMoveKey(spep_1-3+260, 1, -30.1, -34 , 0 ); setMoveKey(spep_1-3+262, 1, -38.1, -56.1 , 0 ); setMoveKey(spep_1-3+264, 1, -30.1, -62.1 , 0 ); setMoveKey(spep_1-3+266, 1, -34.1, -80.1 , 0 ); setMoveKey(spep_1-3+268, 1, -30.1, -90.2 , 0 ); setMoveKey(spep_1-3+270, 1, -38, -185.1 , 0 ); setMoveKey(spep_1-3+272, 1, -30, -264.1 , 0 ); setMoveKey(spep_1-3+274, 1, -33.9, -355 , 0 ); setMoveKey(spep_1-3+276, 1, -29.9, -438 , 0 ); setMoveKey(spep_1-3+278, 1, -37.8, -533 , 0 ); setMoveKey(spep_1-3+280, 1, -29.8, -612 , 0 ); setMoveKey(spep_1-3+282, 1, -33.8, -616 , 0 ); setMoveKey(spep_1-3+284, 1, -29.8, -612 , 0 ); setMoveKey(spep_1-3+286, 1, -37.8, -620 , 0 ); setMoveKey(spep_1-3+288, 1, -29.8, -612 , 0 ); setMoveKey(spep_1-3+290, 1, -33.8, -616 , 0 ); setMoveKey(spep_1-3+292, 1, -29.8, -612 , 0 ); setMoveKey(spep_1-3+294, 1, -37.8, -620 , 0 ); setMoveKey(spep_1-3+296, 1, -29.8, -612 , 0 ); setMoveKey(spep_1-3+298, 1, -33.8, -616 , 0 ); setMoveKey(spep_1-3+300, 1, -29.8, -612 , 0 ); setMoveKey(spep_1-3+302, 1, -37.8, -620 , 0 ); setMoveKey(spep_1-3+304, 1, -29.8, -612 , 0 ); setMoveKey(spep_1-3+306, 1, -33.8, -616 , 0 ); setMoveKey(spep_1-3+308, 1, -29.8, -612 , 0 ); setMoveKey(spep_1-3+310, 1, -47.2, 157.4 , 0 ); setMoveKey(spep_1-3+312, 1, -39.2, 165.4 , 0 ); setMoveKey(spep_1-3+314, 1, -43.2, 161.4 , 0 ); setMoveKey(spep_1-3+316, 1, -39.2, 165.4 , 0 ); setMoveKey(spep_1-3+318, 1, -47.2, 157.4 , 0 ); setMoveKey(spep_1-3+320, 1, -39.2, 165.4 , 0 ); setMoveKey(spep_1-3+322, 1, -43.2, 161.4 , 0 ); setMoveKey(spep_1-3+324, 1, -39.2, 165.4 , 0 ); setMoveKey(spep_1-3+326, 1, -47.2, 157.4 , 0 ); setMoveKey(spep_1-3+328, 1, -39.2, 165.4 , 0 ); setMoveKey(spep_1-3+330, 1, -43.2, 161.4 , 0 ); setMoveKey(spep_1-3+332, 1, -39.2, 165.4 , 0 ); setMoveKey(spep_1-3+334, 1, -47.2, 157.4 , 0 ); setMoveKey(spep_1-3+336, 1, -39.2, 165.4 , 0 ); setMoveKey(spep_1-3+338, 1, -43.2, 161.4 , 0 ); setScaleKey(spep_1-3+0, 1, 1.29, 1.29 ); setScaleKey(spep_1-3+2, 1, 1.29, 1.29 ); setScaleKey(spep_1-3+4, 1, 1.3, 1.3 ); setScaleKey(spep_1-3+8, 1, 1.3, 1.3 ); setScaleKey(spep_1-3+10, 1, 1.31, 1.31 ); setScaleKey(spep_1-3+12, 1, 1.31, 1.31 ); setScaleKey(spep_1-3+14, 1, 1.32, 1.32 ); setScaleKey(spep_1-3+18, 1, 1.32, 1.32 ); setScaleKey(spep_1-3+20, 1, 1.33, 1.33 ); setScaleKey(spep_1-3+24, 1, 1.33, 1.33 ); setScaleKey(spep_1-3+26, 1, 1.34, 1.34 ); setScaleKey(spep_1-3+28, 1, 1.34, 1.34 ); setScaleKey(spep_1-3+30, 1, 1.5, 1.5 ); setScaleKey(spep_1-3+32, 1, 1.47, 1.47 ); setScaleKey(spep_1-3+34, 1, 1.53, 1.53 ); setScaleKey(spep_1-3+36, 1, 1.59, 1.59 ); setScaleKey(spep_1-3+38, 1, 1.65, 1.65 ); setScaleKey(spep_1-3+40, 1, 1.72, 1.72 ); setScaleKey(spep_1-3+42, 1, 1.78, 1.78 ); setScaleKey(spep_1-3+44, 1, 1.83, 1.83 ); setScaleKey(spep_1-3+46, 1, 1.84, 1.84 ); setScaleKey(spep_1-3+48, 1, 1.85, 1.85 ); setScaleKey(spep_1-3+50, 1, 1.86, 1.86 ); setScaleKey(spep_1-3+52, 1, 1.87, 1.87 ); setScaleKey(spep_1-3+54, 1, 1.74, 1.74 ); setScaleKey(spep_1-3+56, 1, 1.75, 1.75 ); setScaleKey(spep_1-3+58, 1, 1.76, 1.76 ); setScaleKey(spep_1-3+60, 1, 1.76, 1.76 ); setScaleKey(spep_1-3+62, 1, 1.91, 1.91 ); setScaleKey(spep_1-3+64, 1, 1.92, 1.92 ); setScaleKey(spep_1-3+66, 1, 1.93, 1.93 ); setScaleKey(spep_1-3+68, 1, 1.93, 1.93 ); setScaleKey(spep_1-3+70, 1, 1.81, 1.81 ); setScaleKey(spep_1-3+72, 1, 1.81, 1.81 ); setScaleKey(spep_1-3+74, 1, 1.82, 1.82 ); setScaleKey(spep_1-3+76, 1, 1.83, 1.83 ); setScaleKey(spep_1-3+78, 1, 1.98, 1.98 ); setScaleKey(spep_1-3+80, 1, 1.99, 1.99 ); setScaleKey(spep_1-3+82, 1, 2.0, 2.0 ); setScaleKey(spep_1-3+84, 1, 2.01, 2.01 ); setScaleKey(spep_1-3+86, 1, 2.01, 2.01 ); setScaleKey(spep_1-3+88, 1, 2.02, 2.02 ); setScaleKey(spep_1-3+90, 1, 1.89, 1.89 ); setScaleKey(spep_1-3+92, 1, 1.89, 1.89 ); setScaleKey(spep_1-3+94, 1, 1.9, 1.9 ); setScaleKey(spep_1-3+96, 1, 1.91, 1.91 ); setScaleKey(spep_1-3+98, 1, 2.07, 2.07 ); setScaleKey(spep_1-3+100, 1, 2.08, 2.08 ); setScaleKey(spep_1-3+102, 1, 2.08, 2.08 ); setScaleKey(spep_1-3+104, 1, 2.1, 2.1 ); setScaleKey(spep_1-3+106, 1, 2.11, 2.11 ); setScaleKey(spep_1-3+108, 1, 2.11, 2.11 ); setScaleKey(spep_1-3+110, 1, 2.12, 2.12 ); setScaleKey(spep_1-3+112, 1, 2.13, 2.13 ); setScaleKey(spep_1-3+114, 1, 1.98, 1.98 ); setScaleKey(spep_1-3+116, 1, 1.99, 1.99 ); setScaleKey(spep_1-3+118, 1, 2.0, 2.0 ); setScaleKey(spep_1-3+120, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+122, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+128, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+130, 1, 0.86, 0.86 ); setScaleKey(spep_1-3+132, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+138, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+140, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+146, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+148, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+154, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+156, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+166, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+168, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+174, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+176, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+180, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+182, 1, 0.86, 0.86 ); setScaleKey(spep_1-3+184, 1, 0.86, 0.86 ); setScaleKey(spep_1-3+186, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+190, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+192, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+198, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+200, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+206, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+208, 1, 0.86, 0.86 ); setScaleKey(spep_1-3+210, 1, 0.8, 0.8 ); setScaleKey(spep_1-3+218, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+258, 1, 0.21, 0.21 ); setScaleKey(spep_1-3+260, 1, 0.37, 0.37 ); setScaleKey(spep_1-3+262, 1, 0.53, 0.53 ); setScaleKey(spep_1-3+264, 1, 0.69, 0.69 ); setScaleKey(spep_1-3+266, 1, 0.85, 0.85 ); setScaleKey(spep_1-3+268, 1, 1.01, 1.01 ); setScaleKey(spep_1-3+270, 1, 1.4, 1.4 ); setScaleKey(spep_1-3+272, 1, 1.79, 1.79 ); setScaleKey(spep_1-3+274, 1, 2.17, 2.17 ); setScaleKey(spep_1-3+276, 1, 2.56, 2.56 ); setScaleKey(spep_1-3+278, 1, 2.95, 2.95 ); setScaleKey(spep_1-3+280, 1, 3.34, 3.34 ); setRotateKey(spep_1-3, 1, 0 ); setRotateKey(spep_1-3+18, 1, 0 ); setRotateKey(spep_1-3+20, 1, 0 ); setRotateKey(spep_1-3+30, 1, 0 ); setRotateKey(spep_1-3+32, 1, -2 ); setRotateKey(spep_1-3+34, 1, -1.6 ); setRotateKey(spep_1-3+36, 1, -1.2 ); setRotateKey(spep_1-3+38, 1, -0.8 ); setRotateKey(spep_1-3+40, 1, -0.4 ); setRotateKey(spep_1-3+42, 1, 0 ); setRotateKey(spep_1-3+44, 1, -0.2 ); setRotateKey(spep_1-3+50, 1, -0.2 ); setRotateKey(spep_1-3+52, 1, -2 ); setRotateKey(spep_1-3+54, 1, -41 ); setRotateKey(spep_1-3+56, 1, -37.7 ); setRotateKey(spep_1-3+58, 1, -34.4 ); setRotateKey(spep_1-3+60, 1, -31.1 ); setRotateKey(spep_1-3+62, 1, -15.9 ); setRotateKey(spep_1-3+64, 1, -18.3 ); setRotateKey(spep_1-3+66, 1, -20.8 ); setRotateKey(spep_1-3+68, 1, -23.2 ); setRotateKey(spep_1-3+70, 1, -41 ); setRotateKey(spep_1-3+72, 1, -40 ); setRotateKey(spep_1-3+74, 1, -39.1 ); setRotateKey(spep_1-3+76, 1, -38.1 ); setRotateKey(spep_1-3+78, 1, -5.7 ); setRotateKey(spep_1-3+82, 1, -5.7 ); setRotateKey(spep_1-3+84, 1, -3.8 ); setRotateKey(spep_1-3+86, 1, -0.5 ); setRotateKey(spep_1-3+88, 1, 2.9 ); setRotateKey(spep_1-3+90, 1, -41 ); setRotateKey(spep_1-3+92, 1, -40 ); setRotateKey(spep_1-3+94, 1, -39.1 ); setRotateKey(spep_1-3+96, 1, -38.1 ); setRotateKey(spep_1-3+98, 1, -5.7 ); setRotateKey(spep_1-3+102, 1, -5.7 ); setRotateKey(spep_1-3+104, 1, -2 ); setRotateKey(spep_1-3+106, 1, -2 ); setRotateKey(spep_1-3+108, 1, -5.7 ); setRotateKey(spep_1-3+112, 1, -5.7 ); setRotateKey(spep_1-3+114, 1, -41 ); setRotateKey(spep_1-3+116, 1, -40.4 ); setRotateKey(spep_1-3+118, 1, -39.7 ); setRotateKey(spep_1-3+120, 1, -39.1 ); setRotateKey(spep_1-3+122, 1, -0.2 ); setRotateKey(spep_1-3+128, 1, -0.2 ); setRotateKey(spep_1-3+130, 1, -2 ); setRotateKey(spep_1-3+132, 1, -41 ); setRotateKey(spep_1-3+134, 1, -37.7 ); setRotateKey(spep_1-3+136, 1, -34.4 ); setRotateKey(spep_1-3+138, 1, -31.1 ); setRotateKey(spep_1-3+140, 1, -15.9 ); setRotateKey(spep_1-3+142, 1, -18.3 ); setRotateKey(spep_1-3+144, 1, -20.8 ); setRotateKey(spep_1-3+146, 1, -23.2 ); setRotateKey(spep_1-3+148, 1, -41 ); setRotateKey(spep_1-3+150, 1, -40 ); setRotateKey(spep_1-3+152, 1, -39.1 ); setRotateKey(spep_1-3+154, 1, -38.1 ); setRotateKey(spep_1-3+156, 1, -5.7 ); setRotateKey(spep_1-3+160, 1, -5.7 ); setRotateKey(spep_1-3+162, 1, -3.8 ); setRotateKey(spep_1-3+164, 1, -0.5 ); setRotateKey(spep_1-3+166, 1, 2.9 ); setRotateKey(spep_1-3+168, 1, -41 ); setRotateKey(spep_1-3+170, 1, -40 ); setRotateKey(spep_1-3+172, 1, -39.1 ); setRotateKey(spep_1-3+174, 1, -38.1 ); setRotateKey(spep_1-3+176, 1, -5.7 ); setRotateKey(spep_1-3+180, 1, -5.7 ); setRotateKey(spep_1-3+182, 1, -2 ); setRotateKey(spep_1-3+184, 1, -2 ); setRotateKey(spep_1-3+186, 1, -5.7 ); setRotateKey(spep_1-3+190, 1, -5.7 ); setRotateKey(spep_1-3+192, 1, -41 ); setRotateKey(spep_1-3+194, 1, -40.4 ); setRotateKey(spep_1-3+196, 1, -39.7 ); setRotateKey(spep_1-3+198, 1, -39.1 ); setRotateKey(spep_1-3+200, 1, -0.2 ); setRotateKey(spep_1-3+206, 1, -0.2 ); setRotateKey(spep_1-3+208, 1, -2 ); setRotateKey(spep_1-3+210, 1, -41 ); setRotateKey(spep_1-3+212, 1, -37.7 ); setRotateKey(spep_1-3+214, 1, -34.4 ); setRotateKey(spep_1-3+216, 1, -31.1 ); setRotateKey(spep_1-3+218, 1, -15.9 ); setRotateKey(spep_1-3+220, 1, -18.3 ); setRotateKey(spep_1-3+222, 1, -20.8 ); setRotateKey(spep_1-3+224, 1, -23.2 ); setRotateKey(spep_1-3+258, 1, 4.7 ); setRotateKey(spep_1-3+262, 1, 4.7 ); setRotateKey(spep_1-3+264, 1, 4.6 ); setRotateKey(spep_1-3+272, 1, 4.6 ); setRotateKey(spep_1-3+274, 1, 4.7 ); --集中線 shuchusen2 = entryEffectLife( spep_1 + 40, 906, 208, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_1 + 40, shuchusen2, 0, 0 , 0 ); setEffMoveKey( spep_1 + 248, shuchusen2, 0, 0 , 0 ); setEffScaleKey( spep_1 + 40, shuchusen2, 1.34, 1.9 ); setEffScaleKey( spep_1 + 248, shuchusen2, 1.34, 1.9 ); setEffRotateKey( spep_1 + 40, shuchusen2, 0 ); setEffRotateKey( spep_1 + 248, shuchusen2, 0 ); setEffAlphaKey( spep_1 + 40, shuchusen2, 0 ); setEffAlphaKey( spep_1 + 41, shuchusen2, 0 ); setEffAlphaKey( spep_1 + 42, shuchusen2, 255 ); setEffAlphaKey( spep_1 + 248, shuchusen2, 255 ); ctdogagaga = entryEffectLife( spep_1 + 40, 10017, 172, 0x100, -1, 0, 12, 370.7 );--ドガガガッ setEffMoveKey( spep_1 + 40, ctdogagaga, 12, 370.7 , 0 ); setEffMoveKey( spep_1 + 48, ctdogagaga, 11.8, 371.2 , 0 ); setEffMoveKey( spep_1 + 50, ctdogagaga, 4, 380.1 , 0 ); setEffMoveKey( spep_1 + 52, ctdogagaga, 11.8, 371 , 0 ); setEffMoveKey( spep_1 + 54, ctdogagaga, 4.8, 378.9 , 0 ); setEffMoveKey( spep_1 + 56, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 58, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 60, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 62, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 64, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 66, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 68, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 70, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 72, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 74, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 76, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 78, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 80, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 82, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 84, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 86, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 88, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 90, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 92, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 94, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 96, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 98, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 100, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 102, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 104, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 106, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 108, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 110, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 112, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 114, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 116, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 118, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 120, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 122, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 124, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 126, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 128, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 130, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 132, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 134, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 136, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 138, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 140, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 142, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 144, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 146, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 148, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 150, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 152, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 154, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 156, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 158, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 160, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 162, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 164, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 166, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 168, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 170, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 172, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 174, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 176, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 178, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 180, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 182, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 184, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 186, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 188, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 190, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 192, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 194, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 196, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 198, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 200, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 202, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 204, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 206, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 208, ctdogagaga, 11.9, 370.7 , 0 ); setEffMoveKey( spep_1 + 210, ctdogagaga, 5.3, 378.4 , 0 ); setEffMoveKey( spep_1 + 212, ctdogagaga, 11.9, 370.7 , 0 ); setEffScaleKey( spep_1 + 40, ctdogagaga, 2.44, 2.44 ); setEffScaleKey( spep_1 + 48, ctdogagaga, 3.21, 3.21 ); setEffScaleKey( spep_1 + 50, ctdogagaga, 3.06, 3.06 ); setEffScaleKey( spep_1 + 52, ctdogagaga, 2.91, 2.91 ); setEffScaleKey( spep_1 + 54, ctdogagaga, 2.75, 2.75 ); setEffScaleKey( spep_1 + 56, ctdogagaga, 2.6, 2.6 ); setEffScaleKey( spep_1 + 212, ctdogagaga, 2.6, 2.6 ); setEffRotateKey( spep_1 + 40, ctdogagaga, 14.5 ); setEffRotateKey( spep_1 + 212, ctdogagaga, 14.5 ); setEffAlphaKey( spep_1 + 40, ctdogagaga, 0 ); setEffAlphaKey( spep_1 + 41, ctdogagaga, 0 ); setEffAlphaKey( spep_1 + 42, ctdogagaga, 255 ); setEffAlphaKey( spep_1 + 204, ctdogagaga, 255 ); setEffAlphaKey( spep_1 + 206, ctdogagaga, 191 ); setEffAlphaKey( spep_1 + 208, ctdogagaga, 128 ); setEffAlphaKey( spep_1 + 210, ctdogagaga, 64 ); setEffAlphaKey( spep_1 + 212, ctdogagaga, 0 ); setEffShake(spep_1 + 42,ctdogagaga,172,10); --文字エントリー ctka = entryEffectLife( spep_1 + 230, 10004, 20, 0x100, -1, 0, 104.2, 312.5 );--カッ setEffMoveKey( spep_1 + 230, ctka, 104.2, 312.5 , 0 ); setEffMoveKey( spep_1 + 232, ctka, 98.8, 322.6 , 0 ); setEffMoveKey( spep_1 + 234, ctka, 104.2, 312.6 , 0 ); setEffMoveKey( spep_1 + 236, ctka, 99.5, 321.2 , 0 ); setEffMoveKey( spep_1 + 238, ctka, 104.2, 312.5 , 0 ); setEffMoveKey( spep_1 + 240, ctka, 99.5, 321.3 , 0 ); setEffMoveKey( spep_1 + 242, ctka, 104.2, 312.5 , 0 ); setEffMoveKey( spep_1 + 244, ctka, 99.4, 321.3 , 0 ); setEffMoveKey( spep_1 + 246, ctka, 104.2, 312.4 , 0 ); setEffMoveKey( spep_1 + 248, ctka, 99.4, 321.3 , 0 ); setEffMoveKey( spep_1 + 250, ctka, 99.4, 321.3 , 0 ); setEffScaleKey( spep_1 + 230, ctka, 1.02, 1.02 ); setEffScaleKey( spep_1 + 232, ctka, 2.98, 2.98 ); setEffScaleKey( spep_1 + 234, ctka, 4.16, 4.16 ); setEffScaleKey( spep_1 + 236, ctka, 2.61, 2.61 ); setEffScaleKey( spep_1 + 238, ctka, 2.62, 2.62 ); setEffScaleKey( spep_1 + 240, ctka, 2.63, 2.63 ); setEffScaleKey( spep_1 + 242, ctka, 2.64, 2.64 ); setEffScaleKey( spep_1 + 244, ctka, 2.64, 2.64 ); setEffScaleKey( spep_1 + 246, ctka, 2.65, 2.65 ); setEffScaleKey( spep_1 + 248, ctka, 2.66, 2.66 ); setEffScaleKey( spep_1 + 250, ctka, 2.67, 2.67 ); setEffRotateKey( spep_1 + 230, ctka, 35.2 ); setEffRotateKey( spep_1 + 250, ctka, 35.2 ); setEffAlphaKey( spep_1 + 230, ctka, 64 ); setEffAlphaKey( spep_1 + 232, ctka, 183 ); setEffAlphaKey( spep_1 + 234, ctka, 255 ); setEffAlphaKey( spep_1 + 244, ctka, 255 ); setEffAlphaKey( spep_1 + 246, ctka, 142 ); setEffAlphaKey( spep_1 + 248, ctka, 57 ); setEffAlphaKey( spep_1 + 250, ctka, 0 ); --[[ --集中線 shuchusen3_a = entryEffectLife( spep_1 + 44, 906, 204, 0x100, -1, 0,0, 0 ); setEffMoveKey( spep_1 + 44, shuchusen3_a, 0, 0 , 0 ); setEffMoveKey( spep_1 + 248, shuchusen3_a, 0, 0 , 0 ); setEffScaleKey( spep_1 + 44, shuchusen3_a, 1.34, 1.9 ); setEffScaleKey( spep_1 + 248, shuchusen3_a, 1.34, 1.9 ); setEffRotateKey( spep_1 + 44, shuchusen3_a, 0 ); setEffRotateKey( spep_1 + 248, shuchusen3_a, 0 ); setEffAlphaKey( spep_1 + 44, shuchusen3_a, 255 ); setEffAlphaKey( spep_1 + 248, shuchusen3_a, 255 ); ]] --***SE*** playSe( spep_1, 43); playSe( spep_1+42, 1000);--パンチ playSe( spep_1+50, 1004);--振りかぶり playSe( spep_1+52, 1001);--パンチ playSe( spep_1+60, 1007);--蹴り playSe( spep_1+68, 1008);--蹴り playSe( spep_1+76, 1000);--パンチ playSe( spep_1+82, 1007);--蹴り playSe( spep_1+88, 1008);--蹴り playSe( spep_1+96, 1000);--パンチ playSe( spep_1+104, 1004);--振りかぶり playSe( spep_1+106, 1001);--パンチ --ここまでアップ playSe( spep_1+126, 1000);--パンチ playSe( spep_1+132, 1001);--パンチ playSe( spep_1+138, 1007);--蹴り playSe( spep_1+146, 1008);--蹴り playSe( spep_1+154, 1001);--パンチ playSe( spep_1+160, 1007);--蹴り playSe( spep_1+166, 1008);--蹴り playSe( spep_1+172, 1004);--振りかぶり playSe( spep_1+174, 1001);--パンチ playSe( spep_1+184, 1000);--パンチ playSe( spep_1+190, 1007);--蹴り playSe( spep_1+198, 1001);--パンチ playSe( spep_1+204, 1007);--蹴り playSe( spep_1+210, 1008);--蹴り playSe( spep_1+220, 1011); -- ** エフェクト等 ** -- entryFade(spep_1+41, 0,2, 4,fcolor_r,fcolor_g,fcolor_b,200); -- whit_fe fade entryFade(spep_1+110, 6,6, 4,fcolor_r,fcolor_g,fcolor_b,255); -- whit_fe fade entryFade(spep_1+242, 4, 6, 4,fcolor_r,fcolor_g,fcolor_b,255); -- whit_fe fade --次の準備 spep_2=spep_1+250; -------------------------------------- --飛び出してくる -------------------------------------- --エフェクト tackle_f=entryEffectLife(spep_2,SP_04x,90,0x100,-1,0,0,0); setEffMoveKey( spep_2 + 0, tackle_f, 0, 0 , 0 ); setEffMoveKey( spep_2 + 90, tackle_f, 0, 0 , 0 ); setEffScaleKey(spep_2,tackle_f,-1.0,1.0); setEffScaleKey(spep_2+90,tackle_f,-1.0,1.0); setEffRotateKey(spep_2,tackle_f,0); setEffRotateKey(spep_2+90,tackle_f,0); setEffAlphaKey(spep_2,tackle_f,255); setEffAlphaKey(spep_2+90,tackle_f,255); --エフェクト tackle_b=entryEffectLife(spep_2,SP_05x,90,0x80,-1,0,0,0); setEffMoveKey( spep_2 + 0, tackle_b, 0, 0 , 0 ); setEffMoveKey( spep_2 + 90, tackle_b, 0, 0 , 0 ); setEffScaleKey(spep_2,tackle_b,-1.0,1.0); setEffScaleKey(spep_2+90,tackle_b,-1.0,1.0); setEffRotateKey(spep_2,tackle_b,0); setEffRotateKey(spep_2+90,tackle_b,0); setEffAlphaKey(spep_2,tackle_b,255); setEffAlphaKey(spep_2+90,tackle_b,255); --***SE*** playSe( spep_2, SE_04); --白フェード entryFade(spep_2+82, 4, 10, 4,fcolor_r,fcolor_g,fcolor_b,255); -- whit_fe fade --次の準備 spep_3=spep_2+90; -------------------------------------- --カードカットイン(90F) -------------------------------------- playSe(spep_3,SE_05); shuchusen=entryEffectLife(spep_3,906,90,0x100,-1,0,0,0); -- 集中線 setEffScaleKey(spep_3,shuchusen,1.6,1.6); speff2=entryEffect(spep_3,1507,0x80,-1,0,0,0); -- カード setEffReplaceTexture(speff2,1,1); setEffReplaceTexture(speff2,2,0);-- カード差し替え setEffReplaceTexture(speff2,5,4);-- 技名テクスチャ差し替え -- ** エフェクト等 ** -- entryFade(spep_3+85,3,6,4,fcolor_r,fcolor_g,fcolor_b,255); -- white fade --次の準備 spep_4=spep_3+90; ------------------------------------------------------ --岩にぶつかる ------------------------------------------------------ --エフェクト hit_f=entryEffectLife(spep_4,SP_06x,80,0x100,-1,0,0,0); setEffMoveKey( spep_4 + 0, hit_f, 0, 0 , 0 ); setEffMoveKey( spep_4 + 80, hit_f, 0, 0 , 0 ); setEffScaleKey(spep_4,hit_f,1.0,1.0); setEffScaleKey(spep_4+80,hit_f,1.0,1.0); setEffRotateKey(spep_4,hit_f,0); setEffRotateKey(spep_4+80,hit_f,0); setEffAlphaKey(spep_4,hit_f,255); setEffAlphaKey(spep_4+80,hit_f,255); --流線 ryusen2 = entryEffectLife( spep_4 + 0, 921, 80, 0x80, -1, 0, -6.3, 20 ); setEffMoveKey( spep_4 + 0, ryusen2, -6.3, 20 , 0 ); setEffMoveKey( spep_4 + 80, ryusen2, -6.3, 20 , 0 ); setEffScaleKey( spep_4 + 0, ryusen2, 1.51, 1.33 ); setEffScaleKey( spep_4 + 80, ryusen2, 1.51, 1.33 ); setEffRotateKey( spep_4, ryusen2, 10 ); setEffRotateKey( spep_4+80, ryusen2, 10); setEffAlphaKey( spep_4 + 0, ryusen2, 255 ); setEffAlphaKey( spep_4 + 80, ryusen2, 255 ); --エフェクト hit_b=entryEffectLife(spep_4,SP_07x,80,0x80,-1,0,0,0); setEffMoveKey( spep_4 + 0, hit_b, 0, 0 , 0 ); setEffMoveKey( spep_4 + 80, hit_b, 0, 0 , 0 ); setEffScaleKey(spep_4,hit_b,1.0,1.0); setEffScaleKey(spep_4+80,hit_b,1.0,1.0); setEffRotateKey(spep_4,hit_b,0); setEffRotateKey(spep_4+80,hit_b,0); setEffAlphaKey(spep_4,hit_b,255); setEffAlphaKey(spep_4+80,hit_b,255); --敵の動き setDisp( spep_4 + 0, 1, 1 ); setDisp( spep_4 + 78, 1, 0 ); changeAnime( spep_4 + 0, 1, 108 ); setMoveKey( spep_4-3 + 0, 1, -439.4, 224.1 , 0 ); setMoveKey( spep_4-3 + 2, 1, -333.5, 189.7 , 0 ); setMoveKey( spep_4-3 + 4, 1, -227.7, 155.2 , 0 ); setMoveKey( spep_4-3 + 6, 1, -121.9, 120.6 , 0 ); setMoveKey( spep_4-3 + 8, 1, -16.1, 86 , 0 ); setMoveKey( spep_4-3 + 10, 1, -1.1, 78.2 , 0 ); setMoveKey( spep_4-3 + 12, 1, 14, 70.5 , 0 ); setMoveKey( spep_4-3 + 14, 1, 29, 62.7 , 0 ); setMoveKey( spep_4-3 + 16, 1, 44.1, 55 , 0 ); setMoveKey( spep_4-3 + 18, 1, 59.1, 47.2 , 0 ); setMoveKey( spep_4-3 + 20, 1, 74.2, 39.5 , 0 ); setMoveKey( spep_4-3 + 22, 1, 89.2, 31.7 , 0 ); setMoveKey( spep_4-3 + 24, 1, 47.5, 81.1 , 0 ); setMoveKey( spep_4-3 + 26, 1, 71.3, 49.4 , 0 ); setMoveKey( spep_4-3 + 28, 1, 107.1, 34.9 , 0 ); setMoveKey( spep_4-3 + 30, 1, 127.6, 9.5 , 0 ); setMoveKey( spep_4-3 + 32, 1, 137.1, 11.2 , 0 ); setMoveKey( spep_4-3 + 34, 1, 132.8, 1.3 , 0 ); setMoveKey( spep_4-3 + 36, 1, 142.2, 8.3 , 0 ); setMoveKey( spep_4-3 + 38, 1, 139.6, 3.3 , 0 ); setMoveKey( spep_4-3 + 40, 1, 144.9, 6.3 , 0 ); setMoveKey( spep_4-3 + 42, 1, 138.3, -2.8 , 0 ); setMoveKey( spep_4-3 + 44, 1, 147.7, 4.2 , 0 ); setMoveKey( spep_4-3 + 46, 1, 145, -0.8 , 0 ); setMoveKey( spep_4-3 + 48, 1, 150.4, 2.2 , 0 ); setMoveKey( spep_4-3 + 50, 1, 143.8, -6.8 , 0 ); setMoveKey( spep_4-3 + 52, 1, 153.1, 0.1 , 0 ); setMoveKey( spep_4-3 + 54, 1, 150.5, -8.9 , 0 ); setMoveKey( spep_4-3 + 56, 1, 155.9, -1.9 , 0 ); setMoveKey( spep_4-2 + 58, 1, 149.2, -14.9 , 0 );----------------------- setMoveKey( spep_4-3 + 60, 1, 158.6, -4 , 0 ); setMoveKey( spep_4-3 + 62, 1, 156, -13 , 0 ); setMoveKey( spep_4-3 + 64, 1, 161.3, -6 , 0 ); setMoveKey( spep_4-3 + 66, 1, 154.7, -11 , 0 ); setMoveKey( spep_4-3 + 68, 1, 164.1, -8.1 , 0 ); setMoveKey( spep_4-3 + 70, 1, 161.4, -17.1 , 0 ); setMoveKey( spep_4-3 + 72, 1, 166.8, -10.1 , 0 ); setMoveKey( spep_4-3 + 74, 1, 160.2, -19.1 , 0 ); setMoveKey( spep_4-3 + 76, 1, 169.6, -12.1 , 0 ); setMoveKey( spep_4-3 + 78, 1, 166.9, -21.2 , 0 ); setScaleKey( spep_4-3 + 0, 1, 8.87, 8.87 ); setScaleKey( spep_4-3 + 2, 1, 7.11, 7.11 ); setScaleKey( spep_4-3 + 4, 1, 5.34, 5.34 ); setScaleKey( spep_4-3 + 6, 1, 3.58, 3.58 ); setScaleKey( spep_4-3 + 8, 1, 1.82, 1.82 ); setScaleKey( spep_4-3 + 10, 1, 1.72, 1.72 ); setScaleKey( spep_4-3 + 12, 1, 1.62, 1.62 ); setScaleKey( spep_4-3 + 14, 1, 1.52, 1.52 ); setScaleKey( spep_4-3 + 16, 1, 1.42, 1.42 ); setScaleKey( spep_4-3 + 18, 1, 1.31, 1.31 ); setScaleKey( spep_4-3 + 20, 1, 1.21, 1.21 ); setScaleKey( spep_4-3 + 22, 1, 1.11, 1.11 ); setScaleKey( spep_4-3 + 24, 1, 1.31, 1.31 ); setScaleKey( spep_4-3 + 26, 1, 1.16, 1.16 ); setScaleKey( spep_4-3 + 28, 1, 1.03, 1.03 ); setScaleKey( spep_4-3 + 30, 1, 0.9, 0.9 ); setScaleKey( spep_4-3 + 32, 1, 0.88, 0.88 ); setScaleKey( spep_4-3 + 34, 1, 0.86, 0.86 ); setScaleKey( spep_4-3 + 38, 1, 0.86, 0.86 ); setScaleKey( spep_4-3 + 40, 1, 0.85, 0.85 ); setScaleKey( spep_4-3 + 44, 1, 0.85, 0.85 ); setScaleKey( spep_4-3 + 46, 1, 0.84, 0.84 ); setScaleKey( spep_4-3 + 48, 1, 0.84, 0.84 ); setScaleKey( spep_4-3 + 50, 1, 0.83, 0.83 ); setScaleKey( spep_4-3 + 54, 1, 0.83, 0.83 ); setScaleKey( spep_4-3 + 56, 1, 0.82, 0.82 ); setScaleKey( spep_4-3 + 60, 1, 0.82, 0.82 ); setScaleKey( spep_4-3 + 62, 1, 0.81, 0.81 ); setScaleKey( spep_4-3 + 66, 1, 0.81, 0.81 ); setScaleKey( spep_4-3 + 68, 1, 0.8, 0.8 ); setScaleKey( spep_4-3 + 70, 1, 0.8, 0.8 ); setScaleKey( spep_4-3 + 72, 1, 0.79, 0.79 ); setScaleKey( spep_4-3 + 76, 1, 0.79, 0.79 ); setScaleKey( spep_4-3 + 78, 1, 0.78, 0.78 ); setRotateKey( spep_4-3 + 0, 1, 21.3 ); setRotateKey( spep_4-3 + 2, 1, 21.4 ); setRotateKey( spep_4-3 + 4, 1, 21.4 ); setRotateKey( spep_4-3 + 6, 1, 21.5 ); setRotateKey( spep_4-3 + 78, 1, 21.5 ); --文字エントリー ctdogon = entryEffectLife( spep_4-4 + 26, 10018, 38, 0x100, -1, 0, -81.8, 345.2 );--ドゴォンッ setEffMoveKey( spep_4-4 + 26, ctdogon, -81.8, 345.2 , 0 ); setEffMoveKey( spep_4-4 + 28, ctdogon, -80, 344.7 , 0 ); setEffMoveKey( spep_4-4 + 30, ctdogon, -80, 344.6 , 0 ); setEffMoveKey( spep_4-4 + 32, ctdogon, -83.4, 345.3 , 0 ); setEffMoveKey( spep_4-4 + 34, ctdogon, -80, 344.7 , 0 ); setEffMoveKey( spep_4-4 + 36, ctdogon, -82.9, 345.3 , 0 ); setEffMoveKey( spep_4-4 + 38, ctdogon, -80.1, 344.8 , 0 ); setEffMoveKey( spep_4-4 + 40, ctdogon, -82.8, 345.2 , 0 ); setEffMoveKey( spep_4-4 + 42, ctdogon, -80.1, 344.7 , 0 ); setEffMoveKey( spep_4-4 + 44, ctdogon, -82.8, 345.2 , 0 ); setEffMoveKey( spep_4-4 + 46, ctdogon, -80.1, 344.6 , 0 ); setEffMoveKey( spep_4-4 + 48, ctdogon, -82.7, 345.1 , 0 ); setEffMoveKey( spep_4-4 + 50, ctdogon, -80.1, 344.5 , 0 ); setEffMoveKey( spep_4-4 + 52, ctdogon, -80, 344.5 , 0 ); setEffMoveKey( spep_4-4 + 54, ctdogon, -82.6, 345 , 0 ); setEffMoveKey( spep_4-4 + 56, ctdogon, -80.1, 344.5 , 0 ); setEffMoveKey( spep_4-4 + 58, ctdogon, -82.6, 345.1 , 0 ); setEffMoveKey( spep_4-4 + 60, ctdogon, -80.1, 344.6 , 0 ); setEffMoveKey( spep_4-4 + 62, ctdogon, -82.6, 345.1 , 0 ); setEffMoveKey( spep_4-4 + 64, ctdogon, -82.6, 345.1 , 0 ); setEffScaleKey( spep_4-4 + 26, ctdogon, 2.12, 2.12 ); setEffScaleKey( spep_4-4 + 28, ctdogon, 3.25, 3.25 ); setEffScaleKey( spep_4-4 + 30, ctdogon, 4.38, 4.38 ); setEffScaleKey( spep_4-4 + 32, ctdogon, 4.05, 4.05 ); setEffScaleKey( spep_4-4 + 34, ctdogon, 3.71, 3.71 ); setEffScaleKey( spep_4-4 + 36, ctdogon, 3.38, 3.38 ); setEffScaleKey( spep_4-4 + 38, ctdogon, 3.33, 3.33 ); setEffScaleKey( spep_4-4 + 40, ctdogon, 3.29, 3.29 ); setEffScaleKey( spep_4-4 + 42, ctdogon, 3.24, 3.24 ); setEffScaleKey( spep_4-4 + 44, ctdogon, 3.19, 3.19 ); setEffScaleKey( spep_4-4 + 46, ctdogon, 3.14, 3.14 ); setEffScaleKey( spep_4-4 + 48, ctdogon, 3.1, 3.1 ); setEffScaleKey( spep_4-4 + 50, ctdogon, 3.05, 3.05 ); setEffScaleKey( spep_4-4 + 52, ctdogon, 3, 3 ); setEffScaleKey( spep_4-4 + 54, ctdogon, 2.99, 2.99 ); setEffScaleKey( spep_4-4 + 56, ctdogon, 2.98, 2.98 ); setEffScaleKey( spep_4-4 + 58, ctdogon, 2.97, 2.97 ); setEffScaleKey( spep_4-4 + 60, ctdogon, 2.95, 2.95 ); setEffScaleKey( spep_4-4 + 62, ctdogon, 2.94, 2.94 ); setEffScaleKey( spep_4-4 + 64, ctdogon, 2.93, 2.93 ); setEffRotateKey( spep_4-4 + 26, ctdogon, -24.7 ); setEffRotateKey( spep_4-4 + 42, ctdogon, -24.7 ); setEffRotateKey( spep_4-4 + 44, ctdogon, -24.6 ); setEffRotateKey( spep_4-4 + 64, ctdogon, -24.6 ); setEffAlphaKey( spep_4-4 + 26, ctdogon, 255 ); setEffAlphaKey( spep_4-4 + 27, ctdogon, 255 ); setEffAlphaKey( spep_4-4 + 28, ctdogon, 255 ); setEffAlphaKey( spep_4-4 + 52, ctdogon, 255 ); setEffAlphaKey( spep_4-4 + 54, ctdogon, 213 ); setEffAlphaKey( spep_4-4 + 56, ctdogon, 170 ); setEffAlphaKey( spep_4-4 + 58, ctdogon, 128 ); setEffAlphaKey( spep_4-4 + 60, ctdogon, 85 ); setEffAlphaKey( spep_4-4 + 62, ctdogon, 42 ); setEffAlphaKey( spep_4-4 + 64, ctdogon, 0 ); --集中線 shuchusen3 = entryEffectLife( spep_4 + 0, 906, 80, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_4 + 0, shuchusen3, 0, 0 , 0 ); setEffMoveKey( spep_4 + 80, shuchusen3, 0, 0 , 0 ); setEffScaleKey( spep_4 + 0, shuchusen3, 1.16, 1.47 ); setEffScaleKey( spep_4 + 80, shuchusen3, 1.16, 1.47 ); setEffRotateKey( spep_4 + 0, shuchusen3, 180 ); setEffRotateKey( spep_4 + 80, shuchusen3, 180 ); setEffAlphaKey( spep_4 + 0, shuchusen3, 255 ); setEffAlphaKey( spep_4 + 80, shuchusen3, 255 ); --SE playSe( spep_4, 44); playSe( spep_4+22, 1011); --黒背景 entryFadeBg(spep_4, 0, 80, 0, 0, 0, 0, 255); -- 黒 背 -- ** エフェクト等 ** -- entryFade(spep_4+21, 0,2, 4,fcolor_r,fcolor_g,fcolor_b,200); -- whit_f_fe fade entryFade(spep_4+72, 4, 6, 4,fcolor_r,fcolor_g,fcolor_b,255); -- whit_f_fe fade --次の準備 spep_5=spep_4+80; ------------------------------------------------------ --てからビーム ------------------------------------------------------ --エフェクト(前) beam_f=entryEffectLife(spep_5,SP_08x,200,0x100,-1,0,0,0); setEffMoveKey( spep_5 + 0, beam_f, 0, 0 , 0 ); setEffMoveKey( spep_5 + 200, beam_f, 0, 0 , 0 ); setEffScaleKey(spep_5,beam_f,1.0,1.0); setEffScaleKey(spep_5+200,beam_f,1.0,1.0); setEffRotateKey(spep_5,beam_f,0); setEffRotateKey(spep_5+200,beam_f,0); setEffAlphaKey(spep_5,beam_f,255); setEffAlphaKey(spep_5+200,beam_f,255); --流線 ryusen3 = entryEffectLife( spep_5 + 0, 921, 200, 0x80, -1, 0, -6.3, 20 ); setEffMoveKey( spep_5 + 0, ryusen3, -6.3, 20 , 0 ); setEffMoveKey( spep_5 + 200, ryusen3, -6.3, 20 , 0 ); setEffScaleKey( spep_5 + 0, ryusen3, 1.51, 1.33 ); setEffScaleKey( spep_5 + 200, ryusen3, 1.51, 1.33 ); setEffRotateKey( spep_5 + 0, ryusen3, 10 ); setEffRotateKey( spep_5 + 200, ryusen3, 10 ); setEffAlphaKey( spep_5 + 0, ryusen3, 255 ); setEffAlphaKey( spep_5 + 200, ryusen3, 255 ); --エフェクト beam_b=entryEffectLife(spep_5,SP_09x,200,0x80,-1,0,0,0); setEffMoveKey( spep_5 + 0, beam_b, 0, 0 , 0 ); setEffMoveKey( spep_5 + 200, beam_b, 0, 0 , 0 ); setEffScaleKey(spep_5,beam_b,1.0,1.0); setEffScaleKey(spep_5+200,beam_b,1.0,1.0); setEffRotateKey(spep_5,beam_b,10); setEffRotateKey(spep_5+200,beam_b,10); setEffAlphaKey(spep_5,beam_b,255); setEffAlphaKey(spep_5+200,beam_b,255); setEffShake(spep_5,beam_b,255,10); --集中線 shuchusen4 = entryEffectLife( spep_5 + 0, 906, 200, 0x80, -1, 0, 0, 0 ); setEffMoveKey( spep_5 + 0, shuchusen4, 0, 0 , 0 ); setEffMoveKey( spep_5 + 200, shuchusen4, 0, 0 , 0 ); setEffScaleKey( spep_5 + 0, shuchusen4, 1.16, 1.47 ); setEffScaleKey( spep_5 + 200, shuchusen4, 1.16, 1.47 ); setEffRotateKey( spep_5 + 0, shuchusen4, 180 ); setEffRotateKey( spep_5 + 200, shuchusen4, 180 ); setEffAlphaKey( spep_5 + 0, shuchusen4, 255 ); setEffAlphaKey( spep_5 + 200, shuchusen4, 255 ); --顔カットイン --speff=entryEffect(spep_5+4,1504,0x100,-1,0,0,0); --カットイン(顔) --setEffReplaceTexture(speff,3,2); --カットイン差し替え --speff1=entryEffect(spep_5+4,1505,0x100,-1,0,0,0); --カットイン(セリフ) --setEffReplaceTexture(speff1,4,5); --セリフカットイン差し替え --ゴゴゴ ctgogo=entryEffectLife(spep_5+16,190006,72,0x100,-1,0,520);--ゴゴゴ setEffMoveKey(spep_5+16,ctgogo,0,520,0); setEffMoveKey(spep_5+88,ctgogo,0,520,0); setEffScaleKey(spep_5+16, ctgogo, -0.7, 0.7); setEffScaleKey(spep_5+88, ctgogo, -0.7, 0.7); setEffAlphaKey( spep_5 + 16, ctgogo, 0 ); setEffAlphaKey( spep_5 + 17, ctgogo, 255 ); setEffAlphaKey( spep_5 + 18, ctgogo, 255 ); setEffAlphaKey( spep_5 + 88, ctgogo, 255 ); setEffRotateKey(spep_5+16,ctgogo,0); setEffRotateKey(spep_5+88,ctgogo,0); --文字エントリー ctzuo = entryEffectLife( spep_5 -80 + 172, 10012, 38, 0x100, -1, 0, 78.7, 260.5 );--ズオッ setEffMoveKey( spep_5 -80 + 172, ctzuo, 78.7, 260.5 , 0 ); setEffMoveKey( spep_5 -80 + 178, ctzuo, 117.2, 303.7 , 0 ); setEffMoveKey( spep_5 -80 + 180, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_5 -80 + 182, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_5 -80 + 184, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_5 -80 + 186, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_5 -80 + 188, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_5 -80 + 190, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_5 -80 + 192, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_5 -80 + 194, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_5 -80 + 196, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_5 -80 + 198, ctzuo, 153.7, 348.8 , 0 ); setEffMoveKey( spep_5 -80 + 200, ctzuo, 137.7, 364.8 , 0 ); setEffMoveKey( spep_5 -80 + 202, ctzuo, 173.1, 345.5 , 0 ); setEffMoveKey( spep_5 -80 + 204, ctzuo, 166.7, 367.9 , 0 ); setEffMoveKey( spep_5 -80 + 206, ctzuo, 211.6, 339 , 0 ); setEffMoveKey( spep_5 -80 + 208, ctzuo, 195.7, 370.9 , 0 ); setEffMoveKey( spep_5 -80 + 210, ctzuo, 210.3, 372.4 , 0 ); setEffScaleKey( spep_5 -80 + 172, ctzuo, 0.34, 0.34 ); setEffScaleKey( spep_5 -80 + 178, ctzuo, 1.54, 1.54 ); setEffScaleKey( spep_5 -80 + 180, ctzuo, 2.73, 2.73 ); setEffScaleKey( spep_5 -80 + 200, ctzuo, 2.73, 2.73 ); setEffScaleKey( spep_5 -80 + 202, ctzuo, 3.55, 3.55 ); setEffScaleKey( spep_5 -80 + 204, ctzuo, 4.37, 4.37 ); setEffScaleKey( spep_5 -80 + 206, ctzuo, 5.19, 5.19 ); setEffScaleKey( spep_5 -80 + 208, ctzuo, 6.01, 6.01 ); setEffScaleKey( spep_5 -80 + 210, ctzuo, 6.82, 6.82 ); setEffRotateKey( spep_5 -80 + 172, ctzuo, 27.2 ); setEffRotateKey( spep_5 -80 + 210, ctzuo, 27.2 ); setEffAlphaKey( spep_5 -80 + 172, ctzuo, 0 ); setEffAlphaKey( spep_5 -80 + 173, ctzuo, 255 ); setEffAlphaKey( spep_5 -80 + 174, ctzuo, 255 ); setEffAlphaKey( spep_5 -80 + 200, ctzuo, 255 ); setEffAlphaKey( spep_5 -80 + 202, ctzuo, 204 ); setEffAlphaKey( spep_5 -80 + 204, ctzuo, 153 ); setEffAlphaKey( spep_5 -80 + 206, ctzuo, 102 ); setEffAlphaKey( spep_5 -80 + 208, ctzuo, 51 ); setEffAlphaKey( spep_5 -80 + 210, ctzuo, 0 ); setEffShake(spep_5 -80 + 172,ctzuo,38,20); --文字エントリー ctzudododod2 = entryEffectLife( spep_5 -80 + 218, 10014, 60, 0x100, -1, 0, 54.8, 362 );--ズドドドッ setEffMoveKey( spep_5 -80 + 218, ctzudododod2, 54.8, 362 , 0 ); setEffMoveKey( spep_5 -80 + 220, ctzudododod2, 66.4, 371 , 0 ); setEffMoveKey( spep_5 -80 + 222, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 224, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 226, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 228, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 230, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 232, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 234, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 236, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 238, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 240, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 242, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 244, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 246, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 248, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 250, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 252, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 254, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 256, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 258, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 260, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 262, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 264, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 266, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 268, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 270, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 272, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 274, ctzudododod2, 52.4, 351.2 , 0 ); setEffMoveKey( spep_5 -80 + 276, ctzudododod2, 67.7, 368.4 , 0 ); setEffMoveKey( spep_5 -80 + 278, ctzudododod2, 52.4, 351.2 , 0 ); setEffScaleKey( spep_5 -80 + 218, ctzudododod2, 1.73, 1.73 ); setEffScaleKey( spep_5 -80 + 220, ctzudododod2, 2.16, 2.16 ); setEffScaleKey( spep_5 -80 + 222, ctzudododod2, 2.59, 2.59 ); setEffScaleKey( spep_5 -80 + 278, ctzudododod2, 2.59, 2.59 ); setEffRotateKey( spep_5 -80 + 218, ctzudododod2, -14.7 ); setEffRotateKey( spep_5 -80 + 278, ctzudododod2, -14.7 ); setEffAlphaKey( spep_5 -80 + 218, ctzudododod2, 85 ); setEffAlphaKey( spep_5 -80 + 220, ctzudododod2, 170 ); setEffAlphaKey( spep_5 -80 + 222, ctzudododod2, 255 ); setEffAlphaKey( spep_5 -80 + 278, ctzudododod2, 278 ); setEffShake(spep_5 -80 + 218,ctzudododod2,60,20); --敵の動き setDisp(spep_5-82+82,1,1); setDisp(spep_5-78+278,1,0); changeAnime(spep_5,1,108); setMoveKey( spep_5-82 + 82, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 84, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 86, 1, 747.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 88, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 90, 1, 751.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 92, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 94, 1, 751.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 96, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 98, 1, 747.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 100, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 102, 1, 751.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 104, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 106, 1, 747.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 108, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 110, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 112, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 114, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 116, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 118, 1, 747.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 120, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 122, 1, 751.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 124, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 126, 1, 747.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 128, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 130, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 132, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 134, 1, 747.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 136, 1, 755.3, -473.4 , 0 ); setMoveKey( spep_5-82 + 138, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 140, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 142, 1, 749.3, -485.4 , 0 ); setMoveKey( spep_5-82 + 144, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 146, 1, 747.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 148, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 150, 1, 749.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 152, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 154, 1, 747.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 156, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 158, 1, 747.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 160, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 162, 1, 749.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 164, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 166, 1, 749.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 168, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 170, 1, 747.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 172, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 174, 1, 749.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 176, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 178, 1, 749.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 180, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 182, 1, 749.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 184, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 186, 1, 747.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 188, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 190, 1, 749.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 192, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 194, 1, 747.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 196, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 198, 1, 749.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 200, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 202, 1, 747.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 204, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 206, 1, 749.3, -479.4 , 0 ); setMoveKey( spep_5-82 + 208, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 210, 1, 747.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 212, 1, 751.3, -477.4 , 0 ); setMoveKey( spep_5-82 + 214, 1, 747.3, -481.4 , 0 ); setMoveKey( spep_5-82 + 216, 1, 751.3, -477.4 , 0 ); --ここからを調整(+20,-10) chousei_x = -20; chousei_y = -10; setMoveKey( spep_5-82 + 218, 1, 749.3+chousei_x, -479.4+chousei_y , 0 ); setMoveKey( spep_5-82 + 220, 1, 751.3+chousei_x, -477.4+chousei_y , 0 ); setMoveKey( spep_5-82 + 222, 1, 695+chousei_x, -443.4+chousei_y , 0 ); setMoveKey( spep_5-82 + 224, 1, 646.7+chousei_x, -405.5+chousei_y , 0 ); setMoveKey( spep_5-82 + 226, 1, 592.3+chousei_x, -375.5+chousei_y , 0 ); setMoveKey( spep_5-82 + 228, 1, 542+chousei_x, -333.6+chousei_y , 0 ); setMoveKey( spep_5-82 + 230, 1, 487.7+chousei_x, -299.6+chousei_y , 0 ); setMoveKey( spep_5-82 + 232, 1, 437.4+chousei_x, -261.6+chousei_y , 0 ); setMoveKey( spep_5-82 + 234, 1, 381+chousei_x, -229.7+chousei_y , 0 ); setMoveKey( spep_5-82 + 236, 1, 332.7+chousei_x, -189.7+chousei_y , 0 ); setMoveKey( spep_5-82 + 238, 1, 276.4+chousei_x, -155.8+chousei_y , 0 ); setMoveKey( spep_5-82 + 240, 1, 277+chousei_x, -151.5+chousei_y , 0 ); setMoveKey( spep_5-82 + 242, 1, 271.3+chousei_x, -153.1+chousei_y , 0 ); setMoveKey( spep_5-82 + 244, 1, 269.3+chousei_x, -146.4+chousei_y , 0 ); setMoveKey( spep_5-82 + 246, 1, 263+chousei_x, -145.5+chousei_y , 0 ); setMoveKey( spep_5-82 + 248, 1, 260.4+chousei_x, -140.4+chousei_y, 0 ); setMoveKey( spep_5-82 + 250, 1, 251.4+chousei_x, -141.1+chousei_y , 0 ); setMoveKey( spep_5-82 + 252, 1, 250.1+chousei_x, -133.6+chousei_y , 0 ); setMoveKey( spep_5-82 + 254, 1, 242.5+chousei_x, -131.8+chousei_y , 0 ); setMoveKey( spep_5-82 + 256, 1, 238.6+chousei_x, -125.9+chousei_y , 0 ); setMoveKey( spep_5-82 + 258, 1, 228.4+chousei_x, -125.7+chousei_y , 0 ); setMoveKey( spep_5-82 + 260, 1, 221.8+chousei_x, -121.3+chousei_y , 0 ); setMoveKey( spep_5-82 + 262, 1, 207+chousei_x, -148.7+chousei_y , 0 ); setMoveKey( spep_5-82 + 264, 1, 207.8+chousei_x, -111.9+chousei_y , 0 ); setMoveKey( spep_5-82 + 266, 1, 176.2+chousei_x, -114.9+chousei_y , 0 ); setMoveKey( spep_5-82 + 268, 1, 192.4+chousei_x, -101.7+chousei_y , 0 ); setMoveKey( spep_5-82 + 270, 1, 168.2+chousei_x, -112.2+chousei_y , 0 ); setMoveKey( spep_5-82 + 272, 1, 175.8+chousei_x, -90.5+chousei_y , 0 ); setMoveKey( spep_5-82 + 274, 1, 151+chousei_x, -100.7+chousei_y , 0 ); setMoveKey( spep_5-82 + 276, 1, 157.8+chousei_x, -82.6+chousei_y , 0 ); setMoveKey( spep_5-82 + 278, 1, 140.4+chousei_x, -82.3+chousei_y , 0 ); -- 1 setScaleKey( spep_5-82 + 82, 1, 0.24, 0.24 ); setScaleKey( spep_5-82 + 220, 1, 0.24, 0.24 ); setScaleKey( spep_5-82 + 222, 1, 0.3, 0.3 ); setScaleKey( spep_5-82 + 224, 1, 0.36, 0.36 ); setScaleKey( spep_5-82 + 226, 1, 0.42, 0.42 ); setScaleKey( spep_5-82 + 228, 1, 0.48, 0.48 ); setScaleKey( spep_5-82 + 230, 1, 0.54, 0.54 ); setScaleKey( spep_5-82 + 232, 1, 0.6, 0.6 ); setScaleKey( spep_5-82 + 234, 1, 0.66, 0.66 ); setScaleKey( spep_5-82 + 236, 1, 0.72, 0.72 ); setScaleKey( spep_5-82 + 238, 1, 0.78, 0.78 ); setScaleKey( spep_5-82 + 240, 1, 0.78, 0.78 ); setScaleKey( spep_5-82 + 242, 1, 0.79, 0.79 ); setScaleKey( spep_5-82 + 244, 1, 0.8, 0.8 ); setScaleKey( spep_5-82 + 246, 1, 0.8, 0.8 ); setScaleKey( spep_5-82 + 248, 1, 0.81, 0.81 ); setScaleKey( spep_5-82 + 250, 1, 0.82, 0.82 ); setScaleKey( spep_5-82 + 252, 1, 0.82, 0.82 ); setScaleKey( spep_5-82 + 254, 1, 0.83, 0.83 ); setScaleKey( spep_5-82 + 256, 1, 0.84, 0.84 ); setScaleKey( spep_5-82 + 258, 1, 0.85, 0.85 ); setScaleKey( spep_5-82 + 260, 1, 0.86, 0.86 ); setScaleKey( spep_5-82 + 262, 1, 0.87, 0.87 ); setScaleKey( spep_5-82 + 264, 1, 0.88, 0.88 ); setScaleKey( spep_5-82 + 266, 1, 0.89, 0.89 ); setScaleKey( spep_5-82 + 268, 1, 0.9, 0.9 ); setScaleKey( spep_5-82 + 270, 1, 0.91, 0.91 ); setScaleKey( spep_5-82 + 272, 1, 0.92, 0.92 ); setScaleKey( spep_5-82 + 274, 1, 0.93, 0.93 ); setScaleKey( spep_5-82 + 276, 1, 0.95, 0.95 ); setScaleKey( spep_5-82 + 278, 1, 0.96, 0.96 ); -- 1 setRotateKey( spep_5-82 + 82, 1, 21.5 ); setRotateKey( spep_5-82 + 224, 1, 21.5 ); setRotateKey( spep_5-82 + 226, 1, 21.4 ); setRotateKey( spep_5-82 + 232, 1, 21.4 ); setRotateKey( spep_5-82 + 234, 1, 21.3 ); setRotateKey( spep_5-82 + 252, 1, 21.3 ); setRotateKey( spep_5-82 + 254, 1, 21.4 ); setRotateKey( spep_5-82 + 270, 1, 21.4 ); setRotateKey( spep_5-82 + 272, 1, 21.5 ); --se playSe( spep_5+16, SE_04); --ゴゴゴ playSe( spep_5+94, 1022); --なんか打つ --黒背景 entryFadeBg(spep_5, 0, 200, 0, 0, 0, 0, 255); -- 黒 背 -- ** エフェクト等 ** -- entryFade(spep_5+92, 0, 2, 8,fcolor_r,fcolor_g,fcolor_b,255); -- whit_fe fade entryFade(spep_5+192, 4, 6, 4,fcolor_r,fcolor_g,fcolor_b,255); -- whit_fe fade --次の準備 spep_6=spep_5+200; -------------------------------------- --ギャン -------------------------------------- --エフェクトの再生 gyan = entryEffectLife( spep_6, 190011, 60, 0x100, -1, 0, 0, 0); --ギャン setEffScaleKey( spep_6, gyan, 1.0, 1.0); setEffScaleKey( spep_6+60, gyan, 1.0, 1.0); setEffAlphaKey( spep_6, gyan, 255); setEffAlphaKey( spep_6+60, gyan, 255); -- 書き文字エントリー -- ctgayn = entryEffectLife( spep_6, 10006, 60, 0x100, -1, 0, 0, 400); -- ギャン setEffScaleKey( spep_6, ctgayn, 3.0, 3.0); setEffScaleKey( spep_6+60, ctgayn, 4.0, 4.0); setEffAlphaKey( spep_6, ctgayn, 255); setEffAlphaKey( spep_6+60, ctgayn, 0); setEffShake( spep_6, ctgayn, 60, 10); playSe(spep_6,SE_09); entryFade( spep_6+48, 2, 10, 6, fcolor_r, fcolor_g, fcolor_b, 255); -- white fade --次の準備 spep_7 = spep_6+60; -------------------------------------- --爆発 -------------------------------------- --エフェクト explosion=entryEffect(spep_7,SP_10x,0x100,-1,0,0,0); setEffMoveKey( spep_7 + 0, explosion, 0, 0 , 0 ); setEffMoveKey( spep_7 + 120, explosion, 0, 0 , 0 ); setEffScaleKey(spep_7,explosion,1.0,1.0); setEffScaleKey(spep_7+120,explosion,1.0,1.0); setEffRotateKey(spep_7,explosion,0); setEffRotateKey(spep_7+120,explosion,0); setEffAlphaKey(spep_7,explosion,255); setEffAlphaKey(spep_7+120,explosion,255); --集中線 shuchusen5 = entryEffectLife( spep_7 , 906, 120, 0x100, -1, 0,0, 0 ); setEffMoveKey( spep_7 + 44, shuchusen5, 0, 0 , 0 ); setEffMoveKey( spep_7 + 248, shuchusen5, 0, 0 , 0 ); setEffScaleKey( spep_7 + 44, shuchusen5, 1.34, 1.9 ); setEffScaleKey( spep_7 + 248, shuchusen5, 1.34, 1.9 ); setEffRotateKey( spep_7 + 44, shuchusen5, 0 ); setEffRotateKey( spep_7 + 248, shuchusen5, 0 ); setEffAlphaKey( spep_7 + 44, shuchusen5, 255 ); setEffAlphaKey( spep_7 + 248, shuchusen5, 255 ); playSe(spep_7,1024); -- ダメージ表示 dealDamage(spep_7+10); entryFade( spep_7+100, 9, 10, 1, 8, 8, 8, 255); -- black fade endPhase( spep_7+110); end