--1026130:孫悟飯(幼年期)_登場時演出 --battle_301245 fcolor_r = 245; fcolor_g = 245; fcolor_b = 245; SE_01 = 1035; --気を貯める SE_02 = 1036; --気が広がる SE_03 = 1036; --かめはめ SE_04 = 1018; --カットイン SE_05 = 1035; --カットイン攻撃 SE_06 = 1021; --発射 SE_07 = 1022; --のびる発射 SE_08 = 1042; --カットイン SE_09 = 1023; --HIT SE_10 = 1024; --爆破 SE_11 = 1054; --割れる音 SE_12 = 09; --エフェクト(味方) SP_01 = 3182; --孫悟飯(幼年期)_登場時演出 ef_001 ------------------------------------------------------ -- テンプレ構文 ------------------------------------------------------ multi_frm = 2; setVisibleUI( 0, 0); ENABLE_AUTO_TIME_STRETCH(0.85); setDisp( 0, 0, 0); changeAnime( 0, 0, 0); setMoveKey( 0, 0, 0, -5000, 0); setMoveKey( 1, 0, 0, -5000, 0); setMoveKey( 2, 0, 0, -5000, 0); setMoveKey( 3, 0, 0, -5000, 0); setMoveKey( 4, 0, 0, -5000, 0); setMoveKey( 5, 0, 0, -5000, 0); setMoveKey( 6, 0, 0, -5000, 0); setScaleKey( 0, 0, 1.6, 1.6 ); setScaleKey( 1, 0, 1.6, 1.6 ); setScaleKey( 2, 0, 1.6, 1.6 ); setScaleKey( 3, 0, 1.6, 1.6 ); setScaleKey( 4, 0, 1.6, 1.6 ); setScaleKey( 5, 0, 1.6, 1.6 ); setScaleKey( 6, 0, 1.6, 1.6 ); setRotateKey( 0, 0, 0 ); setRotateKey( 1, 0, 0 ); setRotateKey( 2, 0, 0 ); setRotateKey( 3, 0, 0 ); setRotateKey( 4, 0, 0 ); setRotateKey( 5, 0, 0 ); setRotateKey( 6, 0, 0 ); setDisp( 0, 1, 0); changeAnime( 0, 1, 100); setAlphaKey( 0, 1, 255 ); setMoveKey( 0, 1, 0, -5000, 0); setMoveKey( 1, 1, 0, -5000, 0); setMoveKey( 2, 1, 0, -5000, 0); setMoveKey( 3, 1, 0, -5000, 0); setMoveKey( 4, 1, 0, -5000, 0); setMoveKey( 5, 1, 0, -5000, 0); setMoveKey( 6, 1, 0, -5000, 0); setScaleKey( 0, 1, 1.6, 1.6 ); setScaleKey( 1, 1, 1.6, 1.6 ); setScaleKey( 2, 1, 1.6, 1.6 ); setScaleKey( 3, 1, 1.6, 1.6 ); setScaleKey( 4, 1, 1.6, 1.6 ); setScaleKey( 5, 1, 1.6, 1.6 ); setScaleKey( 6, 1, 1.6, 1.6 ); setRotateKey( 0, 1, 0 ); setRotateKey( 1, 1, 0 ); setRotateKey( 2, 1, 0 ); setRotateKey( 3, 1, 0 ); setRotateKey( 4, 1, 0 ); setRotateKey( 5, 1, 0 ); setRotateKey( 6, 1, 0 ); kame_flag = 0x00; if (_IS_PLAYER_SIDE_ == 1) then ------------------------------------------------------------------------------------------------------------ -- 味方側 ------------------------------------------------------------------------------------------------------------ ------------------------------------------------------ --孫悟飯(幼年期)_登場時演出 ------------------------------------------------------ --はじめの準備 spep_0=0; -- ** エフェクト等 ** -- eff = entryEffect( spep_0 + 0, SP_01, 0x100, -1, 0, 0, 0 ); setEffMoveKey( spep_0 + 0, eff, 0, 0, 0 ); setEffMoveKey( spep_0 + 622, eff, 0, 0, 0 ); setEffScaleKey( spep_0 + 0, eff, 1.0, 1.0 ); setEffScaleKey( spep_0 + 622, eff, 1.0, 1.0 ); setEffRotateKey( spep_0 + 0, eff, 0 ); setEffRotateKey( spep_0 + 622, eff, 0 ); setEffAlphaKey( spep_0 + 0, eff, 255 ); setEffAlphaKey( spep_0 + 622, eff, 255 ); -- ** 音 ** -- --入り SE001 = playSeVer2( spep_0 + 0, 8, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 0, SE001, 63 ); SE002 = playSeVer2( spep_0 + 0, 1115, "",spep_0 + 160, 0, 94, -1); setSeVolumeByWorkId( spep_0 + 0, SE002, 77 ); --ドラゴンボール回転 SE003 = playSeVer2( spep_0 + 36, 1042, "", 0, 0, 0, -1); setPitch( spep_0 + 36, SE003, 500 ); setTimeStretch( SE003, 1.33, 30, 4 ); SE004 = playSeVer2( spep_0 + 40, 37, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 40, SE004, 78 ); SE005 = playSeVer2( spep_0 + 40, 1003, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 40, SE005, 79 ); SE006 = playSeVer2( spep_0 + 40, 1354, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 40, SE006, 50 ); --空力音 SE007 = playSeVer2( spep_0 + 100, 1278, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 100, SE007, 25 ); SE008 = playSeVer2( spep_0 + 100, 1175, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 100, SE008, 20 ); --走る SE009 = playSeVer2( spep_0 + 104, 1377, "", 0, 0, 0, -1); SE010 = playSeVer2( spep_0 + 106, 1108, "", 0, 0, 0, -1); --セリフカットイン SE011 = playSeVer2( spep_0 + 112, 1018, "", 0, 0, 0, -1); --走る SE012 = playSeVer2( spep_0 + 130, 1108, "", 0, 0, 0, -1); SE013 = playSeVer2( spep_0 + 142, 1377, "", 0, 0, 0, -1); SE014 = playSeVer2( spep_0 + 146, 1108, "", 0, 0, 0, -1); SE015 = playSeVer2( spep_0 + 164, 1108, "", 0, 0, 0, -1); SE016 = playSeVer2( spep_0 + 178, 1377, "", 0, 0, 0, -1); SE017 = playSeVer2( spep_0 + 182, 1108, "", 0, 0, 0, -1); SE018 = playSeVer2( spep_0 + 196, 1108, "", 0, 0, 0, -1); SE019 = playSeVer2( spep_0 + 210, 1108, "", 0, 0, 0, -1); --かがむ SE020 = playSeVer2( spep_0 + 212, 1377, "", 0, 0, 0, -1); SE021 = playSeVer2( spep_0 + 216, 1003, "", 0, 0, 0, -1); SE022 = playSeVer2( spep_0 + 216, 1013, "", 0, 0, 0, -1); --飛び上がる SE023 = playSeVer2( spep_0 + 234, 1182, "", 0, 0, 0, -1); SE024 = playSeVer2( spep_0 + 234, 1207, "", 0, 0, 0, -1); SE025 = playSeVer2( spep_0 + 246, 1117, "", 0, 0, 0, -1); --飛行音 SE026 = playSeVer2( spep_0 + 246, 1019, "", 0, 0, 0, -1); --ヤムチャ飛んでくる SE027 = playSeVer2( spep_0 + 288, 1116, "", 0, 0, 0, -1); --飛行音 SE028 = playSeVer2( spep_0 + 310, 1019, "", 0, 0, 0, -1); SE029 = playSeVer2( spep_0 + 374, 1019, "", 0, 0, 0, -1); --クリリン飛んでくる SE030 = playSeVer2( spep_0 + 374, 1117, "", 0, 0, 0, -1); SE031 = playSeVer2( spep_0 + 374, 44, "", 0, 0, 0, -1); --回転 SE032 = playSeVer2( spep_0 + 424, 1004, "", 0, 0, 0, -1); --飛行音 SE033 = playSeVer2( spep_0 + 438, 1019, "", 0, 0, 0, -1); --天津飯飛んでくる SE034 = playSeVer2( spep_0 + 466, 1116, "",spep_0 + 544, 0, 44, -1); SE035 = playSeVer2( spep_0 + 466, 1258, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 466, SE035, 40 ); SE036 = playSeVer2( spep_0 + 476, 1277, "", 0, 0, 0, -1); --飛行音 SE037 = playSeVer2( spep_0 + 502, 1019, "", 0, 0, 0, -1); SE038 = playSeVer2( spep_0 + 566, 1019, "", 0, 0, 0, -1); --悟飯飛んでくる SE039 = playSeVer2( spep_0 + 568, 63, "", 0, 0, 0, -1); SE040 = playSeVer2( spep_0 + 574, 1117, "", 0, 0, 0, -1); SE041 = playSeVer2( spep_0 + 580, 44, "", 0, 0, 0, -1); --ボイス --「よし、がんばろう!」 playVoice( spep_0 + 122, 593 ); setVoiceVolume( spep_0 + 122, 593, 126 ); -- ** 黒背景 ** -- entryFadeBg( spep_0 + 0, 0, 622 + 2, 0, 0, 0, 0, 255 ); --黒 背景 endPhase( spep_0 + 622 ); else end