--1018520:人造人間14号&15号_マーダーコンビネーション(ドッカン前) --sp_effect_a1_00199 fcolor_r = 245; fcolor_g = 245; fcolor_b = 245; SE_01 = 1035; --気を貯める SE_02 = 1036; --気が広がる SE_03 = 1036; --かめはめ SE_04 = 1018; --カットイン SE_05 = 1035; --カットイン攻撃 SE_06 = 1021; --発射 SE_07 = 1022; --のびる発射 SE_08 = 1042; --カットイン SE_09 = 1023; --HIT SE_10 = 1024; --爆破 SE_11 = 1054; --割れる音 SE_12 = 09; --味方側 SP_01= 154448 ;-- 導入 SP_02= 154449 ;-- ラッシュ:上 SP_03= 154450 ;-- ラッシュ:下 SP_04= 154451 ;-- ラッシュ:背景 SP_05= 154452 ;-- ラストシーン:背景 --敵側 SP_01x= 154448 ;-- 導入 SP_02x= 154453 ;-- ラッシュ:上 (敵) SP_03x= 154454 ;-- ラッシュ:下 (敵) SP_04x= 154451 ;-- ラッシュ:背景 SP_05x= 154452 ;-- ラストシーン:背景 ------------------------------------------------------ -- テンプレ構文 ------------------------------------------------------ multi_frm = 2; setVisibleUI(0, 0); changeAnime( 0, 0, 1); -- 立ち changeAnime( 0, 1, 101); -- 立ち setDisp( 0, 0, 0); setDisp( 0, 1, 0); setMoveKey( 0, 0, -5000, -5000, 0); setMoveKey( 1, 0, -5000, -5000, 0); setMoveKey( 2, 0, -5000, -5000, 0); setMoveKey( 3, 0, -5000, -5000, 0); setMoveKey( 4, 0, -5000, -5000, 0); setMoveKey( 5, 0, -5000, -5000, 0); setMoveKey( 6, 0, -5000, -5000, 0); setScaleKey( 0, 0, 1.5, 1.5); setScaleKey( 1, 0, 1.5, 1.5); setScaleKey( 2, 0, 1.5, 1.5); setScaleKey( 3, 0, 1.5, 1.5); setScaleKey( 4, 0, 1.5, 1.5); setScaleKey( 5, 0, 1.5, 1.5); setScaleKey( 6, 0, 1.5, 1.5); -- 敵 setMoveKey( 0, 1, -5000, -5000, 0); setMoveKey( 1, 1, -5000, -5000, 0); setMoveKey( 2, 1, -5000, -5000, 0); setMoveKey( 3, 1, -5000, -5000, 0); setMoveKey( 4, 1, -5000, -5000, 0); setMoveKey( 5, 1, -5000, -5000, 0); setMoveKey( 6, 1, -5000, -5000, 0); setScaleKey( 1, 1, 1.5, 1.5); setScaleKey( 2, 1, 1.5, 1.5); setScaleKey( 3, 1, 1.5, 1.5); setScaleKey( 4, 1, 1.5, 1.5); setScaleKey( 5, 1, 1.5, 1.5); setScaleKey( 6, 1, 1.5, 1.5); kame_flag = 0x00; if (_IS_PLAYER_SIDE_ == 1) then ------------------------------------------------------ -- 味方側 ------------------------------------------------------ ------------------------------------------------------ --導入 ------------------------------------------------------ --最初の準備 spep_0 = 0; -- ** エフェクト等 ** -- tame = entryEffect( spep_0 + 0, SP_01, 0x100, -1, 0, 0, 0 ); --登場(ef_001) setEffMoveKey( spep_0 + 0, tame, 0, 0 , 0 ); setEffMoveKey( spep_0 + 112, tame, 0, 0 , 0 ); setEffScaleKey( spep_0 + 0, tame, 1.0, 1.0 ); setEffScaleKey( spep_0 + 112, tame, 1.0, 1.0 ); setEffRotateKey( spep_0 + 0, tame, 0 ); setEffRotateKey( spep_0 + 112, tame, 0 ); setEffAlphaKey( spep_0 + 0, tame, 255 ); setEffAlphaKey( spep_0 + 112, tame, 255 ); --白フェード entryFade( spep_0, 0, 2, 4, fcolor_r, fcolor_g, fcolor_b, 180 ); -- white fade ------------------------------------------------------ -- 回避 ------------------------------------------------------ if(_IS_DODGE_ == 1) then SP_dodge = spep_0 + 30; --エンドフェイズのフレーム数を置き換える playSe( SP_dodge - 12, 1042 ); pauseAll( SP_dodge, 67 ); -- ** カットイン部分 ** -- speff = entryEffectUnpausable( SP_dodge - 12, 1504, 0x100,-1, 0, 0, -350 ); -- eff_005 (カットイン) setEffReplaceTexture( speff, 3, 6 ); -- カットイン差し替え kaihi = entryEffectUnpausable( SP_dodge, 1575, 0x100, -1, 0, 0, 350 ); -- 回避の文字表示 setEffScaleKey( SP_dodge, kaihi, 1.0, 1.0); setEffAlphaKey( SP_dodge, kaihi, 255); entryFade( SP_dodge + 5, 4, 7, 4, fcolor_r, fcolor_g, fcolor_b, 255 ); -- white fade setMoveKey( SP_dodge + 10, 0,-2500, -250, 0 ); endPhase( SP_dodge + 10 ); do return end else end ------------------------------------------------------ -- 回避しなかった場合 ------------------------------------------------------ -- ** 顔カットイン ** -- speff = entryEffect( spep_0 + 0, 1504, 0x100, -1, 0, 0, 0 ); --カットイン(顔) setEffReplaceTexture( speff, 3, 2 ); --カットイン差し替え speff1 = entryEffect( spep_0 + 0, 1505, 0x100, -1, 0, 0, 0 ); --カットイン(セリフ) setEffReplaceTexture( speff1, 4, 5 ); --セリフカットイン差し替え -- 文字エントリー -- ctgogo = entryEffectLife( spep_0 +12, 190006, 72, 0x100, -1, 0, 120, 510); -- ゴゴゴゴ setEffMoveKey( spep_0 +12, ctgogo, 120, 510); setEffMoveKey( spep_0 +84, ctgogo, 120, 510); setEffAlphaKey( spep_0 +12, ctgogo, 0 ); setEffAlphaKey( spep_0 + 13, ctgogo, 255 ); setEffAlphaKey( spep_0 + 14, ctgogo, 255 ); setEffAlphaKey( spep_0 + 76, ctgogo, 255 ); setEffAlphaKey( spep_0 + 78, ctgogo, 255 ); setEffAlphaKey( spep_0 + 80, ctgogo, 191 ); setEffAlphaKey( spep_0 + 82, ctgogo, 112 ); setEffAlphaKey( spep_0 + 84, ctgogo, 64 ); setEffRotateKey( spep_0 +12, ctgogo, 0); setEffRotateKey( spep_0 +84, ctgogo, 0); setEffScaleKey( spep_0 +12, ctgogo, 0.7, 0.7); setEffScaleKey( spep_0 +72, ctgogo, 0.7, 0.7); setEffScaleKey( spep_0 +84, ctgogo, 1.07, 1.07 ); --白フェード entryFade( spep_0 + 104, 4, 10, 4, fcolor_r, fcolor_g, fcolor_b, 255 ); -- white fade --SE playSe( spep_0 + 12, 1018 ); playSe( spep_0 + 79, 43 ); setSeVolume( spep_0 + 79, 43, 56 ); se_0009 = playSe( spep_0 + 95, 9 ); setSeVolume( spep_0 + 95, 9, 79 ); stopSe( spep_0 + 112, se_0009, 0 ); -- ** 次の準備 ** -- spep_1 = spep_0 + 112; -------------------------------------- --カードカットイン(94F) -------------------------------------- -- ** カードカットイン ** -- speff2 = entryEffect( spep_1 + 0, 1507, 0x80, -1, 0, 0, 0 ); -- カード setEffReplaceTexture( speff2, 1, 1 ); setEffReplaceTexture( speff2, 2, 0 );-- カード差し替え setEffReplaceTexture( speff2, 5, 4 );-- 技名テクスチャ差し替え -- ** 集中線 ** -- shuchusen = entryEffectLife( spep_1 + 0, 906, 90, 0x100, -1, 0, 0, 0 ); --集中線 setEffShake( spep_1 + 0, shuchusen, 90, 20 ); setEffMoveKey( spep_1 + 0, shuchusen, 0, 0 , 0 ); setEffMoveKey( spep_1 + 90, shuchusen, 0, 0 , 0 ); setEffScaleKey( spep_1 + 0, shuchusen, 1.6, 1.6 ); setEffScaleKey( spep_1 + 90, shuchusen, 1.6, 1.6 ); setEffRotateKey( spep_1 + 0, shuchusen, 0 ); setEffRotateKey( spep_1 + 90, shuchusen, 0 ); setEffAlphaKey( spep_1 + 0, shuchusen, 255 ); setEffAlphaKey( spep_1 + 90, shuchusen, 255 ); -- ** 音 ** -- stopSe( spep_1 + 2, se_0009, 0 ); playSe( spep_1 + 0, SE_05 ); --白フェード entryFade( spep_1 + 82, 6, 6, 0, fcolor_r, fcolor_g, fcolor_b, 255 ); --white fade -- ** 次の準備 ** -- spep_2 = spep_1 + 94; -------------------------------------- --ラッシュ -------------------------------------- -- ** エフェクト等 ** -- lush_f = entryEffect( spep_2 + 0, SP_02, 0x100, -1, 0, 0, 0 ); --登場(ef_001) setEffMoveKey( spep_2 + 0, lush_f, 0, 0 , 0 ); setEffMoveKey( spep_2 + 392, lush_f, 0, 0 , 0 ); setEffScaleKey( spep_2 + 0, lush_f, 1.0, 1.0 ); setEffScaleKey( spep_2 + 392, lush_f, 1.0, 1.0 ); setEffRotateKey( spep_2 + 0, lush_f, 0 ); setEffRotateKey( spep_2 + 392, lush_f, 0 ); setEffAlphaKey( spep_2 + 0, lush_f, 255 ); setEffAlphaKey( spep_2 + 392, lush_f, 255 ); -- ** エフェクト等 ** -- lush_b = entryEffect( spep_2 + 0, SP_04, 0x80, -1, 0, 0, 0 ); --登場(ef_001) setEffMoveKey( spep_2 + 0, lush_b, 0, 0 , 0 ); setEffMoveKey( spep_2 + 392, lush_b, 0, 0 , 0 ); setEffScaleKey( spep_2 + 0, lush_b, 1.0, 1.0 ); setEffScaleKey( spep_2 + 392, lush_b, 1.0, 1.0 ); setEffRotateKey( spep_2 + 0, lush_b, 0 ); setEffRotateKey( spep_2 + 392, lush_b, 0 ); setEffAlphaKey( spep_2 + 0, lush_b, 255 ); setEffAlphaKey( spep_2 + 392, lush_b, 255 ); -- ** エフェクト等 ** -- lush_n = entryEffect( spep_2 + 0, SP_03, 0x80, -1, 0, 0, 0 ); --登場(ef_001) setEffMoveKey( spep_2 + 0, lush_n, 0, 0 , 0 ); setEffMoveKey( spep_2 + 392, lush_n, 0, 0 , 0 ); setEffScaleKey( spep_2 + 0, lush_n, 1.0, 1.0 ); setEffScaleKey( spep_2 + 392, lush_n, 1.0, 1.0 ); setEffRotateKey( spep_2 + 0, lush_n, 0 ); setEffRotateKey( spep_2 + 392, lush_n, 0 ); setEffAlphaKey( spep_2 + 0, lush_n, 255 ); setEffAlphaKey( spep_2 + 392, lush_n, 255 ); --文字エントリー ctbaki = entryEffectLife( spep_2-3 + 24, 10020, 16, 0x100, -1, 0, 134.5, 274.3 );--バキッ setEffShake( spep_2-3 + 24, ctbaki, 16, 20 ); setEffMoveKey( spep_2-3 + 24, ctbaki, 134.5, 274.3 , 0 ); setEffMoveKey( spep_2-3 + 26, ctbaki, 153.1, 296.5 , 0 ); setEffMoveKey( spep_2-3 + 28, ctbaki, 139.8, 292.6 , 0 ); setEffMoveKey( spep_2-3 + 30, ctbaki, 134.5, 274.3 , 0 ); setEffMoveKey( spep_2-3 + 32, ctbaki, 153.1, 296.5 , 0 ); setEffMoveKey( spep_2-3 + 34, ctbaki, 139.8, 292.6 , 0 ); setEffMoveKey( spep_2-3 + 36, ctbaki, 165.6, 321.5 , 0 ); setEffMoveKey( spep_2-3 + 38, ctbaki, 152.3, 317.6 , 0 ); setEffMoveKey( spep_2-3 + 40, ctbaki, 152.3, 317.6 , 0 ); setEffScaleKey( spep_2-3 + 24, ctbaki, 1.93, 1.93 ); setEffScaleKey( spep_2-3 + 38, ctbaki, 1.93, 1.93 ); setEffScaleKey( spep_2-3 + 40, ctbaki, 1.93, 1.93 ); setEffRotateKey( spep_2-3 + 24, ctbaki, 40 ); setEffRotateKey( spep_2-3 + 38, ctbaki, 40 ); setEffRotateKey( spep_2-3 + 40, ctbaki, 40 ); setEffAlphaKey( spep_2-3 + 24, ctbaki, 255 ); setEffAlphaKey( spep_2-3 + 36, ctbaki, 255 ); setEffAlphaKey( spep_2-3 + 38, ctbaki, 128 ); setEffAlphaKey( spep_2-3 + 40, ctbaki, 0 ); --文字エントリー ctdon = entryEffectLife( spep_2-3 + 48, 10019, 10, 0x100, -1, 0, -71.1, 291.3 );--ドンッ setEffShake( spep_2-3 + 48, ctdon, 10, 20 ); setEffMoveKey( spep_2-3 + 48, ctdon, -71.1, 291.3 , 0 ); setEffMoveKey( spep_2-3 + 50, ctdon, -32.2, 305.1 , 0 ); setEffMoveKey( spep_2-3 + 52, ctdon, 3.8, 295 , 0 ); setEffMoveKey( spep_2-3 + 54, ctdon, 29, 302.7 , 0 ); setEffMoveKey( spep_2-3 + 56, ctdon, 19.6, 347.1 , 0 ); setEffMoveKey( spep_2-3 + 58, ctdon, 4.7, 381.8 , 0 ); setEffScaleKey( spep_2-3 + 48, ctdon, 2.36, 2.36 ); setEffScaleKey( spep_2-3 + 50, ctdon, 2.33, 2.33 ); setEffScaleKey( spep_2-3 + 52, ctdon, 2.31, 2.31 ); setEffScaleKey( spep_2-3 + 54, ctdon, 2.28, 2.28 ); setEffScaleKey( spep_2-3 + 56, ctdon, 2.07, 2.07 ); setEffScaleKey( spep_2-3 + 58, ctdon, 1.85, 1.85 ); setEffRotateKey( spep_2-3 + 48, ctdon, -10 ); setEffRotateKey( spep_2-3 + 58, ctdon, -10 ); setEffAlphaKey( spep_2-3 + 48, ctdon, 255 ); setEffAlphaKey( spep_2-3 + 54, ctdon, 255 ); setEffAlphaKey( spep_2-3 + 56, ctdon, 128 ); setEffAlphaKey( spep_2-3 + 58, ctdon, 0 ); --文字エントリー ctga = entryEffectLife( spep_2-3 + 100, 10005, 16, 0x100, -1, 0, -60, 332.9 );--ガッ setEffShake( spep_2-3 + 100, ctga, 16, 20 ); setEffMoveKey( spep_2-3 + 100, ctga, -60, 332.9 , 0 ); setEffMoveKey( spep_2-3 + 102, ctga, -69, 326.2 , 0 ); setEffMoveKey( spep_2-3 + 104, ctga, -78, 319.6 , 0 ); setEffMoveKey( spep_2-3 + 106, ctga, -87, 312.9 , 0 ); setEffMoveKey( spep_2-3 + 108, ctga, -96, 306.3 , 0 ); setEffMoveKey( spep_2-3 + 110, ctga, -105, 299.6 , 0 ); setEffMoveKey( spep_2-3 + 112, ctga, -133.1, 318.1 , 0 ); setEffMoveKey( spep_2-3 + 114, ctga, -161.2, 336.5 , 0 ); setEffMoveKey( spep_2-3 + 116, ctga, -189.3, 355 , 0 ); setEffScaleKey( spep_2-3 + 100, ctga, 1.86, 1.86 ); setEffScaleKey( spep_2-3 + 110, ctga, 1.86, 1.86 ); --setEffScaleKey( spep_2-3 + 112, ctga, 1.98, 1.98 ); --setEffScaleKey( spep_2-3 + 114, ctga, 1.91, 1.91 ); setEffScaleKey( spep_2-3 + 116, ctga, 1.53, 1.53 ); setEffRotateKey( spep_2-3 + 100, ctga, -15 ); setEffRotateKey( spep_2-3 + 116, ctga, -15 ); setEffAlphaKey( spep_2-3 + 100, ctga, 255 ); setEffAlphaKey( spep_2-3 + 110, ctga, 255 ); setEffAlphaKey( spep_2-3 + 112, ctga, 170 ); setEffAlphaKey( spep_2-3 + 114, ctga, 85 ); setEffAlphaKey( spep_2-3 + 116, ctga, 0 ); --文字エントリー ctbaki2 = entryEffectLife( spep_2-3 + 154, 10020, 10, 0x100, -1, 0, -123.2, 215.8 );--バキッ setEffShake( spep_2-3 + 154, ctbaki2, 10, 20 ); setEffMoveKey( spep_2-3 + 154, ctbaki2, -123.2, 215.8 , 0 ); setEffMoveKey( spep_2-3 + 156, ctbaki2, -112.8, 261.2 , 0 ); setEffMoveKey( spep_2-3 + 158, ctbaki2, -132.8, 280.9 , 0 ); setEffMoveKey( spep_2-3 + 160, ctbaki2, -129.3, 307.5 , 0 ); setEffMoveKey( spep_2-3 + 162, ctbaki2, -147.9, 313.8 , 0 ); setEffMoveKey( spep_2-3 + 164, ctbaki2, -155.5, 323.2 , 0 ); setEffScaleKey( spep_2-3 + 154, ctbaki2, 1.93, 1.93 ); setEffScaleKey( spep_2-3 + 156, ctbaki2, 1.81, 1.81 ); setEffScaleKey( spep_2-3 + 158, ctbaki2, 1.7, 1.7 ); setEffScaleKey( spep_2-3 + 160, ctbaki2, 1.58, 1.58 ); setEffScaleKey( spep_2-3 + 162, ctbaki2, 1.36, 1.36 ); setEffScaleKey( spep_2-3 + 164, ctbaki2, 1.14, 1.14 ); setEffRotateKey( spep_2-3 + 154, ctbaki2, 40 ); setEffRotateKey( spep_2-3 + 164, ctbaki2, 40 ); setEffAlphaKey( spep_2-3 + 154, ctbaki2, 255 ); setEffAlphaKey( spep_2-3 + 160, ctbaki2, 255 ); setEffAlphaKey( spep_2-3 + 162, ctbaki2, 128 ); setEffAlphaKey( spep_2-3 + 164, ctbaki2, 0 ); --文字エントリー ctdon2 = entryEffectLife( spep_2-3 + 198, 10019, 10, 0x100, -1, 0, 132.3, 398.4 );--ドン setEffShake( spep_2-3 + 198, ctdon2, 10, 20 ); setEffMoveKey( spep_2-3 + 198, ctdon2, 132.3, 398.4 , 0 ); setEffMoveKey( spep_2-3 + 200, ctdon2, 156.4, 385.4 , 0 ); setEffMoveKey( spep_2-3 + 202, ctdon2, 178.8, 357.3 , 0 ); setEffMoveKey( spep_2-3 + 204, ctdon2, 193.9, 340.7 , 0 ); setEffMoveKey( spep_2-3 + 206, ctdon2, 191.3, 339.7 , 0 ); setEffMoveKey( spep_2-3 + 208, ctdon2, 184.4, 333.2 , 0 ); setEffScaleKey( spep_2-3 + 198, ctdon2, 1.42, 1.42 ); setEffScaleKey( spep_2-3 + 200, ctdon2, 1.47, 1.47 ); setEffScaleKey( spep_2-3 + 202, ctdon2, 1.51, 1.51 ); setEffScaleKey( spep_2-3 + 204, ctdon2, 1.56, 1.56 ); setEffScaleKey( spep_2-3 + 206, ctdon2, 1.16, 1.16 ); setEffScaleKey( spep_2-3 + 208, ctdon2, 0.75, 0.75 ); setEffRotateKey( spep_2-3 + 198, ctdon2, -10 ); setEffRotateKey( spep_2-3 + 208, ctdon2, -10 ); setEffAlphaKey( spep_2-3 + 198, ctdon2, 255 ); setEffAlphaKey( spep_2-3 + 204, ctdon2, 255 ); setEffAlphaKey( spep_2-3 + 206, ctdon2, 128 ); setEffAlphaKey( spep_2-3 + 208, ctdon2, 0 ); --文字エントリー ctbaki3 = entryEffectLife( spep_2-3 + 274, 10020, 28, 0x100, -1, 0, -114.8, 215.6 ); setEffShake( spep_2-3 + 274, ctbaki3, 28, 20 ); setEffMoveKey( spep_2-3 + 274, ctbaki3, -114.8, 215.6 , 0 ); setEffMoveKey( spep_2-3 + 276, ctbaki3, -120.6, 247.9 , 0 ); setEffMoveKey( spep_2-3 + 278, ctbaki3, -126.9, 239 , 0 ); setEffMoveKey( spep_2-3 + 280, ctbaki3, -117, 227 , 0 ); setEffMoveKey( spep_2-3 + 282, ctbaki3, -122.7, 259.3 , 0 ); setEffMoveKey( spep_2-3 + 284, ctbaki3, -129, 250.4 , 0 ); setEffMoveKey( spep_2-3 + 286, ctbaki3, -119.1, 238.4 , 0 ); setEffMoveKey( spep_2-3 + 288, ctbaki3, -124.8, 270.8 , 0 ); setEffMoveKey( spep_2-3 + 290, ctbaki3, -131.2, 261.8 , 0 ); setEffMoveKey( spep_2-3 + 292, ctbaki3, -121.2, 249.9 , 0 ); setEffMoveKey( spep_2-3 + 294, ctbaki3, -127, 282.2 , 0 ); setEffMoveKey( spep_2-3 + 296, ctbaki3, -133.3, 273.2 , 0 ); setEffMoveKey( spep_2-3 + 298, ctbaki3, -128.4, 289.8 , 0 ); setEffMoveKey( spep_2-3 + 300, ctbaki3, -140.2, 347.9 , 0 ); setEffMoveKey( spep_2-3 + 302, ctbaki3, -146.3, 418.7 , 0 ); setEffScaleKey( spep_2-3 + 274, ctbaki3, 1.93, 1.93 ); setEffScaleKey( spep_2-3 + 298, ctbaki3, 1.93, 1.93 ); setEffScaleKey( spep_2-3 + 300, ctbaki3, 1.7, 1.7 ); setEffScaleKey( spep_2-3 + 302, ctbaki3, 1.47, 1.47 ); setEffRotateKey( spep_2-3 + 274, ctbaki3, -10 ); setEffRotateKey( spep_2-3 + 302, ctbaki3, -10 ); setEffAlphaKey( spep_2-3 + 274, ctbaki3, 255 ); setEffAlphaKey( spep_2-3 + 298, ctbaki3, 255 ); setEffAlphaKey( spep_2-3 + 300, ctbaki3, 128 ); setEffAlphaKey( spep_2-3 + 302, ctbaki3, 0 ); --文字エントリー ctdogon = entryEffectLife( spep_2-3 + 364, 10018, 12, 0x100, -1, 0, -8.1, -203.8 );--ドゴォンッ setEffShake( spep_2-3 + 364, ctdogon, 12, 20 ); setEffMoveKey( spep_2-3 + 364, ctdogon, -8.1, -203.8 , 0 ); setEffMoveKey( spep_2-3 + 366, ctdogon, -6.4, -182.9 , 0 ); setEffMoveKey( spep_2-3 + 368, ctdogon, 3.7, -192.2 , 0 ); setEffMoveKey( spep_2-3 + 370, ctdogon, -2.2, -177.8 , 0 ); setEffMoveKey( spep_2-3 + 372, ctdogon, 11.9, -177.5 , 0 ); setEffMoveKey( spep_2-3 + 374, ctdogon, -37.7, -21.1 , 0 ); setEffMoveKey( spep_2-3 + 376, ctdogon, -84.8, 120.9 , 0 ); setEffScaleKey( spep_2-3 + 364, ctdogon, 3.73, 3.73 ); setEffScaleKey( spep_2-3 + 366, ctdogon, 2.8, 2.8 ); setEffScaleKey( spep_2-3 + 368, ctdogon, 2.91, 2.91 ); setEffScaleKey( spep_2-3 + 370, ctdogon, 3.03, 3.03 ); setEffScaleKey( spep_2-3 + 372, ctdogon, 3.15, 3.15 ); setEffScaleKey( spep_2-3 + 374, ctdogon, 4, 4 ); setEffScaleKey( spep_2-3 + 376, ctdogon, 4.86, 4.86 ); setEffRotateKey( spep_2-3 + 364, ctdogon, 13 ); setEffRotateKey( spep_2-3 + 366, ctdogon, 13.1 ); setEffRotateKey( spep_2-3 + 368, ctdogon, 13.1 ); setEffRotateKey( spep_2-3 + 370, ctdogon, 13 ); setEffRotateKey( spep_2-3 + 376, ctdogon, 13 ); setEffAlphaKey( spep_2-3 + 364, ctdogon, 255 ); setEffAlphaKey( spep_2-3 + 372, ctdogon, 255 ); setEffAlphaKey( spep_2-3 + 374, ctdogon, 128 ); setEffAlphaKey( spep_2-3 + 376, ctdogon, 0 ); --集中線 shuchusen1 = entryEffectLife( spep_2-3 + 24, 906, 36, 0x100, -1, 0, 0, 0 ); setEffShake( spep_2-3 + 24, shuchusen1, 36, 20 ); setEffMoveKey( spep_2-3 + 24, shuchusen1, 0, 0 , 0 ); setEffMoveKey( spep_2-3 + 60, shuchusen1, 0, 0 , 0 ); setEffScaleKey( spep_2-3 + 24, shuchusen1, 1.58, 1.55 ); setEffScaleKey( spep_2-3 + 60, shuchusen1, 1.58, 1.55 ); setEffRotateKey( spep_2-3 + 24, shuchusen1, 180 ); setEffRotateKey( spep_2-3 + 60, shuchusen1, 180 ); setEffAlphaKey( spep_2-3 + 24, shuchusen1, 255 ); setEffAlphaKey( spep_2-3 + 60, shuchusen1, 255 ); --集中線 shuchusen2 = entryEffectLife( spep_2-3 + 100, 906, 18, 0x100, -1, 0, 0, 0 ); setEffShake( spep_2-3 + 100, shuchusen2, 18, 20 ); setEffMoveKey( spep_2-3 + 100, shuchusen2, 0, 0 , 0 ); setEffMoveKey( spep_2-3 + 118, shuchusen2, 0, 0 , 0 ); setEffScaleKey( spep_2-3 + 100, shuchusen2, 1.58, 1.55 ); setEffScaleKey( spep_2-3 + 118, shuchusen2, 1.58, 1.55 ); setEffRotateKey( spep_2-3 + 100, shuchusen2, 180 ); setEffRotateKey( spep_2-3 + 118, shuchusen2, 180 ); setEffAlphaKey( spep_2-3 + 100, shuchusen2, 255 ); setEffAlphaKey( spep_2-3 + 118, shuchusen2, 255 ); --集中線 shuchusen3 = entryEffectLife( spep_2-3 + 154, 906, 8, 0x100, -1, 0, 0, 0 ); setEffShake( spep_2-3 + 154, shuchusen3, 8, 20 ); setEffMoveKey( spep_2-3 + 154, shuchusen3, 0, 0 , 0 ); setEffMoveKey( spep_2-3 + 162, shuchusen3, 0, 0 , 0 ); setEffScaleKey( spep_2-3 + 154, shuchusen3, 1.58, 1.55 ); setEffScaleKey( spep_2-3 + 162, shuchusen3, 1.58, 1.55 ); setEffRotateKey( spep_2-3 + 154, shuchusen3, 180 ); setEffRotateKey( spep_2-3 + 162, shuchusen3, 180 ); setEffAlphaKey( spep_2-3 + 154, shuchusen3, 255 ); setEffAlphaKey( spep_2-3 + 162, shuchusen3, 255 ); --集中線 shuchusen4 = entryEffectLife( spep_2-3 + 198, 906, 54, 0x100, -1, 0, 0, 0 ); setEffShake( spep_2-3 + 198, shuchusen4, 54, 20 ); setEffMoveKey( spep_2-3 + 198, shuchusen4, 0, 0 , 0 ); setEffMoveKey( spep_2-3 + 252, shuchusen4, 0, 0 , 0 ); setEffScaleKey( spep_2-3 + 198, shuchusen4, 1.58, 1.55 ); setEffScaleKey( spep_2-3 + 252, shuchusen4, 1.58, 1.55 ); setEffRotateKey( spep_2-3 + 198, shuchusen4, 180 ); setEffRotateKey( spep_2-3 + 252, shuchusen4, 180 ); setEffAlphaKey( spep_2-3 + 198, shuchusen4, 255 ); setEffAlphaKey( spep_2-3 + 252, shuchusen4, 255 ); --集中線 shuchusen5 = entryEffectLife( spep_2-3 + 274, 906, 30, 0x100, -1, 0, 0, 0 ); setEffShake( spep_2-3 + 274, shuchusen5, 30, 20 ); setEffMoveKey( spep_2-3 + 274, shuchusen5, 0, 0 , 0 ); setEffMoveKey( spep_2-3 + 304, shuchusen5, 0, 0 , 0 ); setEffScaleKey( spep_2-3 + 274, shuchusen5, 1.58, 1.55 ); setEffScaleKey( spep_2-3 + 304, shuchusen5, 1.58, 1.55 ); setEffRotateKey( spep_2-3 + 274, shuchusen5, 180 ); setEffRotateKey( spep_2-3 + 304, shuchusen5, 180 ); setEffAlphaKey( spep_2-3 + 274, shuchusen5, 255 ); setEffAlphaKey( spep_2-3 + 304, shuchusen5, 255 ); --集中線 shuchusen6 = entryEffectLife( spep_2-3 + 364, 906, 26, 0x100, -1, 0, 0, 0 ); setEffShake( spep_2-3 + 364, shuchusen6, 26, 20 ); setEffMoveKey( spep_2-3 + 364, shuchusen6, 0, 0 , 0 ); setEffMoveKey( spep_2-3 + 390, shuchusen6, 0, 0 , 0 ); setEffScaleKey( spep_2-3 + 364, shuchusen6, 1.58, 1.55 ); setEffScaleKey( spep_2-3 + 390, shuchusen6, 1.58, 1.55 ); setEffRotateKey( spep_2-3 + 364, shuchusen6, 180 ); setEffRotateKey( spep_2-3 + 390, shuchusen6, 180 ); setEffAlphaKey( spep_2-3 + 364, shuchusen6, 255 ); setEffAlphaKey( spep_2-3 + 390, shuchusen6, 255 ); --敵の動き setDisp( spep_2 + 0, 1, 1 ); setDisp( spep_2 + 73, 1, 0 ); setDisp( spep_2 + 75, 1, 1 ); setDisp( spep_2 + 116, 1, 0 ); setDisp( spep_2 + 137, 1, 1 ); setDisp( spep_2 + 226, 1, 0 ); setDisp( spep_2 + 247, 1, 1 ); setDisp( spep_2 + 316, 1, 0 ); setDisp( spep_2 + 329, 1, 1 ); setDisp( spep_2 + 390-3, 1, 0 ); changeAnime( spep_2 + 0, 1, 101 ); changeAnime( spep_2-3 + 24, 1, 108 ); changeAnime( spep_2-3 + 28, 1, 106 ); changeAnime( spep_2-3 + 48, 1, 108 ); changeAnime( spep_2-3 + 100, 1, 106 ); changeAnime( spep_2-3 + 154, 1, 108 ); changeAnime( spep_2-3 + 198, 1, 107 ); changeAnime( spep_2-3 + 272, 1, 105 ); changeAnime( spep_2-3 + 364, 1, 107 ); setMoveKey( spep_2 + 0, 1, 225.7, 5.5 , 0 ); --setMoveKey( spep_2-3 + 2, 1, 222.5, 5.5 , 0 ); setMoveKey( spep_2-3 + 4, 1, 215.7, 5.5 , 0 ); setMoveKey( spep_2-3 + 6, 1, 205.6, 5.5 , 0 ); setMoveKey( spep_2-3 + 8, 1, 192.9, 5.5 , 0 ); setMoveKey( spep_2-3 + 10, 1, 177.7, 5.5 , 0 ); setMoveKey( spep_2-3 + 12, 1, 160.1, 5.5 , 0 ); setMoveKey( spep_2-3 + 14, 1, 139.8, 5.5 , 0 ); setMoveKey( spep_2-3 + 16, 1, 116.6, 5.5 , 0 ); setMoveKey( spep_2-3 + 18, 1, 89.9, 5.5 , 0 ); setMoveKey( spep_2-3 + 20, 1, 58.8, 5.5 , 0 ); setMoveKey( spep_2-3 + 23, 1, 20.5, 5.5 , 0 ); setMoveKey( spep_2-3 + 24, 1, 38.7, 75.7 , 0 ); setMoveKey( spep_2-3 + 27, 1, 126.2, 41.9 , 0 ); setMoveKey( spep_2-3 + 28, 1, 42.1, 34.3 , 0 ); setMoveKey( spep_2-3 + 30, 1, 41.5, 56.1 , 0 ); setMoveKey( spep_2-3 + 32, 1, 3.4, 45.5 , 0 ); setMoveKey( spep_2-3 + 34, 1, 51.1, 93 , 0 ); setMoveKey( spep_2-3 + 36, 1, 50.9, 78.9 , 0 ); setMoveKey( spep_2-3 + 38, 1, 56.8, 101.6 , 0 ); setMoveKey( spep_2-3 + 40, 1, 56.7, 87.5 , 0 ); setMoveKey( spep_2-3 + 42, 1, 59.5, 91.8 , 0 ); setMoveKey( spep_2-3 + 44, 1, 62.4, 96.1 , 0 ); setMoveKey( spep_2-3 + 47, 1, 65.3, 100.4 , 0 ); setMoveKey( spep_2-3 + 48, 1, 154, 136.5 , 0 ); setMoveKey( spep_2-3 + 50, 1, 154.4, 145.1 , 0 ); setMoveKey( spep_2-3 + 52, 1, 193, 167.3 , 0 ); setMoveKey( spep_2-3 + 54, 1, 184.8, 137.6 , 0 ); setMoveKey( spep_2-3 + 56, 1, 172.8, 131.1 , 0 ); setMoveKey( spep_2-3 + 58, 1, 174.4, 134.3 , 0 ); setMoveKey( spep_2-3 + 60, 1, 176.3, 137.8 , 0 ); setMoveKey( spep_2-3 + 62, 1, 178.4, 141.4 , 0 ); setMoveKey( spep_2-3 + 64, 1, 249.9, 180.6 , 0 ); setMoveKey( spep_2-3 + 66, 1, 317.6, 217.7 , 0 ); setMoveKey( spep_2-3 + 68, 1, 381.7, 252.5 , 0 ); setMoveKey( spep_2-3 + 70, 1, 442.1, 285.3 , 0 ); setMoveKey( spep_2-3 + 72, 1, 498.7, 316 , 0 ); setMoveKey( spep_2-3 + 74, 1, 551.7, 344.5 , 0 ); setMoveKey( spep_2-3 + 75, 1, 551.7, 344.5 , 0 ); setMoveKey( spep_2-3 + 76, 1, -534.7, -319 , 0 ); setMoveKey( spep_2-3 + 78, 1, -428.2, -250.9 , 0 ); setMoveKey( spep_2-3 + 80, 1, -330.8, -188.9 , 0 ); setMoveKey( spep_2-3 + 82, 1, -242.3, -132.5 , 0 ); setMoveKey( spep_2-3 + 84, 1, -162.9, -82.1 , 0 ); setMoveKey( spep_2-3 + 86, 1, -90.8, -35.7 , 0 ); setMoveKey( spep_2-3 + 88, 1, -27.8, 4.6 , 0 ); setMoveKey( spep_2-3 + 90, 1, 26.3, 39.2 , 0 ); setMoveKey( spep_2-3 + 92, 1, 67.2, 78.7 , 0 ); setMoveKey( spep_2-3 + 94, 1, 88.6, 94.8 , 0 ); setMoveKey( spep_2-3 + 96, 1, 109.9, 110.9 , 0 ); setMoveKey( spep_2-3 + 99, 1, 131.3, 127 , 0 ); setMoveKey( spep_2-3 + 100, 1, 45.2, 76.4 , 0 ); setMoveKey( spep_2-3 + 102, 1, -18.5, 39.3 , 0 ); setMoveKey( spep_2-3 + 104, 1, -53.6, -69.4 , 0 ); setMoveKey( spep_2-3 + 106, 1, -125.1, -128.6 , 0 ); setMoveKey( spep_2-3 + 108, 1, -185, -196.9 , 0 ); setMoveKey( spep_2-3 + 110, 1, -244.9, -265.2 , 0 ); setMoveKey( spep_2-3 + 112, 1, -304.8, -333.5 , 0 ); setMoveKey( spep_2-3 + 114, 1, -364.7, -401.7 , 0 ); setMoveKey( spep_2-3 + 116, 1, -424.6, -470 , 0 ); setMoveKey( spep_2-3 + 118, 1, -484.5, -538.3 , 0 ); setMoveKey( spep_2-3 + 120, 1, -544.3, -606.6 , 0 ); setMoveKey( spep_2-3 + 122, 1, -604.2, -674.9 , 0 ); setMoveKey( spep_2-3 + 124, 1, -664.1, -743.1 , 0 ); setMoveKey( spep_2-3 + 126, 1, -742.6, -824.6 , 0 ); setMoveKey( spep_2-3 + 128, 1, -824.5, -910 , 0 ); setMoveKey( spep_2-3 + 130, 1, -909.7, -999.2 , 0 ); setMoveKey( spep_2-3 + 131, 1, -909.7, -999.2 , 0 ); setMoveKey( spep_2-3 + 132, 1, 697.1, 639.4 , 0 ); setMoveKey( spep_2-3 + 134, 1, 638, 573 , 0 ); setMoveKey( spep_2-3 + 136, 1, 577.6, 504.8 , 0 ); setMoveKey( spep_2-3 + 138, 1, 515.9, 435.4 , 0 ); setMoveKey( spep_2-3 + 140, 1, 452.9, 364.4 , 0 ); setMoveKey( spep_2-3 + 142, 1, 388.8, 292.3 , 0 ); setMoveKey( spep_2-3 + 144, 1, 324, 219.1 , 0 ); setMoveKey( spep_2-3 + 146, 1, 258.4, 145.3 , 0 ); setMoveKey( spep_2-3 + 148, 1, 192.4, 70.7 , 0 ); setMoveKey( spep_2-3 + 150, 1, 126, -4.2 , 0 ); setMoveKey( spep_2-3 + 153, 1, 13, -104 , 0 ); setMoveKey( spep_2-3 + 154, 1, 140.5, -78.5 , 0 ); setMoveKey( spep_2-3 + 156, 1, 161.7, -43.2 , 0 ); setMoveKey( spep_2-3 + 158, 1, 138.1, -53.5 , 0 ); setMoveKey( spep_2-3 + 160, 1, 129.2, -31.9 , 0 ); setMoveKey( spep_2-3 + 162, 1, 120.3, -9.9 , 0 ); setMoveKey( spep_2-3 + 164, 1, 111.4, 12.5 , 0 ); setMoveKey( spep_2-3 + 166, 1, 102.4, 35.3 , 0 ); setMoveKey( spep_2-3 + 168, 1, 93.3, 58.5 , 0 ); setMoveKey( spep_2-3 + 170, 1, 84.2, 82.1 , 0 ); setMoveKey( spep_2-3 + 172, 1, 75.1, 106.2 , 0 ); setMoveKey( spep_2-3 + 174, 1, 66, 130.6 , 0 ); setMoveKey( spep_2-3 + 176, 1, 48.3, 187.3 , 0 ); setMoveKey( spep_2-3 + 178, 1, 32.8, 234.6 , 0 ); setMoveKey( spep_2-3 + 180, 1, 19.2, 273 , 0 ); setMoveKey( spep_2-3 + 182, 1, 7.6, 302.9 , 0 ); setMoveKey( spep_2-3 + 184, 1, -2.3, 324.8 , 0 ); setMoveKey( spep_2-3 + 186, 1, -10.5, 339.3 , 0 ); setMoveKey( spep_2-3 + 188, 1, -17.2, 346.8 , 0 ); setMoveKey( spep_2-3 + 190, 1, -22.4, 347.9 , 0 ); setMoveKey( spep_2-3 + 192, 1, -26.3, 343 , 0 ); setMoveKey( spep_2-3 + 194, 1, -29, 332.7 , 0 ); setMoveKey( spep_2-3 + 197, 1, -30.5, 317.4 , 0 ); setMoveKey( spep_2-3 + 198, 1, -37.3, 317.2, 0 ); setMoveKey( spep_2-3 + 200, 1, 30.6, 211.8 , 0 ); setMoveKey( spep_2-3 + 202, 1, 49.7, 114.8 , 0 ); setMoveKey( spep_2-3 + 204, 1, 78.3, 41.4 , 0 ); setMoveKey( spep_2-3 + 206, 1, 106.9, -32.1 , 0 ); setMoveKey( spep_2-3 + 208, 1, 135.6, -105.5 , 0 ); setMoveKey( spep_2-3 + 210, 1, 164.2, -179 , 0 ); setMoveKey( spep_2-3 + 212, 1, 192.8, -252.4 , 0 ); setMoveKey( spep_2-3 + 214, 1, 221.5, -325.9 , 0 ); setMoveKey( spep_2-3 + 216, 1, 250.1, -399.3 , 0 ); setMoveKey( spep_2-3 + 218, 1, 278.7, -472.8 , 0 ); setMoveKey( spep_2-3 + 220, 1, 307.3, -546.2 , 0 ); setMoveKey( spep_2-3 + 222, 1, 336, -619.7 , 0 ); setMoveKey( spep_2-3 + 224, 1, 364.6, -693.1 , 0 ); setMoveKey( spep_2-3 + 226, 1, 393.2, -766.6 , 0 ); setMoveKey( spep_2-3 + 228, 1, 421.8, -840 , 0 ); setMoveKey( spep_2-3 + 230, 1, 421.5, -839.7 , 0 ); setMoveKey( spep_2-3 + 232, 1, 421.2, -839.3 , 0 ); setMoveKey( spep_2-3 + 234, 1, 420.8, -839 , 0 ); setMoveKey( spep_2-3 + 236, 1, 420.5, -838.7 , 0 ); setMoveKey( spep_2-3 + 238, 1, 420.2, -838.4 , 0 ); setMoveKey( spep_2-3 + 240, 1, 419.9, -838 , 0 ); setMoveKey( spep_2-3 + 242, 1, 419.5, -837.7 , 0 ); setMoveKey( spep_2-3 + 244, 1, 419.2, -837.4 , 0 ); setMoveKey( spep_2-3 + 246, 1, 418.9, -837.1 , 0 ); setMoveKey( spep_2-3 + 248, 1, 418.6, -836.7 , 0 ); setMoveKey( spep_2-3 + 249, 1, 418.6+400, -836.7-1000 , 0 ); a=60; setMoveKey( spep_2-3 + 250, 1, -203.8-a, 611.8 , 0 ); setMoveKey( spep_2-3 + 252, 1, -173.4-a, 541 , 0 ); setMoveKey( spep_2-3 + 254, 1, -143.1-a, 470.3 , 0 ); setMoveKey( spep_2-3 + 256, 1, -112.7-a, 399.6 , 0 ); setMoveKey( spep_2-3 + 258, 1, -82.3-a, 328.9 , 0 ); setMoveKey( spep_2-3 + 260, 1, -52-a, 258.2 , 0 ); setMoveKey( spep_2-3 + 262, 1, -21.5-a, 187.5 , 0 ); setMoveKey( spep_2-3 + 264, 1, 8.9-a, 116.8 , 0 ); setMoveKey( spep_2-3 + 266, 1, 39.3-a, 46.1 , 0 ); setMoveKey( spep_2-3 + 268, 1, 69.8-a, -24.5 , 0 ); setMoveKey( spep_2-3 + 271, 1, 100.2-a, -95.2 , 0 ); setMoveKey( spep_2-3 + 272, 1, 43.7, 247.4 , 0 ); setMoveKey( spep_2-3 + 274, 1, 40.9, 159.7 , 0 ); setMoveKey( spep_2-3 + 276, 1, 64, 123.3 , 0 ); setMoveKey( spep_2-3 + 278, 1, 50.6, 136.5 , 0 ); setMoveKey( spep_2-3 + 280, 1, 49, 140.7 , 0 ); setMoveKey( spep_2-3 + 282, 1, 47.3, 144.8 , 0 ); setMoveKey( spep_2-3 + 284, 1, 45.6, 149 , 0 ); setMoveKey( spep_2-3 + 286, 1, 43.9, 153.1 , 0 ); setMoveKey( spep_2-3 + 288, 1, 42.3, 157.3 , 0 ); setMoveKey( spep_2-3 + 290, 1, 40.6, 161.4 , 0 ); setMoveKey( spep_2-3 + 292, 1, 38.9, 165.6 , 0 ); setMoveKey( spep_2-3 + 294, 1, 37.2, 169.8 , 0 ); setMoveKey( spep_2-3 + 296, 1, 35.5, 173.9 , 0 ); setMoveKey( spep_2-3 + 298, 1, 33.9, 178.1 , 0 ); setMoveKey( spep_2-3 + 300, 1, 30.1, 183.2 , 0 ); setMoveKey( spep_2-3 + 302, 1, -1.8, 243.1 , 0 ); setMoveKey( spep_2-3 + 304, 1, -33.8, 303.1 , 0 ); setMoveKey( spep_2-3 + 306, 1, -65.7, 363.1 , 0 ); setMoveKey( spep_2-3 + 308, 1, -97.7, 423.3 , 0 ); setMoveKey( spep_2-3 + 310, 1, -129.7, 483.4 , 0 ); setMoveKey( spep_2-3 + 312, 1, -161.8, 543.7 , 0 ); setMoveKey( spep_2-3 + 314, 1, -193.8, 603.9 , 0 ); setMoveKey( spep_2-3 + 316, 1, -225.9, 664.3 , 0 ); setMoveKey( spep_2-3 + 318, 1, -258, 724.7 , 0 ); setMoveKey( spep_2-3 + 320, 1, -290.2, 785.2 , 0 ); setMoveKey( spep_2-3 + 322, 1, -290.8, 785.6 , 0 ); setMoveKey( spep_2-3 + 324, 1, -291.4, 786 , 0 ); setMoveKey( spep_2-3 + 326, 1, -291.9, 786.4 , 0 ); setMoveKey( spep_2-3 + 328, 1, -292.5, 796.8 , 0 ); setMoveKey( spep_2-3 + 330, 1, -292.5, 796.8 , 0 ); setMoveKey( spep_2-3 + 331, 1, 568.7, -684.8 , 0 ); setMoveKey( spep_2-3 + 332, 1, 527.6, -620.1 , 0 ); setMoveKey( spep_2-3 + 334, 1, 486.5, -555.3 , 0 ); setMoveKey( spep_2-3 + 336, 1, 445.3, -490.5 , 0 ); setMoveKey( spep_2-3 + 338, 1, 404.1, -425.6 , 0 ); setMoveKey( spep_2-3 + 340, 1, 362.9, -360.7 , 0 ); setMoveKey( spep_2-3 + 342, 1, 321.6, -295.7 , 0 ); setMoveKey( spep_2-3 + 344, 1, 280.3, -230.6 , 0 ); setMoveKey( spep_2-3 + 346, 1, 239, -165.5 , 0 ); setMoveKey( spep_2-3 + 348, 1, 197.6, -100.3 , 0 ); setMoveKey( spep_2-3 + 350, 1, 156.2, -35.1 , 0 ); setMoveKey( spep_2-3 + 352, 1, 114.7, 30.2 , 0 ); setMoveKey( spep_2-3 + 354, 1, 73.2, 95.6 , 0 ); setMoveKey( spep_2-3 + 356, 1, 31.7, 161 , 0 ); setMoveKey( spep_2-3 + 358, 1, -9.9, 226.5 , 0 ); setMoveKey( spep_2-3 + 360, 1, -21.7, 244.6 , 0 ); setMoveKey( spep_2-3 + 363, 1, -33.6, 262.7 , 0 ); setMoveKey( spep_2-3 + 364, 1, 9.7, 147.6 , 0 ); setMoveKey( spep_2-3 + 366, 1, 27.1, -19.5 , 0 ); setMoveKey( spep_2-3 + 368, 1, 50.7, -124.3 , 0 ); setMoveKey( spep_2-3 + 370, 1, 60.8, -227.3 , 0 ); setMoveKey( spep_2-3 + 372, 1, 79.9, -319.2 , 0 ); setMoveKey( spep_2-3 + 374, 1, 90, -422.2 , 0 ); setMoveKey( spep_2-3 + 376, 1, 209.6, -652.5 , 0 ); setMoveKey( spep_2-3 + 378, 1, 316.2, -881.5 , 0 ); setMoveKey( spep_2-3 + 380, 1, 416.2, -1068.1 , 0 ); setMoveKey( spep_2-3 + 382, 1, 491.5, -1234.1 , 0 ); setMoveKey( spep_2-3 + 384, 1, 560.3, -1357.7 , 0 ); setMoveKey( spep_2-3 + 386, 1, 604.3, -1460.7 , 0 ); setMoveKey( spep_2-3 + 388, 1, 641.8, -1521.3 , 0 ); setMoveKey( spep_2-3 + 390, 1, 654.6, -1561.4 , 0 ); setScaleKey( spep_2 + 0, 1, 1.01, 1.01 ); setScaleKey( spep_2-3 + 24, 1, 1.01, 1.01 ); setScaleKey( spep_2-3 + 27, 1, 1.11, 1.11 ); setScaleKey( spep_2-3 + 28, 1, 1, 1 ); setScaleKey( spep_2-3 + 36, 1, 1, 1 ); setScaleKey( spep_2-3 + 38, 1, 1.01, 1.01 ); setScaleKey( spep_2-3 + 47, 1, 1.01, 1.01 ); setScaleKey( spep_2-3 + 48, 1, 1.1, 1.1 ); setScaleKey( spep_2-3 + 50, 1, 1, 1 ); setScaleKey( spep_2-3 + 99, 1, 1, 1 ); setScaleKey( spep_2-3 + 100, 1, 1.1, 1.1 ); setScaleKey( spep_2-3 + 102, 1, 1, 1 ); setScaleKey( spep_2-3 + 124, 1, 1, 1 ); setScaleKey( spep_2-3 + 126, 1, 1.03, 1.03 ); setScaleKey( spep_2-3 + 128, 1, 1.06, 1.06 ); setScaleKey( spep_2-3 + 130, 1, 1.09, 1.09 ); setScaleKey( spep_2-3 + 132, 1, 1.11, 1.11 ); setScaleKey( spep_2-3 + 134, 1, 1.14, 1.14 ); setScaleKey( spep_2-3 + 136, 1, 1.17, 1.17 ); setScaleKey( spep_2-3 + 138, 1, 1.2, 1.2 ); setScaleKey( spep_2-3 + 140, 1, 1.23, 1.23 ); setScaleKey( spep_2-3 + 142, 1, 1.25, 1.25 ); setScaleKey( spep_2-3 + 144, 1, 1.28, 1.28 ); setScaleKey( spep_2-3 + 146, 1, 1.31, 1.31 ); setScaleKey( spep_2-3 + 148, 1, 1.34, 1.34 ); setScaleKey( spep_2-3 + 150, 1, 1.37, 1.37 ); setScaleKey( spep_2-3 + 153, 1, 1.4, 1.4 ); setScaleKey( spep_2-3 + 154, 1, 1.63, 1.63 ); setScaleKey( spep_2-3 + 156, 1, 1.4, 1.4 ); setScaleKey( spep_2-3 + 158, 1, 1.41, 1.41 ); setScaleKey( spep_2-3 + 160, 1, 1.42, 1.42 ); setScaleKey( spep_2-3 + 162, 1, 1.43, 1.43 ); setScaleKey( spep_2-3 + 164, 1, 1.44, 1.44 ); setScaleKey( spep_2-3 + 166, 1, 1.46, 1.46 ); setScaleKey( spep_2-3 + 168, 1, 1.47, 1.47 ); setScaleKey( spep_2-3 + 170, 1, 1.48, 1.48 ); setScaleKey( spep_2-3 + 172, 1, 1.49, 1.49 ); setScaleKey( spep_2-3 + 174, 1, 1.5, 1.5 ); setScaleKey( spep_2-3 + 176, 1, 1.4, 1.4 ); setScaleKey( spep_2-3 + 178, 1, 1.31, 1.31 ); setScaleKey( spep_2-3 + 180, 1, 1.22, 1.22 ); setScaleKey( spep_2-3 + 182, 1, 1.14, 1.14 ); setScaleKey( spep_2-3 + 184, 1, 1.07, 1.07 ); setScaleKey( spep_2-3 + 186, 1, 1.01, 1.01 ); setScaleKey( spep_2-3 + 188, 1, 0.95, 0.95 ); setScaleKey( spep_2-3 + 190, 1, 0.89, 0.89 ); setScaleKey( spep_2-3 + 192, 1, 0.84, 0.84 ); setScaleKey( spep_2-3 + 194, 1, 0.79, 0.79 ); setScaleKey( spep_2-3 + 197, 1, 0.75, 0.75 ); setScaleKey( spep_2-3 + 198, 1, 0.36, 0.36 ); setScaleKey( spep_2-3 + 200, 1, 0.43, 0.43 ); setScaleKey( spep_2-3 + 202, 1, 0.52, 0.52 ); setScaleKey( spep_2-3 + 204, 1, 0.62, 0.62 ); setScaleKey( spep_2-3 + 206, 1, 0.72, 0.72 ); setScaleKey( spep_2-3 + 208, 1, 0.81, 0.81 ); setScaleKey( spep_2-3 + 210, 1, 0.91, 0.91 ); setScaleKey( spep_2-3 + 212, 1, 1.01, 1.01 ); setScaleKey( spep_2-3 + 214, 1, 1.1, 1.1 ); setScaleKey( spep_2-3 + 216, 1, 1.2, 1.2 ); setScaleKey( spep_2-3 + 218, 1, 1.3, 1.3 ); setScaleKey( spep_2-3 + 220, 1, 1.39, 1.39 ); setScaleKey( spep_2-3 + 222, 1, 1.49, 1.49 ); setScaleKey( spep_2-3 + 224, 1, 1.59, 1.59 ); setScaleKey( spep_2-3 + 226, 1, 1.68, 1.68 ); setScaleKey( spep_2-3 + 228, 1, 1.78, 1.78 ); setScaleKey( spep_2-3 + 248, 1, 1.78, 1.78 ); setScaleKey( spep_2-3 + 250, 1, 0.28, 0.28 ); setScaleKey( spep_2-3 + 252, 1, 0.4, 0.4 ); setScaleKey( spep_2-3 + 254, 1, 0.51, 0.51 ); setScaleKey( spep_2-3 + 256, 1, 0.62, 0.62 ); setScaleKey( spep_2-3 + 258, 1, 0.74, 0.74 ); setScaleKey( spep_2-3 + 260, 1, 0.75, 0.75 ); setScaleKey( spep_2-3 + 262, 1, 0.87, 0.87 ); setScaleKey( spep_2-3 + 264, 1, 0.98, 0.98 ); setScaleKey( spep_2-3 + 266, 1, 1.09, 1.09 ); setScaleKey( spep_2-3 + 268, 1, 1.05, 1.05 ); setScaleKey( spep_2-3 + 271, 1, 1.12, 1.12 ); setScaleKey( spep_2-3 + 272, 1, 3.35, 3.35 ); setScaleKey( spep_2-3 + 274, 1, 3.1, 3.1 ); setScaleKey( spep_2-3 + 280, 1, 3.1, 3.1 ); setScaleKey( spep_2-3 + 282, 1, 3.11, 3.11 ); setScaleKey( spep_2-3 + 294, 1, 3.11, 3.11 ); setScaleKey( spep_2-3 + 296, 1, 3.12, 3.12 ); setScaleKey( spep_2-3 + 298, 1, 3.12, 3.12 ); setScaleKey( spep_2-3 + 300, 1, 2.99, 2.99 ); setScaleKey( spep_2-3 + 302, 1, 2.79, 2.79 ); setScaleKey( spep_2-3 + 304, 1, 2.6, 2.6 ); setScaleKey( spep_2-3 + 306, 1, 2.41, 2.41 ); setScaleKey( spep_2-3 + 308, 1, 2.21, 2.21 ); setScaleKey( spep_2-3 + 310, 1, 2.02, 2.02 ); setScaleKey( spep_2-3 + 312, 1, 1.83, 1.83 ); setScaleKey( spep_2-3 + 314, 1, 1.63, 1.63 ); setScaleKey( spep_2-3 + 316, 1, 1.44, 1.44 ); setScaleKey( spep_2-3 + 318, 1, 1.25, 1.25 ); setScaleKey( spep_2-3 + 320, 1, 1.05, 1.05 ); setScaleKey( spep_2-3 + 328, 1, 1.05, 1.05 ); setScaleKey( spep_2-3 + 330, 1, 4.11, 4.11 ); setScaleKey( spep_2-3 + 332, 1, 3.89, 3.89 ); setScaleKey( spep_2-3 + 334, 1, 3.67, 3.67 ); setScaleKey( spep_2-3 + 336, 1, 3.46, 3.46 ); setScaleKey( spep_2-3 + 338, 1, 3.24, 3.24 ); setScaleKey( spep_2-3 + 340, 1, 3.02, 3.02 ); setScaleKey( spep_2-3 + 342, 1, 2.8, 2.8 ); setScaleKey( spep_2-3 + 344, 1, 2.58, 2.58 ); setScaleKey( spep_2-3 + 346, 1, 2.36, 2.36 ); setScaleKey( spep_2-3 + 348, 1, 2.15, 2.15 ); setScaleKey( spep_2-3 + 350, 1, 1.93, 1.93 ); setScaleKey( spep_2-3 + 352, 1, 1.71, 1.71 ); setScaleKey( spep_2-3 + 354, 1, 1.49, 1.49 ); setScaleKey( spep_2-3 + 356, 1, 1.27, 1.27 ); setScaleKey( spep_2-3 + 358, 1, 1.05, 1.05 ); setScaleKey( spep_2-3 + 363, 1, 1.05, 1.05 ); setScaleKey( spep_2-3 + 364, 1, 0.51, 0.51 ); setScaleKey( spep_2-3 + 366, 1, 0.51, 0.51 ); setScaleKey( spep_2-3 + 368, 1, 0.59, 0.59 ); setScaleKey( spep_2-3 + 369, 1, 0.59, 0.59 ); setScaleKey( spep_2-3 + 370, 1, 0.66, 0.66 ); setScaleKey( spep_2-3 + 372, 1, 0.74, 0.74 ); setScaleKey( spep_2-3 + 374, 1, 0.81, 0.81 ); setScaleKey( spep_2-3 + 376, 1, 0.98, 0.98 ); setScaleKey( spep_2-3 + 378, 1, 1.12, 1.12 ); setScaleKey( spep_2-3 + 380, 1, 1.25, 1.25 ); setScaleKey( spep_2-3 + 382, 1, 1.35, 1.35 ); setScaleKey( spep_2-3 + 384, 1, 1.44, 1.44 ); setScaleKey( spep_2-3 + 386, 1, 1.5, 1.5 ); setScaleKey( spep_2-3 + 388, 1, 1.54, 1.54 ); setScaleKey( spep_2-3 + 390, 1, 1.56, 1.56 ); setRotateKey( spep_2 + 0, 1, 0 ); setRotateKey( spep_2-3 + 23, 1, 0 ); setRotateKey( spep_2-3 + 24, 1, -10.5 ); setRotateKey( spep_2-3 + 27, 1, -10.2 ); setRotateKey( spep_2-3 + 28, 1, -48.4 ); setRotateKey( spep_2-3 + 30, 1, -47.5 ); setRotateKey( spep_2-3 + 32, 1, -46.6 ); setRotateKey( spep_2-3 + 34, 1, -45.7 ); setRotateKey( spep_2-3 + 36, 1, -44.8 ); setRotateKey( spep_2-3 + 38, 1, -43.9 ); setRotateKey( spep_2-3 + 40, 1, -43 ); setRotateKey( spep_2-3 + 42, 1, -42.1 ); setRotateKey( spep_2-3 + 44, 1, -41.2 ); setRotateKey( spep_2-3 + 47, 1, -40.3 ); setRotateKey( spep_2-3 + 48, 1, -6.5 ); setRotateKey( spep_2-3 + 99, 1, -6.5 ); setRotateKey( spep_2-3 + 100, 1, -93 ); setRotateKey( spep_2-3 + 153, 1, -93 ); setRotateKey( spep_2-3 + 154, 1, -12.3 ); setRotateKey( spep_2-3 + 174, 1, -12.3 ); setRotateKey( spep_2-3 + 176, 1, -13.5 ); setRotateKey( spep_2-3 + 178, 1, -14.6 ); setRotateKey( spep_2-3 + 180, 1, -15.7 ); setRotateKey( spep_2-3 + 182, 1, -16.6 ); setRotateKey( spep_2-3 + 184, 1, -17.5 ); setRotateKey( spep_2-3 + 186, 1, -18.2 ); setRotateKey( spep_2-3 + 188, 1, -18.8 ); setRotateKey( spep_2-3 + 190, 1, -19.4 ); setRotateKey( spep_2-3 + 192, 1, -19.9 ); setRotateKey( spep_2-3 + 194, 1, -20.2 ); setRotateKey( spep_2-3 + 197, 1, -20.5 ); setRotateKey( spep_2-3 + 198, 1, 0.8 ); setRotateKey( spep_2-3 + 271, 1, 0.8 ); setRotateKey( spep_2-3 + 272, 1, -41.1 ); setRotateKey( spep_2-3 + 328, 1, -41.1 ); setRotateKey( spep_2-3 + 329, 1, -41.1 ); setRotateKey( spep_2-3 + 330, 1, -46.9 ); setRotateKey( spep_2-3 + 332, 1, -46.5 ); setRotateKey( spep_2-3 + 334, 1, -46.1 ); setRotateKey( spep_2-3 + 336, 1, -45.7 ); setRotateKey( spep_2-3 + 338, 1, -45.2 ); setRotateKey( spep_2-3 + 340, 1, -44.8 ); setRotateKey( spep_2-3 + 342, 1, -44.4 ); setRotateKey( spep_2-3 + 344, 1, -44 ); setRotateKey( spep_2-3 + 346, 1, -43.6 ); setRotateKey( spep_2-3 + 348, 1, -43.2 ); setRotateKey( spep_2-3 + 350, 1, -42.8 ); setRotateKey( spep_2-3 + 352, 1, -42.3 ); setRotateKey( spep_2-3 + 354, 1, -41.9 ); setRotateKey( spep_2-3 + 356, 1, -41.5 ); setRotateKey( spep_2-3 + 358, 1, -41.1 ); setRotateKey( spep_2-3 + 363, 1, -41.1 ); setRotateKey( spep_2-3 + 364, 1, -39.6 ); setRotateKey( spep_2-3 + 366, 1, -31.7 ); setRotateKey( spep_2-3 + 368, 1, -23.8 ); setRotateKey( spep_2-3 + 370, 1, -15.8 ); setRotateKey( spep_2-3 + 372, 1, -7.9 ); setRotateKey( spep_2-3 + 374, 1, 0 ); setRotateKey( spep_2-3 + 390, 1, 0 ); --SE playSe( spep_2 + 5, 1003 ); playSe( spep_2 + 16, 1189 ); playSe( spep_2 + 22, 1000 ); playSe( spep_2 + 43, 1189 ); playSe( spep_2 + 47, 1006 ); playSe( spep_2 + 48, 1000 ); playSe( spep_2 + 84, 43 ); playSe( spep_2 + 94, 1009 ); playSe( spep_2 + 147, 1189 ); playSe( spep_2 + 152, 1010 ); playSe( spep_2 + 197, 1009 ); playSe( spep_2 + 197, 1045 ); playSe( spep_2 + 208, 1116 ); setSeVolume( spep_2 + 208, 1116, 50 ); se_1011 = playSe( spep_2 + 277, 1011 ); playSe( spep_2 + 277, 1110 ); se_1121 = playSe( spep_2 + 278, 1121 ); setSeVolume( spep_2 + 278, 1121, 0 ); setSeVolume( spep_2 + 361, 1121, 50 ); setSeVolume( spep_2 + 362, 1121, 100 ); se_1118 = playSe( spep_2 + 293, 1118 ); setSeVolume( spep_2 + 293, 1118, 40 ); playSe( spep_2 + 326, 43 ); setSeVolume( spep_2 + 326, 43, 63 ); playSe( spep_2 + 362, 1009 ); playSe( spep_2 + 362, 1169 ); stopSe( spep_2 + 298, se_1011, 47 ); stopSe( spep_2 + 339, se_1118, 19 ); --白フェード entryFade( spep_2 + 380, 4, 6, 4, fcolor_r, fcolor_g, fcolor_b, 255 ); -- white fade -- ** 次の準備 ** -- spep_3 = spep_2 + 388; ------------------------------------------------------ -- 敵吹っ飛びシーン(112F) ------------------------------------------------------ haikei = entryEffect( spep_3 + 0, SP_05, 0x80, -1, 0, 0, 0 ); setEffMoveKey( spep_3 + 0, haikei, 0, 0, 0 ); setEffMoveKey( spep_3 + 112, haikei, 0, 0, 0 ); setEffScaleKey( spep_3 + 0, haikei, 1.0, 1.0 ); setEffScaleKey( spep_3 + 112, haikei, 1.0, 1.0 ); setEffRotateKey( spep_3 + 0, haikei, 0 ); setEffRotateKey( spep_3 + 112, haikei, 0 ); setEffAlphaKey( spep_3 + 0, haikei, 255 ); setEffAlphaKey( spep_3 + 112, haikei, 255 ); -- ** ひび割れ ** -- hibiware = entryEffect( spep_3 + 2, 1600, 0x100, -1, 0, 70, -60 ); --ひび割れ setEffMoveKey( spep_3 + 2, hibiware, 70, -60, 0 ); setEffMoveKey( spep_3 + 112, hibiware, 70, -60, 0 ); setEffScaleKey( spep_3 + 2, hibiware, 1.0, 1.0 ); setEffScaleKey( spep_3 + 112, hibiware, 1.0, 1.0 ); setEffRotateKey( spep_3 + 2, hibiware, 0 ); setEffRotateKey( spep_3 + 112, hibiware, 0 ); setEffAlphaKey( spep_3 + 2, hibiware, 0 ); setEffAlphaKey( spep_3 + 13, hibiware, 0 ); setEffAlphaKey( spep_3 + 14, hibiware, 255 ); setEffAlphaKey( spep_3 + 112, hibiware, 255 ); -- ** 集中線 ** -- shuchusen6 = entryEffectLife( spep_3 + 14, 906, 32, 0x100, -1, 0, 0, 0 ); setEffShake( spep_3 + 14, shuchusen6, 32, 25 ); setEffMoveKey( spep_3 + 14, shuchusen6, 0, 0 , 0 ); setEffMoveKey( spep_3 + 46, shuchusen6, 0, 0 , 0 ); setEffScaleKey( spep_3 + 14, shuchusen6, 1, 1 ); setEffScaleKey( spep_3 + 46, shuchusen6, 1, 1 ); setEffRotateKey( spep_3 + 14, shuchusen6, 0 ); setEffRotateKey( spep_3 + 46, shuchusen6, 0 ); setEffAlphaKey( spep_3 + 14, shuchusen6, 255 ); setEffAlphaKey( spep_3 + 28, shuchusen6, 255 ); setEffAlphaKey( spep_3 + 30, shuchusen6, 252 ); setEffAlphaKey( spep_3 + 32, shuchusen6, 242 ); setEffAlphaKey( spep_3 + 34, shuchusen6, 227 ); setEffAlphaKey( spep_3 + 36, shuchusen6, 205 ); setEffAlphaKey( spep_3 + 38, shuchusen6, 176 ); setEffAlphaKey( spep_3 + 40, shuchusen6, 142 ); setEffAlphaKey( spep_3 + 42, shuchusen6, 101 ); setEffAlphaKey( spep_3 + 44, shuchusen6, 54 ); setEffAlphaKey( spep_3 + 46, shuchusen6, 0 ); shuchusen7 = entryEffectLife( spep_3 + 14, 1657, 98, 0x80, -1, 0, 0, 0 ); --黒い細い集中線 setEffMoveKey( spep_3 + 14, shuchusen7, 0, 0 , 0 ); setEffMoveKey( spep_3 + 112, shuchusen7, 0, 0 , 0 ); setEffScaleKey( spep_3 + 14, shuchusen7, 1, 1 ); setEffScaleKey( spep_3 + 112, shuchusen7, 1, 1 ); setEffRotateKey( spep_3 + 14, shuchusen7, 0 ); setEffRotateKey( spep_3 + 112, shuchusen7, 0 ); setEffAlphaKey( spep_3 + 14, shuchusen7, 255 ); setEffAlphaKey( spep_3 + 112, shuchusen7, 255 ); -- ** 書き文字エントリー ** -- ctga = entryEffectLife( spep_3 + 14, 10005, 98, 0x100, -1, 0, 3.9, 316.1 ); --ガッ setEffShake( spep_3 + 14, ctga, 14, 20 ); setEffMoveKey( spep_3 + 14, ctga, 3.9, 316.1 , 0 ); setEffMoveKey( spep_3 + 28, ctga, 3.9, 316.1 , 0 ); setEffMoveKey( spep_3 + 112, ctga, 3.9, 316.1 , 0 ); setEffScaleKey( spep_3 + 14, ctga, 3.2, 3.2 ); setEffScaleKey( spep_3 + 112, ctga, 3.2, 3.2 ); setEffRotateKey( spep_3 + 14, ctga, -10.9 ); setEffRotateKey( spep_3 + 15, ctga, -10.9 ); setEffRotateKey( spep_3 + 16, ctga, -14.9 ); setEffRotateKey( spep_3 + 17, ctga, -14.9 ); setEffRotateKey( spep_3 + 18, ctga, -10.9 ); setEffRotateKey( spep_3 + 19, ctga, -10.9 ); setEffRotateKey( spep_3 + 20, ctga, -14.9 ); setEffRotateKey( spep_3 + 21, ctga, -14.9 ); setEffRotateKey( spep_3 + 22, ctga, -10.9 ); setEffRotateKey( spep_3 + 23, ctga, -10.9 ); setEffRotateKey( spep_3 + 24, ctga, -14.9 ); setEffRotateKey( spep_3 + 25, ctga, -14.9 ); setEffRotateKey( spep_3 + 26, ctga, -10.9 ); setEffRotateKey( spep_3 + 27, ctga, -10.9 ); setEffRotateKey( spep_3 + 28, ctga, -14.9 ); setEffRotateKey( spep_3 + 112, ctga, -14.9 ); setEffAlphaKey( spep_3 + 14, ctga, 255 ); setEffAlphaKey( spep_3 + 112, ctga, 255 ); -- ** 敵キャラクター ** -- setDisp( spep_3 + 0, 1, 1 ); changeAnime( spep_3 + 0, 1, 107 ); --ダメージ 手前 setMoveKey( spep_3 + 0, 1, 36.2, 7.9 , 0 ); setMoveKey( spep_3 + 1, 1, 36.2, 7.9 , 0 ); setMoveKey( spep_3 + 2, 1, 31, -3.9 , 0 ); setMoveKey( spep_3 + 3, 1, 31, -3.9 , 0 ); setMoveKey( spep_3 + 4, 1, 27.7, -21.4 , 0 ); setMoveKey( spep_3 + 5, 1, 27.7, -21.4 , 0 ); setMoveKey( spep_3 + 6, 1, 21.9, -41.6 , 0 ); setMoveKey( spep_3 + 7, 1, 21.9, -41.6 , 0 ); setMoveKey( spep_3 + 8, 1, 15, -65.4 , 0 ); setMoveKey( spep_3 + 9, 1, 15, -65.4 , 0 ); setMoveKey( spep_3 + 10, 1, 5.1, -74.9 , 0 ); setMoveKey( spep_3 + 11, 1, 5.1, -74.9 , 0 ); setMoveKey( spep_3 + 12, 1, -45.3, -142.1 , 0 ); --画面にぶつかる setMoveKey( spep_3 + 122, 1, -45.3, -142.1 , 0 ); setScaleKey( spep_3 + 0, 1, 0.22, 0.22 ); setScaleKey( spep_3 + 2, 1, 0.35, 0.35 ); setScaleKey( spep_3 + 4, 1, 0.51, 0.51 ); setScaleKey( spep_3 + 6, 1, 0.7, 0.7 ); setScaleKey( spep_3 + 8, 1, 0.93, 0.93 ); setScaleKey( spep_3 + 10, 1, 1.2, 1.2 ); setScaleKey( spep_3 + 12, 1, 1.5, 1.5 ); setScaleKey( spep_3 + 14, 1, 1.6, 1.6 ); setScaleKey( spep_3 + 16, 1, 1.5, 1.5 ); setScaleKey( spep_3 + 18, 1, 1.6, 1.6 ); setScaleKey( spep_3 + 20, 1, 1.5, 1.5 ); setScaleKey( spep_3 + 22, 1, 1.6, 1.6 ); setScaleKey( spep_3 + 24, 1, 1.5, 1.5 ); setScaleKey( spep_3 + 26, 1, 1.6, 1.6 ); setScaleKey( spep_3 + 122, 1, 1.6, 1.6 ); setRotateKey( spep_3 + 0, 1, -40 ); setRotateKey( spep_3 + 1, 1, -40 ); setRotateKey( spep_3 + 2, 1, 80 ); setRotateKey( spep_3 + 3, 1, 80 ); setRotateKey( spep_3 + 4, 1, 200 ); setRotateKey( spep_3 + 5, 1, 200 ); setRotateKey( spep_3 + 6, 1, 360 ); setRotateKey( spep_3 + 7, 1, 360 ); setRotateKey( spep_3 + 8, 1, 558 ); setRotateKey( spep_3 + 9, 1, 558 ); setRotateKey( spep_3 + 10, 1, 425 ); setRotateKey( spep_3 + 11, 1, 425 ); setRotateKey( spep_3 + 12, 1, -40 ); setRotateKey( spep_3 + 122, 1, -40 ); -- ** 音 ** -- playSe( spep_3 + 14, SE_11 ); --割れる音 stopSe( spep_3 + 31, se_1121, 0 ); -- ** ダメージ表示 ** -- dealDamage( spep_3 + 10 ); endPhase( spep_3 + 98 ); else ------------------------------------------------------ -- てき側 ------------------------------------------------------ ------------------------------------------------------ --導入 ------------------------------------------------------ --最初の準備 spep_0 = 0; -- ** エフェクト等 ** -- tame = entryEffect( spep_0 + 0, SP_01x, 0x100, -1, 0, 0, 0 ); --登場(ef_001) setEffMoveKey( spep_0 + 0, tame, 0, 0 , 0 ); setEffMoveKey( spep_0 + 112, tame, 0, 0 , 0 ); setEffScaleKey( spep_0 + 0, tame, -1.0, 1.0 ); setEffScaleKey( spep_0 + 112, tame, -1.0, 1.0 ); setEffRotateKey( spep_0 + 0, tame, 0 ); setEffRotateKey( spep_0 + 112, tame, 0 ); setEffAlphaKey( spep_0 + 0, tame, 255 ); setEffAlphaKey( spep_0 + 112, tame, 255 ); --白フェード entryFade( spep_0, 0, 2, 4, fcolor_r, fcolor_g, fcolor_b, 180 ); -- white fade ------------------------------------------------------ -- 回避 ------------------------------------------------------ if(_IS_DODGE_ == 1) then SP_dodge = spep_0 + 30; --エンドフェイズのフレーム数を置き換える playSe( SP_dodge - 12, 1042 ); pauseAll( SP_dodge, 67 ); -- ** カットイン部分 ** -- speff = entryEffectUnpausable( SP_dodge - 12, 1504, 0x100,-1, 0, 0, -350 ); -- eff_005 (カットイン) setEffReplaceTexture( speff, 3, 6 ); -- カットイン差し替え kaihi = entryEffectUnpausable( SP_dodge, 1575, 0x100, -1, 0, 0, 350 ); -- 回避の文字表示 setEffScaleKey( SP_dodge, kaihi, 1.0, 1.0); setEffAlphaKey( SP_dodge, kaihi, 255); entryFade( SP_dodge + 5, 4, 7, 4, fcolor_r, fcolor_g, fcolor_b, 255 ); -- white fade setMoveKey( SP_dodge + 10, 0,-2500, -250, 0 ); endPhase( SP_dodge + 10 ); do return end else end ------------------------------------------------------ -- 回避しなかった場合 ------------------------------------------------------ -- ** 顔カットイン ** -- --speff = entryEffect( spep_0 + 0, 1504, 0x100, -1, 0, 0, 0 ); --カットイン(顔) --setEffReplaceTexture( speff, 3, 2 ); --カットイン差し替え --speff1 = entryEffect( spep_0 + 0, 1505, 0x100, -1, 0, 0, 0 ); --カットイン(セリフ) --setEffReplaceTexture( speff1, 4, 5 ); --セリフカットイン差し替え -- 文字エントリー -- ctgogo = entryEffectLife( spep_0 +12, 190006, 72, 0x100, -1, 0, 120, 510); -- ゴゴゴゴ setEffMoveKey( spep_0 +12, ctgogo, 120, 510); setEffMoveKey( spep_0 +84, ctgogo, 120, 510); setEffAlphaKey( spep_0 +12, ctgogo, 0 ); setEffAlphaKey( spep_0 + 13, ctgogo, 255 ); setEffAlphaKey( spep_0 + 14, ctgogo, 255 ); setEffAlphaKey( spep_0 + 76, ctgogo, 255 ); setEffAlphaKey( spep_0 + 78, ctgogo, 255 ); setEffAlphaKey( spep_0 + 80, ctgogo, 191 ); setEffAlphaKey( spep_0 + 82, ctgogo, 112 ); setEffAlphaKey( spep_0 + 84, ctgogo, 64 ); setEffRotateKey( spep_0 +12, ctgogo, 0); setEffRotateKey( spep_0 +84, ctgogo, 0); setEffScaleKey( spep_0 +12, ctgogo, -0.7, 0.7); setEffScaleKey( spep_0 +72, ctgogo, -0.7, 0.7); setEffScaleKey( spep_0 +84, ctgogo, -1.07, 1.07 ); --白フェード entryFade( spep_0 + 104, 4, 10, 4, fcolor_r, fcolor_g, fcolor_b, 255 ); -- white fade --SE playSe( spep_0 + 12, 1018 ); playSe( spep_0 + 79, 43 ); setSeVolume( spep_0 + 79, 43, 56 ); se_0009 = playSe( spep_0 + 95, 9 ); setSeVolume( spep_0 + 95, 9, 79 ); -- ** 次の準備 ** -- spep_1 = spep_0 + 112; -------------------------------------- --カードカットイン(94F) -------------------------------------- -- ** カードカットイン ** -- speff2 = entryEffect( spep_1 + 0, 1507, 0x80, -1, 0, 0, 0 ); -- カード setEffReplaceTexture( speff2, 1, 1 ); setEffReplaceTexture( speff2, 2, 0 );-- カード差し替え setEffReplaceTexture( speff2, 5, 4 );-- 技名テクスチャ差し替え -- ** 集中線 ** -- shuchusen = entryEffectLife( spep_1 + 0, 906, 90, 0x100, -1, 0, 0, 0 ); --集中線 setEffShake( spep_1 + 0, shuchusen, 90, 20 ); setEffMoveKey( spep_1 + 0, shuchusen, 0, 0 , 0 ); setEffMoveKey( spep_1 + 90, shuchusen, 0, 0 , 0 ); setEffScaleKey( spep_1 + 0, shuchusen, 1.6, 1.6 ); setEffScaleKey( spep_1 + 90, shuchusen, 1.6, 1.6 ); setEffRotateKey( spep_1 + 0, shuchusen, 0 ); setEffRotateKey( spep_1 + 90, shuchusen, 0 ); setEffAlphaKey( spep_1 + 0, shuchusen, 255 ); setEffAlphaKey( spep_1 + 90, shuchusen, 255 ); -- ** 音 ** -- stopSe( spep_1 + 2, se_0009, 0 ); playSe( spep_1 + 0, SE_05 ); --白フェード entryFade( spep_1 + 82, 6, 6, 0, fcolor_r, fcolor_g, fcolor_b, 255 ); --white fade -- ** 次の準備 ** -- spep_2 = spep_1 + 94; -------------------------------------- --ラッシュ -------------------------------------- -- ** エフェクト等 ** -- lush_f = entryEffect( spep_2 + 0, SP_02x, 0x100, -1, 0, 0, 0 ); --登場(ef_001) setEffMoveKey( spep_2 + 0, lush_f, 0, 0 , 0 ); setEffMoveKey( spep_2 + 392, lush_f, 0, 0 , 0 ); setEffScaleKey( spep_2 + 0, lush_f, 1.0, 1.0 ); setEffScaleKey( spep_2 + 392, lush_f, 1.0, 1.0 ); setEffRotateKey( spep_2 + 0, lush_f, 0 ); setEffRotateKey( spep_2 + 392, lush_f, 0 ); setEffAlphaKey( spep_2 + 0, lush_f, 255 ); setEffAlphaKey( spep_2 + 392, lush_f, 255 ); -- ** エフェクト等 ** -- lush_b = entryEffect( spep_2 + 0, SP_04x, 0x80, -1, 0, 0, 0 ); --登場(ef_001) setEffMoveKey( spep_2 + 0, lush_b, 0, 0 , 0 ); setEffMoveKey( spep_2 + 392, lush_b, 0, 0 , 0 ); setEffScaleKey( spep_2 + 0, lush_b, 1.0, 1.0 ); setEffScaleKey( spep_2 + 392, lush_b, 1.0, 1.0 ); setEffRotateKey( spep_2 + 0, lush_b, 0 ); setEffRotateKey( spep_2 + 392, lush_b, 0 ); setEffAlphaKey( spep_2 + 0, lush_b, 255 ); setEffAlphaKey( spep_2 + 392, lush_b, 255 ); -- ** エフェクト等 ** -- lush_n = entryEffect( spep_2 + 0, SP_03x, 0x80, -1, 0, 0, 0 ); --登場(ef_001) setEffMoveKey( spep_2 + 0, lush_n, 0, 0 , 0 ); setEffMoveKey( spep_2 + 392, lush_n, 0, 0 , 0 ); setEffScaleKey( spep_2 + 0, lush_n, 1.0, 1.0 ); setEffScaleKey( spep_2 + 392, lush_n, 1.0, 1.0 ); setEffRotateKey( spep_2 + 0, lush_n, 0 ); setEffRotateKey( spep_2 + 392, lush_n, 0 ); setEffAlphaKey( spep_2 + 0, lush_n, 255 ); setEffAlphaKey( spep_2 + 392, lush_n, 255 ); --文字エントリー ctbaki = entryEffectLife( spep_2-3 + 24, 10020, 16, 0x100, -1, 0, 134.5, 274.3 );--バキッ setEffShake( spep_2-3 + 24, ctbaki, 16, 20 ); setEffMoveKey( spep_2-3 + 24, ctbaki, 134.5, 274.3 , 0 ); setEffMoveKey( spep_2-3 + 26, ctbaki, 153.1, 296.5 , 0 ); setEffMoveKey( spep_2-3 + 28, ctbaki, 139.8, 292.6 , 0 ); setEffMoveKey( spep_2-3 + 30, ctbaki, 134.5, 274.3 , 0 ); setEffMoveKey( spep_2-3 + 32, ctbaki, 153.1, 296.5 , 0 ); setEffMoveKey( spep_2-3 + 34, ctbaki, 139.8, 292.6 , 0 ); setEffMoveKey( spep_2-3 + 36, ctbaki, 165.6, 321.5 , 0 ); setEffMoveKey( spep_2-3 + 38, ctbaki, 152.3, 317.6 , 0 ); setEffMoveKey( spep_2-3 + 40, ctbaki, 152.3, 317.6 , 0 ); setEffScaleKey( spep_2-3 + 24, ctbaki, 1.93, 1.93 ); setEffScaleKey( spep_2-3 + 38, ctbaki, 1.93, 1.93 ); setEffScaleKey( spep_2-3 + 40, ctbaki, 1.93, 1.93 ); setEffRotateKey( spep_2-3 + 24, ctbaki, -40 ); setEffRotateKey( spep_2-3 + 38, ctbaki, -40 ); setEffRotateKey( spep_2-3 + 40, ctbaki, -40 ); setEffAlphaKey( spep_2-3 + 24, ctbaki, 255 ); setEffAlphaKey( spep_2-3 + 36, ctbaki, 255 ); setEffAlphaKey( spep_2-3 + 38, ctbaki, 128 ); setEffAlphaKey( spep_2-3 + 40, ctbaki, 0 ); --文字エントリー ctdon = entryEffectLife( spep_2-3 + 48, 10019, 10, 0x100, -1, 0, -71.1, 291.3 );--ドンッ setEffShake( spep_2-3 + 48, ctdon, 10, 20 ); setEffMoveKey( spep_2-3 + 48, ctdon, -71.1, 291.3 , 0 ); setEffMoveKey( spep_2-3 + 50, ctdon, -32.2, 305.1 , 0 ); setEffMoveKey( spep_2-3 + 52, ctdon, 3.8, 295 , 0 ); setEffMoveKey( spep_2-3 + 54, ctdon, 29, 302.7 , 0 ); setEffMoveKey( spep_2-3 + 56, ctdon, 19.6, 347.1 , 0 ); setEffMoveKey( spep_2-3 + 58, ctdon, 4.7, 381.8 , 0 ); setEffScaleKey( spep_2-3 + 48, ctdon, 2.36, 2.36 ); setEffScaleKey( spep_2-3 + 50, ctdon, 2.33, 2.33 ); setEffScaleKey( spep_2-3 + 52, ctdon, 2.31, 2.31 ); setEffScaleKey( spep_2-3 + 54, ctdon, 2.28, 2.28 ); setEffScaleKey( spep_2-3 + 56, ctdon, 2.07, 2.07 ); setEffScaleKey( spep_2-3 + 58, ctdon, 1.85, 1.85 ); setEffRotateKey( spep_2-3 + 48, ctdon, -10 ); setEffRotateKey( spep_2-3 + 58, ctdon, -10 ); setEffAlphaKey( spep_2-3 + 48, ctdon, 255 ); setEffAlphaKey( spep_2-3 + 54, ctdon, 255 ); setEffAlphaKey( spep_2-3 + 56, ctdon, 128 ); setEffAlphaKey( spep_2-3 + 58, ctdon, 0 ); --文字エントリー ctga = entryEffectLife( spep_2-3 + 100, 10005, 16, 0x100, -1, 0, -60, 332.9 );--ガッ setEffShake( spep_2-3 + 100, ctga, 16, 20 ); setEffMoveKey( spep_2-3 + 100, ctga, -60, 332.9 , 0 ); setEffMoveKey( spep_2-3 + 102, ctga, -69, 326.2 , 0 ); setEffMoveKey( spep_2-3 + 104, ctga, -78, 319.6 , 0 ); setEffMoveKey( spep_2-3 + 106, ctga, -87, 312.9 , 0 ); setEffMoveKey( spep_2-3 + 108, ctga, -96, 306.3 , 0 ); setEffMoveKey( spep_2-3 + 110, ctga, -105, 299.6 , 0 ); setEffMoveKey( spep_2-3 + 112, ctga, -133.1, 318.1 , 0 ); setEffMoveKey( spep_2-3 + 114, ctga, -161.2, 336.5 , 0 ); setEffMoveKey( spep_2-3 + 116, ctga, -189.3, 355 , 0 ); setEffScaleKey( spep_2-3 + 100, ctga, 1.86, 1.86 ); setEffScaleKey( spep_2-3 + 110, ctga, 1.86, 1.86 ); --setEffScaleKey( spep_2-3 + 112, ctga, 1.98, 1.98 ); --setEffScaleKey( spep_2-3 + 114, ctga, 1.91, 1.91 ); setEffScaleKey( spep_2-3 + 116, ctga, 1.53, 1.53 ); setEffRotateKey( spep_2-3 + 100, ctga, -15 ); setEffRotateKey( spep_2-3 + 116, ctga, -15 ); setEffAlphaKey( spep_2-3 + 100, ctga, 255 ); setEffAlphaKey( spep_2-3 + 110, ctga, 255 ); setEffAlphaKey( spep_2-3 + 112, ctga, 170 ); setEffAlphaKey( spep_2-3 + 114, ctga, 85 ); setEffAlphaKey( spep_2-3 + 116, ctga, 0 ); --文字エントリー ctbaki2 = entryEffectLife( spep_2-3 + 154, 10020, 10, 0x100, -1, 0, -123.2, 215.8 );--バキッ setEffShake( spep_2-3 + 154, ctbaki2, 10, 20 ); setEffMoveKey( spep_2-3 + 154, ctbaki2, -123.2, 215.8 , 0 ); setEffMoveKey( spep_2-3 + 156, ctbaki2, -112.8, 261.2 , 0 ); setEffMoveKey( spep_2-3 + 158, ctbaki2, -132.8, 280.9 , 0 ); setEffMoveKey( spep_2-3 + 160, ctbaki2, -129.3, 307.5 , 0 ); setEffMoveKey( spep_2-3 + 162, ctbaki2, -147.9, 313.8 , 0 ); setEffMoveKey( spep_2-3 + 164, ctbaki2, -155.5, 323.2 , 0 ); setEffScaleKey( spep_2-3 + 154, ctbaki2, 1.93, 1.93 ); setEffScaleKey( spep_2-3 + 156, ctbaki2, 1.81, 1.81 ); setEffScaleKey( spep_2-3 + 158, ctbaki2, 1.7, 1.7 ); setEffScaleKey( spep_2-3 + 160, ctbaki2, 1.58, 1.58 ); setEffScaleKey( spep_2-3 + 162, ctbaki2, 1.36, 1.36 ); setEffScaleKey( spep_2-3 + 164, ctbaki2, 1.14, 1.14 ); setEffRotateKey( spep_2-3 + 154, ctbaki2, -40 ); setEffRotateKey( spep_2-3 + 164, ctbaki2, -40 ); setEffAlphaKey( spep_2-3 + 154, ctbaki2, 255 ); setEffAlphaKey( spep_2-3 + 160, ctbaki2, 255 ); setEffAlphaKey( spep_2-3 + 162, ctbaki2, 128 ); setEffAlphaKey( spep_2-3 + 164, ctbaki2, 0 ); --文字エントリー ctdon2 = entryEffectLife( spep_2-3 + 198, 10019, 10, 0x100, -1, 0, 132.3, 398.4 );--ドン setEffShake( spep_2-3 + 198, ctdon2, 10, 20 ); setEffMoveKey( spep_2-3 + 198, ctdon2, 132.3, 398.4 , 0 ); setEffMoveKey( spep_2-3 + 200, ctdon2, 156.4, 385.4 , 0 ); setEffMoveKey( spep_2-3 + 202, ctdon2, 178.8, 357.3 , 0 ); setEffMoveKey( spep_2-3 + 204, ctdon2, 193.9, 340.7 , 0 ); setEffMoveKey( spep_2-3 + 206, ctdon2, 191.3, 339.7 , 0 ); setEffMoveKey( spep_2-3 + 208, ctdon2, 184.4, 333.2 , 0 ); setEffScaleKey( spep_2-3 + 198, ctdon2, 1.42, 1.42 ); setEffScaleKey( spep_2-3 + 200, ctdon2, 1.47, 1.47 ); setEffScaleKey( spep_2-3 + 202, ctdon2, 1.51, 1.51 ); setEffScaleKey( spep_2-3 + 204, ctdon2, 1.56, 1.56 ); setEffScaleKey( spep_2-3 + 206, ctdon2, 1.16, 1.16 ); setEffScaleKey( spep_2-3 + 208, ctdon2, 0.75, 0.75 ); setEffRotateKey( spep_2-3 + 198, ctdon2, -10 ); setEffRotateKey( spep_2-3 + 208, ctdon2, -10 ); setEffAlphaKey( spep_2-3 + 198, ctdon2, 255 ); setEffAlphaKey( spep_2-3 + 204, ctdon2, 255 ); setEffAlphaKey( spep_2-3 + 206, ctdon2, 128 ); setEffAlphaKey( spep_2-3 + 208, ctdon2, 0 ); --文字エントリー ctbaki3 = entryEffectLife( spep_2-3 + 274, 10020, 28, 0x100, -1, 0, -114.8, 215.6 ); setEffShake( spep_2-3 + 274, ctbaki3, 28, 20 ); setEffMoveKey( spep_2-3 + 274, ctbaki3, -114.8, 215.6 , 0 ); setEffMoveKey( spep_2-3 + 276, ctbaki3, -120.6, 247.9 , 0 ); setEffMoveKey( spep_2-3 + 278, ctbaki3, -126.9, 239 , 0 ); setEffMoveKey( spep_2-3 + 280, ctbaki3, -117, 227 , 0 ); setEffMoveKey( spep_2-3 + 282, ctbaki3, -122.7, 259.3 , 0 ); setEffMoveKey( spep_2-3 + 284, ctbaki3, -129, 250.4 , 0 ); setEffMoveKey( spep_2-3 + 286, ctbaki3, -119.1, 238.4 , 0 ); setEffMoveKey( spep_2-3 + 288, ctbaki3, -124.8, 270.8 , 0 ); setEffMoveKey( spep_2-3 + 290, ctbaki3, -131.2, 261.8 , 0 ); setEffMoveKey( spep_2-3 + 292, ctbaki3, -121.2, 249.9 , 0 ); setEffMoveKey( spep_2-3 + 294, ctbaki3, -127, 282.2 , 0 ); setEffMoveKey( spep_2-3 + 296, ctbaki3, -133.3, 273.2 , 0 ); setEffMoveKey( spep_2-3 + 298, ctbaki3, -128.4, 289.8 , 0 ); setEffMoveKey( spep_2-3 + 300, ctbaki3, -140.2, 347.9 , 0 ); setEffMoveKey( spep_2-3 + 302, ctbaki3, -146.3, 418.7 , 0 ); setEffScaleKey( spep_2-3 + 274, ctbaki3, 1.93, 1.93 ); setEffScaleKey( spep_2-3 + 298, ctbaki3, 1.93, 1.93 ); setEffScaleKey( spep_2-3 + 300, ctbaki3, 1.7, 1.7 ); setEffScaleKey( spep_2-3 + 302, ctbaki3, 1.47, 1.47 ); setEffRotateKey( spep_2-3 + 274, ctbaki3, -10 ); setEffRotateKey( spep_2-3 + 302, ctbaki3, -10 ); setEffAlphaKey( spep_2-3 + 274, ctbaki3, 255 ); setEffAlphaKey( spep_2-3 + 298, ctbaki3, 255 ); setEffAlphaKey( spep_2-3 + 300, ctbaki3, 128 ); setEffAlphaKey( spep_2-3 + 302, ctbaki3, 0 ); --文字エントリー ctdogon = entryEffectLife( spep_2-3 + 364, 10018, 12, 0x100, -1, 0, -8.1, -203.8 );--ドゴォンッ setEffShake( spep_2-3 + 364, ctdogon, 12, 20 ); setEffMoveKey( spep_2-3 + 364, ctdogon, -8.1, -203.8 , 0 ); setEffMoveKey( spep_2-3 + 366, ctdogon, -6.4, -182.9 , 0 ); setEffMoveKey( spep_2-3 + 368, ctdogon, 3.7, -192.2 , 0 ); setEffMoveKey( spep_2-3 + 370, ctdogon, -2.2, -177.8 , 0 ); setEffMoveKey( spep_2-3 + 372, ctdogon, 11.9, -177.5 , 0 ); setEffMoveKey( spep_2-3 + 374, ctdogon, -37.7, -21.1 , 0 ); setEffMoveKey( spep_2-3 + 376, ctdogon, -84.8, 120.9 , 0 ); setEffScaleKey( spep_2-3 + 364, ctdogon, 3.73, 3.73 ); setEffScaleKey( spep_2-3 + 366, ctdogon, 2.8, 2.8 ); setEffScaleKey( spep_2-3 + 368, ctdogon, 2.91, 2.91 ); setEffScaleKey( spep_2-3 + 370, ctdogon, 3.03, 3.03 ); setEffScaleKey( spep_2-3 + 372, ctdogon, 3.15, 3.15 ); setEffScaleKey( spep_2-3 + 374, ctdogon, 4, 4 ); setEffScaleKey( spep_2-3 + 376, ctdogon, 4.86, 4.86 ); setEffRotateKey( spep_2-3 + 364, ctdogon, 13 ); setEffRotateKey( spep_2-3 + 366, ctdogon, 13.1 ); setEffRotateKey( spep_2-3 + 368, ctdogon, 13.1 ); setEffRotateKey( spep_2-3 + 370, ctdogon, 13 ); setEffRotateKey( spep_2-3 + 376, ctdogon, 13 ); setEffAlphaKey( spep_2-3 + 364, ctdogon, 255 ); setEffAlphaKey( spep_2-3 + 372, ctdogon, 255 ); setEffAlphaKey( spep_2-3 + 374, ctdogon, 128 ); setEffAlphaKey( spep_2-3 + 376, ctdogon, 0 ); --集中線 shuchusen1 = entryEffectLife( spep_2-3 + 24, 906, 36, 0x100, -1, 0, 0, 0 ); setEffShake( spep_2-3 + 24, shuchusen1, 36, 20 ); setEffMoveKey( spep_2-3 + 24, shuchusen1, 0, 0 , 0 ); setEffMoveKey( spep_2-3 + 60, shuchusen1, 0, 0 , 0 ); setEffScaleKey( spep_2-3 + 24, shuchusen1, 1.58, 1.55 ); setEffScaleKey( spep_2-3 + 60, shuchusen1, 1.58, 1.55 ); setEffRotateKey( spep_2-3 + 24, shuchusen1, 180 ); setEffRotateKey( spep_2-3 + 60, shuchusen1, 180 ); setEffAlphaKey( spep_2-3 + 24, shuchusen1, 255 ); setEffAlphaKey( spep_2-3 + 60, shuchusen1, 255 ); --集中線 shuchusen2 = entryEffectLife( spep_2-3 + 100, 906, 18, 0x100, -1, 0, 0, 0 ); setEffShake( spep_2-3 + 100, shuchusen2, 18, 20 ); setEffMoveKey( spep_2-3 + 100, shuchusen2, 0, 0 , 0 ); setEffMoveKey( spep_2-3 + 118, shuchusen2, 0, 0 , 0 ); setEffScaleKey( spep_2-3 + 100, shuchusen2, 1.58, 1.55 ); setEffScaleKey( spep_2-3 + 118, shuchusen2, 1.58, 1.55 ); setEffRotateKey( spep_2-3 + 100, shuchusen2, 180 ); setEffRotateKey( spep_2-3 + 118, shuchusen2, 180 ); setEffAlphaKey( spep_2-3 + 100, shuchusen2, 255 ); setEffAlphaKey( spep_2-3 + 118, shuchusen2, 255 ); --集中線 shuchusen3 = entryEffectLife( spep_2-3 + 154, 906, 8, 0x100, -1, 0, 0, 0 ); setEffShake( spep_2-3 + 154, shuchusen3, 8, 20 ); setEffMoveKey( spep_2-3 + 154, shuchusen3, 0, 0 , 0 ); setEffMoveKey( spep_2-3 + 162, shuchusen3, 0, 0 , 0 ); setEffScaleKey( spep_2-3 + 154, shuchusen3, 1.58, 1.55 ); setEffScaleKey( spep_2-3 + 162, shuchusen3, 1.58, 1.55 ); setEffRotateKey( spep_2-3 + 154, shuchusen3, 180 ); setEffRotateKey( spep_2-3 + 162, shuchusen3, 180 ); setEffAlphaKey( spep_2-3 + 154, shuchusen3, 255 ); setEffAlphaKey( spep_2-3 + 162, shuchusen3, 255 ); --集中線 shuchusen4 = entryEffectLife( spep_2-3 + 198, 906, 54, 0x100, -1, 0, 0, 0 ); setEffShake( spep_2-3 + 198, shuchusen4, 54, 20 ); setEffMoveKey( spep_2-3 + 198, shuchusen4, 0, 0 , 0 ); setEffMoveKey( spep_2-3 + 252, shuchusen4, 0, 0 , 0 ); setEffScaleKey( spep_2-3 + 198, shuchusen4, 1.58, 1.55 ); setEffScaleKey( spep_2-3 + 252, shuchusen4, 1.58, 1.55 ); setEffRotateKey( spep_2-3 + 198, shuchusen4, 180 ); setEffRotateKey( spep_2-3 + 252, shuchusen4, 180 ); setEffAlphaKey( spep_2-3 + 198, shuchusen4, 255 ); setEffAlphaKey( spep_2-3 + 252, shuchusen4, 255 ); --集中線 shuchusen5 = entryEffectLife( spep_2-3 + 274, 906, 30, 0x100, -1, 0, 0, 0 ); setEffShake( spep_2-3 + 274, shuchusen5, 30, 20 ); setEffMoveKey( spep_2-3 + 274, shuchusen5, 0, 0 , 0 ); setEffMoveKey( spep_2-3 + 304, shuchusen5, 0, 0 , 0 ); setEffScaleKey( spep_2-3 + 274, shuchusen5, 1.58, 1.55 ); setEffScaleKey( spep_2-3 + 304, shuchusen5, 1.58, 1.55 ); setEffRotateKey( spep_2-3 + 274, shuchusen5, 180 ); setEffRotateKey( spep_2-3 + 304, shuchusen5, 180 ); setEffAlphaKey( spep_2-3 + 274, shuchusen5, 255 ); setEffAlphaKey( spep_2-3 + 304, shuchusen5, 255 ); --集中線 shuchusen6 = entryEffectLife( spep_2-3 + 364, 906, 26, 0x100, -1, 0, 0, 0 ); setEffShake( spep_2-3 + 364, shuchusen6, 26, 20 ); setEffMoveKey( spep_2-3 + 364, shuchusen6, 0, 0 , 0 ); setEffMoveKey( spep_2-3 + 390, shuchusen6, 0, 0 , 0 ); setEffScaleKey( spep_2-3 + 364, shuchusen6, 1.58, 1.55 ); setEffScaleKey( spep_2-3 + 390, shuchusen6, 1.58, 1.55 ); setEffRotateKey( spep_2-3 + 364, shuchusen6, 180 ); setEffRotateKey( spep_2-3 + 390, shuchusen6, 180 ); setEffAlphaKey( spep_2-3 + 364, shuchusen6, 255 ); setEffAlphaKey( spep_2-3 + 390, shuchusen6, 255 ); --敵の動き setDisp( spep_2 + 0, 1, 1 ); setDisp( spep_2 + 73, 1, 0 ); setDisp( spep_2 + 75, 1, 1 ); setDisp( spep_2 + 116, 1, 0 ); setDisp( spep_2 + 137, 1, 1 ); setDisp( spep_2 + 226, 1, 0 ); setDisp( spep_2 + 247, 1, 1 ); setDisp( spep_2 + 316, 1, 0 ); setDisp( spep_2 + 329, 1, 1 ); setDisp( spep_2 + 390-3, 1, 0 ); changeAnime( spep_2 + 0, 1, 101 ); changeAnime( spep_2-3 + 24, 1, 108 ); changeAnime( spep_2-3 + 28, 1, 106 ); changeAnime( spep_2-3 + 48, 1, 108 ); changeAnime( spep_2-3 + 100, 1, 106 ); changeAnime( spep_2-3 + 154, 1, 108 ); changeAnime( spep_2-3 + 198, 1, 107 ); changeAnime( spep_2-3 + 272, 1, 105 ); changeAnime( spep_2-3 + 364, 1, 107 ); setMoveKey( spep_2 + 0, 1, 225.7, 5.5 , 0 ); --setMoveKey( spep_2-3 + 2, 1, 222.5, 5.5 , 0 ); setMoveKey( spep_2-3 + 4, 1, 215.7, 5.5 , 0 ); setMoveKey( spep_2-3 + 6, 1, 205.6, 5.5 , 0 ); setMoveKey( spep_2-3 + 8, 1, 192.9, 5.5 , 0 ); setMoveKey( spep_2-3 + 10, 1, 177.7, 5.5 , 0 ); setMoveKey( spep_2-3 + 12, 1, 160.1, 5.5 , 0 ); setMoveKey( spep_2-3 + 14, 1, 139.8, 5.5 , 0 ); setMoveKey( spep_2-3 + 16, 1, 116.6, 5.5 , 0 ); setMoveKey( spep_2-3 + 18, 1, 89.9, 5.5 , 0 ); setMoveKey( spep_2-3 + 20, 1, 58.8, 5.5 , 0 ); setMoveKey( spep_2-3 + 23, 1, 20.5, 5.5 , 0 ); setMoveKey( spep_2-3 + 24, 1, 38.7, 75.7 , 0 ); setMoveKey( spep_2-3 + 27, 1, 126.2, 41.9 , 0 ); setMoveKey( spep_2-3 + 28, 1, 42.1, 34.3 , 0 ); setMoveKey( spep_2-3 + 30, 1, 41.5, 56.1 , 0 ); setMoveKey( spep_2-3 + 32, 1, 3.4, 45.5 , 0 ); setMoveKey( spep_2-3 + 34, 1, 51.1, 93 , 0 ); setMoveKey( spep_2-3 + 36, 1, 50.9, 78.9 , 0 ); setMoveKey( spep_2-3 + 38, 1, 56.8, 101.6 , 0 ); setMoveKey( spep_2-3 + 40, 1, 56.7, 87.5 , 0 ); setMoveKey( spep_2-3 + 42, 1, 59.5, 91.8 , 0 ); setMoveKey( spep_2-3 + 44, 1, 62.4, 96.1 , 0 ); setMoveKey( spep_2-3 + 47, 1, 65.3, 100.4 , 0 ); setMoveKey( spep_2-3 + 48, 1, 154, 136.5 , 0 ); setMoveKey( spep_2-3 + 50, 1, 154.4, 145.1 , 0 ); setMoveKey( spep_2-3 + 52, 1, 193, 167.3 , 0 ); setMoveKey( spep_2-3 + 54, 1, 184.8, 137.6 , 0 ); setMoveKey( spep_2-3 + 56, 1, 172.8, 131.1 , 0 ); setMoveKey( spep_2-3 + 58, 1, 174.4, 134.3 , 0 ); setMoveKey( spep_2-3 + 60, 1, 176.3, 137.8 , 0 ); setMoveKey( spep_2-3 + 62, 1, 178.4, 141.4 , 0 ); setMoveKey( spep_2-3 + 64, 1, 249.9, 180.6 , 0 ); setMoveKey( spep_2-3 + 66, 1, 317.6, 217.7 , 0 ); setMoveKey( spep_2-3 + 68, 1, 381.7, 252.5 , 0 ); setMoveKey( spep_2-3 + 70, 1, 442.1, 285.3 , 0 ); setMoveKey( spep_2-3 + 72, 1, 498.7, 316 , 0 ); setMoveKey( spep_2-3 + 74, 1, 551.7, 344.5 , 0 ); setMoveKey( spep_2-3 + 75, 1, 551.7, 344.5 , 0 ); setMoveKey( spep_2-3 + 76, 1, -534.7, -319 , 0 ); setMoveKey( spep_2-3 + 78, 1, -428.2, -250.9 , 0 ); setMoveKey( spep_2-3 + 80, 1, -330.8, -188.9 , 0 ); setMoveKey( spep_2-3 + 82, 1, -242.3, -132.5 , 0 ); setMoveKey( spep_2-3 + 84, 1, -162.9, -82.1 , 0 ); setMoveKey( spep_2-3 + 86, 1, -90.8, -35.7 , 0 ); setMoveKey( spep_2-3 + 88, 1, -27.8, 4.6 , 0 ); setMoveKey( spep_2-3 + 90, 1, 26.3, 39.2 , 0 ); setMoveKey( spep_2-3 + 92, 1, 67.2, 78.7 , 0 ); setMoveKey( spep_2-3 + 94, 1, 88.6, 94.8 , 0 ); setMoveKey( spep_2-3 + 96, 1, 109.9, 110.9 , 0 ); setMoveKey( spep_2-3 + 99, 1, 131.3, 127 , 0 ); setMoveKey( spep_2-3 + 100, 1, 45.2, 76.4 , 0 ); setMoveKey( spep_2-3 + 102, 1, -18.5, 39.3 , 0 ); setMoveKey( spep_2-3 + 104, 1, -53.6, -69.4 , 0 ); setMoveKey( spep_2-3 + 106, 1, -125.1, -128.6 , 0 ); setMoveKey( spep_2-3 + 108, 1, -185, -196.9 , 0 ); setMoveKey( spep_2-3 + 110, 1, -244.9, -265.2 , 0 ); setMoveKey( spep_2-3 + 112, 1, -304.8, -333.5 , 0 ); setMoveKey( spep_2-3 + 114, 1, -364.7, -401.7 , 0 ); setMoveKey( spep_2-3 + 116, 1, -424.6, -470 , 0 ); setMoveKey( spep_2-3 + 118, 1, -484.5, -538.3 , 0 ); setMoveKey( spep_2-3 + 120, 1, -544.3, -606.6 , 0 ); setMoveKey( spep_2-3 + 122, 1, -604.2, -674.9 , 0 ); setMoveKey( spep_2-3 + 124, 1, -664.1, -743.1 , 0 ); setMoveKey( spep_2-3 + 126, 1, -742.6, -824.6 , 0 ); setMoveKey( spep_2-3 + 128, 1, -824.5, -910 , 0 ); setMoveKey( spep_2-3 + 130, 1, -909.7, -999.2 , 0 ); setMoveKey( spep_2-3 + 131, 1, -909.7, -999.2 , 0 ); setMoveKey( spep_2-3 + 132, 1, 697.1, 639.4 , 0 ); setMoveKey( spep_2-3 + 134, 1, 638, 573 , 0 ); setMoveKey( spep_2-3 + 136, 1, 577.6, 504.8 , 0 ); setMoveKey( spep_2-3 + 138, 1, 515.9, 435.4 , 0 ); setMoveKey( spep_2-3 + 140, 1, 452.9, 364.4 , 0 ); setMoveKey( spep_2-3 + 142, 1, 388.8, 292.3 , 0 ); setMoveKey( spep_2-3 + 144, 1, 324, 219.1 , 0 ); setMoveKey( spep_2-3 + 146, 1, 258.4, 145.3 , 0 ); setMoveKey( spep_2-3 + 148, 1, 192.4, 70.7 , 0 ); setMoveKey( spep_2-3 + 150, 1, 126, -4.2 , 0 ); setMoveKey( spep_2-3 + 153, 1, 13, -104 , 0 ); setMoveKey( spep_2-3 + 154, 1, 140.5, -78.5 , 0 ); setMoveKey( spep_2-3 + 156, 1, 161.7, -43.2 , 0 ); setMoveKey( spep_2-3 + 158, 1, 138.1, -53.5 , 0 ); setMoveKey( spep_2-3 + 160, 1, 129.2, -31.9 , 0 ); setMoveKey( spep_2-3 + 162, 1, 120.3, -9.9 , 0 ); setMoveKey( spep_2-3 + 164, 1, 111.4, 12.5 , 0 ); setMoveKey( spep_2-3 + 166, 1, 102.4, 35.3 , 0 ); setMoveKey( spep_2-3 + 168, 1, 93.3, 58.5 , 0 ); setMoveKey( spep_2-3 + 170, 1, 84.2, 82.1 , 0 ); setMoveKey( spep_2-3 + 172, 1, 75.1, 106.2 , 0 ); setMoveKey( spep_2-3 + 174, 1, 66, 130.6 , 0 ); setMoveKey( spep_2-3 + 176, 1, 48.3, 187.3 , 0 ); setMoveKey( spep_2-3 + 178, 1, 32.8, 234.6 , 0 ); setMoveKey( spep_2-3 + 180, 1, 19.2, 273 , 0 ); setMoveKey( spep_2-3 + 182, 1, 7.6, 302.9 , 0 ); setMoveKey( spep_2-3 + 184, 1, -2.3, 324.8 , 0 ); setMoveKey( spep_2-3 + 186, 1, -10.5, 339.3 , 0 ); setMoveKey( spep_2-3 + 188, 1, -17.2, 346.8 , 0 ); setMoveKey( spep_2-3 + 190, 1, -22.4, 347.9 , 0 ); setMoveKey( spep_2-3 + 192, 1, -26.3, 343 , 0 ); setMoveKey( spep_2-3 + 194, 1, -29, 332.7 , 0 ); setMoveKey( spep_2-3 + 197, 1, -30.5, 317.4 , 0 ); setMoveKey( spep_2-3 + 198, 1, -37.3, 317.2, 0 ); setMoveKey( spep_2-3 + 200, 1, 30.6, 211.8 , 0 ); setMoveKey( spep_2-3 + 202, 1, 49.7, 114.8 , 0 ); setMoveKey( spep_2-3 + 204, 1, 78.3, 41.4 , 0 ); setMoveKey( spep_2-3 + 206, 1, 106.9, -32.1 , 0 ); setMoveKey( spep_2-3 + 208, 1, 135.6, -105.5 , 0 ); setMoveKey( spep_2-3 + 210, 1, 164.2, -179 , 0 ); setMoveKey( spep_2-3 + 212, 1, 192.8, -252.4 , 0 ); setMoveKey( spep_2-3 + 214, 1, 221.5, -325.9 , 0 ); setMoveKey( spep_2-3 + 216, 1, 250.1, -399.3 , 0 ); setMoveKey( spep_2-3 + 218, 1, 278.7, -472.8 , 0 ); setMoveKey( spep_2-3 + 220, 1, 307.3, -546.2 , 0 ); setMoveKey( spep_2-3 + 222, 1, 336, -619.7 , 0 ); setMoveKey( spep_2-3 + 224, 1, 364.6, -693.1 , 0 ); setMoveKey( spep_2-3 + 226, 1, 393.2, -766.6 , 0 ); setMoveKey( spep_2-3 + 228, 1, 421.8, -840 , 0 ); setMoveKey( spep_2-3 + 230, 1, 421.5, -839.7 , 0 ); setMoveKey( spep_2-3 + 232, 1, 421.2, -839.3 , 0 ); setMoveKey( spep_2-3 + 234, 1, 420.8, -839 , 0 ); setMoveKey( spep_2-3 + 236, 1, 420.5, -838.7 , 0 ); setMoveKey( spep_2-3 + 238, 1, 420.2, -838.4 , 0 ); setMoveKey( spep_2-3 + 240, 1, 419.9, -838 , 0 ); setMoveKey( spep_2-3 + 242, 1, 419.5, -837.7 , 0 ); setMoveKey( spep_2-3 + 244, 1, 419.2, -837.4 , 0 ); setMoveKey( spep_2-3 + 246, 1, 418.9, -837.1 , 0 ); setMoveKey( spep_2-3 + 248, 1, 418.6, -836.7 , 0 ); setMoveKey( spep_2-3 + 249, 1, 418.6+400, -836.7-1000 , 0 ); a=60; setMoveKey( spep_2-3 + 250, 1, -203.8-a, 611.8 , 0 ); setMoveKey( spep_2-3 + 252, 1, -173.4-a, 541 , 0 ); setMoveKey( spep_2-3 + 254, 1, -143.1-a, 470.3 , 0 ); setMoveKey( spep_2-3 + 256, 1, -112.7-a, 399.6 , 0 ); setMoveKey( spep_2-3 + 258, 1, -82.3-a, 328.9 , 0 ); setMoveKey( spep_2-3 + 260, 1, -52-a, 258.2 , 0 ); setMoveKey( spep_2-3 + 262, 1, -21.5-a, 187.5 , 0 ); setMoveKey( spep_2-3 + 264, 1, 8.9-a, 116.8 , 0 ); setMoveKey( spep_2-3 + 266, 1, 39.3-a, 46.1 , 0 ); setMoveKey( spep_2-3 + 268, 1, 69.8-a, -24.5 , 0 ); setMoveKey( spep_2-3 + 271, 1, 100.2-a, -95.2 , 0 ); setMoveKey( spep_2-3 + 272, 1, 43.7, 247.4 , 0 ); setMoveKey( spep_2-3 + 274, 1, 40.9, 159.7 , 0 ); setMoveKey( spep_2-3 + 276, 1, 64, 123.3 , 0 ); setMoveKey( spep_2-3 + 278, 1, 50.6, 136.5 , 0 ); setMoveKey( spep_2-3 + 280, 1, 49, 140.7 , 0 ); setMoveKey( spep_2-3 + 282, 1, 47.3, 144.8 , 0 ); setMoveKey( spep_2-3 + 284, 1, 45.6, 149 , 0 ); setMoveKey( spep_2-3 + 286, 1, 43.9, 153.1 , 0 ); setMoveKey( spep_2-3 + 288, 1, 42.3, 157.3 , 0 ); setMoveKey( spep_2-3 + 290, 1, 40.6, 161.4 , 0 ); setMoveKey( spep_2-3 + 292, 1, 38.9, 165.6 , 0 ); setMoveKey( spep_2-3 + 294, 1, 37.2, 169.8 , 0 ); setMoveKey( spep_2-3 + 296, 1, 35.5, 173.9 , 0 ); setMoveKey( spep_2-3 + 298, 1, 33.9, 178.1 , 0 ); setMoveKey( spep_2-3 + 300, 1, 30.1, 183.2 , 0 ); setMoveKey( spep_2-3 + 302, 1, -1.8, 243.1 , 0 ); setMoveKey( spep_2-3 + 304, 1, -33.8, 303.1 , 0 ); setMoveKey( spep_2-3 + 306, 1, -65.7, 363.1 , 0 ); setMoveKey( spep_2-3 + 308, 1, -97.7, 423.3 , 0 ); setMoveKey( spep_2-3 + 310, 1, -129.7, 483.4 , 0 ); setMoveKey( spep_2-3 + 312, 1, -161.8, 543.7 , 0 ); setMoveKey( spep_2-3 + 314, 1, -193.8, 603.9 , 0 ); setMoveKey( spep_2-3 + 316, 1, -225.9, 664.3 , 0 ); setMoveKey( spep_2-3 + 318, 1, -258, 724.7 , 0 ); setMoveKey( spep_2-3 + 320, 1, -290.2, 785.2 , 0 ); setMoveKey( spep_2-3 + 322, 1, -290.8, 785.6 , 0 ); setMoveKey( spep_2-3 + 324, 1, -291.4, 786 , 0 ); setMoveKey( spep_2-3 + 326, 1, -291.9, 786.4 , 0 ); setMoveKey( spep_2-3 + 328, 1, -292.5, 796.8 , 0 ); setMoveKey( spep_2-3 + 330, 1, -292.5, 796.8 , 0 ); setMoveKey( spep_2-3 + 331, 1, 568.7, -684.8 , 0 ); setMoveKey( spep_2-3 + 332, 1, 527.6, -620.1 , 0 ); setMoveKey( spep_2-3 + 334, 1, 486.5, -555.3 , 0 ); setMoveKey( spep_2-3 + 336, 1, 445.3, -490.5 , 0 ); setMoveKey( spep_2-3 + 338, 1, 404.1, -425.6 , 0 ); setMoveKey( spep_2-3 + 340, 1, 362.9, -360.7 , 0 ); setMoveKey( spep_2-3 + 342, 1, 321.6, -295.7 , 0 ); setMoveKey( spep_2-3 + 344, 1, 280.3, -230.6 , 0 ); setMoveKey( spep_2-3 + 346, 1, 239, -165.5 , 0 ); setMoveKey( spep_2-3 + 348, 1, 197.6, -100.3 , 0 ); setMoveKey( spep_2-3 + 350, 1, 156.2, -35.1 , 0 ); setMoveKey( spep_2-3 + 352, 1, 114.7, 30.2 , 0 ); setMoveKey( spep_2-3 + 354, 1, 73.2, 95.6 , 0 ); setMoveKey( spep_2-3 + 356, 1, 31.7, 161 , 0 ); setMoveKey( spep_2-3 + 358, 1, -9.9, 226.5 , 0 ); setMoveKey( spep_2-3 + 360, 1, -21.7, 244.6 , 0 ); setMoveKey( spep_2-3 + 363, 1, -33.6, 262.7 , 0 ); setMoveKey( spep_2-3 + 364, 1, 9.7, 147.6 , 0 ); setMoveKey( spep_2-3 + 366, 1, 27.1, -19.5 , 0 ); setMoveKey( spep_2-3 + 368, 1, 50.7, -124.3 , 0 ); setMoveKey( spep_2-3 + 370, 1, 60.8, -227.3 , 0 ); setMoveKey( spep_2-3 + 372, 1, 79.9, -319.2 , 0 ); setMoveKey( spep_2-3 + 374, 1, 90, -422.2 , 0 ); setMoveKey( spep_2-3 + 376, 1, 209.6, -652.5 , 0 ); setMoveKey( spep_2-3 + 378, 1, 316.2, -881.5 , 0 ); setMoveKey( spep_2-3 + 380, 1, 416.2, -1068.1 , 0 ); setMoveKey( spep_2-3 + 382, 1, 491.5, -1234.1 , 0 ); setMoveKey( spep_2-3 + 384, 1, 560.3, -1357.7 , 0 ); setMoveKey( spep_2-3 + 386, 1, 604.3, -1460.7 , 0 ); setMoveKey( spep_2-3 + 388, 1, 641.8, -1521.3 , 0 ); setMoveKey( spep_2-3 + 390, 1, 654.6, -1561.4 , 0 ); setScaleKey( spep_2 + 0, 1, 1.01, 1.01 ); setScaleKey( spep_2-3 + 24, 1, 1.01, 1.01 ); setScaleKey( spep_2-3 + 27, 1, 1.11, 1.11 ); setScaleKey( spep_2-3 + 28, 1, 1, 1 ); setScaleKey( spep_2-3 + 36, 1, 1, 1 ); setScaleKey( spep_2-3 + 38, 1, 1.01, 1.01 ); setScaleKey( spep_2-3 + 47, 1, 1.01, 1.01 ); setScaleKey( spep_2-3 + 48, 1, 1.1, 1.1 ); setScaleKey( spep_2-3 + 50, 1, 1, 1 ); setScaleKey( spep_2-3 + 99, 1, 1, 1 ); setScaleKey( spep_2-3 + 100, 1, 1.1, 1.1 ); setScaleKey( spep_2-3 + 102, 1, 1, 1 ); setScaleKey( spep_2-3 + 124, 1, 1, 1 ); setScaleKey( spep_2-3 + 126, 1, 1.03, 1.03 ); setScaleKey( spep_2-3 + 128, 1, 1.06, 1.06 ); setScaleKey( spep_2-3 + 130, 1, 1.09, 1.09 ); setScaleKey( spep_2-3 + 132, 1, 1.11, 1.11 ); setScaleKey( spep_2-3 + 134, 1, 1.14, 1.14 ); setScaleKey( spep_2-3 + 136, 1, 1.17, 1.17 ); setScaleKey( spep_2-3 + 138, 1, 1.2, 1.2 ); setScaleKey( spep_2-3 + 140, 1, 1.23, 1.23 ); setScaleKey( spep_2-3 + 142, 1, 1.25, 1.25 ); setScaleKey( spep_2-3 + 144, 1, 1.28, 1.28 ); setScaleKey( spep_2-3 + 146, 1, 1.31, 1.31 ); setScaleKey( spep_2-3 + 148, 1, 1.34, 1.34 ); setScaleKey( spep_2-3 + 150, 1, 1.37, 1.37 ); setScaleKey( spep_2-3 + 153, 1, 1.4, 1.4 ); setScaleKey( spep_2-3 + 154, 1, 1.63, 1.63 ); setScaleKey( spep_2-3 + 156, 1, 1.4, 1.4 ); setScaleKey( spep_2-3 + 158, 1, 1.41, 1.41 ); setScaleKey( spep_2-3 + 160, 1, 1.42, 1.42 ); setScaleKey( spep_2-3 + 162, 1, 1.43, 1.43 ); setScaleKey( spep_2-3 + 164, 1, 1.44, 1.44 ); setScaleKey( spep_2-3 + 166, 1, 1.46, 1.46 ); setScaleKey( spep_2-3 + 168, 1, 1.47, 1.47 ); setScaleKey( spep_2-3 + 170, 1, 1.48, 1.48 ); setScaleKey( spep_2-3 + 172, 1, 1.49, 1.49 ); setScaleKey( spep_2-3 + 174, 1, 1.5, 1.5 ); setScaleKey( spep_2-3 + 176, 1, 1.4, 1.4 ); setScaleKey( spep_2-3 + 178, 1, 1.31, 1.31 ); setScaleKey( spep_2-3 + 180, 1, 1.22, 1.22 ); setScaleKey( spep_2-3 + 182, 1, 1.14, 1.14 ); setScaleKey( spep_2-3 + 184, 1, 1.07, 1.07 ); setScaleKey( spep_2-3 + 186, 1, 1.01, 1.01 ); setScaleKey( spep_2-3 + 188, 1, 0.95, 0.95 ); setScaleKey( spep_2-3 + 190, 1, 0.89, 0.89 ); setScaleKey( spep_2-3 + 192, 1, 0.84, 0.84 ); setScaleKey( spep_2-3 + 194, 1, 0.79, 0.79 ); setScaleKey( spep_2-3 + 197, 1, 0.75, 0.75 ); setScaleKey( spep_2-3 + 198, 1, 0.36, 0.36 ); setScaleKey( spep_2-3 + 200, 1, 0.43, 0.43 ); setScaleKey( spep_2-3 + 202, 1, 0.52, 0.52 ); setScaleKey( spep_2-3 + 204, 1, 0.62, 0.62 ); setScaleKey( spep_2-3 + 206, 1, 0.72, 0.72 ); setScaleKey( spep_2-3 + 208, 1, 0.81, 0.81 ); setScaleKey( spep_2-3 + 210, 1, 0.91, 0.91 ); setScaleKey( spep_2-3 + 212, 1, 1.01, 1.01 ); setScaleKey( spep_2-3 + 214, 1, 1.1, 1.1 ); setScaleKey( spep_2-3 + 216, 1, 1.2, 1.2 ); setScaleKey( spep_2-3 + 218, 1, 1.3, 1.3 ); setScaleKey( spep_2-3 + 220, 1, 1.39, 1.39 ); setScaleKey( spep_2-3 + 222, 1, 1.49, 1.49 ); setScaleKey( spep_2-3 + 224, 1, 1.59, 1.59 ); setScaleKey( spep_2-3 + 226, 1, 1.68, 1.68 ); setScaleKey( spep_2-3 + 228, 1, 1.78, 1.78 ); setScaleKey( spep_2-3 + 248, 1, 1.78, 1.78 ); setScaleKey( spep_2-3 + 250, 1, 0.28, 0.28 ); setScaleKey( spep_2-3 + 252, 1, 0.4, 0.4 ); setScaleKey( spep_2-3 + 254, 1, 0.51, 0.51 ); setScaleKey( spep_2-3 + 256, 1, 0.62, 0.62 ); setScaleKey( spep_2-3 + 258, 1, 0.74, 0.74 ); setScaleKey( spep_2-3 + 260, 1, 0.75, 0.75 ); setScaleKey( spep_2-3 + 262, 1, 0.87, 0.87 ); setScaleKey( spep_2-3 + 264, 1, 0.98, 0.98 ); setScaleKey( spep_2-3 + 266, 1, 1.09, 1.09 ); setScaleKey( spep_2-3 + 268, 1, 1.05, 1.05 ); setScaleKey( spep_2-3 + 271, 1, 1.12, 1.12 ); setScaleKey( spep_2-3 + 272, 1, 3.35, 3.35 ); setScaleKey( spep_2-3 + 274, 1, 3.1, 3.1 ); setScaleKey( spep_2-3 + 280, 1, 3.1, 3.1 ); setScaleKey( spep_2-3 + 282, 1, 3.11, 3.11 ); setScaleKey( spep_2-3 + 294, 1, 3.11, 3.11 ); setScaleKey( spep_2-3 + 296, 1, 3.12, 3.12 ); setScaleKey( spep_2-3 + 298, 1, 3.12, 3.12 ); setScaleKey( spep_2-3 + 300, 1, 2.99, 2.99 ); setScaleKey( spep_2-3 + 302, 1, 2.79, 2.79 ); setScaleKey( spep_2-3 + 304, 1, 2.6, 2.6 ); setScaleKey( spep_2-3 + 306, 1, 2.41, 2.41 ); setScaleKey( spep_2-3 + 308, 1, 2.21, 2.21 ); setScaleKey( spep_2-3 + 310, 1, 2.02, 2.02 ); setScaleKey( spep_2-3 + 312, 1, 1.83, 1.83 ); setScaleKey( spep_2-3 + 314, 1, 1.63, 1.63 ); setScaleKey( spep_2-3 + 316, 1, 1.44, 1.44 ); setScaleKey( spep_2-3 + 318, 1, 1.25, 1.25 ); setScaleKey( spep_2-3 + 320, 1, 1.05, 1.05 ); setScaleKey( spep_2-3 + 328, 1, 1.05, 1.05 ); setScaleKey( spep_2-3 + 330, 1, 4.11, 4.11 ); setScaleKey( spep_2-3 + 332, 1, 3.89, 3.89 ); setScaleKey( spep_2-3 + 334, 1, 3.67, 3.67 ); setScaleKey( spep_2-3 + 336, 1, 3.46, 3.46 ); setScaleKey( spep_2-3 + 338, 1, 3.24, 3.24 ); setScaleKey( spep_2-3 + 340, 1, 3.02, 3.02 ); setScaleKey( spep_2-3 + 342, 1, 2.8, 2.8 ); setScaleKey( spep_2-3 + 344, 1, 2.58, 2.58 ); setScaleKey( spep_2-3 + 346, 1, 2.36, 2.36 ); setScaleKey( spep_2-3 + 348, 1, 2.15, 2.15 ); setScaleKey( spep_2-3 + 350, 1, 1.93, 1.93 ); setScaleKey( spep_2-3 + 352, 1, 1.71, 1.71 ); setScaleKey( spep_2-3 + 354, 1, 1.49, 1.49 ); setScaleKey( spep_2-3 + 356, 1, 1.27, 1.27 ); setScaleKey( spep_2-3 + 358, 1, 1.05, 1.05 ); setScaleKey( spep_2-3 + 363, 1, 1.05, 1.05 ); setScaleKey( spep_2-3 + 364, 1, 0.51, 0.51 ); setScaleKey( spep_2-3 + 366, 1, 0.51, 0.51 ); setScaleKey( spep_2-3 + 368, 1, 0.59, 0.59 ); setScaleKey( spep_2-3 + 369, 1, 0.59, 0.59 ); setScaleKey( spep_2-3 + 370, 1, 0.66, 0.66 ); setScaleKey( spep_2-3 + 372, 1, 0.74, 0.74 ); setScaleKey( spep_2-3 + 374, 1, 0.81, 0.81 ); setScaleKey( spep_2-3 + 376, 1, 0.98, 0.98 ); setScaleKey( spep_2-3 + 378, 1, 1.12, 1.12 ); setScaleKey( spep_2-3 + 380, 1, 1.25, 1.25 ); setScaleKey( spep_2-3 + 382, 1, 1.35, 1.35 ); setScaleKey( spep_2-3 + 384, 1, 1.44, 1.44 ); setScaleKey( spep_2-3 + 386, 1, 1.5, 1.5 ); setScaleKey( spep_2-3 + 388, 1, 1.54, 1.54 ); setScaleKey( spep_2-3 + 390, 1, 1.56, 1.56 ); setRotateKey( spep_2 + 0, 1, 0 ); setRotateKey( spep_2-3 + 23, 1, 0 ); setRotateKey( spep_2-3 + 24, 1, -10.5 ); setRotateKey( spep_2-3 + 27, 1, -10.2 ); setRotateKey( spep_2-3 + 28, 1, -48.4 ); setRotateKey( spep_2-3 + 30, 1, -47.5 ); setRotateKey( spep_2-3 + 32, 1, -46.6 ); setRotateKey( spep_2-3 + 34, 1, -45.7 ); setRotateKey( spep_2-3 + 36, 1, -44.8 ); setRotateKey( spep_2-3 + 38, 1, -43.9 ); setRotateKey( spep_2-3 + 40, 1, -43 ); setRotateKey( spep_2-3 + 42, 1, -42.1 ); setRotateKey( spep_2-3 + 44, 1, -41.2 ); setRotateKey( spep_2-3 + 47, 1, -40.3 ); setRotateKey( spep_2-3 + 48, 1, -6.5 ); setRotateKey( spep_2-3 + 99, 1, -6.5 ); setRotateKey( spep_2-3 + 100, 1, -93 ); setRotateKey( spep_2-3 + 153, 1, -93 ); setRotateKey( spep_2-3 + 154, 1, -12.3 ); setRotateKey( spep_2-3 + 174, 1, -12.3 ); setRotateKey( spep_2-3 + 176, 1, -13.5 ); setRotateKey( spep_2-3 + 178, 1, -14.6 ); setRotateKey( spep_2-3 + 180, 1, -15.7 ); setRotateKey( spep_2-3 + 182, 1, -16.6 ); setRotateKey( spep_2-3 + 184, 1, -17.5 ); setRotateKey( spep_2-3 + 186, 1, -18.2 ); setRotateKey( spep_2-3 + 188, 1, -18.8 ); setRotateKey( spep_2-3 + 190, 1, -19.4 ); setRotateKey( spep_2-3 + 192, 1, -19.9 ); setRotateKey( spep_2-3 + 194, 1, -20.2 ); setRotateKey( spep_2-3 + 197, 1, -20.5 ); setRotateKey( spep_2-3 + 198, 1, 0.8 ); setRotateKey( spep_2-3 + 271, 1, 0.8 ); setRotateKey( spep_2-3 + 272, 1, -41.1 ); setRotateKey( spep_2-3 + 328, 1, -41.1 ); setRotateKey( spep_2-3 + 329, 1, -41.1 ); setRotateKey( spep_2-3 + 330, 1, -46.9 ); setRotateKey( spep_2-3 + 332, 1, -46.5 ); setRotateKey( spep_2-3 + 334, 1, -46.1 ); setRotateKey( spep_2-3 + 336, 1, -45.7 ); setRotateKey( spep_2-3 + 338, 1, -45.2 ); setRotateKey( spep_2-3 + 340, 1, -44.8 ); setRotateKey( spep_2-3 + 342, 1, -44.4 ); setRotateKey( spep_2-3 + 344, 1, -44 ); setRotateKey( spep_2-3 + 346, 1, -43.6 ); setRotateKey( spep_2-3 + 348, 1, -43.2 ); setRotateKey( spep_2-3 + 350, 1, -42.8 ); setRotateKey( spep_2-3 + 352, 1, -42.3 ); setRotateKey( spep_2-3 + 354, 1, -41.9 ); setRotateKey( spep_2-3 + 356, 1, -41.5 ); setRotateKey( spep_2-3 + 358, 1, -41.1 ); setRotateKey( spep_2-3 + 363, 1, -41.1 ); setRotateKey( spep_2-3 + 364, 1, -39.6 ); setRotateKey( spep_2-3 + 366, 1, -31.7 ); setRotateKey( spep_2-3 + 368, 1, -23.8 ); setRotateKey( spep_2-3 + 370, 1, -15.8 ); setRotateKey( spep_2-3 + 372, 1, -7.9 ); setRotateKey( spep_2-3 + 374, 1, 0 ); setRotateKey( spep_2-3 + 390, 1, 0 ); --SE playSe( spep_2 + 5, 1003 ); playSe( spep_2 + 16, 1189 ); playSe( spep_2 + 22, 1000 ); playSe( spep_2 + 43, 1189 ); playSe( spep_2 + 47, 1006 ); playSe( spep_2 + 48, 1000 ); playSe( spep_2 + 84, 43 ); playSe( spep_2 + 94, 1009 ); playSe( spep_2 + 147, 1189 ); playSe( spep_2 + 152, 1010 ); playSe( spep_2 + 197, 1009 ); playSe( spep_2 + 197, 1045 ); playSe( spep_2 + 208, 1116 ); setSeVolume( spep_2 + 208, 1116, 50 ); se_1011 = playSe( spep_2 + 277, 1011 ); playSe( spep_2 + 277, 1110 ); se_1121 = playSe( spep_2 + 278, 1121 ); setSeVolume( spep_2 + 278, 1121, 0 ); setSeVolume( spep_2 + 361, 1121, 50 ); setSeVolume( spep_2 + 362, 1121, 100 ); se_1118 = playSe( spep_2 + 293, 1118 ); setSeVolume( spep_2 + 293, 1118, 40 ); playSe( spep_2 + 326, 43 ); setSeVolume( spep_2 + 326, 43, 63 ); playSe( spep_2 + 362, 1009 ); playSe( spep_2 + 362, 1169 ); stopSe( spep_2 + 298, se_1011, 47 ); stopSe( spep_2 + 339, se_1118, 19 ); stopSe( spep_2 + 298, se_1011, 47 ); stopSe( spep_2 + 339, se_1118, 19 ); --白フェード entryFade( spep_2 + 380, 4, 6, 4, fcolor_r, fcolor_g, fcolor_b, 255 ); -- white fade -- ** 次の準備 ** -- spep_3 = spep_2 + 388; ------------------------------------------------------ -- 敵吹っ飛びシーン(112F) ------------------------------------------------------ haikei = entryEffect( spep_3 + 0, SP_05x, 0x80, -1, 0, 0, 0 ); setEffMoveKey( spep_3 + 0, haikei, 0, 0, 0 ); setEffMoveKey( spep_3 + 112, haikei, 0, 0, 0 ); setEffScaleKey( spep_3 + 0, haikei, 1.0, 1.0 ); setEffScaleKey( spep_3 + 112, haikei, 1.0, 1.0 ); setEffRotateKey( spep_3 + 0, haikei, 0 ); setEffRotateKey( spep_3 + 112, haikei, 0 ); setEffAlphaKey( spep_3 + 0, haikei, 255 ); setEffAlphaKey( spep_3 + 112, haikei, 255 ); -- ** ひび割れ ** -- hibiware = entryEffect( spep_3 + 2, 1600, 0x100, -1, 0, 70, -60 ); --ひび割れ setEffMoveKey( spep_3 + 2, hibiware, 70, -60, 0 ); setEffMoveKey( spep_3 + 112, hibiware, 70, -60, 0 ); setEffScaleKey( spep_3 + 2, hibiware, 1.0, 1.0 ); setEffScaleKey( spep_3 + 112, hibiware, 1.0, 1.0 ); setEffRotateKey( spep_3 + 2, hibiware, 0 ); setEffRotateKey( spep_3 + 112, hibiware, 0 ); setEffAlphaKey( spep_3 + 2, hibiware, 0 ); setEffAlphaKey( spep_3 + 13, hibiware, 0 ); setEffAlphaKey( spep_3 + 14, hibiware, 255 ); setEffAlphaKey( spep_3 + 112, hibiware, 255 ); -- ** 集中線 ** -- shuchusen6 = entryEffectLife( spep_3 + 14, 906, 32, 0x100, -1, 0, 0, 0 ); setEffShake( spep_3 + 14, shuchusen6, 32, 25 ); setEffMoveKey( spep_3 + 14, shuchusen6, 0, 0 , 0 ); setEffMoveKey( spep_3 + 46, shuchusen6, 0, 0 , 0 ); setEffScaleKey( spep_3 + 14, shuchusen6, 1, 1 ); setEffScaleKey( spep_3 + 46, shuchusen6, 1, 1 ); setEffRotateKey( spep_3 + 14, shuchusen6, 0 ); setEffRotateKey( spep_3 + 46, shuchusen6, 0 ); setEffAlphaKey( spep_3 + 14, shuchusen6, 255 ); setEffAlphaKey( spep_3 + 28, shuchusen6, 255 ); setEffAlphaKey( spep_3 + 30, shuchusen6, 252 ); setEffAlphaKey( spep_3 + 32, shuchusen6, 242 ); setEffAlphaKey( spep_3 + 34, shuchusen6, 227 ); setEffAlphaKey( spep_3 + 36, shuchusen6, 205 ); setEffAlphaKey( spep_3 + 38, shuchusen6, 176 ); setEffAlphaKey( spep_3 + 40, shuchusen6, 142 ); setEffAlphaKey( spep_3 + 42, shuchusen6, 101 ); setEffAlphaKey( spep_3 + 44, shuchusen6, 54 ); setEffAlphaKey( spep_3 + 46, shuchusen6, 0 ); shuchusen7 = entryEffectLife( spep_3 + 14, 1657, 98, 0x80, -1, 0, 0, 0 ); --黒い細い集中線 setEffMoveKey( spep_3 + 14, shuchusen7, 0, 0 , 0 ); setEffMoveKey( spep_3 + 112, shuchusen7, 0, 0 , 0 ); setEffScaleKey( spep_3 + 14, shuchusen7, 1, 1 ); setEffScaleKey( spep_3 + 112, shuchusen7, 1, 1 ); setEffRotateKey( spep_3 + 14, shuchusen7, 0 ); setEffRotateKey( spep_3 + 112, shuchusen7, 0 ); setEffAlphaKey( spep_3 + 14, shuchusen7, 255 ); setEffAlphaKey( spep_3 + 112, shuchusen7, 255 ); -- ** 書き文字エントリー ** -- ctga = entryEffectLife( spep_3 + 14, 10005, 98, 0x100, -1, 0, 3.9, 316.1 ); --ガッ setEffShake( spep_3 + 14, ctga, 14, 20 ); setEffMoveKey( spep_3 + 14, ctga, 3.9, 316.1 , 0 ); setEffMoveKey( spep_3 + 28, ctga, 3.9, 316.1 , 0 ); setEffMoveKey( spep_3 + 112, ctga, 3.9, 316.1 , 0 ); setEffScaleKey( spep_3 + 14, ctga, 3.2, 3.2 ); setEffScaleKey( spep_3 + 112, ctga, 3.2, 3.2 ); setEffRotateKey( spep_3 + 14, ctga, -10.9 ); setEffRotateKey( spep_3 + 15, ctga, -10.9 ); setEffRotateKey( spep_3 + 16, ctga, -14.9 ); setEffRotateKey( spep_3 + 17, ctga, -14.9 ); setEffRotateKey( spep_3 + 18, ctga, -10.9 ); setEffRotateKey( spep_3 + 19, ctga, -10.9 ); setEffRotateKey( spep_3 + 20, ctga, -14.9 ); setEffRotateKey( spep_3 + 21, ctga, -14.9 ); setEffRotateKey( spep_3 + 22, ctga, -10.9 ); setEffRotateKey( spep_3 + 23, ctga, -10.9 ); setEffRotateKey( spep_3 + 24, ctga, -14.9 ); setEffRotateKey( spep_3 + 25, ctga, -14.9 ); setEffRotateKey( spep_3 + 26, ctga, -10.9 ); setEffRotateKey( spep_3 + 27, ctga, -10.9 ); setEffRotateKey( spep_3 + 28, ctga, -14.9 ); setEffRotateKey( spep_3 + 112, ctga, -14.9 ); setEffAlphaKey( spep_3 + 14, ctga, 255 ); setEffAlphaKey( spep_3 + 112, ctga, 255 ); -- ** 敵キャラクター ** -- setDisp( spep_3 + 0, 1, 1 ); changeAnime( spep_3 + 0, 1, 107 ); --ダメージ 手前 setMoveKey( spep_3 + 0, 1, 36.2, 7.9 , 0 ); setMoveKey( spep_3 + 1, 1, 36.2, 7.9 , 0 ); setMoveKey( spep_3 + 2, 1, 31, -3.9 , 0 ); setMoveKey( spep_3 + 3, 1, 31, -3.9 , 0 ); setMoveKey( spep_3 + 4, 1, 27.7, -21.4 , 0 ); setMoveKey( spep_3 + 5, 1, 27.7, -21.4 , 0 ); setMoveKey( spep_3 + 6, 1, 21.9, -41.6 , 0 ); setMoveKey( spep_3 + 7, 1, 21.9, -41.6 , 0 ); setMoveKey( spep_3 + 8, 1, 15, -65.4 , 0 ); setMoveKey( spep_3 + 9, 1, 15, -65.4 , 0 ); setMoveKey( spep_3 + 10, 1, 5.1, -74.9 , 0 ); setMoveKey( spep_3 + 11, 1, 5.1, -74.9 , 0 ); setMoveKey( spep_3 + 12, 1, -45.3, -142.1 , 0 ); --画面にぶつかる setMoveKey( spep_3 + 122, 1, -45.3, -142.1 , 0 ); setScaleKey( spep_3 + 0, 1, 0.22, 0.22 ); setScaleKey( spep_3 + 2, 1, 0.35, 0.35 ); setScaleKey( spep_3 + 4, 1, 0.51, 0.51 ); setScaleKey( spep_3 + 6, 1, 0.7, 0.7 ); setScaleKey( spep_3 + 8, 1, 0.93, 0.93 ); setScaleKey( spep_3 + 10, 1, 1.2, 1.2 ); setScaleKey( spep_3 + 12, 1, 1.5, 1.5 ); setScaleKey( spep_3 + 14, 1, 1.6, 1.6 ); setScaleKey( spep_3 + 16, 1, 1.5, 1.5 ); setScaleKey( spep_3 + 18, 1, 1.6, 1.6 ); setScaleKey( spep_3 + 20, 1, 1.5, 1.5 ); setScaleKey( spep_3 + 22, 1, 1.6, 1.6 ); setScaleKey( spep_3 + 24, 1, 1.5, 1.5 ); setScaleKey( spep_3 + 26, 1, 1.6, 1.6 ); setScaleKey( spep_3 + 122, 1, 1.6, 1.6 ); setRotateKey( spep_3 + 0, 1, -40 ); setRotateKey( spep_3 + 1, 1, -40 ); setRotateKey( spep_3 + 2, 1, 80 ); setRotateKey( spep_3 + 3, 1, 80 ); setRotateKey( spep_3 + 4, 1, 200 ); setRotateKey( spep_3 + 5, 1, 200 ); setRotateKey( spep_3 + 6, 1, 360 ); setRotateKey( spep_3 + 7, 1, 360 ); setRotateKey( spep_3 + 8, 1, 558 ); setRotateKey( spep_3 + 9, 1, 558 ); setRotateKey( spep_3 + 10, 1, 425 ); setRotateKey( spep_3 + 11, 1, 425 ); setRotateKey( spep_3 + 12, 1, -40 ); setRotateKey( spep_3 + 122, 1, -40 ); -- ** 音 ** -- playSe( spep_3 + 14, SE_11 ); --割れる音 stopSe( spep_3 + 31, se_1121, 0 ); -- ** ダメージ表示 ** -- dealDamage( spep_3 + 10 ); endPhase( spep_3 + 98 ); end