--1026160:LR_孫悟空_登場時演出 --battle_301244 fcolor_r = 245; fcolor_g = 245; fcolor_b = 245; SE_01 = 1035; --気を貯める SE_02 = 1036; --気が広がる SE_03 = 1036; --かめはめ SE_04 = 1018; --カットイン SE_05 = 1035; --カットイン攻撃 SE_06 = 1021; --発射 SE_07 = 1022; --のびる発射 SE_08 = 1042; --カットイン SE_09 = 1023; --HIT SE_10 = 1024; --爆破 SE_11 = 1054; --割れる音 SE_12 = 09; --エフェクト(味方) SP_01 = 3183; --LR_孫悟空_登場時演出 ef_001 ------------------------------------------------------ -- テンプレ構文 ------------------------------------------------------ multi_frm = 2; setVisibleUI( 0, 0); ENABLE_AUTO_TIME_STRETCH(0.85); setDisp( 0, 0, 0); changeAnime( 0, 0, 0); setMoveKey( 0, 0, 0, -5000, 0); setMoveKey( 1, 0, 0, -5000, 0); setMoveKey( 2, 0, 0, -5000, 0); setMoveKey( 3, 0, 0, -5000, 0); setMoveKey( 4, 0, 0, -5000, 0); setMoveKey( 5, 0, 0, -5000, 0); setMoveKey( 6, 0, 0, -5000, 0); setScaleKey( 0, 0, 1.6, 1.6 ); setScaleKey( 1, 0, 1.6, 1.6 ); setScaleKey( 2, 0, 1.6, 1.6 ); setScaleKey( 3, 0, 1.6, 1.6 ); setScaleKey( 4, 0, 1.6, 1.6 ); setScaleKey( 5, 0, 1.6, 1.6 ); setScaleKey( 6, 0, 1.6, 1.6 ); setRotateKey( 0, 0, 0 ); setRotateKey( 1, 0, 0 ); setRotateKey( 2, 0, 0 ); setRotateKey( 3, 0, 0 ); setRotateKey( 4, 0, 0 ); setRotateKey( 5, 0, 0 ); setRotateKey( 6, 0, 0 ); setDisp( 0, 1, 0); changeAnime( 0, 1, 100); setAlphaKey( 0, 1, 255 ); setMoveKey( 0, 1, 0, -5000, 0); setMoveKey( 1, 1, 0, -5000, 0); setMoveKey( 2, 1, 0, -5000, 0); setMoveKey( 3, 1, 0, -5000, 0); setMoveKey( 4, 1, 0, -5000, 0); setMoveKey( 5, 1, 0, -5000, 0); setMoveKey( 6, 1, 0, -5000, 0); setScaleKey( 0, 1, 1.6, 1.6 ); setScaleKey( 1, 1, 1.6, 1.6 ); setScaleKey( 2, 1, 1.6, 1.6 ); setScaleKey( 3, 1, 1.6, 1.6 ); setScaleKey( 4, 1, 1.6, 1.6 ); setScaleKey( 5, 1, 1.6, 1.6 ); setScaleKey( 6, 1, 1.6, 1.6 ); setRotateKey( 0, 1, 0 ); setRotateKey( 1, 1, 0 ); setRotateKey( 2, 1, 0 ); setRotateKey( 3, 1, 0 ); setRotateKey( 4, 1, 0 ); setRotateKey( 5, 1, 0 ); setRotateKey( 6, 1, 0 ); kame_flag = 0x00; if (_IS_PLAYER_SIDE_ == 1) then ------------------------------------------------------------------------------------------------------------ -- 味方側 ------------------------------------------------------------------------------------------------------------ ------------------------------------------------------ --LR_孫悟空_登場時演出(714F) ------------------------------------------------------ --はじめの準備 spep_0 = 0; -- ** エフェクト等 ** -- eff = entryEffect( spep_0 + 0, SP_01, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_0 + 0, eff, 0, 0, 0 ); setEffMoveKey( spep_0 + 714, eff, 0, 0, 0 ); setEffScaleKey( spep_0 + 0, eff, 1.0, 1.0 ); setEffScaleKey( spep_0 + 714, eff, 1.0, 1.0 ); setEffRotateKey( spep_0 + 0, eff, 0 ); setEffRotateKey( spep_0 + 714, eff, 0 ); setEffAlphaKey( spep_0 + 0, eff, 255 ); setEffAlphaKey( spep_0 + 714, eff, 255 ); --SE --入り SE001 = playSeVer2( spep_0 + 0, 8, "", 0, 0, 0, -1); SE002 = playSeVer2( spep_0 + 4, 1232, "", 0, 0, 0, -1); --ボール飛んでいく SE003 = playSeVer2( spep_0 + 22, 63, "", 0, 0, 0, -1); SE004 = playSeVer2( spep_0 + 22, 1272, "", 0, 0, 0, -1); setPitch( spep_0 + 22, SE004, 400 ); setTimeStretch( SE004, 1.27, 30, 4 ); SE005 = playSeVer2( spep_0 + 32, 44, "", 0, 0, 0, -1); --炎が広がる SE006 = playSeVer2( spep_0 + 90, 1231, "", 0, 0, 0, -1); SE007 = playSeVer2( spep_0 + 90, 1268, "",spep_0 + 244, 0, 48, -1); setSeVolumeByWorkId( spep_0 + 90, SE007, 178 ); SE008 = playSeVer2( spep_0 + 92, 1188, "", 0, 0, 0, -1); SE009 = playSeVer2( spep_0 + 92, 1008, "", 0, 0, 0, -1); --画面遷移 SE010 = playSeVer2( spep_0 + 140, 1072, "", 0, 0, 0, -1); --筋斗雲で飛んでくる SE011 = playSeVer2( spep_0 + 190, 63, "", 0, 0, 0, -1); SE012 = playSeVer2( spep_0 + 190, 1239, "",spep_0 + 358, 0, 46, -1); setPitch( spep_0 + 190, SE012, 300 ); setTimeStretch( SE012, 1.2, 30, 4 ); SE013 = playSeVer2( spep_0 + 190, 1327, "",spep_0 + 390, 0, 84, -1); --飛んでいく SE014 = playSeVer2( spep_0 + 240, 1258, "", 0, 0, 0, -1); SE016 = playSeVer2( spep_0 + 246, 1027, "", 0, 0, 0, -1); --遠くで筋斗雲飛ぶ SE015 = playSeVer2( spep_0 + 306, 1128, "", 0, 28, 0, -1); setSeVolumeByWorkId( spep_0 + 306, SE015, 40 ); setStartTimeMs( SE015, 1100 ); SE018 = playSeVer2( spep_0 + 300, 1019, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 300, SE018, 63 ); SE019 = playSeVer2( spep_0 + 308, 1239, "",spep_0 + 500, 0, 62, -1); SE020 = playSeVer2( spep_0 + 364, 1019, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 364, SE020, 63 ); SE021 = playSeVer2( spep_0 + 428, 1019, "",spep_0 + 506, 0, 46, -1); setSeVolumeByWorkId( spep_0 + 428, SE021, 63 ); --太陽の光 SE017 = playSeVer2( spep_0 + 272, 1263, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 272, SE017, 180 ); --環境音 SE022 = playSeVer2( spep_0 + 468, 1269, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 468, SE022, 25 ); --腕動かす SE023 = playSeVer2( spep_0 + 472, 1003, "", 0, 0, 0, -1); SE025 = playSeVer2( spep_0 + 492, 1189, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 492, SE025, 191 ); --セリフカットイン SE024 = playSeVer2( spep_0 + 488, 1018, "", 0, 0, 0, -1); --構える SE026 = playSeVer2( spep_0 + 604, 1004, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 604, SE026, 50 ); SE027 = playSeVer2( spep_0 + 640, 1233, "", 0, 0, 0, -1); --最後決め SE028 = playSeVer2( spep_0 + 652, 1062, "", 0, 0, 0, -1); SE029 = playSeVer2( spep_0 + 652, 20, "", 0, 0, 0, -1); --ボイス --「オッス、オラ悟空!」 playVoice( spep_0 + 494, 589 ); setVoiceVolume( spep_0 + 494, 589, 100 ); endPhase( spep_0 + 714 ); else end