--4021060:UR_フルパワーボージャック_必殺技:グランドスマッシャー --sp_effect_b4_00172 --sp2111 fcolor_r = 245; fcolor_g = 245; fcolor_b = 245; SE_01 = 1035; --気を貯める SE_02 = 1036; --気が広がる SE_03 = 1036; --かめはめ SE_04 = 1018; --カットイン SE_05 = 1035; --カットイン攻撃 SE_06 = 1021; --発射 SE_07 = 1022; --のびる発射 SE_08 = 1042; --カットイン SE_09 = 1023; --HIT SE_10 = 1024; --爆破 SE_11 = 1054; --割れる音 SE_12 = 09; --エフェクト(味方) SP_01 = 156437; --冒頭〜セリフカットインまで・手前 (ef_001) SP_02 = 156438; --冒頭〜セリフカットインまで・奥 (ef_002) SP_03 = 156439; --発射〜ラストまで (ef_003) SP_04 = 156443; --ヴオッ (ef_101) --エフェクト(てき) SP_01x = 156440; --冒頭〜セリフカットインまで・手前_敵 (ef_001r) SP_02x = 156441; --冒頭〜セリフカットインまで・奥_敵 (ef_002r) SP_03x = 156442; --発射〜ラストまで_敵 (ef_003r) SP_04x = 156443; --ヴオッ (ef_101) ------------------------------------------------------ -- テンプレ構文 ------------------------------------------------------ multi_frm = 2; setVisibleUI( 0, 0); --adjustAttackerLabel( 0, 205); ENABLE_AUTO_TIME_STRETCH(0.7); setDisp( 0, 0, 0); changeAnime( 0, 0, 0); setMoveKey( 0, 0, 0, -5000, 0); setMoveKey( 1, 0, 0, -5000, 0); setMoveKey( 2, 0, 0, -5000, 0); setMoveKey( 3, 0, 0, -5000, 0); setMoveKey( 4, 0, 0, -5000, 0); setMoveKey( 5, 0, 0, -5000, 0); setMoveKey( 6, 0, 0, -5000, 0); setScaleKey( 0, 0, 1.6, 1.6 ); setScaleKey( 1, 0, 1.6, 1.6 ); setScaleKey( 2, 0, 1.6, 1.6 ); setScaleKey( 3, 0, 1.6, 1.6 ); setScaleKey( 4, 0, 1.6, 1.6 ); setScaleKey( 5, 0, 1.6, 1.6 ); setScaleKey( 6, 0, 1.6, 1.6 ); setRotateKey( 0, 0, 0 ); setRotateKey( 1, 0, 0 ); setRotateKey( 2, 0, 0 ); setRotateKey( 3, 0, 0 ); setRotateKey( 4, 0, 0 ); setRotateKey( 5, 0, 0 ); setRotateKey( 6, 0, 0 ); setDisp( 0, 1, 0); changeAnime( 0, 1, 100); setAlphaKey( 0, 1, 255 ); setMoveKey( 0, 1, 0, -5000, 0); setMoveKey( 1, 1, 0, -5000, 0); setMoveKey( 2, 1, 0, -5000, 0); setMoveKey( 3, 1, 0, -5000, 0); setMoveKey( 4, 1, 0, -5000, 0); setMoveKey( 5, 1, 0, -5000, 0); setMoveKey( 6, 1, 0, -5000, 0); setScaleKey( 0, 1, 1.6, 1.6 ); setScaleKey( 1, 1, 1.6, 1.6 ); setScaleKey( 2, 1, 1.6, 1.6 ); setScaleKey( 3, 1, 1.6, 1.6 ); setScaleKey( 4, 1, 1.6, 1.6 ); setScaleKey( 5, 1, 1.6, 1.6 ); setScaleKey( 6, 1, 1.6, 1.6 ); setRotateKey( 0, 1, 0 ); setRotateKey( 1, 1, 0 ); setRotateKey( 2, 1, 0 ); setRotateKey( 3, 1, 0 ); setRotateKey( 4, 1, 0 ); setRotateKey( 5, 1, 0 ); setRotateKey( 6, 1, 0 ); kame_flag = 0x00; if (_IS_PLAYER_SIDE_ == 1) then ------------------------------------------------------------------------------------------------------------ -- 味方側 ------------------------------------------------------------------------------------------------------------ ------------------------------------------------------ -- 冒頭〜セリフカットインまで・手前 ------------------------------------------------------ --はじめの準備 spep_0=0; -- ** エフェクト等 ** -- fast_f = entryEffect( spep_0 + 0, SP_01, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_0 + 0, fast_f, 0, 0, 0 ); setEffMoveKey( spep_0 + 690, fast_f, 0, 0, 0 ); setEffScaleKey( spep_0 + 0, fast_f, 1.0, 1.0 ); setEffScaleKey( spep_0 + 690, fast_f, 1.0, 1.0 ); setEffRotateKey( spep_0 + 0, fast_f, 0 ); setEffRotateKey( spep_0 + 690, fast_f, 0 ); setEffAlphaKey( spep_0 + 0, fast_f, 255 ); setEffAlphaKey( spep_0 + 690, fast_f, 255 ); -- ** エフェクト等 ** -- fast_b = entryEffect( spep_0 + 0, SP_02, 0x80, -1, 0, 0, 0 ); setEffMoveKey( spep_0 + 0, fast_b, 0, 0, 0 ); setEffMoveKey( spep_0 + 690, fast_b, 0, 0, 0 ); setEffScaleKey( spep_0 + 0, fast_b, 1.0, 1.0 ); setEffScaleKey( spep_0 + 690, fast_b, 1.0, 1.0 ); setEffRotateKey( spep_0 + 0, fast_b, 0 ); setEffRotateKey( spep_0 + 690, fast_b, 0 ); setEffAlphaKey( spep_0 + 0, fast_b, 255 ); setEffAlphaKey( spep_0 + 690, fast_b, 255 ); --文字エントリー ctbababa = entryEffectLife( spep_0-3 + 26, 10023, 108, 0x100, -1, 0, 0.4, 408.3 );--バババッ setEffShake( spep_0-3 + 26, ctbababa, 108, 10 ); setEffMoveKey( spep_0-3 + 26, ctbababa, 0.4, 408.3 , 0 ); setEffMoveKey( spep_0-3 + 28, ctbababa, -9.8, 414.9 , 0 ); setEffMoveKey( spep_0-3 + 30, ctbababa, 0.2, 408 , 0 ); setEffMoveKey( spep_0-3 + 32, ctbababa, -6.3, 413 , 0 ); setEffMoveKey( spep_0-3 + 34, ctbababa, 0.3, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 36, ctbababa, -6.4, 413 , 0 ); setEffMoveKey( spep_0-3 + 38, ctbababa, 0.3, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 40, ctbababa, -6.4, 413 , 0 ); setEffMoveKey( spep_0-3 + 42, ctbababa, 0.2, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 44, ctbababa, -6.4, 413.1 , 0 ); setEffMoveKey( spep_0-3 + 46, ctbababa, 0.2, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 48, ctbababa, -6.5, 413.1 , 0 ); setEffMoveKey( spep_0-3 + 50, ctbababa, 0.2, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 52, ctbababa, -6.5, 413.1 , 0 ); setEffMoveKey( spep_0-3 + 54, ctbababa, 0.2, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 56, ctbababa, -6.5, 413.1 , 0 ); setEffMoveKey( spep_0-3 + 58, ctbababa, 0.2, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 60, ctbababa, -6.6, 413.1 , 0 ); setEffMoveKey( spep_0-3 + 62, ctbababa, 0.2, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 64, ctbababa, -6.6, 413.1 , 0 ); setEffMoveKey( spep_0-3 + 66, ctbababa, 0.2, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 68, ctbababa, -6.7, 413.1 , 0 ); setEffMoveKey( spep_0-3 + 70, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 72, ctbababa, -6.7, 413.2 , 0 ); setEffMoveKey( spep_0-3 + 74, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 76, ctbababa, -6.7, 413.2 , 0 ); setEffMoveKey( spep_0-3 + 78, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 80, ctbababa, -6.8, 413.2 , 0 ); setEffMoveKey( spep_0-3 + 82, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 84, ctbababa, -6.8, 413.2 , 0 ); setEffMoveKey( spep_0-3 + 86, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 88, ctbababa, -6.8, 413.2 , 0 ); setEffMoveKey( spep_0-3 + 90, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 92, ctbababa, -6.9, 413.2 , 0 ); setEffMoveKey( spep_0-3 + 94, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 96, ctbababa, -6.9, 413.2 , 0 ); setEffMoveKey( spep_0-3 + 98, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 100, ctbababa, -6.9, 413.2 , 0 ); setEffMoveKey( spep_0-3 + 102, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 104, ctbababa, -7, 413.3 , 0 ); setEffMoveKey( spep_0-3 + 106, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 108, ctbababa, -7, 413.3 , 0 ); setEffMoveKey( spep_0-3 + 110, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 112, ctbababa, -7, 413.3 , 0 ); setEffMoveKey( spep_0-3 + 114, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 116, ctbababa, -7.1, 413.3 , 0 ); setEffMoveKey( spep_0-3 + 118, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 120, ctbababa, -7.1, 413.3 , 0 ); setEffMoveKey( spep_0-3 + 122, ctbababa, 0.2, 408 , 0 ); setEffMoveKey( spep_0-3 + 124, ctbababa, -7.1, 413.3 , 0 ); setEffMoveKey( spep_0-3 + 126, ctbababa, 0.2, 408 , 0 ); setEffMoveKey( spep_0-3 + 128, ctbababa, 0.1, 408 , 0 ); setEffMoveKey( spep_0-3 + 130, ctbababa, -8.6, 415.7 , 0 ); setEffMoveKey( spep_0-3 + 132, ctbababa, 0.1, 410.6 , 0 ); setEffMoveKey( spep_0-3 + 134, ctbababa, 0.2, 411.8 , 0 ); setEffScaleKey( spep_0-3 + 26, ctbababa, 1.01, 1.01 ); setEffScaleKey( spep_0-3 + 28, ctbababa, 4.3, 4.3 ); setEffScaleKey( spep_0-3 + 30, ctbababa, 3.59, 3.59 ); setEffScaleKey( spep_0-3 + 32, ctbababa, 2.88, 2.88 ); setEffScaleKey( spep_0-3 + 34, ctbababa, 2.89, 2.89 ); setEffScaleKey( spep_0-3 + 36, ctbababa, 2.9, 2.9 ); setEffScaleKey( spep_0-3 + 38, ctbababa, 2.9, 2.9 ); setEffScaleKey( spep_0-3 + 40, ctbababa, 2.91, 2.91 ); setEffScaleKey( spep_0-3 + 42, ctbababa, 2.92, 2.92 ); setEffScaleKey( spep_0-3 + 44, ctbababa, 2.92, 2.92 ); setEffScaleKey( spep_0-3 + 46, ctbababa, 2.93, 2.93 ); setEffScaleKey( spep_0-3 + 48, ctbababa, 2.94, 2.94 ); setEffScaleKey( spep_0-3 + 50, ctbababa, 2.94, 2.94 ); setEffScaleKey( spep_0-3 + 52, ctbababa, 2.95, 2.95 ); setEffScaleKey( spep_0-3 + 54, ctbababa, 2.96, 2.96 ); setEffScaleKey( spep_0-3 + 56, ctbababa, 2.96, 2.96 ); setEffScaleKey( spep_0-3 + 58, ctbababa, 2.97, 2.97 ); setEffScaleKey( spep_0-3 + 60, ctbababa, 2.97, 2.97 ); setEffScaleKey( spep_0-3 + 62, ctbababa, 2.98, 2.98 ); setEffScaleKey( spep_0-3 + 64, ctbababa, 2.99, 2.99 ); setEffScaleKey( spep_0-3 + 66, ctbababa, 2.99, 2.99 ); setEffScaleKey( spep_0-3 + 68, ctbababa, 3, 3 ); setEffScaleKey( spep_0-3 + 70, ctbababa, 3.01, 3.01 ); setEffScaleKey( spep_0-3 + 72, ctbababa, 3.01, 3.01 ); setEffScaleKey( spep_0-3 + 74, ctbababa, 3.02, 3.02 ); setEffScaleKey( spep_0-3 + 76, ctbababa, 3.03, 3.03 ); setEffScaleKey( spep_0-3 + 78, ctbababa, 3.03, 3.03 ); setEffScaleKey( spep_0-3 + 80, ctbababa, 3.04, 3.04 ); setEffScaleKey( spep_0-3 + 82, ctbababa, 3.05, 3.05 ); setEffScaleKey( spep_0-3 + 84, ctbababa, 3.05, 3.05 ); setEffScaleKey( spep_0-3 + 86, ctbababa, 3.06, 3.06 ); setEffScaleKey( spep_0-3 + 88, ctbababa, 3.06, 3.06 ); setEffScaleKey( spep_0-3 + 90, ctbababa, 3.07, 3.07 ); setEffScaleKey( spep_0-3 + 92, ctbababa, 3.08, 3.08 ); setEffScaleKey( spep_0-3 + 94, ctbababa, 3.08, 3.08 ); setEffScaleKey( spep_0-3 + 96, ctbababa, 3.09, 3.09 ); setEffScaleKey( spep_0-3 + 98, ctbababa, 3.1, 3.1 ); setEffScaleKey( spep_0-3 + 100, ctbababa, 3.1, 3.1 ); setEffScaleKey( spep_0-3 + 102, ctbababa, 3.11, 3.11 ); setEffScaleKey( spep_0-3 + 104, ctbababa, 3.12, 3.12 ); setEffScaleKey( spep_0-3 + 106, ctbababa, 3.12, 3.12 ); setEffScaleKey( spep_0-3 + 108, ctbababa, 3.13, 3.13 ); setEffScaleKey( spep_0-3 + 110, ctbababa, 3.13, 3.13 ); setEffScaleKey( spep_0-3 + 112, ctbababa, 3.14, 3.14 ); setEffScaleKey( spep_0-3 + 114, ctbababa, 3.15, 3.15 ); setEffScaleKey( spep_0-3 + 116, ctbababa, 3.15, 3.15 ); setEffScaleKey( spep_0-3 + 118, ctbababa, 3.16, 3.16 ); setEffScaleKey( spep_0-3 + 120, ctbababa, 3.17, 3.17 ); setEffScaleKey( spep_0-3 + 122, ctbababa, 3.17, 3.17 ); setEffScaleKey( spep_0-3 + 124, ctbababa, 3.18, 3.18 ); setEffScaleKey( spep_0-3 + 126, ctbababa, 3.19, 3.19 ); setEffScaleKey( spep_0-3 + 128, ctbababa, 3.19, 3.19 ); setEffScaleKey( spep_0-3 + 130, ctbababa, 3.83, 3.83 ); setEffScaleKey( spep_0-3 + 132, ctbababa, 4.47, 4.47 ); setEffScaleKey( spep_0-3 + 134, ctbababa, 5.11, 5.11 ); setEffRotateKey( spep_0-3 + 26, ctbababa, -9 ); setEffRotateKey( spep_0-3 + 134, ctbababa, -9 ); setEffAlphaKey( spep_0-3 + 26, ctbababa, 255 ); setEffAlphaKey( spep_0-3 + 128, ctbababa, 255 ); setEffAlphaKey( spep_0-3 + 130, ctbababa, 170 ); setEffAlphaKey( spep_0-3 + 132, ctbababa, 85 ); setEffAlphaKey( spep_0-3 + 134, ctbababa, 0 ); -- ** 音 ** -- --ダッシュ SE001 = playSe( spep_0 + 0, 1182,"",0.5 ); stopSe( spep_0 + 18, SE001,10); SE002 = playSe( spep_0 + 0, 9,"",0.5 ); setSeVolumeByWorkId(spep_0 + 0,SE002,130); setTimeStretch( SE002, 2, 30, 6 ); -- ** 黒背景 ** -- entryFadeBg( spep_0 + 0, 0, 690, 0, 0, 0, 0, 255); -- ベース暗め 背景 -------------------------------------- --回避 -------------------------------------- if(_IS_DODGE_ == 1) then SP_dodge = spep_0 + 30 ; --エンドフェイズのフレーム数を置き換える playSe( SP_dodge - 12, 1042); stopSe( SP_dodge - 12, SE001, 0); stopSe( SP_dodge - 12, SE002, 0); pauseAll( SP_dodge, 67); speff = entryEffectUnpausable( SP_dodge-12, 1504, 0x100, -1, 0, 0, -350); -- eff_005 (カットイン) setEffReplaceTexture( speff, 3, 6); -- カットイン差し替え kaihi = entryEffectUnpausable( SP_dodge, 1575, 0x100, -1, 0, 0, 350); -- 回避の文字表示 --entryFadeBg( SP_dodge, 0, 90, 0,0, 0, 0, 180); -- ベース暗め 背景 entryFade(SP_dodge+5, 4, 7, 4, fcolor_r, fcolor_g, fcolor_b, 255); -- white fade endPhase(SP_dodge+10); do return end else end -------------------------------------- --回避しなかった場合 -------------------------------------- --文字エントリー ctzudododo = entryEffectLife( spep_0-3 + 160, 10014, 58, 0x100, -1, 0, 16.2, 347 );--ズドドドッ setEffShake( spep_0-3 + 160, ctzudododo, 58, 10 ); setEffMoveKey( spep_0-3 + 160, ctzudododo, 16.2, 347 , 0 ); setEffMoveKey( spep_0-3 + 162, ctzudododo, 11.3, 356.3 , 0 ); setEffMoveKey( spep_0-3 + 164, ctzudododo, 15.8, 346.6 , 0 ); setEffMoveKey( spep_0-3 + 166, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 168, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 170, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 172, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 174, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 176, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 178, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 180, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 182, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 184, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 186, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 188, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 190, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 192, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 194, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 196, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 198, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 200, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 202, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 204, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 206, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 208, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 210, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 212, ctzudododo, 11.9, 355.1 , 0 ); setEffMoveKey( spep_0-3 + 214, ctzudododo, 15.9, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 216, ctzudododo, 11.4, 356.2 , 0 ); setEffMoveKey( spep_0-3 + 218, ctzudododo, 11.2, 356.7 , 0 ); setEffScaleKey( spep_0-3 + 160, ctzudododo, 1.41, 1.41 ); setEffScaleKey( spep_0-3 + 162, ctzudododo, 3.35, 3.35 ); setEffScaleKey( spep_0-3 + 164, ctzudododo, 3.03, 3.03 ); setEffScaleKey( spep_0-3 + 166, ctzudododo, 2.71, 2.71 ); setEffScaleKey( spep_0-3 + 210, ctzudododo, 2.71, 2.71 ); setEffScaleKey( spep_0-3 + 212, ctzudododo, 2.9, 2.9 ); setEffScaleKey( spep_0-3 + 214, ctzudododo, 3.09, 3.09 ); setEffScaleKey( spep_0-3 + 216, ctzudododo, 3.27, 3.27 ); setEffScaleKey( spep_0-3 + 218, ctzudododo, 3.46, 3.46 ); setEffRotateKey( spep_0-3 + 160, ctzudododo, 13.7 ); setEffRotateKey( spep_0-3 + 218, ctzudododo, 13.7 ); setEffAlphaKey( spep_0-3 + 160, ctzudododo, 255 ); setEffAlphaKey( spep_0-3 + 210, ctzudododo, 255 ); setEffAlphaKey( spep_0-3 + 212, ctzudododo, 191 ); setEffAlphaKey( spep_0-3 + 214, ctzudododo, 128 ); setEffAlphaKey( spep_0-3 + 216, ctzudododo, 64 ); setEffAlphaKey( spep_0-3 + 218, ctzudododo, 0 ); --文字エントリー ctga = entryEffectLife( spep_0-3 + 292, 10005, 22, 0x100, -1, 0, 146.7, 282.2 );--ガッ setEffShake( spep_0-3 + 292, ctga, 22, 10 ); setEffMoveKey( spep_0-3 + 292, ctga, 146.7, 282.2 , 0 ); setEffMoveKey( spep_0-3 + 294, ctga, 136.2, 288.9 , 0 ); setEffMoveKey( spep_0-3 + 296, ctga, 140.4, 286 , 0 ); setEffMoveKey( spep_0-3 + 298, ctga, 147, 282.4 , 0 ); setEffMoveKey( spep_0-3 + 300, ctga, 140.4, 286 , 0 ); setEffMoveKey( spep_0-3 + 302, ctga, 147, 282.4 , 0 ); setEffMoveKey( spep_0-3 + 304, ctga, 140.4, 286 , 0 ); setEffMoveKey( spep_0-3 + 306, ctga, 140.4, 286 , 0 ); setEffMoveKey( spep_0-3 + 308, ctga, 147, 282.4 , 0 ); setEffMoveKey( spep_0-3 + 310, ctga, 141.1, 285.6 , 0 ); setEffMoveKey( spep_0-3 + 312, ctga, 147, 282.3 , 0 ); setEffMoveKey( spep_0-3 + 314, ctga, 147.1, 282.2 , 0 ); setEffScaleKey( spep_0-3 + 292, ctga, 1.01, 1.01 ); setEffScaleKey( spep_0-3 + 294, ctga, 2.97, 2.97 ); setEffScaleKey( spep_0-3 + 296, ctga, 1.82, 1.82 ); setEffScaleKey( spep_0-3 + 306, ctga, 1.82, 1.82 ); setEffScaleKey( spep_0-3 + 308, ctga, 1.73, 1.73 ); setEffScaleKey( spep_0-3 + 310, ctga, 1.64, 1.64 ); setEffScaleKey( spep_0-3 + 312, ctga, 1.54, 1.54 ); setEffScaleKey( spep_0-3 + 314, ctga, 1.45, 1.45 ); setEffRotateKey( spep_0-3 + 292, ctga, 14.8 ) setEffRotateKey( spep_0-3 + 314, ctga, 14.8 ) setEffAlphaKey( spep_0-3 + 292, ctga, 255 ); setEffAlphaKey( spep_0-3 + 306, ctga, 255 ); setEffAlphaKey( spep_0-3 + 308, ctga, 191 ); setEffAlphaKey( spep_0-3 + 310, ctga, 128 ); setEffAlphaKey( spep_0-3 + 312, ctga, 64 ); setEffAlphaKey( spep_0-3 + 314, ctga, 0 ); --文字エントリー ctdogon = entryEffectLife( spep_0-3 + 480, 10018, 56, 0x100, -1, 0, 126.1, 426 );--ドゴォンッ setEffShake( spep_0-3 + 480, ctdogon, 56, 10 ); setEffMoveKey( spep_0-3 + 480, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 482, ctdogon, 120.6, 435.3 , 0 ); setEffMoveKey( spep_0-3 + 484, ctdogon, 126, 426 , 0 ); setEffMoveKey( spep_0-3 + 486, ctdogon, 122.4, 432.4 , 0 ); setEffMoveKey( spep_0-3 + 488, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 490, ctdogon, 122.4, 432.3 , 0 ); setEffMoveKey( spep_0-3 + 492, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 494, ctdogon, 122.4, 432.3 , 0 ); setEffMoveKey( spep_0-3 + 496, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 498, ctdogon, 122.4, 432.3 , 0 ); setEffMoveKey( spep_0-3 + 500, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 502, ctdogon, 122.5, 432.2 , 0 ); setEffMoveKey( spep_0-3 + 504, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 506, ctdogon, 122.5, 432.2 , 0 ); setEffMoveKey( spep_0-3 + 508, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 510, ctdogon, 122.5, 432.1 , 0 ); setEffMoveKey( spep_0-3 + 512, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 514, ctdogon, 122.5, 432.1 , 0 ); setEffMoveKey( spep_0-3 + 516, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 518, ctdogon, 122.6, 432.1 , 0 ); setEffMoveKey( spep_0-3 + 520, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 522, ctdogon, 122.6, 432 , 0 ); setEffMoveKey( spep_0-3 + 524, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 526, ctdogon, 122.6, 432 , 0 ); setEffMoveKey( spep_0-3 + 528, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 530, ctdogon, 122.6, 431.9 , 0 ); setEffMoveKey( spep_0-3 + 532, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 536, ctdogon, 122.6, 431.9 , 0 ); setEffScaleKey( spep_0-3 + 480, ctdogon, 1.57, 1.57 ); setEffScaleKey( spep_0-3 + 482, ctdogon, 3.8, 3.8 ); setEffScaleKey( spep_0-3 + 484, ctdogon, 3.21, 3.21 ); setEffScaleKey( spep_0-3 + 486, ctdogon, 2.61, 2.61 ); setEffScaleKey( spep_0-3 + 488, ctdogon, 2.6, 2.6 ); setEffScaleKey( spep_0-3 + 490, ctdogon, 2.59, 2.59 ); setEffScaleKey( spep_0-3 + 492, ctdogon, 2.59, 2.59 ); setEffScaleKey( spep_0-3 + 494, ctdogon, 2.58, 2.58 ); setEffScaleKey( spep_0-3 + 496, ctdogon, 2.57, 2.57 ); setEffScaleKey( spep_0-3 + 498, ctdogon, 2.56, 2.56 ); setEffScaleKey( spep_0-3 + 500, ctdogon, 2.55, 2.55 ); setEffScaleKey( spep_0-3 + 502, ctdogon, 2.54, 2.54 ); setEffScaleKey( spep_0-3 + 504, ctdogon, 2.53, 2.53 ); setEffScaleKey( spep_0-3 + 506, ctdogon, 2.53, 2.53 ); setEffScaleKey( spep_0-3 + 508, ctdogon, 2.52, 2.52 ); setEffScaleKey( spep_0-3 + 510, ctdogon, 2.51, 2.51 ); setEffScaleKey( spep_0-3 + 512, ctdogon, 2.5, 2.5 ); setEffScaleKey( spep_0-3 + 514, ctdogon, 2.49, 2.49 ); setEffScaleKey( spep_0-3 + 516, ctdogon, 2.48, 2.48 ); setEffScaleKey( spep_0-3 + 518, ctdogon, 2.48, 2.48 ); setEffScaleKey( spep_0-3 + 520, ctdogon, 2.47, 2.47 ); setEffScaleKey( spep_0-3 + 522, ctdogon, 2.46, 2.46 ); setEffScaleKey( spep_0-3 + 524, ctdogon, 2.45, 2.45 ); setEffScaleKey( spep_0-3 + 526, ctdogon, 2.44, 2.44 ); setEffScaleKey( spep_0-3 + 528, ctdogon, 2.43, 2.43 ); setEffScaleKey( spep_0-3 + 536, ctdogon, 2.43, 2.43 ); setEffRotateKey( spep_0-3 + 480, ctdogon, 14.7 ); setEffRotateKey( spep_0-3 + 536, ctdogon, 14.7 ); setEffAlphaKey( spep_0-3 + 480, ctdogon, 255 ); setEffAlphaKey( spep_0-3 + 528, ctdogon, 255 ); setEffAlphaKey( spep_0-3 + 530, ctdogon, 191 ); setEffAlphaKey( spep_0-3 + 532, ctdogon, 128 ); setEffAlphaKey( spep_0-3 + 534, ctdogon, 64 ); setEffAlphaKey( spep_0-3 + 536, ctdogon, 0 ); --顔カットインのタイミング指定 spep_x=spep_0 +570; -- ** 顔カットイン ** -- --speff = entryEffect( spep_x , 1504, 0x100, -1, 0, 0, 0, 1000 ); --カットイン(顔) --setEffReplaceTexture( speff, 3, 2 ); --カットイン差し替え speff1 = entryEffect( spep_x , 1505, 0x100, -1, 0, 0, 0, 1100 ); --カットイン(セリフ) setEffReplaceTexture( speff1, 4, 5 ); --セリフカットイン差し替え -- 文字エントリー -- ctgogo = entryEffectLife( spep_x +12, 190006, 72, 0x102, -1, 0, 0, 510, 2000);-- ゴゴゴゴ setEffMoveKey( spep_x +12, ctgogo, 0, 510); setEffMoveKey( spep_x +84, ctgogo, 0, 510); setEffAlphaKey( spep_x +12, ctgogo, 0 ); setEffAlphaKey( spep_x + 13, ctgogo, 255 ); setEffAlphaKey( spep_x + 14, ctgogo, 255 ); setEffAlphaKey( spep_x + 78, ctgogo, 255 ); setEffAlphaKey( spep_x + 80, ctgogo, 191 ); setEffAlphaKey( spep_x + 82, ctgogo, 112 ); setEffAlphaKey( spep_x + 84, ctgogo, 64 ); setEffRotateKey( spep_x +12, ctgogo, 0); setEffRotateKey( spep_x +84, ctgogo, 0); setEffScaleKey( spep_x +12, ctgogo, 0.7, 0.7); setEffScaleKey( spep_x +74, ctgogo, 0.7, 0.7); setEffScaleKey( spep_x +84, ctgogo, 1.07, 1.07); --敵の動き1 setDisp( spep_0-3 + 140, 1, 1); setDisp( spep_0-1 + 238, 1, 0); changeAnime( spep_0-3 + 140, 1, 117); changeAnime( spep_0-3 + 148, 1, 104); changeAnime( spep_0-3 + 160, 1, 108); changeAnime( spep_0-3 + 196, 1, 105); setMoveKey( spep_0-3 + 140, 1, 9.5, -76.8 , 0 ); setMoveKey( spep_0-3 + 147, 1, 9.5, -76.8 , 0 ); setMoveKey( spep_0-3 + 148, 1, 12.9, -54.5 , 0 ); setMoveKey( spep_0-3 + 159, 1, 12.9, -54.5 , 0 ); setMoveKey( spep_0-3 + 160, 1, 37.8, -72.2 , 0 ); setMoveKey( spep_0-3 + 162, 1, 42.3, -55.8 , 0 ); setMoveKey( spep_0-3 + 164, 1, 34.9, -59.3 , 0 ); setMoveKey( spep_0-3 + 166, 1, 43.5, -54.8 , 0 ); setMoveKey( spep_0-3 + 168, 1, 40, -62.3 , 0 ); setMoveKey( spep_0-3 + 170, 1, 44.6, -53.9 , 0 ); setMoveKey( spep_0-3 + 172, 1, 41.1, -45.4 , 0 ); setMoveKey( spep_0-3 + 174, 1, 45.7, -52.9 , 0 ); setMoveKey( spep_0-3 + 176, 1, 42.3, -60.5 , 0 ); setMoveKey( spep_0-3 + 178, 1, 46.8, -52 , 0 ); setMoveKey( spep_0-3 + 180, 1, 39.4, -55.5 , 0 ); setMoveKey( spep_0-3 + 182, 1, 48, -51.1 , 0 ); setMoveKey( spep_0-3 + 184, 1, 44.5, -58.6 , 0 ); setMoveKey( spep_0-3 + 186, 1, 49.1, -50.1 , 0 ); setMoveKey( spep_0-3 + 188, 1, 45.7, -45.7 , 0 ); setMoveKey( spep_0-3 + 190, 1, 50.2, -49.2 , 0 ); setMoveKey( spep_0-3 + 192, 1, 42.8, -52.7 , 0 ); setMoveKey( spep_0-3 + 194, 1, 51.4, -48.3 , 0 ); setMoveKey( spep_0-3 + 195, 1, 51.4, -48.3 , 0 ); setMoveKey( spep_0-3 + 196, 1, 61.7, -24.9 , 0 ); setMoveKey( spep_0-3 + 198, 1, 67.5, 19.8 , 0 ); setMoveKey( spep_0-3 + 200, 1, 65.2, 48.6 , 0 ); setMoveKey( spep_0-3 + 202, 1, 70.8, 89.5 , 0 ); setMoveKey( spep_0-3 + 204, 1, 64.1, 122.5 , 0 ); setMoveKey( spep_0-3 + 206, 1, 75.4, 149 , 0 ); setMoveKey( spep_0-3 + 208, 1, 74.4, 169.3 , 0 ); setMoveKey( spep_0-3 + 210, 1, 81.2, 203.2 , 0 ); setMoveKey( spep_0-3 + 212, 1, 79.8, 222.9 , 0 ); setMoveKey( spep_0-3 + 214, 1, 86.1, 234.7 , 0 ); setMoveKey( spep_0-3 + 216, 1, 80.2, 237.9 , 0 ); setMoveKey( spep_0-3 + 218, 1, 90.1, 248.5 , 0 ); setMoveKey( spep_0-3 + 220, 1, 83.9, 258.4 , 0 ); setMoveKey( spep_0-3 + 222, 1, 93.4, 259.7 , 0 ); setMoveKey( spep_0-3 + 224, 1, 90.8, 256.4 , 0 ); setMoveKey( spep_0-3 + 226, 1, 96, 268.5 , 0 ); setMoveKey( spep_0-3 + 228, 1, 93, 267.9 , 0 ); setMoveKey( spep_0-3 + 230, 1, 97.8, 274.7 , 0 ); setMoveKey( spep_0-3 + 232, 1, 94.6, 273 , 0 ); setMoveKey( spep_0-3 + 234, 1, 98.9, 278.5 , 0 ); setMoveKey( spep_0-3 + 236, 1, 95.3, 279.4 , 0 ); setMoveKey( spep_0-1 + 238, 1, 99.3, 279.8 , 0 ); a=0.4; setScaleKey( spep_0-3 + 140, 1, 1.33+a, 1.33+a ); setScaleKey( spep_0-3 + 159, 1, 1.33+a, 1.33+a ); setScaleKey( spep_0-3 + 160, 1, 1.19+a, 1.19+a ); setScaleKey( spep_0-3 + 184, 1, 1.19+a, 1.19+a ); setScaleKey( spep_0-3 + 186, 1, 1.18+a, 1.18+a ); setScaleKey( spep_0-3 + 195, 1, 1.18+a, 1.18+a ); setScaleKey( spep_0-3 + 196, 1, 0.95+a, 0.95+a ); setScaleKey( spep_0-3 + 198, 1, 0.83+a, 0.83+a ); setScaleKey( spep_0-3 + 200, 1, 0.72+a, 0.72+a ); setScaleKey( spep_0-3 + 202, 1, 0.62+a, 0.62+a ); setScaleKey( spep_0-3 + 204, 1, 0.53+a, 0.53+a ); setScaleKey( spep_0-3 + 206, 1, 0.49+a, 0.49+a ); setScaleKey( spep_0-3 + 208, 1, 0.45+a, 0.45+a ); setScaleKey( spep_0-3 + 210, 1, 0.42+a, 0.42+a ); setScaleKey( spep_0-3 + 212, 1, 0.39+a, 0.39+a ); --setScaleKey( spep_0-3 + 214, 1, 0.37+a, 0.37+a ); --setScaleKey( spep_0-3 + 216, 1, 0.35+a, 0.35+a ); --setScaleKey( spep_0-3 + 218, 1, 0.33+a, 0.33+a ); --setScaleKey( spep_0-3 + 220, 1, 0.32+a, 0.32+a ); --setScaleKey( spep_0-3 + 222, 1, 0.3+a, 0.3+a ); --setScaleKey( spep_0-3 + 224, 1, 0.29+a, 0.29+a ); --setScaleKey( spep_0-3 + 226, 1, 0.28+a, 0.28+a ); --setScaleKey( spep_0-3 + 228, 1, 0.27+a, 0.27+a ); --setScaleKey( spep_0-3 + 230, 1, 0.26+a, 0.26+a ); --setScaleKey( spep_0-3 + 232, 1, 0.25+a, 0.25+a ); setScaleKey( spep_0-1 + 238, 1, 0.25, 0.25 ); setRotateKey( spep_0-3 + 140, 1, 0 ); setRotateKey( spep_0-3 + 160, 1, 0 ); setRotateKey( spep_0-3 + 162, 1, 0.2 ); setRotateKey( spep_0-3 + 164, 1, 0.4 ); setRotateKey( spep_0-3 + 166, 1, 0.6 ); setRotateKey( spep_0-3 + 168, 1, 0.8 ); setRotateKey( spep_0-3 + 170, 1, 0.9 ); setRotateKey( spep_0-3 + 172, 1, 1.1 ); setRotateKey( spep_0-3 + 174, 1, 1.3 ); setRotateKey( spep_0-3 + 176, 1, 1.5 ); setRotateKey( spep_0-3 + 178, 1, 1.7 ); setRotateKey( spep_0-3 + 180, 1, 1.9 ); setRotateKey( spep_0-3 + 182, 1, 2.1 ); setRotateKey( spep_0-3 + 184, 1, 2.3 ); setRotateKey( spep_0-3 + 186, 1, 2.5 ); setRotateKey( spep_0-3 + 188, 1, 2.6 ); setRotateKey( spep_0-3 + 190, 1, 2.8 ); setRotateKey( spep_0-3 + 192, 1, 3 ); setRotateKey( spep_0-3 + 194, 1, 3.2 ); setRotateKey( spep_0-3 + 195, 1, 3.2 ); setRotateKey( spep_0-3 + 196, 1, 15.7 ); setRotateKey( spep_0-3 + 198, 1, 18.6 ); setRotateKey( spep_0-3 + 200, 1, 21.2 ); setRotateKey( spep_0-3 + 202, 1, 23.5 ); setRotateKey( spep_0-3 + 204, 1, 25.6 ); setRotateKey( spep_0-3 + 206, 1, 26.5 ); setRotateKey( spep_0-3 + 208, 1, 27.3 ); setRotateKey( spep_0-3 + 210, 1, 28.1 ); setRotateKey( spep_0-3 + 212, 1, 28.8 ); setRotateKey( spep_0-3 + 214, 1, 29.4 ); setRotateKey( spep_0-3 + 216, 1, 29.9 ); setRotateKey( spep_0-3 + 218, 1, 30.3 ); setRotateKey( spep_0-3 + 220, 1, 30.7 ); setRotateKey( spep_0-3 + 222, 1, 31.1 ); setRotateKey( spep_0-3 + 224, 1, 31.4 ); setRotateKey( spep_0-3 + 226, 1, 31.7 ); setRotateKey( spep_0-3 + 228, 1, 31.9 ); setRotateKey( spep_0-3 + 230, 1, 32.1 ); setRotateKey( spep_0-3 + 232, 1, 32.2 ); setRotateKey( spep_0-3 + 234, 1, 32.3 ); setRotateKey( spep_0-1 + 238, 1, 32.4 ); --敵の動き2 setDisp( spep_0 + 240, 1, 1); setDisp( spep_0-1 + 338, 1, 0); changeAnime( spep_0-3 + 240, 1, 106); b=-10; --setMoveKey( spep_0-3 + 240, 1, -804.3, 159.9 , 0 ); setMoveKey( spep_0-2 + 242, 1, -687.7, 158.9 , 0 ); setMoveKey( spep_0-3 + 244, 1, -571.1, 157.8 , 0 ); setMoveKey( spep_0-3 + 246, 1, -454.6, 156.7 , 0 ); setMoveKey( spep_0-3 + 248, 1, -338, 155.7 , 0 ); setMoveKey( spep_0-3 + 250, 1, -221.4, 154.6 , 0 ); setMoveKey( spep_0-3 + 252, 1, -104.8, 153.6 , 0 ); setMoveKey( spep_0-3 + 254, 1, -84.7, 149.6 , 0 ); setMoveKey( spep_0-3 + 256, 1, -64.5, 145.7 , 0 ); setMoveKey( spep_0-3 + 258, 1, -44.4, 141.7 , 0 ); setMoveKey( spep_0-3 + 260, 1, -24.2, 137.8 , 0 ); setMoveKey( spep_0-3 + 262, 1, -4.1, 133.9 , 0 ); setMoveKey( spep_0-3 + 264, 1, 16.1, 129.9 , 0 ); setMoveKey( spep_0-3 + 266, 1, 36.2, 126 , 0 ); setMoveKey( spep_0-3 + 268, 1, 56.4, 122.1 , 0 ); setMoveKey( spep_0-3 + 270, 1, 76.6, 118.1 , 0 ); setMoveKey( spep_0-3 + 272, 1, 96.7, 114.2 , 0 ); setMoveKey( spep_0-3 + 274, 1, 116.9, 110.3 , 0 ); setMoveKey( spep_0-3 + 276, 1, 142.6, 102 , 0 ); setMoveKey( spep_0-3 + 278, 1, 168.2, 93.7 , 0 ); setMoveKey( spep_0-3 + 280, 1, 193.9, 85.5 , 0 ); setMoveKey( spep_0-3 + 282, 1, 219.6, 77.2 , 0 ); setMoveKey( spep_0-3 + 284, 1, 241.1, 70.5 , 0 ); setMoveKey( spep_0-3 + 286, 1, 262.7, 63.8 , 0 ); setMoveKey( spep_0-3 + 288, 1, 284.2, 57.2 , 0 ); setMoveKey( spep_0-3 + 290, 1, 305.7, 50.5 , 0 ); setMoveKey( spep_0-3 + 292, 1, 332.6+b, 22.3 , 0 ); setMoveKey( spep_0-3 + 294, 1, 332.1+b, 6.8 , 0 ); setMoveKey( spep_0-3 + 296, 1, 331.5+b, -8.7 , 0 ); setMoveKey( spep_0-3 + 298, 1, 330.9+b, -24.2 , 0 ); setMoveKey( spep_0-3 + 300, 1, 330.4+b, -39.7 , 0 ); setMoveKey( spep_0-3 + 302, 1, 330.3+b, -42.6 , 0 ); setMoveKey( spep_0-3 + 304, 1, 330.2+b, -45.5 , 0 ); setMoveKey( spep_0-3 + 306, 1, 330.2+b, -48.4 , 0 ); setMoveKey( spep_0-3 + 308, 1, 330.1+b, -51.3 , 0 ); setMoveKey( spep_0-3 + 310, 1, 330+b, -54.2 , 0 ); setMoveKey( spep_0-3 + 312, 1, 330+b, -57.1 , 0 ); setMoveKey( spep_0-3 + 314, 1, 329.9+b, -60 , 0 ); setMoveKey( spep_0-3 + 316, 1, 329.8+b, -62.9 , 0 ); setMoveKey( spep_0-3 + 318, 1, 332.1+b, -65.5 , 0 ); setMoveKey( spep_0-3 + 320, 1, 335.4+b, -68 , 0 ); setMoveKey( spep_0-3 + 322, 1, 339.6+b, -62.9 , 0 ); setMoveKey( spep_0-3 + 324, 1, 344.8+b, -57.4 , 0 ); setMoveKey( spep_0-3 + 326, 1, 350.9+b, -54.4 , 0 ); setMoveKey( spep_0-3 + 328, 1, 358+b, -50.9 , 0 ); setMoveKey( spep_0-3 + 330, 1, 366+b, -47.1 , 0 ); setMoveKey( spep_0-3 + 332, 1, 375+b, -42.8 , 0 ); setMoveKey( spep_0-3 + 334, 1, 385+b, -38.1 , 0 ); setMoveKey( spep_0-3 + 336, 1, 395.9+b, -32.8 , 0 ); setMoveKey( spep_0-1 + 338, 1, 407.8+b, -27 , 0 ); --setMoveKey( spep_0-3 + 339, 1, 407.8, -27 , 0 ); setScaleKey( spep_0 + 240, 1, 1.3+a, 1.3+a ); setScaleKey( spep_0-3 + 316, 1, 1.3+a, 1.3+a ); setScaleKey( spep_0-3 + 318, 1, 1.32+a, 1.32+a ); setScaleKey( spep_0-3 + 320, 1, 1.35+a, 1.35+a ); setScaleKey( spep_0-3 + 322, 1, 1.39+a, 1.39+a ); setScaleKey( spep_0-3 + 324, 1, 1.44+a, 1.44+a ); setScaleKey( spep_0-3 + 326, 1, 1.5+a, 1.5+a ); setScaleKey( spep_0-3 + 328, 1, 1.57+a, 1.57+a ); setScaleKey( spep_0-3 + 330, 1, 1.66+a, 1.66+a ); setScaleKey( spep_0-3 + 332, 1, 1.75+a, 1.75+a ); setScaleKey( spep_0-3 + 334, 1, 1.85+a, 1.85+a ); setScaleKey( spep_0-3 + 336, 1, 1.96+a, 1.96+a ); setScaleKey( spep_0-1 + 338, 1, 2.08+a, 2.08+a ); --setScaleKey( spep_0-3 + 339, 1, 2.08, 2.08 ); setRotateKey( spep_0 + 240, 1, 16.6 ); setRotateKey( spep_0-3 + 252, 1, 16.6 ); setRotateKey( spep_0-3 + 254, 1, 17.2 ); setRotateKey( spep_0-3 + 256, 1, 17.8 ); setRotateKey( spep_0-3 + 258, 1, 18.4 ); setRotateKey( spep_0-3 + 260, 1, 19 ); setRotateKey( spep_0-3 + 262, 1, 19.6 ); setRotateKey( spep_0-3 + 264, 1, 20.2 ); setRotateKey( spep_0-3 + 266, 1, 20.8 ); setRotateKey( spep_0-3 + 268, 1, 21.5 ); setRotateKey( spep_0-3 + 270, 1, 22.1 ); setRotateKey( spep_0-3 + 272, 1, 22.7 ); setRotateKey( spep_0-3 + 274, 1, 23.3 ); setRotateKey( spep_0-3 + 276, 1, 25.1 ); setRotateKey( spep_0-3 + 278, 1, 27 ); setRotateKey( spep_0-3 + 280, 1, 28.9 ); setRotateKey( spep_0-3 + 282, 1, 30.8 ); setRotateKey( spep_0-3 + 284, 1, 31.5 ); setRotateKey( spep_0-3 + 286, 1, 32.2 ); setRotateKey( spep_0-3 + 288, 1, 32.9 ); setRotateKey( spep_0-3 + 290, 1, 33.6 ); setRotateKey( spep_0-3 + 291, 1, 33.6 ); setRotateKey( spep_0-3 + 292, 1, 41.7 ); setRotateKey( spep_0-3 + 294, 1, 42.3 ); setRotateKey( spep_0-3 + 296, 1, 42.9 ); setRotateKey( spep_0-3 + 298, 1, 43.4 ); setRotateKey( spep_0-3 + 300, 1, 44 ); setRotateKey( spep_0-3 + 302, 1, 44.9 ); setRotateKey( spep_0-3 + 304, 1, 45.7 ); setRotateKey( spep_0-3 + 306, 1, 46.5 ); setRotateKey( spep_0-3 + 308, 1, 47.3 ); setRotateKey( spep_0-3 + 310, 1, 48.2 ); setRotateKey( spep_0-3 + 312, 1, 49 ); setRotateKey( spep_0-3 + 314, 1, 49.8 ); setRotateKey( spep_0-3 + 316, 1, 50.7 ); setRotateKey( spep_0-3 + 318, 1, 51.5 ); setRotateKey( spep_0-3 + 320, 1, 52.3 ); setRotateKey( spep_0-3 + 322, 1, 52.2 ); setRotateKey( spep_0-3 + 324, 1, 52.2 ); setRotateKey( spep_0-3 + 326, 1, 52.1 ); setRotateKey( spep_0-3 + 328, 1, 52 ); setRotateKey( spep_0-3 + 330, 1, 51.9 ); setRotateKey( spep_0-3 + 332, 1, 51.8 ); setRotateKey( spep_0-3 + 334, 1, 51.7 ); setRotateKey( spep_0-3 + 336, 1, 51.6 ); setRotateKey( spep_0-1 + 338, 1, 51.5 ); --setRotateKey( spep_0-3 + 339, 1, 51.5 ); --敵の動き3 setDisp( spep_0-3 + 344, 1, 1); setDisp( spep_0-1 +550, 1, 0); changeAnime( spep_0-3 + 344, 1, 7); changeAnime( spep_0-3 + 370, 1, 106); changeAnime( spep_0-3 + 388, 1, 105); changeAnime( spep_0-3 + 430, 1, 108); changeAnime( spep_0-3 + 434, 1, 106); setMoveKey( spep_0-3 + 344, 1, -1558.5, -635.3 , 0 ); setMoveKey( spep_0-3 + 345, 1, -1558.5, -635.3 , 0 ); setMoveKey( spep_0-3 + 346, 1, -972.9, -536.8 , 0 ); setMoveKey( spep_0-3 + 347, 1, -972.9, -536.8 , 0 ); setMoveKey( spep_0-3 + 348, 1, -870.8, -526.8 , 0 ); setMoveKey( spep_0-3 + 349, 1, -870.8, -526.8 , 0 ); setMoveKey( spep_0-3 + 350, 1, -798.4, -497.2 , 0 ); setMoveKey( spep_0-3 + 351, 1, -798.4, -497.2 , 0 ); setMoveKey( spep_0-3 + 352, 1, -724.4, -471 , 0 ); setMoveKey( spep_0-3 + 353, 1, -724.4, -471 , 0 ); setMoveKey( spep_0-3 + 354, 1, -666.5, -446.2 , 0 ); setMoveKey( spep_0-3 + 355, 1, -666.5, -446.2 , 0 ); setMoveKey( spep_0-3 + 356, 1, -608.6, -427.7 , 0 ); setMoveKey( spep_0-3 + 357, 1, -608.6, -427.7 , 0 ); setMoveKey( spep_0-3 + 358, 1, -548.2, -400.4 , 0 ); setMoveKey( spep_0-3 + 359, 1, -548.2, -400.4 , 0 ); setMoveKey( spep_0-3 + 360, 1, -500.2, -382.4 , 0 ); setMoveKey( spep_0-3 + 361, 1, -500.2, -382.4 , 0 ); setMoveKey( spep_0-3 + 362, 1, -457.2, -357.7 , 0 ); setMoveKey( spep_0-3 + 363, 1, -457.2, -357.7 , 0 ); setMoveKey( spep_0-3 + 364, 1, -415, -346 , 0 ); setMoveKey( spep_0-3 + 365, 1, -415, -346 , 0 ); setMoveKey( spep_0-3 + 366, 1, -385, -337.9 , 0 ); setMoveKey( spep_0-3 + 367, 1, -385, -337.9 , 0 ); setMoveKey( spep_0-3 + 368, 1, -362.7, -326.7 , 0 ); setMoveKey( spep_0-3 + 369, 1, -362.7, -326.7 , 0 ); setMoveKey( spep_0-3 + 370, 1, 697, -350.6+b , 0 ); setMoveKey( spep_0-3 + 372, 1, 670.9, -275.6+b , 0 ); setMoveKey( spep_0-3 + 374, 1, 644.8, -201+b , 0 ); setMoveKey( spep_0-3 + 376, 1, 618.9, -126.9+b , 0 ); setMoveKey( spep_0-3 + 377, 1, 618.9, -126.9+b , 0 ); setMoveKey( spep_0-3 + 378, 1, 922, 469.3 , 0 ); setMoveKey( spep_0-3 + 380, 1, 825.2, 497.4 , 0 ); setMoveKey( spep_0-3 + 382, 1, 728.9, 525.4 , 0 ); setMoveKey( spep_0-3 + 384, 1, 633.1, 553.3 , 0 ); setMoveKey( spep_0-3 + 386, 1, 537.8, 581.1 , 0 ); setMoveKey( spep_0-3 + 387, 1, 537.8, 581.1 , 0 ); setMoveKey( spep_0-3 + 388, 1, 379.1, 400.7 , 0 ); setMoveKey( spep_0-3 + 390, 1, 352.2, 381.8 , 0 ); setMoveKey( spep_0-3 + 392, 1, 309.9, 349.8 , 0 ); setMoveKey( spep_0-3 + 394, 1, 252.3, 304.7 , 0 ); setMoveKey( spep_0-3 + 396, 1, 179.6, 246.6 , 0 ); setMoveKey( spep_0-3 + 398, 1, 98.3, 172 , 0 ); setMoveKey( spep_0-3 + 400, 1, 93.3, 174.7 , 0 ); setMoveKey( spep_0-3 + 402, 1, 88.6, 177 , 0 ); setMoveKey( spep_0-3 + 404, 1, 84.2, 178.9 , 0 ); setMoveKey( spep_0-3 + 406, 1, 80.2, 180.4 , 0 ); setMoveKey( spep_0-3 + 408, 1, 76.5, 181.5 , 0 ); setMoveKey( spep_0-3 + 410, 1, 73.2, 182.3 , 0 ); setMoveKey( spep_0-3 + 412, 1, 70.2, 182.6 , 0 ); setMoveKey( spep_0-3 + 414, 1, 67.6, 182.6 , 0 ); setMoveKey( spep_0-3 + 416, 1, 65.2, 182.2 , 0 ); setMoveKey( spep_0-3 + 418, 1, 63.3, 181.4 , 0 ); setMoveKey( spep_0-3 + 420, 1, 61.6, 180.2 , 0 ); setMoveKey( spep_0-3 + 422, 1, 60.3, 178.6 , 0 ); setMoveKey( spep_0-3 + 424, 1, 59.3, 176.7 , 0 ); setMoveKey( spep_0-3 + 426, 1, 58.7, 174.3 , 0 ); setMoveKey( spep_0-3 + 428, 1, 58.4, 171.6 , 0 ); setMoveKey( spep_0-3 + 429, 1, 58.4, 171.6 , 0 ); setMoveKey( spep_0-3 + 430, 1, 39.7, 156.3 , 0 ); setMoveKey( spep_0-3 + 432, 1, 41.7, 196.5 , 0 ); setMoveKey( spep_0-3 + 433, 1, 41.7, 196.5 , 0 ); setMoveKey( spep_0-3 + 434, 1, 12.5, 197.9 , 0 ); setMoveKey( spep_0-3 + 436, 1, 24.2, 201.6 , 0 ); setMoveKey( spep_0-3 + 438, 1, 19.8, 193.3 , 0 ); setMoveKey( spep_0-3 + 440, 1, 23.4, 200.9 , 0 ); setMoveKey( spep_0-3 + 442, 1, 19.1, 212.6 , 0 ); setMoveKey( spep_0-3 + 444, 1, 22.7, 200.2 , 0 ); setMoveKey( spep_0-3 + 446, 1, 10.3, 195.9 , 0 ); setMoveKey( spep_0-3 + 448, 1, 22, 199.6 , 0 ); setMoveKey( spep_0-3 + 450, 1, 17.6, 191.2 , 0 ); setMoveKey( spep_0-3 + 452, 1, 21.2, 198.9 , 0 ); setMoveKey( spep_0-3 + 454, 1, 16.9, 194.6 , 0 ); setMoveKey( spep_0-3 + 456, 1, 20.5, 198.2 , 0 ); setMoveKey( spep_0-3 + 458, 1, 16.1, 201.9 , 0 ); setMoveKey( spep_0-3 + 460, 1, 19.8, 197.6 , 0 ); setMoveKey( spep_0-3 + 462, 1, 19.4, 197.2 , 0 ); setMoveKey( spep_0-3 + 464, 1, 19, 196.9 , 0 ); setMoveKey( spep_0-3 + 466, 1, 18.7, 196.5 , 0 ); setMoveKey( spep_0-3 + 468, 1, 18.3, 196.2 , 0 ); setMoveKey( spep_0-3 + 470, 1, 17.9, 195.9 , 0 ); setMoveKey( spep_0-3 + 472, 1, 17.6, 195.5 , 0 ); setMoveKey( spep_0-3 + 474, 1, 17.2, 195.2 , 0 ); setMoveKey( spep_0-3 + 476, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 478, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 480, 1, 8.8, 170.9 , 0 ); setMoveKey( spep_0-3 + 482, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 484, 1, 8.8, 198.9 , 0 ); setMoveKey( spep_0-3 + 486, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 488, 1, 0.8, 190.9 , 0 ); setMoveKey( spep_0-3 + 490, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 492, 1, 12.8, 174.9 , 0 ); setMoveKey( spep_0-3 + 494, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 496, 1, 8.8, 186.9 , 0 ); setMoveKey( spep_0-3 + 498, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 500, 1, 8.8, 202.9 , 0 ); setMoveKey( spep_0-3 + 502, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 504, 1, 12.8, 186.9 , 0 ); setMoveKey( spep_0-3 + 506, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 508, 1, 8.8, 190.9 , 0 ); setMoveKey( spep_0-3 + 510, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 512, 1, 12.8, 182.9 , 0 ); setMoveKey( spep_0-3 + 514, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 516, 1, 8.8, 190.9 , 0 ); setMoveKey( spep_0-3 + 518, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 520, 1, 12.8, 182.9 , 0 ); setMoveKey( spep_0-3 + 522, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 524, 1, 8.8, 202.9 , 0 ); setMoveKey( spep_0-3 + 526, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 528, 1, 8.8, 186.9 , 0 ); setMoveKey( spep_0-3 + 530, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 532, 1, 12.8, 190.9 , 0 ); setMoveKey( spep_0-3 + 534, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 536, 1, 12.8, 198.9 , 0 ); setMoveKey( spep_0-3 + 538, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 540, 1, 14.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 542, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 544, 1, 16.8, 192.9 , 0 ); setMoveKey( spep_0-3 + 546, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 548, 1, 14.8, 194.9 , 0 ); setMoveKey( spep_0-1 + 550, 1, 16.8, 194.9 , 0 ); setScaleKey( spep_0-3 + 344, 1, 6.36, 6.36 ); setScaleKey( spep_0-3 + 345, 1, 6.36, 6.36 ); setScaleKey( spep_0-3 + 346, 1, 4.45, 4.45 ); setScaleKey( spep_0-3 + 347, 1, 4.45, 4.45 ); setScaleKey( spep_0-3 + 348, 1, 4.18, 4.18 ); setScaleKey( spep_0-3 + 349, 1, 4.18, 4.18 ); setScaleKey( spep_0-3 + 350, 1, 3.93, 3.93 ); setScaleKey( spep_0-3 + 351, 1, 3.93, 3.93 ); setScaleKey( spep_0-3 + 352, 1, 3.69, 3.69 ); setScaleKey( spep_0-3 + 353, 1, 3.69, 3.69 ); setScaleKey( spep_0-3 + 354, 1, 3.48, 3.48 ); setScaleKey( spep_0-3 + 355, 1, 3.48, 3.48 ); setScaleKey( spep_0-3 + 356, 1, 3.28, 3.28 ); setScaleKey( spep_0-3 + 357, 1, 3.28, 3.28 ); setScaleKey( spep_0-3 + 358, 1, 3.11, 3.11 ); setScaleKey( spep_0-3 + 359, 1, 3.11, 3.11 ); setScaleKey( spep_0-3 + 360, 1, 2.95, 2.95 ); setScaleKey( spep_0-3 + 361, 1, 2.95, 2.95 ); setScaleKey( spep_0-3 + 362, 1, 2.81, 2.81 ); setScaleKey( spep_0-3 + 363, 1, 2.81, 2.81 ); setScaleKey( spep_0-3 + 364, 1, 2.68, 2.68 ); setScaleKey( spep_0-3 + 365, 1, 2.68, 2.68 ); setScaleKey( spep_0-3 + 366, 1, 2.6, 2.6 ); setScaleKey( spep_0-3 + 367, 1, 2.6, 2.6 ); setScaleKey( spep_0-3 + 368, 1, 2.54, 2.54 ); setScaleKey( spep_0-3 + 369, 1, 2.54, 2.54 ); setScaleKey( spep_0-3 + 370, 1, 4.55, 4.55 ); setScaleKey( spep_0-3 + 372, 1, 4.14, 4.14 ); setScaleKey( spep_0-3 + 374, 1, 3.73, 3.73 ); setScaleKey( spep_0-3 + 376, 1, 3.32, 3.32 ); setScaleKey( spep_0-3 + 377, 1, 3.32, 3.32 ); setScaleKey( spep_0-3 + 378, 1, 3.06, 3.06 ); setScaleKey( spep_0-3 + 380, 1, 2.97, 2.97 ); setScaleKey( spep_0-3 + 382, 1, 2.89, 2.89 ); setScaleKey( spep_0-3 + 384, 1, 2.81, 2.81 ); setScaleKey( spep_0-3 + 386, 1, 2.73, 2.73 ); setScaleKey( spep_0-3 + 387, 1, 2.73, 2.73 ); setScaleKey( spep_0-3 + 388, 1, 2.11, 2.11 ); setScaleKey( spep_0-3 + 390, 1, 2, 2 ); setScaleKey( spep_0-3 + 392, 1, 1.81, 1.81 ); setScaleKey( spep_0-3 + 394, 1, 1.56, 1.56 ); setScaleKey( spep_0-3 + 396, 1, 1.22, 1.22 ); setScaleKey( spep_0-3 + 398, 1, 0.82, 0.82 ); setScaleKey( spep_0-3 + 400, 1, 0.78, 0.78 ); setScaleKey( spep_0-3 + 402, 1, 0.75, 0.75 ); setScaleKey( spep_0-3 + 404, 1, 0.72, 0.72 ); setScaleKey( spep_0-3 + 406, 1, 0.7, 0.7 ); setScaleKey( spep_0-3 + 408, 1, 0.67, 0.67 ); setScaleKey( spep_0-3 + 410, 1, 0.65, 0.65 ); setScaleKey( spep_0-3 + 412, 1, 0.63, 0.63 ); setScaleKey( spep_0-3 + 414, 1, 0.61, 0.61 ); setScaleKey( spep_0-3 + 416, 1, 0.59, 0.59 ); setScaleKey( spep_0-3 + 418, 1, 0.57, 0.57 ); setScaleKey( spep_0-3 + 420, 1, 0.56, 0.56 ); setScaleKey( spep_0-3 + 422, 1, 0.54, 0.54 ); setScaleKey( spep_0-3 + 424, 1, 0.53, 0.53 ); setScaleKey( spep_0-3 + 426, 1, 0.53, 0.53 ); setScaleKey( spep_0-3 + 428, 1, 0.52, 0.52 ); setScaleKey( spep_0-3 + 429, 1, 0.52, 0.52 ); setScaleKey( spep_0-3 + 430, 1, 0.46, 0.46 ); setScaleKey( spep_0-3 + 433, 1, 0.36, 0.36 ); c=0.1; setScaleKey( spep_0-3 + 434, 1, 0.5+c, 0.5+c ); setScaleKey( spep_0-1 + 550, 1, 0.5+c, 0.5+c ); setRotateKey( spep_0-3 + 344, 1, -5 ); setRotateKey( spep_0-3 + 345, 1, -5 ); setRotateKey( spep_0-3 + 346, 1, -7.2 ); setRotateKey( spep_0-3 + 347, 1, -7.2 ); setRotateKey( spep_0-3 + 348, 1, -9.4 ); setRotateKey( spep_0-3 + 349, 1, -9.4 ); setRotateKey( spep_0-3 + 350, 1, -11.6 ); setRotateKey( spep_0-3 + 351, 1, -11.6 ); setRotateKey( spep_0-3 + 352, 1, -13.8 ); setRotateKey( spep_0-3 + 353, 1, -13.8 ); setRotateKey( spep_0-3 + 354, 1, -16 ); setRotateKey( spep_0-3 + 355, 1, -16 ); setRotateKey( spep_0-3 + 356, 1, -18.2 ); setRotateKey( spep_0-3 + 357, 1, -18.2 ); setRotateKey( spep_0-3 + 358, 1, -20.4 ); setRotateKey( spep_0-3 + 359, 1, -20.4 ); setRotateKey( spep_0-3 + 360, 1, -22.6 ); setRotateKey( spep_0-3 + 361, 1, -22.6 ); setRotateKey( spep_0-3 + 362, 1, -24.8 ); setRotateKey( spep_0-3 + 363, 1, -24.8 ); setRotateKey( spep_0-3 + 364, 1, -27 ); setRotateKey( spep_0-3 + 365, 1, -27 ); setRotateKey( spep_0-3 + 366, 1, -29.2 ); setRotateKey( spep_0-3 + 367, 1, -29.2 ); setRotateKey( spep_0-3 + 368, 1, -30 ); setRotateKey( spep_0-3 + 369, 1, -30 ); setRotateKey( spep_0-3 + 370, 1, 58.9 ); setRotateKey( spep_0-3 + 372, 1, 53.3 ); setRotateKey( spep_0-3 + 374, 1, 47.7 ); setRotateKey( spep_0-3 + 376, 1, 42.1 ); setRotateKey( spep_0-3 + 377, 1, 42.1 ); setRotateKey( spep_0-3 + 378, 1, 9.8 ); setRotateKey( spep_0-3 + 380, 1, 1.5 ); setRotateKey( spep_0-3 + 382, 1, -6.8 ); setRotateKey( spep_0-3 + 384, 1, -15.1 ); setRotateKey( spep_0-3 + 386, 1, -23.5 ); setRotateKey( spep_0-3 + 387, 1, -23.5 ); setRotateKey( spep_0-3 + 388, 1, -14.2 ); setRotateKey( spep_0-3 + 390, 1, -16.7 ); setRotateKey( spep_0-3 + 392, 1, -20.9 ); setRotateKey( spep_0-3 + 394, 1, -27 ); setRotateKey( spep_0-3 + 396, 1, -34.9 ); setRotateKey( spep_0-3 + 398, 1, -44.6 ); setRotateKey( spep_0-3 + 400, 1, -45.8 ); setRotateKey( spep_0-3 + 402, 1, -46.9 ); setRotateKey( spep_0-3 + 404, 1, -48 ); setRotateKey( spep_0-3 + 406, 1, -49 ); setRotateKey( spep_0-3 + 408, 1, -49.9 ); setRotateKey( spep_0-3 + 410, 1, -50.8 ); setRotateKey( spep_0-3 + 412, 1, -51.6 ); setRotateKey( spep_0-3 + 414, 1, -52.3 ); setRotateKey( spep_0-3 + 416, 1, -52.9 ); setRotateKey( spep_0-3 + 418, 1, -53.5 ); setRotateKey( spep_0-3 + 420, 1, -54 ); setRotateKey( spep_0-3 + 422, 1, -54.5 ); setRotateKey( spep_0-3 + 424, 1, -54.9 ); setRotateKey( spep_0-3 + 426, 1, -55.2 ); setRotateKey( spep_0-3 + 428, 1, -55.4 ); setRotateKey( spep_0-3 + 429, 1, -55.4 ); setRotateKey( spep_0-3 + 430, 1, -31.2 ); setRotateKey( spep_0-3 + 433, 1, -31.2 ); setRotateKey( spep_0-3 + 434, 1, -71.1 ); setRotateKey( spep_0-3 + 436, 1, -71.3 ); setRotateKey( spep_0-3 + 438, 1, -71.6 ); setRotateKey( spep_0-3 + 440, 1, -71.9 ); setRotateKey( spep_0-3 + 442, 1, -72.1 ); setRotateKey( spep_0-3 + 444, 1, -72.4 ); setRotateKey( spep_0-3 + 446, 1, -72.6 ); setRotateKey( spep_0-3 + 448, 1, -72.9 ); setRotateKey( spep_0-3 + 450, 1, -73.1 ); setRotateKey( spep_0-3 + 452, 1, -73.4 ); setRotateKey( spep_0-3 + 454, 1, -73.7 ); setRotateKey( spep_0-3 + 456, 1, -73.9 ); setRotateKey( spep_0-3 + 458, 1, -74.2 ); setRotateKey( spep_0-3 + 460, 1, -74.4 ); setRotateKey( spep_0-3 + 462, 1, -74.7 ); setRotateKey( spep_0-3 + 464, 1, -75 ); setRotateKey( spep_0-3 + 466, 1, -75.2 ); setRotateKey( spep_0-3 + 468, 1, -75.5 ); setRotateKey( spep_0-3 + 470, 1, -75.7 ); setRotateKey( spep_0-3 + 472, 1, -76 ); setRotateKey( spep_0-3 + 474, 1, -76.3 ); setRotateKey( spep_0-3 + 476, 1, -76.5 ); setRotateKey( spep_0-1 + 550, 1, -76.5 ); -- ** 音 ** -- --ダッシュ SE007 = playSe( spep_0 + 40, 1183 ,"",0.5 ); setSeVolumeByWorkId( spep_0 + 40, SE007, 112 ); --気弾1 SE003 = playSe( spep_0 + 28, 1028,"",0.5 ); setSeVolumeByWorkId( spep_0 + 28, SE003, 112 ); stopSe( spep_0 + 64,SE003,0); --SE004 = playSe( spep_0 + 28, 1110 ); --setSeVolumeByWorkId( spep_0 + 28, SE004, 71 ); --stopSe( spep_0 + 40,SE004,10); SE005 = playSe( spep_0 + 40, 1130 ,"",0.5 ); setSeVolumeByWorkId( spep_0 + 40, SE005, 0 ); setSeVolumeByWorkId( spep_0 + 41, SE005, 5.9 ); setSeVolumeByWorkId( spep_0 + 42, SE005, 11.8 ); setSeVolumeByWorkId( spep_0 + 43, SE005, 17.7 ); setSeVolumeByWorkId( spep_0 + 44, SE005, 23.6 ); setSeVolumeByWorkId( spep_0 + 45, SE005, 29.5 ); setSeVolumeByWorkId( spep_0 + 46, SE005, 35 ); setStartTimeMs( SE005, 83 ); stopSe( spep_0 + 60,SE005,2); SE006 = playSe( spep_0 + 38, 1224,"",0.5 ); setSeVolumeByWorkId( spep_0 + 38, SE006, 40 ); setPitch( spep_0 + 38, SE006, 100 ); setTimeStretch( SE006, 1.07, 10, 1 ); stopSe( spep_0 + 48, SE006, 12 ); --気弾2 SE008 = playSe( spep_0 + 52, 1028 ,"",0.5 ); setSeVolumeByWorkId( spep_0 + 52, SE008, 112 ); setPitch( spep_0 + 52, SE008, 200 ); setTimeStretch( SE008, 1.13, 10, 1 ); stopSe( spep_0 + 76, SE008, 0 ); --SE009 = playSe( spep_0 + 52, 1110 ); --setSeVolumeByWorkId( spep_0 + 52, SE009, 69 ); --stopSe( spep_0 + 60, SE009, 2 ); SE010 = playSe( spep_0 + 64, 1130 ,"",0.5 ); setSeVolumeByWorkId( spep_0 + 64, SE010, 0 ); setSeVolumeByWorkId( spep_0 + 65, SE010, 5.6 ); setSeVolumeByWorkId( spep_0 + 66, SE010, 11.2 ); setSeVolumeByWorkId( spep_0 + 67, SE010, 16.8 ); setSeVolumeByWorkId( spep_0 + 68, SE010, 22.4 ); setSeVolumeByWorkId( spep_0 + 69, SE010, 28 ); setSeVolumeByWorkId( spep_0 + 70, SE010, 33 ); setStartTimeMs( SE010, 83 ); stopSe( spep_0 + 78, SE010, 6 ); SE011 = playSe( spep_0 + 64, 1224 ,"",0.5 ); setSeVolumeByWorkId( spep_0 + 64, SE011, 40 ); setPitch( spep_0 + 64, SE011, 100 ); setTimeStretch( SE011, 1.07, 10, 1 ); stopSe( spep_0 + 74, SE011, 10 ); --気弾3 SE012 = playSe( spep_0 + 66, 1028,"",0.5 ); setSeVolumeByWorkId( spep_0 + 66, SE012, 112 ); setPitch( spep_0 + 66, SE012, 200 ); setTimeStretch( SE012, 1.13, 10, 1 ); stopSe( spep_0 + 100, SE012, 0 ); --SE013 = playSe( spep_0 + 66, 1110 ); --setSeVolumeByWorkId( spep_0 + 66, SE013, 71 ); --stopSe( spep_0 + 76, SE013, 4 ); SE014 = playSe( spep_0 + 78, 1130,"",0.5 ); setSeVolumeByWorkId( spep_0 + 78, SE014, 35 ); setStartTimeMs( SE014, 83 ); stopSe( spep_0 + 88, SE014, 10 ); SE015 = playSe( spep_0 + 78, 1224,"",0.5 ); setSeVolumeByWorkId( spep_0 + 78, SE015, 39 ); setPitch( spep_0 + 78, SE015, 100 ); setTimeStretch( SE015, 1.07, 10, 1 ); stopSe( spep_0 + 84, SE015, 6 ); --気弾4 SE016 = playSe( spep_0 + 86, 1028,"",0.5 ); setPitch( spep_0 + 86, SE016, 200 ); setTimeStretch( SE016, 1.13, 10, 1 ); stopSe( spep_0 + 100, SE016, 2 ); --SE017 = playSe( spep_0 + 86, 1110 ); --setSeVolumeByWorkId( spep_0 + 86, SE017, 71 ) --stopSe( spep_0 + 96, SE017, 2 ); SE018 = playSe( spep_0 + 98, 1130,"",0.5 ); setSeVolumeByWorkId( spep_0 + 98, SE018, 0 ); setSeVolumeByWorkId( spep_0 + 99, SE018, 7 ); setSeVolumeByWorkId( spep_0 + 100, SE018, 14 ); setSeVolumeByWorkId( spep_0 + 101, SE018, 21 ); setSeVolumeByWorkId( spep_0 + 102, SE018, 28 ); setSeVolumeByWorkId( spep_0 + 103, SE018, 35 ); setSeVolumeByWorkId( spep_0 + 104, SE018, 42 ); setStartTimeMs( SE018, 83 ); stopSe( spep_0 + 112, SE018, 4 ); SE019 = playSe( spep_0 + 98, 1224,"",0.5 ); setSeVolumeByWorkId( spep_0 + 98, SE019, 41 ); setPitch( spep_0 + 98, SE019, 100 ); setTimeStretch( SE019, 1.07, 10, 1 ); stopSe( spep_0 + 108, SE019, 6 ); --気弾5 SE020 = playSe( spep_0 + 102, 1028,"",0.5 ); --stopSe( spep_0 + 110, SE020, 6 ); --SE021 = playSe( spep_0 + 102, 1110 ); --setSeVolumeByWorkId( spep_0 + 102, SE021, 65 ); --stopSe( spep_0 + 110, SE021, 6 ); SE022 = playSe( spep_0 + 114, 1130,"",0.5 ); setSeVolumeByWorkId( spep_0 + 114, SE022, 0 ); setSeVolumeByWorkId( spep_0 + 115, SE022, 6.1 ); setSeVolumeByWorkId( spep_0 + 116, SE022, 12.2 ); setSeVolumeByWorkId( spep_0 + 117, SE022, 18.3 ); setSeVolumeByWorkId( spep_0 + 118, SE022, 24.4 ); setSeVolumeByWorkId( spep_0 + 119, SE022, 30.5 ); setSeVolumeByWorkId( spep_0 + 120, SE022, 36 ); setStartTimeMs( SE022, 83 ); stopSe( spep_0 + 126, SE022, 4 ) SE023 = playSe( spep_0 + 114, 1224 ,"",0.5 ); setSeVolumeByWorkId( spep_0 + 114, SE023, 45 ); setPitch( spep_0 + 114, SE023, 100 ); setTimeStretch( SE023, 1.07, 10, 1 ); stopSe( spep_0 + 124, SE023, 16 ); --気弾6 SE024 = playSe( spep_0 + 118, 1028 ,"",0.5 ); --SE025 = playSe( spep_0 + 118, 1110 ); --setSeVolumeByWorkId( spep_0 + 118, SE025, 71 ); SE026 = playSe( spep_0 + 130, 1130 ,"",0.5 ); setSeVolumeByWorkId( spep_0 + 130, SE026, 0 ); setSeVolumeByWorkId( spep_0 + 131, SE026, 6.1 ); setSeVolumeByWorkId( spep_0 + 132, SE026, 12.2 ); setSeVolumeByWorkId( spep_0 + 133, SE026, 18.3 ); setSeVolumeByWorkId( spep_0 + 134, SE026, 24.4 ); setSeVolumeByWorkId( spep_0 + 135, SE026, 30.5 ); setSeVolumeByWorkId( spep_0 + 136, SE026, 36 ); setStartTimeMs( SE026, 83 ); SE027 = playSe( spep_0 + 130, 1224 ,"",0.5 ); setSeVolumeByWorkId( spep_0 + 130, SE027, 41 ); setPitch( spep_0 + 130, SE027, 100 ); setTimeStretch( SE027, 1.07, 10, 1 ); stopSe( spep_0 + 140, SE027, 16 ); --気弾道 SE028 = playSe( spep_0 + 152, 1021 ); SE029 = playSe( spep_0 + 158, 1130 ); setSeVolumeByWorkId( spep_0 + 158, SE029, 0 ); setSeVolumeByWorkId( spep_0 + 159, SE029, 6.4 ); setSeVolumeByWorkId( spep_0 + 160, SE029, 12.8 ); setSeVolumeByWorkId( spep_0 + 161, SE029, 19.2 ); setSeVolumeByWorkId( spep_0 + 162, SE029, 25.6 ); setSeVolumeByWorkId( spep_0 + 163, SE029, 32 ); setSeVolumeByWorkId( spep_0 + 164, SE029, 38 ); setStartTimeMs( SE029, 83 ); --爆発 SE030 = playSe( spep_0 + 162, 1023 ); setSeVolumeByWorkId( spep_0 + 162, SE030, 69 ); SE031 = playSe( spep_0 + 172, 1024 ); setSeVolumeByWorkId( spep_0 + 172, SE031, 79 ); SE032 = playSe( spep_0 + 172, 1025 ); setSeVolumeByWorkId( spep_0 + 172, SE032, 79 ); SE033 = playSe( spep_0 + 184, 1023 ); setSeVolumeByWorkId( spep_0 + 184, SE033, 81 ); --敵飛んでいく SE034 = playSe( spep_0 + 206, 1183 ); setSeVolumeByWorkId( spep_0 + 206, SE034, 85 ); stopSe( spep_0 + 294, SE034, 6 ); --瞬間移動 SE035 = playSe( spep_0 + 274, 1109 ); --掴む SE036 = playSe( spep_0 + 292, 1006 ); setSeVolumeByWorkId( spep_0 + 292, SE036, 86 ); stopSe( spep_0 + 300, SE036, 4 ); --ズーム SE037 = playSe( spep_0 + 338, 1072 ); setSeVolumeByWorkId( spep_0 + 338, SE037, 0 ); setSeVolumeByWorkId( spep_0 + 339, SE037, 8.3 ); setSeVolumeByWorkId( spep_0 + 340, SE037, 16.6 ); setSeVolumeByWorkId( spep_0 + 341, SE037, 24.9 ); setSeVolumeByWorkId( spep_0 + 342, SE037, 33.2 ); setSeVolumeByWorkId( spep_0 + 343, SE037, 41.5 ); setSeVolumeByWorkId( spep_0 + 344, SE037, 49.8 ); setSeVolumeByWorkId( spep_0 + 345, SE037, 58.1 ); setSeVolumeByWorkId( spep_0 + 346, SE037, 66.4 ); setSeVolumeByWorkId( spep_0 + 347, SE037, 74.7 ); setSeVolumeByWorkId( spep_0 + 348, SE037, 83 ); setSeVolumeByWorkId( spep_0 + 349, SE037, 91.3 ); setSeVolumeByWorkId( spep_0 + 350, SE037, 100 ); setStartTimeMs( SE037, 300 ); SE038 = playSe( spep_0 + 342, 1116 ); stopSe( spep_0 + 362, SE038, 20 ); --ぶん投げる SE039 = playSe( spep_0 + 378, 1027 ); setSeVolumeByWorkId( spep_0 + 378, SE039, 55 ); SE040 = playSe( spep_0 + 378, 1117 ); stopSe( spep_0 + 430, SE040, 14 ); --壁ぶつかる SE041 = playSe( spep_0 + 430, 1023 ); setSeVolumeByWorkId( spep_0 + 430, SE041, 47 ); SE042 = playSe( spep_0 + 430, 1033 ); setSeVolumeByWorkId( spep_0 + 430, SE042, 55 ); --ブロリージャンプ SE043 = playSe( spep_0 + 442, 1274 ); setSeVolumeByWorkId( spep_0 + 442, SE043, 61 ); setTimeStretch( SE043, 0.77, 10, 1 ); SE044 = playSe( spep_0 + 444, 44 ); setSeVolumeByWorkId( spep_0 + 444, SE044, 75 ); --追い打ち SE045 = playSe( spep_0 + 474, 1003 ); SE046 = playSe( spep_0 + 480, 1187 ); setSeVolumeByWorkId( spep_0 + 480, SE046, 68 ); SE047 = playSe( spep_0 + 480, 1067 ); setPitch( spep_0 + 480, SE047, -300 ); setTimeStretch( SE047, 0.8, 10, 1 ); --気弾溜め SE048 = playSe( spep_0 + 594, 1200 ); setSeVolumeByWorkId( spep_0 + 594, SE048, 0 ); setSeVolumeByWorkId( spep_0 + 595, SE048, 2.2 ); setSeVolumeByWorkId( spep_0 + 596, SE048, 4.4 ); setSeVolumeByWorkId( spep_0 + 597, SE048, 6.6 ); setSeVolumeByWorkId( spep_0 + 598, SE048, 8.8 ); setSeVolumeByWorkId( spep_0 + 599, SE048, 11 ); setSeVolumeByWorkId( spep_0 + 600, SE048, 13.2 ); setSeVolumeByWorkId( spep_0 + 601, SE048, 15.4 ); setSeVolumeByWorkId( spep_0 + 602, SE048, 17.6 ); setSeVolumeByWorkId( spep_0 + 603, SE048, 19.8 ); setSeVolumeByWorkId( spep_0 + 604, SE048, 22 ); setSeVolumeByWorkId( spep_0 + 605, SE048, 24.2 ); setSeVolumeByWorkId( spep_0 + 606, SE048, 26.4 ); setSeVolumeByWorkId( spep_0 + 607, SE048, 28.6 ); setSeVolumeByWorkId( spep_0 + 608, SE048, 30.8 ); setSeVolumeByWorkId( spep_0 + 609, SE048, 33 ); setSeVolumeByWorkId( spep_0 + 610, SE048, 35.2 ); setSeVolumeByWorkId( spep_0 + 611, SE048, 37.4 ); setSeVolumeByWorkId( spep_0 + 612, SE048, 39.6 ); setSeVolumeByWorkId( spep_0 + 613, SE048, 41.8 ); setSeVolumeByWorkId( spep_0 + 614, SE048, 44 ); setSeVolumeByWorkId( spep_0 + 615, SE048, 46.2 ); setSeVolumeByWorkId( spep_0 + 616, SE048, 48.4 ); setSeVolumeByWorkId( spep_0 + 617, SE048, 50.6 ); setSeVolumeByWorkId( spep_0 + 618, SE048, 52.8 ); setSeVolumeByWorkId( spep_0 + 619, SE048, 55 ); setSeVolumeByWorkId( spep_0 + 620, SE048, 57.2 ); setSeVolumeByWorkId( spep_0 + 621, SE048, 59.4 ); setSeVolumeByWorkId( spep_0 + 622, SE048, 61.6 ); setSeVolumeByWorkId( spep_0 + 623, SE048, 63.8 ); setSeVolumeByWorkId( spep_0 + 624, SE048, 66 ); setSeVolumeByWorkId( spep_0 + 625, SE048, 68.2 ); setSeVolumeByWorkId( spep_0 + 626, SE048, 70.4 ); setSeVolumeByWorkId( spep_0 + 627, SE048, 72.6 ); setSeVolumeByWorkId( spep_0 + 628, SE048, 74.8 ); setSeVolumeByWorkId( spep_0 + 629, SE048, 77 ); setSeVolumeByWorkId( spep_0 + 630, SE048, 79.2 ); setSeVolumeByWorkId( spep_0 + 631, SE048, 81.4 ); setSeVolumeByWorkId( spep_0 + 632, SE048, 83.6 ); setSeVolumeByWorkId( spep_0 + 633, SE048, 85.8 ); setSeVolumeByWorkId( spep_0 + 634, SE048, 88 ); setSeVolumeByWorkId( spep_0 + 635, SE048, 90.2 ); setSeVolumeByWorkId( spep_0 + 636, SE048, 92.4 ); setSeVolumeByWorkId( spep_0 + 637, SE048, 94.6 ); setSeVolumeByWorkId( spep_0 + 638, SE048, 96.8 ); setSeVolumeByWorkId( spep_0 + 639, SE048, 99 ); setSeVolumeByWorkId( spep_0 + 640, SE048, 101.2 ); setStartTimeMs( SE048, 1433 ); SE050 = playSe( spep_0 + 576, 1276 ); setSeVolumeByWorkId( spep_0 + 576, SE050, 112 ); setPitch( spep_0 + 576, SE050, -200 ); setTimeStretch( SE050, 0.96, 10, 1 ); SE051 = playSe( spep_0 + 590, 1209 ); setSeVolumeByWorkId( spep_0 + 590, SE051, 0 ); setSeVolumeByWorkId( spep_0 + 591, SE051, 3.3 ); setSeVolumeByWorkId( spep_0 + 592, SE051, 6.6 ); setSeVolumeByWorkId( spep_0 + 593, SE051, 9.9 ); setSeVolumeByWorkId( spep_0 + 594, SE051, 13.2 ); setSeVolumeByWorkId( spep_0 + 595, SE051, 16.5 ); setSeVolumeByWorkId( spep_0 + 596, SE051, 19.8 ); setSeVolumeByWorkId( spep_0 + 597, SE051, 23.1 ); setSeVolumeByWorkId( spep_0 + 598, SE051, 26.4 ); setSeVolumeByWorkId( spep_0 + 599, SE051, 29.7 ); setSeVolumeByWorkId( spep_0 + 600, SE051, 33 ); setSeVolumeByWorkId( spep_0 + 601, SE051, 36.3 ); setSeVolumeByWorkId( spep_0 + 602, SE051, 39.6 ); setSeVolumeByWorkId( spep_0 + 603, SE051, 42.9 ); setSeVolumeByWorkId( spep_0 + 604, SE051, 46.2 ); setSeVolumeByWorkId( spep_0 + 605, SE051, 49.5 ); setSeVolumeByWorkId( spep_0 + 606, SE051, 52.8 ); setSeVolumeByWorkId( spep_0 + 607, SE051, 56.1 ); setSeVolumeByWorkId( spep_0 + 608, SE051, 59.4 ); setSeVolumeByWorkId( spep_0 + 609, SE051, 62.7 ); setSeVolumeByWorkId( spep_0 + 610, SE051, 66 ); setSeVolumeByWorkId( spep_0 + 611, SE051, 69.3 ); setSeVolumeByWorkId( spep_0 + 612, SE051, 72.6 ); setSeVolumeByWorkId( spep_0 + 613, SE051, 75.9 ); setSeVolumeByWorkId( spep_0 + 614, SE051, 79.2 ); SE053 = playSe( spep_0 + 626, 1276 ); setSeVolumeByWorkId( spep_0 + 626, SE053, 0 ); setSeVolumeByWorkId( spep_0 + 627, SE053, 10 ); setSeVolumeByWorkId( spep_0 + 628, SE053, 20 ); setSeVolumeByWorkId( spep_0 + 629, SE053, 30 ); setSeVolumeByWorkId( spep_0 + 630, SE053, 40 ); setSeVolumeByWorkId( spep_0 + 631, SE053, 50 ); setSeVolumeByWorkId( spep_0 + 632, SE053, 60 ); setSeVolumeByWorkId( spep_0 + 633, SE053, 70 ); setSeVolumeByWorkId( spep_0 + 634, SE053, 80 ); setSeVolumeByWorkId( spep_0 + 635, SE053, 90 ); setSeVolumeByWorkId( spep_0 + 636, SE053, 100 ); setStartTimeMs( SE053, 300 ); setPitch( spep_0 + 626, SE053, -200 ); setTimeStretch( SE053, 0.87, 10, 1 ); SE054 = playSe( spep_0 + 658, 1276 ); setSeVolumeByWorkId( spep_0 + 658, SE054, 0 ); setSeVolumeByWorkId( spep_0 + 659, SE054, 10 ); setSeVolumeByWorkId( spep_0 + 660, SE054, 20 ); setSeVolumeByWorkId( spep_0 + 661, SE054, 30 ); setSeVolumeByWorkId( spep_0 + 662, SE054, 40 ); setSeVolumeByWorkId( spep_0 + 663, SE054, 50 ); setSeVolumeByWorkId( spep_0 + 664, SE054, 60 ); setSeVolumeByWorkId( spep_0 + 665, SE054, 70 ); setSeVolumeByWorkId( spep_0 + 666, SE054, 80 ); setSeVolumeByWorkId( spep_0 + 667, SE054, 90 ); setSeVolumeByWorkId( spep_0 + 668, SE054, 100 ); setStartTimeMs( SE054, 317 ); setPitch( spep_0 + 658, SE054, -200 ); setTimeStretch( SE054, 0.87, 10, 1 ); --フレームアウト SE049 = playSe( spep_0 + 538, 1232 ); setSeVolumeByWorkId( spep_0 + 538, SE049, 82 ); --顔カットイン SE052 = playSe( spep_x +12, 1018 ); --白フェード entryFade( spep_0 +566, 0, 4, 4, fcolor_r, fcolor_g, fcolor_b, 255 ); --white fade entryFade( spep_0 +686, 0, 8, 4, fcolor_r, fcolor_g, fcolor_b, 255 ); --white fade --次の準備 spep_1=spep_0+690; -------------------------------------- --カードカットイン(94F) -------------------------------------- -- ** カードカットイン ** -- -- speff2 = entryEffectLife( spep_1 + 0, 1507, 90, 0x100, -1, 0, 0, 0 ); -- カード -- setEffReplaceTexture( speff2, 1, 1 ); -- setEffReplaceTexture( speff2, 2, 0 );-- カード差し替え -- setEffReplaceTexture( speff2, 5, 4 );-- 技名テクスチャ差し替え if (_SPECIAL_SKILL_LEVEL_ == 0) then print ("_SPECIAL_SKILL_LEVEL_ == 0"); playSe( spep_1, SE_05); speff = entryEffect( spep_1, 1507, 0, -1, 0, 0, 0); -- カード setEffReplaceTexture( speff, 1, 1); setEffReplaceTexture( speff, 2, 0); -- カード差し替え setEffReplaceTexture( speff, 5, 4); -- 技名テクスチャ差し替え elseif(_SPECIAL_SKILL_LEVEL_ == 1) then print ("_SPECIAL_SKILL_LEVEL_ == 1"); playSe( spep_1, SE_05); speff = entryEffect( spep_1, 1120, 0, -1, 0, 0, 0); -- カード setEffReplaceTexture( speff, 1, 1); setEffReplaceTexture( speff, 2, 0); -- カード差し替え setEffReplaceTexture( speff, 5, 4); -- 技名テクスチャ差し替え elseif(_SPECIAL_SKILL_LEVEL_ == 2) then print ("_SPECIAL_SKILL_LEVEL_ == 2"); playSe( spep_1, SE_05); speff = entryEffect( spep_1, 1121, 0, -1, 0, 0, 0); -- カード setEffReplaceTexture( speff, 1, 1); setEffReplaceTexture( speff, 2, 0); -- カード差し替え setEffReplaceTexture( speff, 5, 4); -- 技名テクスチャ差し替え end -- ** 集中線 ** -- shuchusen = entryEffectLife( spep_1 + 0, 906, 90, 0x100, -1, 0, 0, 0 ); --集中線 setEffShake( spep_1 + 0, shuchusen, 90, 20 ); setEffMoveKey( spep_1 + 0, shuchusen, 0, 0 , 0 ); setEffMoveKey( spep_1 + 90, shuchusen, 0, 0 , 0 ); setEffScaleKey( spep_1 + 0, shuchusen, 1.6, 1.6 ); setEffScaleKey( spep_1 + 90, shuchusen, 1.6, 1.6 ); setEffRotateKey( spep_1 + 0, shuchusen, 0 ); setEffRotateKey( spep_1 + 90, shuchusen, 0 ); setEffAlphaKey( spep_1 + 0, shuchusen, 255 ); setEffAlphaKey( spep_1 + 90, shuchusen, 255 ); -- ** 音 ** -- -- playSe( spep_1 + 0, SE_05 ); --気弾溜め stopSe( spep_1 + 0, SE048, 0 ); stopSe( spep_1 + 0, SE051, 0 ); stopSe( spep_1 + 0, SE054, 0 ); -- ** 白背景 ** -- entryFadeBg( spep_1 + 0, 0, 96, 0, fcolor_r, fcolor_g, fcolor_b, 255 ); --白 背景 -- ** 白フェード ** -- entryFade( spep_1 + 0, 0, 2, 4, fcolor_r, fcolor_g, fcolor_b, 255 ); --white fade entryFade( spep_1 + 80, 6, 8, 0, fcolor_r, fcolor_g, fcolor_b, 255 ); --white fade -- ** 次の準備 ** -- spep_2 = spep_1 + 94; ------------------------------------------------------ -- 発射〜ラストまで ------------------------------------------------------ -- ** エフェクト等 ** -- finish_f = entryEffectLife( spep_2 + 0-2, SP_04, 200, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_2 + 0-2, finish_f, 0, 0, 0 ); setEffMoveKey( spep_2 + 290, finish_f, 0, 0, 0 ); setEffScaleKey( spep_2 + 0-2, finish_f, 1.0, 1.0 ); setEffScaleKey( spep_2 + 290, finish_f, 1.0, 1.0 ); setEffRotateKey( spep_2 + 0-2, finish_f, 0 ); setEffRotateKey( spep_2 + 290, finish_f, 0 ); setEffAlphaKey( spep_2 + 0-2, finish_f, 255 ); setEffAlphaKey( spep_2 + 290, finish_f, 255 ); -- ** エフェクト等 ** -- finish_b = entryEffect( spep_2 + 0, SP_03, 0x80, -1, 0, 0, 0 ); setEffMoveKey( spep_2 + 0, finish_b, 0, 0, 0 ); setEffMoveKey( spep_2 + 290, finish_b, 0, 0, 0 ); setEffScaleKey( spep_2 + 0, finish_b, 1.0, 1.0 ); setEffScaleKey( spep_2 + 290, finish_b, 1.0, 1.0 ); setEffRotateKey( spep_2 + 0, finish_b, 0 ); setEffRotateKey( spep_2 + 290, finish_b, 0 ); setEffAlphaKey( spep_2 + 0, finish_b, 255 ); setEffAlphaKey( spep_2 + 290, finish_b, 255 ); -- ** 音 ** -- --飛び上がる SE056 = playSe( spep_2 + 0, 1189 ); SE057 = playSe( spep_2 + 0, 1116 ); stopSe( spep_2 + 24, SE057, 24 ); SE058 = playSe( spep_2 + 6, 1207 ); setSeVolumeByWorkId( spep_2 + 6, SE058, 58 ); stopSe( spep_2 + 82, SE058, 4 ); setPitch( spep_2 + 6, SE058, -100 ); setTimeStretch( SE058, 0.93, 10, 1 ); SE059 = playSe( spep_2 + 6, 1117 ); stopSe( spep_2 + 24, SE059, 30 ); --顔ズーム SE060 = playSe( spep_2 + 20, 1072 ); --気弾発射 SE061 = playSe( spep_2 + 80, 1231 ); setSeVolumeByWorkId( spep_2 + 80, SE061, 112 ); SE062 = playSe( spep_2 + 82, 1027 ); setSeVolumeByWorkId( spep_2 + 82, SE062, 60 ); SE063 = playSe( spep_2 + 82, 1028 ); SE064 = playSe( spep_2 + 82, 1213 ); setSeVolumeByWorkId( spep_2 + 82, SE064, 52 ); stopSe( spep_2 + 178, SE064, 16 ); SE065 = playSe( spep_2 + 84, 1021 ); SE066 = playSe( spep_2 + 84, 1284 ); stopSe( spep_2 + 178, SE066, 16 ); --気弾道 SE067 = playSe( spep_2 + 128, 1202 ); setSeVolumeByWorkId( spep_2 + 128, SE067, 148 ); --着弾 SE068 = playSe( spep_2 + 152, 1067 ); setSeVolumeByWorkId( spep_2 + 152, SE068, 141 ); --ラスト爆発 SE069 = playSe( spep_2 + 200, 1023 ); setSeVolumeByWorkId( spep_2 + 200, SE069, 83 ); SE070 = playSe( spep_2 + 200, 1159 ); setSeVolumeByWorkId( spep_2 + 200, SE070, 85 ); SE071 = playSe( spep_2 + 200, 1188 ); setSeVolumeByWorkId( spep_2 + 200, SE071, 87 ); -- ** 黒背景 ** -- entryFadeBg( spep_2 + 0, 0, 280, 0, 0, 0, 0, 255); -- ベース暗め 背景 --終わり dealDamage( spep_2 +180 ); endPhase( spep_2 + 280 ); else ------------------------------------------------------------------------------------------------------------ -- てき側 ------------------------------------------------------------------------------------------------------------ ------------------------------------------------------ -- 冒頭〜セリフカットインまで・手前 ------------------------------------------------------ --はじめの準備 spep_0=0; -- ** エフェクト等 ** -- fast_f = entryEffect( spep_0 + 0, SP_01x, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_0 + 0, fast_f, 0, 0, 0 ); setEffMoveKey( spep_0 + 690, fast_f, 0, 0, 0 ); setEffScaleKey( spep_0 + 0, fast_f, 1.0, 1.0 ); setEffScaleKey( spep_0 + 690, fast_f, 1.0, 1.0 ); setEffRotateKey( spep_0 + 0, fast_f, 0 ); setEffRotateKey( spep_0 + 690, fast_f, 0 ); setEffAlphaKey( spep_0 + 0, fast_f, 255 ); setEffAlphaKey( spep_0 + 690, fast_f, 255 ); -- ** エフェクト等 ** -- fast_b = entryEffect( spep_0 + 0, SP_02x, 0x80, -1, 0, 0, 0 ); setEffMoveKey( spep_0 + 0, fast_b, 0, 0, 0 ); setEffMoveKey( spep_0 + 690, fast_b, 0, 0, 0 ); setEffScaleKey( spep_0 + 0, fast_b, 1.0, 1.0 ); setEffScaleKey( spep_0 + 690, fast_b, 1.0, 1.0 ); setEffRotateKey( spep_0 + 0, fast_b, 0 ); setEffRotateKey( spep_0 + 690, fast_b, 0 ); setEffAlphaKey( spep_0 + 0, fast_b, 255 ); setEffAlphaKey( spep_0 + 690, fast_b, 255 ); --文字エントリー ctbababa = entryEffectLife( spep_0-3 + 26, 10023, 108, 0x100, -1, 0, 0.4, 408.3 );--バババッ setEffShake( spep_0-3 + 26, ctbababa, 108, 10 ); setEffMoveKey( spep_0-3 + 26, ctbababa, 0.4, 408.3 , 0 ); setEffMoveKey( spep_0-3 + 28, ctbababa, -9.8, 414.9 , 0 ); setEffMoveKey( spep_0-3 + 30, ctbababa, 0.2, 408 , 0 ); setEffMoveKey( spep_0-3 + 32, ctbababa, -6.3, 413 , 0 ); setEffMoveKey( spep_0-3 + 34, ctbababa, 0.3, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 36, ctbababa, -6.4, 413 , 0 ); setEffMoveKey( spep_0-3 + 38, ctbababa, 0.3, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 40, ctbababa, -6.4, 413 , 0 ); setEffMoveKey( spep_0-3 + 42, ctbababa, 0.2, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 44, ctbababa, -6.4, 413.1 , 0 ); setEffMoveKey( spep_0-3 + 46, ctbababa, 0.2, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 48, ctbababa, -6.5, 413.1 , 0 ); setEffMoveKey( spep_0-3 + 50, ctbababa, 0.2, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 52, ctbababa, -6.5, 413.1 , 0 ); setEffMoveKey( spep_0-3 + 54, ctbababa, 0.2, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 56, ctbababa, -6.5, 413.1 , 0 ); setEffMoveKey( spep_0-3 + 58, ctbababa, 0.2, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 60, ctbababa, -6.6, 413.1 , 0 ); setEffMoveKey( spep_0-3 + 62, ctbababa, 0.2, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 64, ctbababa, -6.6, 413.1 , 0 ); setEffMoveKey( spep_0-3 + 66, ctbababa, 0.2, 408.2 , 0 ); setEffMoveKey( spep_0-3 + 68, ctbababa, -6.7, 413.1 , 0 ); setEffMoveKey( spep_0-3 + 70, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 72, ctbababa, -6.7, 413.2 , 0 ); setEffMoveKey( spep_0-3 + 74, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 76, ctbababa, -6.7, 413.2 , 0 ); setEffMoveKey( spep_0-3 + 78, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 80, ctbababa, -6.8, 413.2 , 0 ); setEffMoveKey( spep_0-3 + 82, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 84, ctbababa, -6.8, 413.2 , 0 ); setEffMoveKey( spep_0-3 + 86, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 88, ctbababa, -6.8, 413.2 , 0 ); setEffMoveKey( spep_0-3 + 90, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 92, ctbababa, -6.9, 413.2 , 0 ); setEffMoveKey( spep_0-3 + 94, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 96, ctbababa, -6.9, 413.2 , 0 ); setEffMoveKey( spep_0-3 + 98, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 100, ctbababa, -6.9, 413.2 , 0 ); setEffMoveKey( spep_0-3 + 102, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 104, ctbababa, -7, 413.3 , 0 ); setEffMoveKey( spep_0-3 + 106, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 108, ctbababa, -7, 413.3 , 0 ); setEffMoveKey( spep_0-3 + 110, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 112, ctbababa, -7, 413.3 , 0 ); setEffMoveKey( spep_0-3 + 114, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 116, ctbababa, -7.1, 413.3 , 0 ); setEffMoveKey( spep_0-3 + 118, ctbababa, 0.2, 408.1 , 0 ); setEffMoveKey( spep_0-3 + 120, ctbababa, -7.1, 413.3 , 0 ); setEffMoveKey( spep_0-3 + 122, ctbababa, 0.2, 408 , 0 ); setEffMoveKey( spep_0-3 + 124, ctbababa, -7.1, 413.3 , 0 ); setEffMoveKey( spep_0-3 + 126, ctbababa, 0.2, 408 , 0 ); setEffMoveKey( spep_0-3 + 128, ctbababa, 0.1, 408 , 0 ); setEffMoveKey( spep_0-3 + 130, ctbababa, -8.6, 415.7 , 0 ); setEffMoveKey( spep_0-3 + 132, ctbababa, 0.1, 410.6 , 0 ); setEffMoveKey( spep_0-3 + 134, ctbababa, 0.2, 411.8 , 0 ); setEffScaleKey( spep_0-3 + 26, ctbababa, 1.01, 1.01 ); setEffScaleKey( spep_0-3 + 28, ctbababa, 4.3, 4.3 ); setEffScaleKey( spep_0-3 + 30, ctbababa, 3.59, 3.59 ); setEffScaleKey( spep_0-3 + 32, ctbababa, 2.88, 2.88 ); setEffScaleKey( spep_0-3 + 34, ctbababa, 2.89, 2.89 ); setEffScaleKey( spep_0-3 + 36, ctbababa, 2.9, 2.9 ); setEffScaleKey( spep_0-3 + 38, ctbababa, 2.9, 2.9 ); setEffScaleKey( spep_0-3 + 40, ctbababa, 2.91, 2.91 ); setEffScaleKey( spep_0-3 + 42, ctbababa, 2.92, 2.92 ); setEffScaleKey( spep_0-3 + 44, ctbababa, 2.92, 2.92 ); setEffScaleKey( spep_0-3 + 46, ctbababa, 2.93, 2.93 ); setEffScaleKey( spep_0-3 + 48, ctbababa, 2.94, 2.94 ); setEffScaleKey( spep_0-3 + 50, ctbababa, 2.94, 2.94 ); setEffScaleKey( spep_0-3 + 52, ctbababa, 2.95, 2.95 ); setEffScaleKey( spep_0-3 + 54, ctbababa, 2.96, 2.96 ); setEffScaleKey( spep_0-3 + 56, ctbababa, 2.96, 2.96 ); setEffScaleKey( spep_0-3 + 58, ctbababa, 2.97, 2.97 ); setEffScaleKey( spep_0-3 + 60, ctbababa, 2.97, 2.97 ); setEffScaleKey( spep_0-3 + 62, ctbababa, 2.98, 2.98 ); setEffScaleKey( spep_0-3 + 64, ctbababa, 2.99, 2.99 ); setEffScaleKey( spep_0-3 + 66, ctbababa, 2.99, 2.99 ); setEffScaleKey( spep_0-3 + 68, ctbababa, 3, 3 ); setEffScaleKey( spep_0-3 + 70, ctbababa, 3.01, 3.01 ); setEffScaleKey( spep_0-3 + 72, ctbababa, 3.01, 3.01 ); setEffScaleKey( spep_0-3 + 74, ctbababa, 3.02, 3.02 ); setEffScaleKey( spep_0-3 + 76, ctbababa, 3.03, 3.03 ); setEffScaleKey( spep_0-3 + 78, ctbababa, 3.03, 3.03 ); setEffScaleKey( spep_0-3 + 80, ctbababa, 3.04, 3.04 ); setEffScaleKey( spep_0-3 + 82, ctbababa, 3.05, 3.05 ); setEffScaleKey( spep_0-3 + 84, ctbababa, 3.05, 3.05 ); setEffScaleKey( spep_0-3 + 86, ctbababa, 3.06, 3.06 ); setEffScaleKey( spep_0-3 + 88, ctbababa, 3.06, 3.06 ); setEffScaleKey( spep_0-3 + 90, ctbababa, 3.07, 3.07 ); setEffScaleKey( spep_0-3 + 92, ctbababa, 3.08, 3.08 ); setEffScaleKey( spep_0-3 + 94, ctbababa, 3.08, 3.08 ); setEffScaleKey( spep_0-3 + 96, ctbababa, 3.09, 3.09 ); setEffScaleKey( spep_0-3 + 98, ctbababa, 3.1, 3.1 ); setEffScaleKey( spep_0-3 + 100, ctbababa, 3.1, 3.1 ); setEffScaleKey( spep_0-3 + 102, ctbababa, 3.11, 3.11 ); setEffScaleKey( spep_0-3 + 104, ctbababa, 3.12, 3.12 ); setEffScaleKey( spep_0-3 + 106, ctbababa, 3.12, 3.12 ); setEffScaleKey( spep_0-3 + 108, ctbababa, 3.13, 3.13 ); setEffScaleKey( spep_0-3 + 110, ctbababa, 3.13, 3.13 ); setEffScaleKey( spep_0-3 + 112, ctbababa, 3.14, 3.14 ); setEffScaleKey( spep_0-3 + 114, ctbababa, 3.15, 3.15 ); setEffScaleKey( spep_0-3 + 116, ctbababa, 3.15, 3.15 ); setEffScaleKey( spep_0-3 + 118, ctbababa, 3.16, 3.16 ); setEffScaleKey( spep_0-3 + 120, ctbababa, 3.17, 3.17 ); setEffScaleKey( spep_0-3 + 122, ctbababa, 3.17, 3.17 ); setEffScaleKey( spep_0-3 + 124, ctbababa, 3.18, 3.18 ); setEffScaleKey( spep_0-3 + 126, ctbababa, 3.19, 3.19 ); setEffScaleKey( spep_0-3 + 128, ctbababa, 3.19, 3.19 ); setEffScaleKey( spep_0-3 + 130, ctbababa, 3.83, 3.83 ); setEffScaleKey( spep_0-3 + 132, ctbababa, 4.47, 4.47 ); setEffScaleKey( spep_0-3 + 134, ctbababa, 5.11, 5.11 ); setEffRotateKey( spep_0-3 + 26, ctbababa, -9 ); setEffRotateKey( spep_0-3 + 134, ctbababa, -9 ); setEffAlphaKey( spep_0-3 + 26, ctbababa, 255 ); setEffAlphaKey( spep_0-3 + 128, ctbababa, 255 ); setEffAlphaKey( spep_0-3 + 130, ctbababa, 170 ); setEffAlphaKey( spep_0-3 + 132, ctbababa, 85 ); setEffAlphaKey( spep_0-3 + 134, ctbababa, 0 ); -- ** 音 ** -- --ダッシュ SE001 = playSe( spep_0 + 0, 1182,"",0.5 ); stopSe( spep_0 + 18, SE001,10); SE002 = playSe( spep_0 + 0, 9,"",0.5 ); setSeVolumeByWorkId(spep_0 + 0,SE002,130); setTimeStretch( SE002, 2, 30, 6 ); -- ** 黒背景 ** -- entryFadeBg( spep_0 + 0, 0, 690, 0, 0, 0, 0, 255); -- ベース暗め 背景 -------------------------------------- --回避 -------------------------------------- if(_IS_DODGE_ == 1) then SP_dodge = spep_0 + 30 ; --エンドフェイズのフレーム数を置き換える playSe( SP_dodge - 12, 1042); stopSe( SP_dodge - 12, SE001, 0); stopSe( SP_dodge - 12, SE002, 0); pauseAll( SP_dodge, 67); speff = entryEffectUnpausable( SP_dodge-12, 1504, 0x100, -1, 0, 0, -350); -- eff_005 (カットイン) setEffReplaceTexture( speff, 3, 6); -- カットイン差し替え kaihi = entryEffectUnpausable( SP_dodge, 1575, 0x100, -1, 0, 0, 350); -- 回避の文字表示 --entryFadeBg( SP_dodge, 0, 90, 0,0, 0, 0, 180); -- ベース暗め 背景 entryFade(SP_dodge+5, 4, 7, 4, fcolor_r, fcolor_g, fcolor_b, 255); -- white fade endPhase(SP_dodge+10); do return end else end -------------------------------------- --回避しなかった場合 -------------------------------------- --文字エントリー ctzudododo = entryEffectLife( spep_0-3 + 160, 10014, 58, 0x100, -1, 0, 16.2, 347 );--ズドドドッ setEffShake( spep_0-3 + 160, ctzudododo, 58, 10 ); setEffMoveKey( spep_0-3 + 160, ctzudododo, 16.2, 347 , 0 ); setEffMoveKey( spep_0-3 + 162, ctzudododo, 11.3, 356.3 , 0 ); setEffMoveKey( spep_0-3 + 164, ctzudododo, 15.8, 346.6 , 0 ); setEffMoveKey( spep_0-3 + 166, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 168, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 170, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 172, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 174, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 176, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 178, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 180, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 182, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 184, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 186, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 188, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 190, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 192, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 194, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 196, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 198, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 200, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 202, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 204, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 206, ctzudododo, 12.2, 354.6 , 0 ); setEffMoveKey( spep_0-3 + 208, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 210, ctzudododo, 15.8, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 212, ctzudododo, 11.9, 355.1 , 0 ); setEffMoveKey( spep_0-3 + 214, ctzudododo, 15.9, 346.7 , 0 ); setEffMoveKey( spep_0-3 + 216, ctzudododo, 11.4, 356.2 , 0 ); setEffMoveKey( spep_0-3 + 218, ctzudododo, 11.2, 356.7 , 0 ); setEffScaleKey( spep_0-3 + 160, ctzudododo, 1.41, 1.41 ); setEffScaleKey( spep_0-3 + 162, ctzudododo, 3.35, 3.35 ); setEffScaleKey( spep_0-3 + 164, ctzudododo, 3.03, 3.03 ); setEffScaleKey( spep_0-3 + 166, ctzudododo, 2.71, 2.71 ); setEffScaleKey( spep_0-3 + 210, ctzudododo, 2.71, 2.71 ); setEffScaleKey( spep_0-3 + 212, ctzudododo, 2.9, 2.9 ); setEffScaleKey( spep_0-3 + 214, ctzudododo, 3.09, 3.09 ); setEffScaleKey( spep_0-3 + 216, ctzudododo, 3.27, 3.27 ); setEffScaleKey( spep_0-3 + 218, ctzudododo, 3.46, 3.46 ); setEffRotateKey( spep_0-3 + 160, ctzudododo, -13.7 ); setEffRotateKey( spep_0-3 + 218, ctzudododo, -13.7 ); setEffAlphaKey( spep_0-3 + 160, ctzudododo, 255 ); setEffAlphaKey( spep_0-3 + 210, ctzudododo, 255 ); setEffAlphaKey( spep_0-3 + 212, ctzudododo, 191 ); setEffAlphaKey( spep_0-3 + 214, ctzudododo, 128 ); setEffAlphaKey( spep_0-3 + 216, ctzudododo, 64 ); setEffAlphaKey( spep_0-3 + 218, ctzudododo, 0 ); --文字エントリー ctga = entryEffectLife( spep_0-3 + 292, 10005, 22, 0x100, -1, 0, 146.7, 282.2 );--ガッ setEffShake( spep_0-3 + 292, ctga, 22, 10 ); setEffMoveKey( spep_0-3 + 292, ctga, 146.7, 282.2 , 0 ); setEffMoveKey( spep_0-3 + 294, ctga, 136.2, 288.9 , 0 ); setEffMoveKey( spep_0-3 + 296, ctga, 140.4, 286 , 0 ); setEffMoveKey( spep_0-3 + 298, ctga, 147, 282.4 , 0 ); setEffMoveKey( spep_0-3 + 300, ctga, 140.4, 286 , 0 ); setEffMoveKey( spep_0-3 + 302, ctga, 147, 282.4 , 0 ); setEffMoveKey( spep_0-3 + 304, ctga, 140.4, 286 , 0 ); setEffMoveKey( spep_0-3 + 306, ctga, 140.4, 286 , 0 ); setEffMoveKey( spep_0-3 + 308, ctga, 147, 282.4 , 0 ); setEffMoveKey( spep_0-3 + 310, ctga, 141.1, 285.6 , 0 ); setEffMoveKey( spep_0-3 + 312, ctga, 147, 282.3 , 0 ); setEffMoveKey( spep_0-3 + 314, ctga, 147.1, 282.2 , 0 ); setEffScaleKey( spep_0-3 + 292, ctga, 1.01, 1.01 ); setEffScaleKey( spep_0-3 + 294, ctga, 2.97, 2.97 ); setEffScaleKey( spep_0-3 + 296, ctga, 1.82, 1.82 ); setEffScaleKey( spep_0-3 + 306, ctga, 1.82, 1.82 ); setEffScaleKey( spep_0-3 + 308, ctga, 1.73, 1.73 ); setEffScaleKey( spep_0-3 + 310, ctga, 1.64, 1.64 ); setEffScaleKey( spep_0-3 + 312, ctga, 1.54, 1.54 ); setEffScaleKey( spep_0-3 + 314, ctga, 1.45, 1.45 ); setEffRotateKey( spep_0-3 + 292, ctga, 14.8 ) setEffRotateKey( spep_0-3 + 314, ctga, 14.8 ) setEffAlphaKey( spep_0-3 + 292, ctga, 255 ); setEffAlphaKey( spep_0-3 + 306, ctga, 255 ); setEffAlphaKey( spep_0-3 + 308, ctga, 191 ); setEffAlphaKey( spep_0-3 + 310, ctga, 128 ); setEffAlphaKey( spep_0-3 + 312, ctga, 64 ); setEffAlphaKey( spep_0-3 + 314, ctga, 0 ); --文字エントリー ctdogon = entryEffectLife( spep_0-3 + 480, 10018, 56, 0x100, -1, 0, 126.1, 426 );--ドゴォンッ setEffShake( spep_0-3 + 480, ctdogon, 56, 10 ); setEffMoveKey( spep_0-3 + 480, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 482, ctdogon, 120.6, 435.3 , 0 ); setEffMoveKey( spep_0-3 + 484, ctdogon, 126, 426 , 0 ); setEffMoveKey( spep_0-3 + 486, ctdogon, 122.4, 432.4 , 0 ); setEffMoveKey( spep_0-3 + 488, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 490, ctdogon, 122.4, 432.3 , 0 ); setEffMoveKey( spep_0-3 + 492, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 494, ctdogon, 122.4, 432.3 , 0 ); setEffMoveKey( spep_0-3 + 496, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 498, ctdogon, 122.4, 432.3 , 0 ); setEffMoveKey( spep_0-3 + 500, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 502, ctdogon, 122.5, 432.2 , 0 ); setEffMoveKey( spep_0-3 + 504, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 506, ctdogon, 122.5, 432.2 , 0 ); setEffMoveKey( spep_0-3 + 508, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 510, ctdogon, 122.5, 432.1 , 0 ); setEffMoveKey( spep_0-3 + 512, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 514, ctdogon, 122.5, 432.1 , 0 ); setEffMoveKey( spep_0-3 + 516, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 518, ctdogon, 122.6, 432.1 , 0 ); setEffMoveKey( spep_0-3 + 520, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 522, ctdogon, 122.6, 432 , 0 ); setEffMoveKey( spep_0-3 + 524, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 526, ctdogon, 122.6, 432 , 0 ); setEffMoveKey( spep_0-3 + 528, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 530, ctdogon, 122.6, 431.9 , 0 ); setEffMoveKey( spep_0-3 + 532, ctdogon, 126.1, 426 , 0 ); setEffMoveKey( spep_0-3 + 536, ctdogon, 122.6, 431.9 , 0 ); setEffScaleKey( spep_0-3 + 480, ctdogon, 1.57, 1.57 ); setEffScaleKey( spep_0-3 + 482, ctdogon, 3.8, 3.8 ); setEffScaleKey( spep_0-3 + 484, ctdogon, 3.21, 3.21 ); setEffScaleKey( spep_0-3 + 486, ctdogon, 2.61, 2.61 ); setEffScaleKey( spep_0-3 + 488, ctdogon, 2.6, 2.6 ); setEffScaleKey( spep_0-3 + 490, ctdogon, 2.59, 2.59 ); setEffScaleKey( spep_0-3 + 492, ctdogon, 2.59, 2.59 ); setEffScaleKey( spep_0-3 + 494, ctdogon, 2.58, 2.58 ); setEffScaleKey( spep_0-3 + 496, ctdogon, 2.57, 2.57 ); setEffScaleKey( spep_0-3 + 498, ctdogon, 2.56, 2.56 ); setEffScaleKey( spep_0-3 + 500, ctdogon, 2.55, 2.55 ); setEffScaleKey( spep_0-3 + 502, ctdogon, 2.54, 2.54 ); setEffScaleKey( spep_0-3 + 504, ctdogon, 2.53, 2.53 ); setEffScaleKey( spep_0-3 + 506, ctdogon, 2.53, 2.53 ); setEffScaleKey( spep_0-3 + 508, ctdogon, 2.52, 2.52 ); setEffScaleKey( spep_0-3 + 510, ctdogon, 2.51, 2.51 ); setEffScaleKey( spep_0-3 + 512, ctdogon, 2.5, 2.5 ); setEffScaleKey( spep_0-3 + 514, ctdogon, 2.49, 2.49 ); setEffScaleKey( spep_0-3 + 516, ctdogon, 2.48, 2.48 ); setEffScaleKey( spep_0-3 + 518, ctdogon, 2.48, 2.48 ); setEffScaleKey( spep_0-3 + 520, ctdogon, 2.47, 2.47 ); setEffScaleKey( spep_0-3 + 522, ctdogon, 2.46, 2.46 ); setEffScaleKey( spep_0-3 + 524, ctdogon, 2.45, 2.45 ); setEffScaleKey( spep_0-3 + 526, ctdogon, 2.44, 2.44 ); setEffScaleKey( spep_0-3 + 528, ctdogon, 2.43, 2.43 ); setEffScaleKey( spep_0-3 + 536, ctdogon, 2.43, 2.43 ); setEffRotateKey( spep_0-3 + 480, ctdogon, 14.7 ); setEffRotateKey( spep_0-3 + 536, ctdogon, 14.7 ); setEffAlphaKey( spep_0-3 + 480, ctdogon, 255 ); setEffAlphaKey( spep_0-3 + 528, ctdogon, 255 ); setEffAlphaKey( spep_0-3 + 530, ctdogon, 191 ); setEffAlphaKey( spep_0-3 + 532, ctdogon, 128 ); setEffAlphaKey( spep_0-3 + 534, ctdogon, 64 ); setEffAlphaKey( spep_0-3 + 536, ctdogon, 0 ); --顔カットインのタイミング指定 spep_x=spep_0 +570; -- ** 顔カットイン ** -- --speff = entryEffect( spep_x , 1504, 0x100, -1, 0, 0, 0, 1000 ); --カットイン(顔) --setEffReplaceTexture( speff, 3, 2 ); --カットイン差し替え --speff1 = entryEffect( spep_x , 1505, 0x100, -1, 0, 0, 0, 1100 ); --カットイン(セリフ) --setEffReplaceTexture( speff1, 4, 5 ); --セリフカットイン差し替え -- 文字エントリー -- ctgogo = entryEffectLife( spep_x +12, 190006, 72, 0x102, -1, 0, 0, 510, 2000);-- ゴゴゴゴ setEffMoveKey( spep_x +12, ctgogo, 0, 510); setEffMoveKey( spep_x +84, ctgogo, 0, 510); setEffAlphaKey( spep_x +12, ctgogo, 0 ); setEffAlphaKey( spep_x + 13, ctgogo, 255 ); setEffAlphaKey( spep_x + 14, ctgogo, 255 ); setEffAlphaKey( spep_x + 78, ctgogo, 255 ); setEffAlphaKey( spep_x + 80, ctgogo, 191 ); setEffAlphaKey( spep_x + 82, ctgogo, 112 ); setEffAlphaKey( spep_x + 84, ctgogo, 64 ); setEffRotateKey( spep_x +12, ctgogo, 0); setEffRotateKey( spep_x +84, ctgogo, 0); setEffScaleKey( spep_x +12, ctgogo, -0.7, 0.7); setEffScaleKey( spep_x +74, ctgogo, -0.7, 0.7); setEffScaleKey( spep_x +84, ctgogo, -1.07, 1.07); --敵の動き1 setDisp( spep_0-3 + 140, 1, 1); setDisp( spep_0-1 + 238, 1, 0); changeAnime( spep_0-3 + 140, 1, 117); changeAnime( spep_0-3 + 148, 1, 104); changeAnime( spep_0-3 + 160, 1, 108); changeAnime( spep_0-3 + 196, 1, 105); setMoveKey( spep_0-3 + 140, 1, 9.5, -76.8 , 0 ); setMoveKey( spep_0-3 + 147, 1, 9.5, -76.8 , 0 ); setMoveKey( spep_0-3 + 148, 1, 12.9, -54.5 , 0 ); setMoveKey( spep_0-3 + 159, 1, 12.9, -54.5 , 0 ); setMoveKey( spep_0-3 + 160, 1, 37.8, -72.2 , 0 ); setMoveKey( spep_0-3 + 162, 1, 42.3, -55.8 , 0 ); setMoveKey( spep_0-3 + 164, 1, 34.9, -59.3 , 0 ); setMoveKey( spep_0-3 + 166, 1, 43.5, -54.8 , 0 ); setMoveKey( spep_0-3 + 168, 1, 40, -62.3 , 0 ); setMoveKey( spep_0-3 + 170, 1, 44.6, -53.9 , 0 ); setMoveKey( spep_0-3 + 172, 1, 41.1, -45.4 , 0 ); setMoveKey( spep_0-3 + 174, 1, 45.7, -52.9 , 0 ); setMoveKey( spep_0-3 + 176, 1, 42.3, -60.5 , 0 ); setMoveKey( spep_0-3 + 178, 1, 46.8, -52 , 0 ); setMoveKey( spep_0-3 + 180, 1, 39.4, -55.5 , 0 ); setMoveKey( spep_0-3 + 182, 1, 48, -51.1 , 0 ); setMoveKey( spep_0-3 + 184, 1, 44.5, -58.6 , 0 ); setMoveKey( spep_0-3 + 186, 1, 49.1, -50.1 , 0 ); setMoveKey( spep_0-3 + 188, 1, 45.7, -45.7 , 0 ); setMoveKey( spep_0-3 + 190, 1, 50.2, -49.2 , 0 ); setMoveKey( spep_0-3 + 192, 1, 42.8, -52.7 , 0 ); setMoveKey( spep_0-3 + 194, 1, 51.4, -48.3 , 0 ); setMoveKey( spep_0-3 + 195, 1, 51.4, -48.3 , 0 ); setMoveKey( spep_0-3 + 196, 1, 61.7, -24.9 , 0 ); setMoveKey( spep_0-3 + 198, 1, 67.5, 19.8 , 0 ); setMoveKey( spep_0-3 + 200, 1, 65.2, 48.6 , 0 ); setMoveKey( spep_0-3 + 202, 1, 70.8, 89.5 , 0 ); setMoveKey( spep_0-3 + 204, 1, 64.1, 122.5 , 0 ); setMoveKey( spep_0-3 + 206, 1, 75.4, 149 , 0 ); setMoveKey( spep_0-3 + 208, 1, 74.4, 169.3 , 0 ); setMoveKey( spep_0-3 + 210, 1, 81.2, 203.2 , 0 ); setMoveKey( spep_0-3 + 212, 1, 79.8, 222.9 , 0 ); setMoveKey( spep_0-3 + 214, 1, 86.1, 234.7 , 0 ); setMoveKey( spep_0-3 + 216, 1, 80.2, 237.9 , 0 ); setMoveKey( spep_0-3 + 218, 1, 90.1, 248.5 , 0 ); setMoveKey( spep_0-3 + 220, 1, 83.9, 258.4 , 0 ); setMoveKey( spep_0-3 + 222, 1, 93.4, 259.7 , 0 ); setMoveKey( spep_0-3 + 224, 1, 90.8, 256.4 , 0 ); setMoveKey( spep_0-3 + 226, 1, 96, 268.5 , 0 ); setMoveKey( spep_0-3 + 228, 1, 93, 267.9 , 0 ); setMoveKey( spep_0-3 + 230, 1, 97.8, 274.7 , 0 ); setMoveKey( spep_0-3 + 232, 1, 94.6, 273 , 0 ); setMoveKey( spep_0-3 + 234, 1, 98.9, 278.5 , 0 ); setMoveKey( spep_0-3 + 236, 1, 95.3, 279.4 , 0 ); setMoveKey( spep_0-1 + 238, 1, 99.3, 279.8 , 0 ); a=0.24; setScaleKey( spep_0-3 + 140, 1, 1.33+a, 1.33+a ); setScaleKey( spep_0-3 + 159, 1, 1.33+a, 1.33+a ); setScaleKey( spep_0-3 + 160, 1, 1.19+a, 1.19+a ); setScaleKey( spep_0-3 + 184, 1, 1.19+a, 1.19+a ); setScaleKey( spep_0-3 + 186, 1, 1.18+a, 1.18+a ); setScaleKey( spep_0-3 + 195, 1, 1.18+a, 1.18+a ); setScaleKey( spep_0-3 + 196, 1, 0.95+a, 0.95+a ); setScaleKey( spep_0-3 + 198, 1, 0.83+a, 0.83+a ); setScaleKey( spep_0-3 + 200, 1, 0.72+a, 0.72+a ); setScaleKey( spep_0-3 + 202, 1, 0.62+a, 0.62+a ); setScaleKey( spep_0-3 + 204, 1, 0.53+a, 0.53+a ); setScaleKey( spep_0-3 + 206, 1, 0.49+a, 0.49+a ); setScaleKey( spep_0-3 + 208, 1, 0.45+a, 0.45+a ); setScaleKey( spep_0-3 + 210, 1, 0.42+a, 0.42+a ); setScaleKey( spep_0-3 + 212, 1, 0.39+a, 0.39+a ); --setScaleKey( spep_0-3 + 214, 1, 0.37+a, 0.37+a ); --setScaleKey( spep_0-3 + 216, 1, 0.35+a, 0.35+a ); --setScaleKey( spep_0-3 + 218, 1, 0.33+a, 0.33+a ); --setScaleKey( spep_0-3 + 220, 1, 0.32+a, 0.32+a ); --setScaleKey( spep_0-3 + 222, 1, 0.3+a, 0.3+a ); --setScaleKey( spep_0-3 + 224, 1, 0.29+a, 0.29+a ); --setScaleKey( spep_0-3 + 226, 1, 0.28+a, 0.28+a ); --setScaleKey( spep_0-3 + 228, 1, 0.27+a, 0.27+a ); --setScaleKey( spep_0-3 + 230, 1, 0.26+a, 0.26+a ); --setScaleKey( spep_0-3 + 232, 1, 0.25+a, 0.25+a ); setScaleKey( spep_0-1 + 238, 1, 0.25, 0.25 ); setRotateKey( spep_0-3 + 140, 1, 0 ); setRotateKey( spep_0-3 + 160, 1, 0 ); setRotateKey( spep_0-3 + 162, 1, 0.2 ); setRotateKey( spep_0-3 + 164, 1, 0.4 ); setRotateKey( spep_0-3 + 166, 1, 0.6 ); setRotateKey( spep_0-3 + 168, 1, 0.8 ); setRotateKey( spep_0-3 + 170, 1, 0.9 ); setRotateKey( spep_0-3 + 172, 1, 1.1 ); setRotateKey( spep_0-3 + 174, 1, 1.3 ); setRotateKey( spep_0-3 + 176, 1, 1.5 ); setRotateKey( spep_0-3 + 178, 1, 1.7 ); setRotateKey( spep_0-3 + 180, 1, 1.9 ); setRotateKey( spep_0-3 + 182, 1, 2.1 ); setRotateKey( spep_0-3 + 184, 1, 2.3 ); setRotateKey( spep_0-3 + 186, 1, 2.5 ); setRotateKey( spep_0-3 + 188, 1, 2.6 ); setRotateKey( spep_0-3 + 190, 1, 2.8 ); setRotateKey( spep_0-3 + 192, 1, 3 ); setRotateKey( spep_0-3 + 194, 1, 3.2 ); setRotateKey( spep_0-3 + 195, 1, 3.2 ); setRotateKey( spep_0-3 + 196, 1, 15.7 ); setRotateKey( spep_0-3 + 198, 1, 18.6 ); setRotateKey( spep_0-3 + 200, 1, 21.2 ); setRotateKey( spep_0-3 + 202, 1, 23.5 ); setRotateKey( spep_0-3 + 204, 1, 25.6 ); setRotateKey( spep_0-3 + 206, 1, 26.5 ); setRotateKey( spep_0-3 + 208, 1, 27.3 ); setRotateKey( spep_0-3 + 210, 1, 28.1 ); setRotateKey( spep_0-3 + 212, 1, 28.8 ); setRotateKey( spep_0-3 + 214, 1, 29.4 ); setRotateKey( spep_0-3 + 216, 1, 29.9 ); setRotateKey( spep_0-3 + 218, 1, 30.3 ); setRotateKey( spep_0-3 + 220, 1, 30.7 ); setRotateKey( spep_0-3 + 222, 1, 31.1 ); setRotateKey( spep_0-3 + 224, 1, 31.4 ); setRotateKey( spep_0-3 + 226, 1, 31.7 ); setRotateKey( spep_0-3 + 228, 1, 31.9 ); setRotateKey( spep_0-3 + 230, 1, 32.1 ); setRotateKey( spep_0-3 + 232, 1, 32.2 ); setRotateKey( spep_0-3 + 234, 1, 32.3 ); setRotateKey( spep_0-1 + 238, 1, 32.4 ); --敵の動き2 setDisp( spep_0 + 240, 1, 1); setDisp( spep_0-1 + 338, 1, 0); changeAnime( spep_0-3 + 240, 1, 106); b=-10; --setMoveKey( spep_0-3 + 240, 1, -804.3, 159.9 , 0 ); setMoveKey( spep_0-2 + 242, 1, -687.7, 158.9 , 0 ); setMoveKey( spep_0-3 + 244, 1, -571.1, 157.8 , 0 ); setMoveKey( spep_0-3 + 246, 1, -454.6, 156.7 , 0 ); setMoveKey( spep_0-3 + 248, 1, -338, 155.7 , 0 ); setMoveKey( spep_0-3 + 250, 1, -221.4, 154.6 , 0 ); setMoveKey( spep_0-3 + 252, 1, -104.8, 153.6 , 0 ); setMoveKey( spep_0-3 + 254, 1, -84.7, 149.6 , 0 ); setMoveKey( spep_0-3 + 256, 1, -64.5, 145.7 , 0 ); setMoveKey( spep_0-3 + 258, 1, -44.4, 141.7 , 0 ); setMoveKey( spep_0-3 + 260, 1, -24.2, 137.8 , 0 ); setMoveKey( spep_0-3 + 262, 1, -4.1, 133.9 , 0 ); setMoveKey( spep_0-3 + 264, 1, 16.1, 129.9 , 0 ); setMoveKey( spep_0-3 + 266, 1, 36.2, 126 , 0 ); setMoveKey( spep_0-3 + 268, 1, 56.4, 122.1 , 0 ); setMoveKey( spep_0-3 + 270, 1, 76.6, 118.1 , 0 ); setMoveKey( spep_0-3 + 272, 1, 96.7, 114.2 , 0 ); setMoveKey( spep_0-3 + 274, 1, 116.9, 110.3 , 0 ); setMoveKey( spep_0-3 + 276, 1, 142.6, 102 , 0 ); setMoveKey( spep_0-3 + 278, 1, 168.2, 93.7 , 0 ); setMoveKey( spep_0-3 + 280, 1, 193.9, 85.5 , 0 ); setMoveKey( spep_0-3 + 282, 1, 219.6, 77.2 , 0 ); setMoveKey( spep_0-3 + 284, 1, 241.1, 70.5 , 0 ); setMoveKey( spep_0-3 + 286, 1, 262.7, 63.8 , 0 ); setMoveKey( spep_0-3 + 288, 1, 284.2, 57.2 , 0 ); setMoveKey( spep_0-3 + 290, 1, 305.7, 50.5 , 0 ); setMoveKey( spep_0-3 + 292, 1, 332.6+b, 22.3 , 0 ); setMoveKey( spep_0-3 + 294, 1, 332.1+b, 6.8 , 0 ); setMoveKey( spep_0-3 + 296, 1, 331.5+b, -8.7 , 0 ); setMoveKey( spep_0-3 + 298, 1, 330.9+b, -24.2 , 0 ); setMoveKey( spep_0-3 + 300, 1, 330.4+b, -39.7 , 0 ); setMoveKey( spep_0-3 + 302, 1, 330.3+b, -42.6 , 0 ); setMoveKey( spep_0-3 + 304, 1, 330.2+b, -45.5 , 0 ); setMoveKey( spep_0-3 + 306, 1, 330.2+b, -48.4 , 0 ); setMoveKey( spep_0-3 + 308, 1, 330.1+b, -51.3 , 0 ); setMoveKey( spep_0-3 + 310, 1, 330+b, -54.2 , 0 ); setMoveKey( spep_0-3 + 312, 1, 330+b, -57.1 , 0 ); setMoveKey( spep_0-3 + 314, 1, 329.9+b, -60 , 0 ); setMoveKey( spep_0-3 + 316, 1, 329.8+b, -62.9 , 0 ); setMoveKey( spep_0-3 + 318, 1, 332.1+b, -65.5 , 0 ); setMoveKey( spep_0-3 + 320, 1, 335.4+b, -68 , 0 ); setMoveKey( spep_0-3 + 322, 1, 339.6+b, -62.9 , 0 ); setMoveKey( spep_0-3 + 324, 1, 344.8+b, -57.4 , 0 ); setMoveKey( spep_0-3 + 326, 1, 350.9+b, -54.4 , 0 ); setMoveKey( spep_0-3 + 328, 1, 358+b, -50.9 , 0 ); setMoveKey( spep_0-3 + 330, 1, 366+b, -47.1 , 0 ); setMoveKey( spep_0-3 + 332, 1, 375+b, -42.8 , 0 ); setMoveKey( spep_0-3 + 334, 1, 385+b, -38.1 , 0 ); setMoveKey( spep_0-3 + 336, 1, 395.9+b, -32.8 , 0 ); setMoveKey( spep_0-1 + 338, 1, 407.8+b, -27 , 0 ); --setMoveKey( spep_0-3 + 339, 1, 407.8, -27 , 0 ); setScaleKey( spep_0 + 240, 1, 1.3+a, 1.3+a ); setScaleKey( spep_0-3 + 316, 1, 1.3+a, 1.3+a ); setScaleKey( spep_0-3 + 318, 1, 1.32+a, 1.32+a ); setScaleKey( spep_0-3 + 320, 1, 1.35+a, 1.35+a ); setScaleKey( spep_0-3 + 322, 1, 1.39+a, 1.39+a ); setScaleKey( spep_0-3 + 324, 1, 1.44+a, 1.44+a ); setScaleKey( spep_0-3 + 326, 1, 1.5+a, 1.5+a ); setScaleKey( spep_0-3 + 328, 1, 1.57+a, 1.57+a ); setScaleKey( spep_0-3 + 330, 1, 1.66+a, 1.66+a ); setScaleKey( spep_0-3 + 332, 1, 1.75+a, 1.75+a ); setScaleKey( spep_0-3 + 334, 1, 1.85+a, 1.85+a ); setScaleKey( spep_0-3 + 336, 1, 1.96+a, 1.96+a ); setScaleKey( spep_0-1 + 338, 1, 2.08+a, 2.08+a ); --setScaleKey( spep_0-3 + 339, 1, 2.08, 2.08 ); setRotateKey( spep_0 + 240, 1, 16.6 ); setRotateKey( spep_0-3 + 252, 1, 16.6 ); setRotateKey( spep_0-3 + 254, 1, 17.2 ); setRotateKey( spep_0-3 + 256, 1, 17.8 ); setRotateKey( spep_0-3 + 258, 1, 18.4 ); setRotateKey( spep_0-3 + 260, 1, 19 ); setRotateKey( spep_0-3 + 262, 1, 19.6 ); setRotateKey( spep_0-3 + 264, 1, 20.2 ); setRotateKey( spep_0-3 + 266, 1, 20.8 ); setRotateKey( spep_0-3 + 268, 1, 21.5 ); setRotateKey( spep_0-3 + 270, 1, 22.1 ); setRotateKey( spep_0-3 + 272, 1, 22.7 ); setRotateKey( spep_0-3 + 274, 1, 23.3 ); setRotateKey( spep_0-3 + 276, 1, 25.1 ); setRotateKey( spep_0-3 + 278, 1, 27 ); setRotateKey( spep_0-3 + 280, 1, 28.9 ); setRotateKey( spep_0-3 + 282, 1, 30.8 ); setRotateKey( spep_0-3 + 284, 1, 31.5 ); setRotateKey( spep_0-3 + 286, 1, 32.2 ); setRotateKey( spep_0-3 + 288, 1, 32.9 ); setRotateKey( spep_0-3 + 290, 1, 33.6 ); setRotateKey( spep_0-3 + 291, 1, 33.6 ); setRotateKey( spep_0-3 + 292, 1, 41.7 ); setRotateKey( spep_0-3 + 294, 1, 42.3 ); setRotateKey( spep_0-3 + 296, 1, 42.9 ); setRotateKey( spep_0-3 + 298, 1, 43.4 ); setRotateKey( spep_0-3 + 300, 1, 44 ); setRotateKey( spep_0-3 + 302, 1, 44.9 ); setRotateKey( spep_0-3 + 304, 1, 45.7 ); setRotateKey( spep_0-3 + 306, 1, 46.5 ); setRotateKey( spep_0-3 + 308, 1, 47.3 ); setRotateKey( spep_0-3 + 310, 1, 48.2 ); setRotateKey( spep_0-3 + 312, 1, 49 ); setRotateKey( spep_0-3 + 314, 1, 49.8 ); setRotateKey( spep_0-3 + 316, 1, 50.7 ); setRotateKey( spep_0-3 + 318, 1, 51.5 ); setRotateKey( spep_0-3 + 320, 1, 52.3 ); setRotateKey( spep_0-3 + 322, 1, 52.2 ); setRotateKey( spep_0-3 + 324, 1, 52.2 ); setRotateKey( spep_0-3 + 326, 1, 52.1 ); setRotateKey( spep_0-3 + 328, 1, 52 ); setRotateKey( spep_0-3 + 330, 1, 51.9 ); setRotateKey( spep_0-3 + 332, 1, 51.8 ); setRotateKey( spep_0-3 + 334, 1, 51.7 ); setRotateKey( spep_0-3 + 336, 1, 51.6 ); setRotateKey( spep_0-1 + 338, 1, 51.5 ); --setRotateKey( spep_0-3 + 339, 1, 51.5 ); --敵の動き3 setDisp( spep_0-3 + 344, 1, 1); setDisp( spep_0-1 +550, 1, 0); changeAnime( spep_0-3 + 344, 1, 7); changeAnime( spep_0-3 + 370, 1, 106); changeAnime( spep_0-3 + 388, 1, 105); changeAnime( spep_0-3 + 430, 1, 108); changeAnime( spep_0-3 + 434, 1, 106); setMoveKey( spep_0-3 + 344, 1, -1558.5, -635.3 , 0 ); setMoveKey( spep_0-3 + 345, 1, -1558.5, -635.3 , 0 ); setMoveKey( spep_0-3 + 346, 1, -972.9, -536.8 , 0 ); setMoveKey( spep_0-3 + 347, 1, -972.9, -536.8 , 0 ); setMoveKey( spep_0-3 + 348, 1, -870.8, -526.8 , 0 ); setMoveKey( spep_0-3 + 349, 1, -870.8, -526.8 , 0 ); setMoveKey( spep_0-3 + 350, 1, -798.4, -497.2 , 0 ); setMoveKey( spep_0-3 + 351, 1, -798.4, -497.2 , 0 ); setMoveKey( spep_0-3 + 352, 1, -724.4, -471 , 0 ); setMoveKey( spep_0-3 + 353, 1, -724.4, -471 , 0 ); setMoveKey( spep_0-3 + 354, 1, -666.5, -446.2 , 0 ); setMoveKey( spep_0-3 + 355, 1, -666.5, -446.2 , 0 ); setMoveKey( spep_0-3 + 356, 1, -608.6, -427.7 , 0 ); setMoveKey( spep_0-3 + 357, 1, -608.6, -427.7 , 0 ); setMoveKey( spep_0-3 + 358, 1, -548.2, -400.4 , 0 ); setMoveKey( spep_0-3 + 359, 1, -548.2, -400.4 , 0 ); setMoveKey( spep_0-3 + 360, 1, -500.2, -382.4 , 0 ); setMoveKey( spep_0-3 + 361, 1, -500.2, -382.4 , 0 ); setMoveKey( spep_0-3 + 362, 1, -457.2, -357.7 , 0 ); setMoveKey( spep_0-3 + 363, 1, -457.2, -357.7 , 0 ); setMoveKey( spep_0-3 + 364, 1, -415, -346 , 0 ); setMoveKey( spep_0-3 + 365, 1, -415, -346 , 0 ); setMoveKey( spep_0-3 + 366, 1, -385, -337.9 , 0 ); setMoveKey( spep_0-3 + 367, 1, -385, -337.9 , 0 ); setMoveKey( spep_0-3 + 368, 1, -362.7, -326.7 , 0 ); setMoveKey( spep_0-3 + 369, 1, -362.7, -326.7 , 0 ); setMoveKey( spep_0-3 + 370, 1, 697, -350.6+b , 0 ); setMoveKey( spep_0-3 + 372, 1, 670.9, -275.6+b , 0 ); setMoveKey( spep_0-3 + 374, 1, 644.8, -201+b , 0 ); setMoveKey( spep_0-3 + 376, 1, 618.9, -126.9+b , 0 ); setMoveKey( spep_0-3 + 377, 1, 618.9, -126.9+b , 0 ); setMoveKey( spep_0-3 + 378, 1, 922, 469.3 , 0 ); setMoveKey( spep_0-3 + 380, 1, 825.2, 497.4 , 0 ); setMoveKey( spep_0-3 + 382, 1, 728.9, 525.4 , 0 ); setMoveKey( spep_0-3 + 384, 1, 633.1, 553.3 , 0 ); setMoveKey( spep_0-3 + 386, 1, 537.8, 581.1 , 0 ); setMoveKey( spep_0-3 + 387, 1, 537.8, 581.1 , 0 ); setMoveKey( spep_0-3 + 388, 1, 379.1, 400.7 , 0 ); setMoveKey( spep_0-3 + 390, 1, 352.2, 381.8 , 0 ); setMoveKey( spep_0-3 + 392, 1, 309.9, 349.8 , 0 ); setMoveKey( spep_0-3 + 394, 1, 252.3, 304.7 , 0 ); setMoveKey( spep_0-3 + 396, 1, 179.6, 246.6 , 0 ); setMoveKey( spep_0-3 + 398, 1, 98.3, 172 , 0 ); setMoveKey( spep_0-3 + 400, 1, 93.3, 174.7 , 0 ); setMoveKey( spep_0-3 + 402, 1, 88.6, 177 , 0 ); setMoveKey( spep_0-3 + 404, 1, 84.2, 178.9 , 0 ); setMoveKey( spep_0-3 + 406, 1, 80.2, 180.4 , 0 ); setMoveKey( spep_0-3 + 408, 1, 76.5, 181.5 , 0 ); setMoveKey( spep_0-3 + 410, 1, 73.2, 182.3 , 0 ); setMoveKey( spep_0-3 + 412, 1, 70.2, 182.6 , 0 ); setMoveKey( spep_0-3 + 414, 1, 67.6, 182.6 , 0 ); setMoveKey( spep_0-3 + 416, 1, 65.2, 182.2 , 0 ); setMoveKey( spep_0-3 + 418, 1, 63.3, 181.4 , 0 ); setMoveKey( spep_0-3 + 420, 1, 61.6, 180.2 , 0 ); setMoveKey( spep_0-3 + 422, 1, 60.3, 178.6 , 0 ); setMoveKey( spep_0-3 + 424, 1, 59.3, 176.7 , 0 ); setMoveKey( spep_0-3 + 426, 1, 58.7, 174.3 , 0 ); setMoveKey( spep_0-3 + 428, 1, 58.4, 171.6 , 0 ); setMoveKey( spep_0-3 + 429, 1, 58.4, 171.6 , 0 ); setMoveKey( spep_0-3 + 430, 1, 39.7, 156.3 , 0 ); setMoveKey( spep_0-3 + 432, 1, 41.7, 196.5 , 0 ); setMoveKey( spep_0-3 + 433, 1, 41.7, 196.5 , 0 ); setMoveKey( spep_0-3 + 434, 1, 12.5, 197.9 , 0 ); setMoveKey( spep_0-3 + 436, 1, 24.2, 201.6 , 0 ); setMoveKey( spep_0-3 + 438, 1, 19.8, 193.3 , 0 ); setMoveKey( spep_0-3 + 440, 1, 23.4, 200.9 , 0 ); setMoveKey( spep_0-3 + 442, 1, 19.1, 212.6 , 0 ); setMoveKey( spep_0-3 + 444, 1, 22.7, 200.2 , 0 ); setMoveKey( spep_0-3 + 446, 1, 10.3, 195.9 , 0 ); setMoveKey( spep_0-3 + 448, 1, 22, 199.6 , 0 ); setMoveKey( spep_0-3 + 450, 1, 17.6, 191.2 , 0 ); setMoveKey( spep_0-3 + 452, 1, 21.2, 198.9 , 0 ); setMoveKey( spep_0-3 + 454, 1, 16.9, 194.6 , 0 ); setMoveKey( spep_0-3 + 456, 1, 20.5, 198.2 , 0 ); setMoveKey( spep_0-3 + 458, 1, 16.1, 201.9 , 0 ); setMoveKey( spep_0-3 + 460, 1, 19.8, 197.6 , 0 ); setMoveKey( spep_0-3 + 462, 1, 19.4, 197.2 , 0 ); setMoveKey( spep_0-3 + 464, 1, 19, 196.9 , 0 ); setMoveKey( spep_0-3 + 466, 1, 18.7, 196.5 , 0 ); setMoveKey( spep_0-3 + 468, 1, 18.3, 196.2 , 0 ); setMoveKey( spep_0-3 + 470, 1, 17.9, 195.9 , 0 ); setMoveKey( spep_0-3 + 472, 1, 17.6, 195.5 , 0 ); setMoveKey( spep_0-3 + 474, 1, 17.2, 195.2 , 0 ); setMoveKey( spep_0-3 + 476, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 478, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 480, 1, 8.8, 170.9 , 0 ); setMoveKey( spep_0-3 + 482, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 484, 1, 8.8, 198.9 , 0 ); setMoveKey( spep_0-3 + 486, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 488, 1, 0.8, 190.9 , 0 ); setMoveKey( spep_0-3 + 490, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 492, 1, 12.8, 174.9 , 0 ); setMoveKey( spep_0-3 + 494, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 496, 1, 8.8, 186.9 , 0 ); setMoveKey( spep_0-3 + 498, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 500, 1, 8.8, 202.9 , 0 ); setMoveKey( spep_0-3 + 502, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 504, 1, 12.8, 186.9 , 0 ); setMoveKey( spep_0-3 + 506, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 508, 1, 8.8, 190.9 , 0 ); setMoveKey( spep_0-3 + 510, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 512, 1, 12.8, 182.9 , 0 ); setMoveKey( spep_0-3 + 514, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 516, 1, 8.8, 190.9 , 0 ); setMoveKey( spep_0-3 + 518, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 520, 1, 12.8, 182.9 , 0 ); setMoveKey( spep_0-3 + 522, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 524, 1, 8.8, 202.9 , 0 ); setMoveKey( spep_0-3 + 526, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 528, 1, 8.8, 186.9 , 0 ); setMoveKey( spep_0-3 + 530, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 532, 1, 12.8, 190.9 , 0 ); setMoveKey( spep_0-3 + 534, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 536, 1, 12.8, 198.9 , 0 ); setMoveKey( spep_0-3 + 538, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 540, 1, 14.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 542, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 544, 1, 16.8, 192.9 , 0 ); setMoveKey( spep_0-3 + 546, 1, 16.8, 194.9 , 0 ); setMoveKey( spep_0-3 + 548, 1, 14.8, 194.9 , 0 ); setMoveKey( spep_0-1 + 550, 1, 16.8, 194.9 , 0 ); setScaleKey( spep_0-3 + 344, 1, 6.36, 6.36 ); setScaleKey( spep_0-3 + 345, 1, 6.36, 6.36 ); setScaleKey( spep_0-3 + 346, 1, 4.45, 4.45 ); setScaleKey( spep_0-3 + 347, 1, 4.45, 4.45 ); setScaleKey( spep_0-3 + 348, 1, 4.18, 4.18 ); setScaleKey( spep_0-3 + 349, 1, 4.18, 4.18 ); setScaleKey( spep_0-3 + 350, 1, 3.93, 3.93 ); setScaleKey( spep_0-3 + 351, 1, 3.93, 3.93 ); setScaleKey( spep_0-3 + 352, 1, 3.69, 3.69 ); setScaleKey( spep_0-3 + 353, 1, 3.69, 3.69 ); setScaleKey( spep_0-3 + 354, 1, 3.48, 3.48 ); setScaleKey( spep_0-3 + 355, 1, 3.48, 3.48 ); setScaleKey( spep_0-3 + 356, 1, 3.28, 3.28 ); setScaleKey( spep_0-3 + 357, 1, 3.28, 3.28 ); setScaleKey( spep_0-3 + 358, 1, 3.11, 3.11 ); setScaleKey( spep_0-3 + 359, 1, 3.11, 3.11 ); setScaleKey( spep_0-3 + 360, 1, 2.95, 2.95 ); setScaleKey( spep_0-3 + 361, 1, 2.95, 2.95 ); setScaleKey( spep_0-3 + 362, 1, 2.81, 2.81 ); setScaleKey( spep_0-3 + 363, 1, 2.81, 2.81 ); setScaleKey( spep_0-3 + 364, 1, 2.68, 2.68 ); setScaleKey( spep_0-3 + 365, 1, 2.68, 2.68 ); setScaleKey( spep_0-3 + 366, 1, 2.6, 2.6 ); setScaleKey( spep_0-3 + 367, 1, 2.6, 2.6 ); setScaleKey( spep_0-3 + 368, 1, 2.54, 2.54 ); setScaleKey( spep_0-3 + 369, 1, 2.54, 2.54 ); setScaleKey( spep_0-3 + 370, 1, 4.55, 4.55 ); setScaleKey( spep_0-3 + 372, 1, 4.14, 4.14 ); setScaleKey( spep_0-3 + 374, 1, 3.73, 3.73 ); setScaleKey( spep_0-3 + 376, 1, 3.32, 3.32 ); setScaleKey( spep_0-3 + 377, 1, 3.32, 3.32 ); setScaleKey( spep_0-3 + 378, 1, 3.06, 3.06 ); setScaleKey( spep_0-3 + 380, 1, 2.97, 2.97 ); setScaleKey( spep_0-3 + 382, 1, 2.89, 2.89 ); setScaleKey( spep_0-3 + 384, 1, 2.81, 2.81 ); setScaleKey( spep_0-3 + 386, 1, 2.73, 2.73 ); setScaleKey( spep_0-3 + 387, 1, 2.73, 2.73 ); setScaleKey( spep_0-3 + 388, 1, 2.11, 2.11 ); setScaleKey( spep_0-3 + 390, 1, 2, 2 ); setScaleKey( spep_0-3 + 392, 1, 1.81, 1.81 ); setScaleKey( spep_0-3 + 394, 1, 1.56, 1.56 ); setScaleKey( spep_0-3 + 396, 1, 1.22, 1.22 ); setScaleKey( spep_0-3 + 398, 1, 0.82, 0.82 ); setScaleKey( spep_0-3 + 400, 1, 0.78, 0.78 ); setScaleKey( spep_0-3 + 402, 1, 0.75, 0.75 ); setScaleKey( spep_0-3 + 404, 1, 0.72, 0.72 ); setScaleKey( spep_0-3 + 406, 1, 0.7, 0.7 ); setScaleKey( spep_0-3 + 408, 1, 0.67, 0.67 ); setScaleKey( spep_0-3 + 410, 1, 0.65, 0.65 ); setScaleKey( spep_0-3 + 412, 1, 0.63, 0.63 ); setScaleKey( spep_0-3 + 414, 1, 0.61, 0.61 ); setScaleKey( spep_0-3 + 416, 1, 0.59, 0.59 ); setScaleKey( spep_0-3 + 418, 1, 0.57, 0.57 ); setScaleKey( spep_0-3 + 420, 1, 0.56, 0.56 ); setScaleKey( spep_0-3 + 422, 1, 0.54, 0.54 ); setScaleKey( spep_0-3 + 424, 1, 0.53, 0.53 ); setScaleKey( spep_0-3 + 426, 1, 0.53, 0.53 ); setScaleKey( spep_0-3 + 428, 1, 0.52, 0.52 ); setScaleKey( spep_0-3 + 429, 1, 0.52, 0.52 ); setScaleKey( spep_0-3 + 430, 1, 0.46, 0.46 ); setScaleKey( spep_0-3 + 433, 1, 0.36, 0.36 ); c=0.1; setScaleKey( spep_0-3 + 434, 1, 0.5+c, 0.5+c ); setScaleKey( spep_0-1 + 550, 1, 0.5+c, 0.5+c ); setRotateKey( spep_0-3 + 344, 1, -5 ); setRotateKey( spep_0-3 + 345, 1, -5 ); setRotateKey( spep_0-3 + 346, 1, -7.2 ); setRotateKey( spep_0-3 + 347, 1, -7.2 ); setRotateKey( spep_0-3 + 348, 1, -9.4 ); setRotateKey( spep_0-3 + 349, 1, -9.4 ); setRotateKey( spep_0-3 + 350, 1, -11.6 ); setRotateKey( spep_0-3 + 351, 1, -11.6 ); setRotateKey( spep_0-3 + 352, 1, -13.8 ); setRotateKey( spep_0-3 + 353, 1, -13.8 ); setRotateKey( spep_0-3 + 354, 1, -16 ); setRotateKey( spep_0-3 + 355, 1, -16 ); setRotateKey( spep_0-3 + 356, 1, -18.2 ); setRotateKey( spep_0-3 + 357, 1, -18.2 ); setRotateKey( spep_0-3 + 358, 1, -20.4 ); setRotateKey( spep_0-3 + 359, 1, -20.4 ); setRotateKey( spep_0-3 + 360, 1, -22.6 ); setRotateKey( spep_0-3 + 361, 1, -22.6 ); setRotateKey( spep_0-3 + 362, 1, -24.8 ); setRotateKey( spep_0-3 + 363, 1, -24.8 ); setRotateKey( spep_0-3 + 364, 1, -27 ); setRotateKey( spep_0-3 + 365, 1, -27 ); setRotateKey( spep_0-3 + 366, 1, -29.2 ); setRotateKey( spep_0-3 + 367, 1, -29.2 ); setRotateKey( spep_0-3 + 368, 1, -30 ); setRotateKey( spep_0-3 + 369, 1, -30 ); setRotateKey( spep_0-3 + 370, 1, 58.9 ); setRotateKey( spep_0-3 + 372, 1, 53.3 ); setRotateKey( spep_0-3 + 374, 1, 47.7 ); setRotateKey( spep_0-3 + 376, 1, 42.1 ); setRotateKey( spep_0-3 + 377, 1, 42.1 ); setRotateKey( spep_0-3 + 378, 1, 9.8 ); setRotateKey( spep_0-3 + 380, 1, 1.5 ); setRotateKey( spep_0-3 + 382, 1, -6.8 ); setRotateKey( spep_0-3 + 384, 1, -15.1 ); setRotateKey( spep_0-3 + 386, 1, -23.5 ); setRotateKey( spep_0-3 + 387, 1, -23.5 ); setRotateKey( spep_0-3 + 388, 1, -14.2 ); setRotateKey( spep_0-3 + 390, 1, -16.7 ); setRotateKey( spep_0-3 + 392, 1, -20.9 ); setRotateKey( spep_0-3 + 394, 1, -27 ); setRotateKey( spep_0-3 + 396, 1, -34.9 ); setRotateKey( spep_0-3 + 398, 1, -44.6 ); setRotateKey( spep_0-3 + 400, 1, -45.8 ); setRotateKey( spep_0-3 + 402, 1, -46.9 ); setRotateKey( spep_0-3 + 404, 1, -48 ); setRotateKey( spep_0-3 + 406, 1, -49 ); setRotateKey( spep_0-3 + 408, 1, -49.9 ); setRotateKey( spep_0-3 + 410, 1, -50.8 ); setRotateKey( spep_0-3 + 412, 1, -51.6 ); setRotateKey( spep_0-3 + 414, 1, -52.3 ); setRotateKey( spep_0-3 + 416, 1, -52.9 ); setRotateKey( spep_0-3 + 418, 1, -53.5 ); setRotateKey( spep_0-3 + 420, 1, -54 ); setRotateKey( spep_0-3 + 422, 1, -54.5 ); setRotateKey( spep_0-3 + 424, 1, -54.9 ); setRotateKey( spep_0-3 + 426, 1, -55.2 ); setRotateKey( spep_0-3 + 428, 1, -55.4 ); setRotateKey( spep_0-3 + 429, 1, -55.4 ); setRotateKey( spep_0-3 + 430, 1, -31.2 ); setRotateKey( spep_0-3 + 433, 1, -31.2 ); setRotateKey( spep_0-3 + 434, 1, -71.1 ); setRotateKey( spep_0-3 + 436, 1, -71.3 ); setRotateKey( spep_0-3 + 438, 1, -71.6 ); setRotateKey( spep_0-3 + 440, 1, -71.9 ); setRotateKey( spep_0-3 + 442, 1, -72.1 ); setRotateKey( spep_0-3 + 444, 1, -72.4 ); setRotateKey( spep_0-3 + 446, 1, -72.6 ); setRotateKey( spep_0-3 + 448, 1, -72.9 ); setRotateKey( spep_0-3 + 450, 1, -73.1 ); setRotateKey( spep_0-3 + 452, 1, -73.4 ); setRotateKey( spep_0-3 + 454, 1, -73.7 ); setRotateKey( spep_0-3 + 456, 1, -73.9 ); setRotateKey( spep_0-3 + 458, 1, -74.2 ); setRotateKey( spep_0-3 + 460, 1, -74.4 ); setRotateKey( spep_0-3 + 462, 1, -74.7 ); setRotateKey( spep_0-3 + 464, 1, -75 ); setRotateKey( spep_0-3 + 466, 1, -75.2 ); setRotateKey( spep_0-3 + 468, 1, -75.5 ); setRotateKey( spep_0-3 + 470, 1, -75.7 ); setRotateKey( spep_0-3 + 472, 1, -76 ); setRotateKey( spep_0-3 + 474, 1, -76.3 ); setRotateKey( spep_0-3 + 476, 1, -76.5 ); setRotateKey( spep_0-1 + 550, 1, -76.5 ); -- ** 音 ** -- --ダッシュ SE007 = playSe( spep_0 + 40, 1183 ,"",0.5 ); setSeVolumeByWorkId( spep_0 + 40, SE007, 112 ); --気弾1 SE003 = playSe( spep_0 + 28, 1028,"",0.5 ); setSeVolumeByWorkId( spep_0 + 28, SE003, 112 ); stopSe( spep_0 + 64,SE003,0); --SE004 = playSe( spep_0 + 28, 1110 ); --setSeVolumeByWorkId( spep_0 + 28, SE004, 71 ); --stopSe( spep_0 + 40,SE004,10); SE005 = playSe( spep_0 + 40, 1130 ,"",0.5 ); setSeVolumeByWorkId( spep_0 + 40, SE005, 0 ); setSeVolumeByWorkId( spep_0 + 41, SE005, 5.9 ); setSeVolumeByWorkId( spep_0 + 42, SE005, 11.8 ); setSeVolumeByWorkId( spep_0 + 43, SE005, 17.7 ); setSeVolumeByWorkId( spep_0 + 44, SE005, 23.6 ); setSeVolumeByWorkId( spep_0 + 45, SE005, 29.5 ); setSeVolumeByWorkId( spep_0 + 46, SE005, 35 ); setStartTimeMs( SE005, 83 ); stopSe( spep_0 + 60,SE005,2); SE006 = playSe( spep_0 + 38, 1224,"",0.5 ); setSeVolumeByWorkId( spep_0 + 38, SE006, 40 ); setPitch( spep_0 + 38, SE006, 100 ); setTimeStretch( SE006, 1.07, 10, 1 ); stopSe( spep_0 + 48, SE006, 12 ); --気弾2 SE008 = playSe( spep_0 + 52, 1028 ,"",0.5 ); setSeVolumeByWorkId( spep_0 + 52, SE008, 112 ); setPitch( spep_0 + 52, SE008, 200 ); setTimeStretch( SE008, 1.13, 10, 1 ); stopSe( spep_0 + 76, SE008, 0 ); --SE009 = playSe( spep_0 + 52, 1110 ); --setSeVolumeByWorkId( spep_0 + 52, SE009, 69 ); --stopSe( spep_0 + 60, SE009, 2 ); SE010 = playSe( spep_0 + 64, 1130 ,"",0.5 ); setSeVolumeByWorkId( spep_0 + 64, SE010, 0 ); setSeVolumeByWorkId( spep_0 + 65, SE010, 5.6 ); setSeVolumeByWorkId( spep_0 + 66, SE010, 11.2 ); setSeVolumeByWorkId( spep_0 + 67, SE010, 16.8 ); setSeVolumeByWorkId( spep_0 + 68, SE010, 22.4 ); setSeVolumeByWorkId( spep_0 + 69, SE010, 28 ); setSeVolumeByWorkId( spep_0 + 70, SE010, 33 ); setStartTimeMs( SE010, 83 ); stopSe( spep_0 + 78, SE010, 6 ); SE011 = playSe( spep_0 + 64, 1224 ,"",0.5 ); setSeVolumeByWorkId( spep_0 + 64, SE011, 40 ); setPitch( spep_0 + 64, SE011, 100 ); setTimeStretch( SE011, 1.07, 10, 1 ); stopSe( spep_0 + 74, SE011, 10 ); --気弾3 SE012 = playSe( spep_0 + 66, 1028,"",0.5 ); setSeVolumeByWorkId( spep_0 + 66, SE012, 112 ); setPitch( spep_0 + 66, SE012, 200 ); setTimeStretch( SE012, 1.13, 10, 1 ); stopSe( spep_0 + 100, SE012, 0 ); --SE013 = playSe( spep_0 + 66, 1110 ); --setSeVolumeByWorkId( spep_0 + 66, SE013, 71 ); --stopSe( spep_0 + 76, SE013, 4 ); SE014 = playSe( spep_0 + 78, 1130,"",0.5 ); setSeVolumeByWorkId( spep_0 + 78, SE014, 35 ); setStartTimeMs( SE014, 83 ); stopSe( spep_0 + 88, SE014, 10 ); SE015 = playSe( spep_0 + 78, 1224,"",0.5 ); setSeVolumeByWorkId( spep_0 + 78, SE015, 39 ); setPitch( spep_0 + 78, SE015, 100 ); setTimeStretch( SE015, 1.07, 10, 1 ); stopSe( spep_0 + 84, SE015, 6 ); --気弾4 SE016 = playSe( spep_0 + 86, 1028,"",0.5 ); setPitch( spep_0 + 86, SE016, 200 ); setTimeStretch( SE016, 1.13, 10, 1 ); stopSe( spep_0 + 100, SE016, 2 ); --SE017 = playSe( spep_0 + 86, 1110 ); --setSeVolumeByWorkId( spep_0 + 86, SE017, 71 ) --stopSe( spep_0 + 96, SE017, 2 ); SE018 = playSe( spep_0 + 98, 1130,"",0.5 ); setSeVolumeByWorkId( spep_0 + 98, SE018, 0 ); setSeVolumeByWorkId( spep_0 + 99, SE018, 7 ); setSeVolumeByWorkId( spep_0 + 100, SE018, 14 ); setSeVolumeByWorkId( spep_0 + 101, SE018, 21 ); setSeVolumeByWorkId( spep_0 + 102, SE018, 28 ); setSeVolumeByWorkId( spep_0 + 103, SE018, 35 ); setSeVolumeByWorkId( spep_0 + 104, SE018, 42 ); setStartTimeMs( SE018, 83 ); stopSe( spep_0 + 112, SE018, 4 ); SE019 = playSe( spep_0 + 98, 1224,"",0.5 ); setSeVolumeByWorkId( spep_0 + 98, SE019, 41 ); setPitch( spep_0 + 98, SE019, 100 ); setTimeStretch( SE019, 1.07, 10, 1 ); stopSe( spep_0 + 108, SE019, 6 ); --気弾5 SE020 = playSe( spep_0 + 102, 1028,"",0.5 ); --stopSe( spep_0 + 110, SE020, 6 ); --SE021 = playSe( spep_0 + 102, 1110 ); --setSeVolumeByWorkId( spep_0 + 102, SE021, 65 ); --stopSe( spep_0 + 110, SE021, 6 ); SE022 = playSe( spep_0 + 114, 1130,"",0.5 ); setSeVolumeByWorkId( spep_0 + 114, SE022, 0 ); setSeVolumeByWorkId( spep_0 + 115, SE022, 6.1 ); setSeVolumeByWorkId( spep_0 + 116, SE022, 12.2 ); setSeVolumeByWorkId( spep_0 + 117, SE022, 18.3 ); setSeVolumeByWorkId( spep_0 + 118, SE022, 24.4 ); setSeVolumeByWorkId( spep_0 + 119, SE022, 30.5 ); setSeVolumeByWorkId( spep_0 + 120, SE022, 36 ); setStartTimeMs( SE022, 83 ); stopSe( spep_0 + 126, SE022, 4 ) SE023 = playSe( spep_0 + 114, 1224 ,"",0.5 ); setSeVolumeByWorkId( spep_0 + 114, SE023, 45 ); setPitch( spep_0 + 114, SE023, 100 ); setTimeStretch( SE023, 1.07, 10, 1 ); stopSe( spep_0 + 124, SE023, 16 ); --気弾6 SE024 = playSe( spep_0 + 118, 1028 ,"",0.5 ); --SE025 = playSe( spep_0 + 118, 1110 ); --setSeVolumeByWorkId( spep_0 + 118, SE025, 71 ); SE026 = playSe( spep_0 + 130, 1130 ,"",0.5 ); setSeVolumeByWorkId( spep_0 + 130, SE026, 0 ); setSeVolumeByWorkId( spep_0 + 131, SE026, 6.1 ); setSeVolumeByWorkId( spep_0 + 132, SE026, 12.2 ); setSeVolumeByWorkId( spep_0 + 133, SE026, 18.3 ); setSeVolumeByWorkId( spep_0 + 134, SE026, 24.4 ); setSeVolumeByWorkId( spep_0 + 135, SE026, 30.5 ); setSeVolumeByWorkId( spep_0 + 136, SE026, 36 ); setStartTimeMs( SE026, 83 ); SE027 = playSe( spep_0 + 130, 1224 ,"",0.5 ); setSeVolumeByWorkId( spep_0 + 130, SE027, 41 ); setPitch( spep_0 + 130, SE027, 100 ); setTimeStretch( SE027, 1.07, 10, 1 ); stopSe( spep_0 + 140, SE027, 16 ); --気弾道 SE028 = playSe( spep_0 + 152, 1021 ); SE029 = playSe( spep_0 + 158, 1130 ); setSeVolumeByWorkId( spep_0 + 158, SE029, 0 ); setSeVolumeByWorkId( spep_0 + 159, SE029, 6.4 ); setSeVolumeByWorkId( spep_0 + 160, SE029, 12.8 ); setSeVolumeByWorkId( spep_0 + 161, SE029, 19.2 ); setSeVolumeByWorkId( spep_0 + 162, SE029, 25.6 ); setSeVolumeByWorkId( spep_0 + 163, SE029, 32 ); setSeVolumeByWorkId( spep_0 + 164, SE029, 38 ); setStartTimeMs( SE029, 83 ); --爆発 SE030 = playSe( spep_0 + 162, 1023 ); setSeVolumeByWorkId( spep_0 + 162, SE030, 69 ); SE031 = playSe( spep_0 + 172, 1024 ); setSeVolumeByWorkId( spep_0 + 172, SE031, 79 ); SE032 = playSe( spep_0 + 172, 1025 ); setSeVolumeByWorkId( spep_0 + 172, SE032, 79 ); SE033 = playSe( spep_0 + 184, 1023 ); setSeVolumeByWorkId( spep_0 + 184, SE033, 81 ); --敵飛んでいく SE034 = playSe( spep_0 + 206, 1183 ); setSeVolumeByWorkId( spep_0 + 206, SE034, 85 ); stopSe( spep_0 + 294, SE034, 6 ); --瞬間移動 SE035 = playSe( spep_0 + 274, 1109 ); --掴む SE036 = playSe( spep_0 + 292, 1006 ); setSeVolumeByWorkId( spep_0 + 292, SE036, 86 ); stopSe( spep_0 + 300, SE036, 4 ); --ズーム SE037 = playSe( spep_0 + 338, 1072 ); setSeVolumeByWorkId( spep_0 + 338, SE037, 0 ); setSeVolumeByWorkId( spep_0 + 339, SE037, 8.3 ); setSeVolumeByWorkId( spep_0 + 340, SE037, 16.6 ); setSeVolumeByWorkId( spep_0 + 341, SE037, 24.9 ); setSeVolumeByWorkId( spep_0 + 342, SE037, 33.2 ); setSeVolumeByWorkId( spep_0 + 343, SE037, 41.5 ); setSeVolumeByWorkId( spep_0 + 344, SE037, 49.8 ); setSeVolumeByWorkId( spep_0 + 345, SE037, 58.1 ); setSeVolumeByWorkId( spep_0 + 346, SE037, 66.4 ); setSeVolumeByWorkId( spep_0 + 347, SE037, 74.7 ); setSeVolumeByWorkId( spep_0 + 348, SE037, 83 ); setSeVolumeByWorkId( spep_0 + 349, SE037, 91.3 ); setSeVolumeByWorkId( spep_0 + 350, SE037, 100 ); setStartTimeMs( SE037, 300 ); SE038 = playSe( spep_0 + 342, 1116 ); stopSe( spep_0 + 362, SE038, 20 ); --ぶん投げる SE039 = playSe( spep_0 + 378, 1027 ); setSeVolumeByWorkId( spep_0 + 378, SE039, 55 ); SE040 = playSe( spep_0 + 378, 1117 ); stopSe( spep_0 + 430, SE040, 14 ); --壁ぶつかる SE041 = playSe( spep_0 + 430, 1023 ); setSeVolumeByWorkId( spep_0 + 430, SE041, 47 ); SE042 = playSe( spep_0 + 430, 1033 ); setSeVolumeByWorkId( spep_0 + 430, SE042, 55 ); --ブロリージャンプ SE043 = playSe( spep_0 + 442, 1274 ); setSeVolumeByWorkId( spep_0 + 442, SE043, 61 ); setTimeStretch( SE043, 0.77, 10, 1 ); SE044 = playSe( spep_0 + 444, 44 ); setSeVolumeByWorkId( spep_0 + 444, SE044, 75 ); --追い打ち SE045 = playSe( spep_0 + 474, 1003 ); SE046 = playSe( spep_0 + 480, 1187 ); setSeVolumeByWorkId( spep_0 + 480, SE046, 68 ); SE047 = playSe( spep_0 + 480, 1067 ); setPitch( spep_0 + 480, SE047, -300 ); setTimeStretch( SE047, 0.8, 10, 1 ); --気弾溜め SE048 = playSe( spep_0 + 594, 1200 ); setSeVolumeByWorkId( spep_0 + 594, SE048, 0 ); setSeVolumeByWorkId( spep_0 + 595, SE048, 2.2 ); setSeVolumeByWorkId( spep_0 + 596, SE048, 4.4 ); setSeVolumeByWorkId( spep_0 + 597, SE048, 6.6 ); setSeVolumeByWorkId( spep_0 + 598, SE048, 8.8 ); setSeVolumeByWorkId( spep_0 + 599, SE048, 11 ); setSeVolumeByWorkId( spep_0 + 600, SE048, 13.2 ); setSeVolumeByWorkId( spep_0 + 601, SE048, 15.4 ); setSeVolumeByWorkId( spep_0 + 602, SE048, 17.6 ); setSeVolumeByWorkId( spep_0 + 603, SE048, 19.8 ); setSeVolumeByWorkId( spep_0 + 604, SE048, 22 ); setSeVolumeByWorkId( spep_0 + 605, SE048, 24.2 ); setSeVolumeByWorkId( spep_0 + 606, SE048, 26.4 ); setSeVolumeByWorkId( spep_0 + 607, SE048, 28.6 ); setSeVolumeByWorkId( spep_0 + 608, SE048, 30.8 ); setSeVolumeByWorkId( spep_0 + 609, SE048, 33 ); setSeVolumeByWorkId( spep_0 + 610, SE048, 35.2 ); setSeVolumeByWorkId( spep_0 + 611, SE048, 37.4 ); setSeVolumeByWorkId( spep_0 + 612, SE048, 39.6 ); setSeVolumeByWorkId( spep_0 + 613, SE048, 41.8 ); setSeVolumeByWorkId( spep_0 + 614, SE048, 44 ); setSeVolumeByWorkId( spep_0 + 615, SE048, 46.2 ); setSeVolumeByWorkId( spep_0 + 616, SE048, 48.4 ); setSeVolumeByWorkId( spep_0 + 617, SE048, 50.6 ); setSeVolumeByWorkId( spep_0 + 618, SE048, 52.8 ); setSeVolumeByWorkId( spep_0 + 619, SE048, 55 ); setSeVolumeByWorkId( spep_0 + 620, SE048, 57.2 ); setSeVolumeByWorkId( spep_0 + 621, SE048, 59.4 ); setSeVolumeByWorkId( spep_0 + 622, SE048, 61.6 ); setSeVolumeByWorkId( spep_0 + 623, SE048, 63.8 ); setSeVolumeByWorkId( spep_0 + 624, SE048, 66 ); setSeVolumeByWorkId( spep_0 + 625, SE048, 68.2 ); setSeVolumeByWorkId( spep_0 + 626, SE048, 70.4 ); setSeVolumeByWorkId( spep_0 + 627, SE048, 72.6 ); setSeVolumeByWorkId( spep_0 + 628, SE048, 74.8 ); setSeVolumeByWorkId( spep_0 + 629, SE048, 77 ); setSeVolumeByWorkId( spep_0 + 630, SE048, 79.2 ); setSeVolumeByWorkId( spep_0 + 631, SE048, 81.4 ); setSeVolumeByWorkId( spep_0 + 632, SE048, 83.6 ); setSeVolumeByWorkId( spep_0 + 633, SE048, 85.8 ); setSeVolumeByWorkId( spep_0 + 634, SE048, 88 ); setSeVolumeByWorkId( spep_0 + 635, SE048, 90.2 ); setSeVolumeByWorkId( spep_0 + 636, SE048, 92.4 ); setSeVolumeByWorkId( spep_0 + 637, SE048, 94.6 ); setSeVolumeByWorkId( spep_0 + 638, SE048, 96.8 ); setSeVolumeByWorkId( spep_0 + 639, SE048, 99 ); setSeVolumeByWorkId( spep_0 + 640, SE048, 101.2 ); setStartTimeMs( SE048, 1433 ); SE050 = playSe( spep_0 + 576, 1276 ); setSeVolumeByWorkId( spep_0 + 576, SE050, 112 ); setPitch( spep_0 + 576, SE050, -200 ); setTimeStretch( SE050, 0.96, 10, 1 ); SE051 = playSe( spep_0 + 590, 1209 ); setSeVolumeByWorkId( spep_0 + 590, SE051, 0 ); setSeVolumeByWorkId( spep_0 + 591, SE051, 3.3 ); setSeVolumeByWorkId( spep_0 + 592, SE051, 6.6 ); setSeVolumeByWorkId( spep_0 + 593, SE051, 9.9 ); setSeVolumeByWorkId( spep_0 + 594, SE051, 13.2 ); setSeVolumeByWorkId( spep_0 + 595, SE051, 16.5 ); setSeVolumeByWorkId( spep_0 + 596, SE051, 19.8 ); setSeVolumeByWorkId( spep_0 + 597, SE051, 23.1 ); setSeVolumeByWorkId( spep_0 + 598, SE051, 26.4 ); setSeVolumeByWorkId( spep_0 + 599, SE051, 29.7 ); setSeVolumeByWorkId( spep_0 + 600, SE051, 33 ); setSeVolumeByWorkId( spep_0 + 601, SE051, 36.3 ); setSeVolumeByWorkId( spep_0 + 602, SE051, 39.6 ); setSeVolumeByWorkId( spep_0 + 603, SE051, 42.9 ); setSeVolumeByWorkId( spep_0 + 604, SE051, 46.2 ); setSeVolumeByWorkId( spep_0 + 605, SE051, 49.5 ); setSeVolumeByWorkId( spep_0 + 606, SE051, 52.8 ); setSeVolumeByWorkId( spep_0 + 607, SE051, 56.1 ); setSeVolumeByWorkId( spep_0 + 608, SE051, 59.4 ); setSeVolumeByWorkId( spep_0 + 609, SE051, 62.7 ); setSeVolumeByWorkId( spep_0 + 610, SE051, 66 ); setSeVolumeByWorkId( spep_0 + 611, SE051, 69.3 ); setSeVolumeByWorkId( spep_0 + 612, SE051, 72.6 ); setSeVolumeByWorkId( spep_0 + 613, SE051, 75.9 ); setSeVolumeByWorkId( spep_0 + 614, SE051, 79.2 ); SE053 = playSe( spep_0 + 626, 1276 ); setSeVolumeByWorkId( spep_0 + 626, SE053, 0 ); setSeVolumeByWorkId( spep_0 + 627, SE053, 10 ); setSeVolumeByWorkId( spep_0 + 628, SE053, 20 ); setSeVolumeByWorkId( spep_0 + 629, SE053, 30 ); setSeVolumeByWorkId( spep_0 + 630, SE053, 40 ); setSeVolumeByWorkId( spep_0 + 631, SE053, 50 ); setSeVolumeByWorkId( spep_0 + 632, SE053, 60 ); setSeVolumeByWorkId( spep_0 + 633, SE053, 70 ); setSeVolumeByWorkId( spep_0 + 634, SE053, 80 ); setSeVolumeByWorkId( spep_0 + 635, SE053, 90 ); setSeVolumeByWorkId( spep_0 + 636, SE053, 100 ); setStartTimeMs( SE053, 300 ); setPitch( spep_0 + 626, SE053, -200 ); setTimeStretch( SE053, 0.87, 10, 1 ); SE054 = playSe( spep_0 + 658, 1276 ); setSeVolumeByWorkId( spep_0 + 658, SE054, 0 ); setSeVolumeByWorkId( spep_0 + 659, SE054, 10 ); setSeVolumeByWorkId( spep_0 + 660, SE054, 20 ); setSeVolumeByWorkId( spep_0 + 661, SE054, 30 ); setSeVolumeByWorkId( spep_0 + 662, SE054, 40 ); setSeVolumeByWorkId( spep_0 + 663, SE054, 50 ); setSeVolumeByWorkId( spep_0 + 664, SE054, 60 ); setSeVolumeByWorkId( spep_0 + 665, SE054, 70 ); setSeVolumeByWorkId( spep_0 + 666, SE054, 80 ); setSeVolumeByWorkId( spep_0 + 667, SE054, 90 ); setSeVolumeByWorkId( spep_0 + 668, SE054, 100 ); setStartTimeMs( SE054, 317 ); setPitch( spep_0 + 658, SE054, -200 ); setTimeStretch( SE054, 0.87, 10, 1 ); --フレームアウト SE049 = playSe( spep_0 + 538, 1232 ); setSeVolumeByWorkId( spep_0 + 538, SE049, 82 ); --顔カットイン SE052 = playSe( spep_x +12, 1018 ); --白フェード entryFade( spep_0 +566, 0, 4, 4, fcolor_r, fcolor_g, fcolor_b, 255 ); --white fade entryFade( spep_0 +686, 0, 8, 4, fcolor_r, fcolor_g, fcolor_b, 255 ); --white fade --次の準備 spep_1=spep_0+690; -------------------------------------- --カードカットイン(94F) -------------------------------------- -- ** カードカットイン ** -- speff2 = entryEffect( spep_1 + 0, 1507, 0x80, -1, 0, 0, 0 ); -- カード setEffReplaceTexture( speff2, 1, 1 ); setEffReplaceTexture( speff2, 2, 0 );-- カード差し替え setEffReplaceTexture( speff2, 5, 4 );-- 技名テクスチャ差し替え -- ** 集中線 ** -- shuchusen = entryEffectLife( spep_1 + 0, 906, 90, 0x100, -1, 0, 0, 0 ); --集中線 setEffShake( spep_1 + 0, shuchusen, 90, 20 ); setEffMoveKey( spep_1 + 0, shuchusen, 0, 0 , 0 ); setEffMoveKey( spep_1 + 90, shuchusen, 0, 0 , 0 ); setEffScaleKey( spep_1 + 0, shuchusen, 1.6, 1.6 ); setEffScaleKey( spep_1 + 90, shuchusen, 1.6, 1.6 ); setEffRotateKey( spep_1 + 0, shuchusen, 0 ); setEffRotateKey( spep_1 + 90, shuchusen, 0 ); setEffAlphaKey( spep_1 + 0, shuchusen, 255 ); setEffAlphaKey( spep_1 + 90, shuchusen, 255 ); -- ** 音 ** -- playSe( spep_1 + 0, SE_05 ); --気弾溜め stopSe( spep_1 + 0, SE048, 0 ); stopSe( spep_1 + 0, SE051, 0 ); stopSe( spep_1 + 0, SE054, 0 ); -- ** 白背景 ** -- entryFadeBg( spep_1 + 0, 0, 96, 0, fcolor_r, fcolor_g, fcolor_b, 255 ); --白 背景 -- ** 白フェード ** -- entryFade( spep_1 + 0, 0, 2, 4, fcolor_r, fcolor_g, fcolor_b, 255 ); --white fade entryFade( spep_1 + 80, 6, 8, 0, fcolor_r, fcolor_g, fcolor_b, 255 ); --white fade -- ** 次の準備 ** -- spep_2 = spep_1 + 94; ------------------------------------------------------ -- 発射〜ラストまで ------------------------------------------------------ -- ** エフェクト等 ** -- finish_f = entryEffectLife( spep_2 + 0-2, SP_04x, 200, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_2 + 0, finish_f, 0, 0, 0 ); setEffMoveKey( spep_2 + 290-2, finish_f, 0, 0, 0 ); setEffScaleKey( spep_2 + 0, finish_f, -1.0, 1.0 ); setEffScaleKey( spep_2 + 290-2, finish_f, -1.0, 1.0 ); setEffRotateKey( spep_2 + 0, finish_f, 0 ); setEffRotateKey( spep_2 + 290-2, finish_f, 0 ); setEffAlphaKey( spep_2 + 0, finish_f, 255 ); setEffAlphaKey( spep_2 + 290-2, finish_f, 255 ); -- ** エフェクト等 ** -- finish_b = entryEffect( spep_2 + 0, SP_03x, 0x80, -1, 0, 0, 0 ); setEffMoveKey( spep_2 + 0, finish_b, 0, 0, 0 ); setEffMoveKey( spep_2 + 290, finish_b, 0, 0, 0 ); setEffScaleKey( spep_2 + 0, finish_b, 1.0, 1.0 ); setEffScaleKey( spep_2 + 290, finish_b, 1.0, 1.0 ); setEffRotateKey( spep_2 + 0, finish_b, 0 ); setEffRotateKey( spep_2 + 290, finish_b, 0 ); setEffAlphaKey( spep_2 + 0, finish_b, 255 ); setEffAlphaKey( spep_2 + 290, finish_b, 255 ); -- ** 音 ** -- --飛び上がる SE056 = playSe( spep_2 + 0, 1189 ); SE057 = playSe( spep_2 + 0, 1116 ); stopSe( spep_2 + 24, SE057, 24 ); SE058 = playSe( spep_2 + 6, 1207 ); setSeVolumeByWorkId( spep_2 + 6, SE058, 58 ); stopSe( spep_2 + 82, SE058, 4 ); setPitch( spep_2 + 6, SE058, -100 ); setTimeStretch( SE058, 0.93, 10, 1 ); SE059 = playSe( spep_2 + 6, 1117 ); stopSe( spep_2 + 24, SE059, 30 ); --顔ズーム SE060 = playSe( spep_2 + 20, 1072 ); --気弾発射 SE061 = playSe( spep_2 + 80, 1231 ); setSeVolumeByWorkId( spep_2 + 80, SE061, 112 ); SE062 = playSe( spep_2 + 82, 1027 ); setSeVolumeByWorkId( spep_2 + 82, SE062, 60 ); SE063 = playSe( spep_2 + 82, 1028 ); SE064 = playSe( spep_2 + 82, 1213 ); setSeVolumeByWorkId( spep_2 + 82, SE064, 52 ); stopSe( spep_2 + 178, SE064, 16 ); SE065 = playSe( spep_2 + 84, 1021 ); SE066 = playSe( spep_2 + 84, 1284 ); stopSe( spep_2 + 178, SE066, 16 ); --気弾道 SE067 = playSe( spep_2 + 128, 1202 ); setSeVolumeByWorkId( spep_2 + 128, SE067, 148 ); --着弾 SE068 = playSe( spep_2 + 152, 1067 ); setSeVolumeByWorkId( spep_2 + 152, SE068, 141 ); --ラスト爆発 SE069 = playSe( spep_2 + 200, 1023 ); setSeVolumeByWorkId( spep_2 + 200, SE069, 83 ); SE070 = playSe( spep_2 + 200, 1159 ); setSeVolumeByWorkId( spep_2 + 200, SE070, 85 ); SE071 = playSe( spep_2 + 200, 1188 ); setSeVolumeByWorkId( spep_2 + 200, SE071, 87 ); -- ** 黒背景 ** -- entryFadeBg( spep_2 + 0, 0, 280, 0, 0, 0, 0, 255); -- ベース暗め 背景 --終わり dealDamage( spep_2 +180 ); endPhase( spep_2 + 280 ); end