--1029050:LR_孫悟空(身勝手の極意“兆”)_登場時演出 --battle_301295 --pse0056 fcolor_r = 245; fcolor_g = 245; fcolor_b = 245; -- 味方側 SP_01 = 3232; -- 登場時演出 ef_001 ------------------------------------------------------ -- テンプレ構文 ------------------------------------------------------ setVisibleUI( 0, 0 ); changeAnime( 0, 0, 0 ); changeAnime( 0, 1, 100 ); setDisp( 0, 0, 0 ); setDisp( 0, 1, 0 ); setMoveKey( 0, 0, 0, -5000, 0 ); setMoveKey( 1, 0, 0, -5000, 0 ); setMoveKey( 2, 0, 0, -5000, 0 ); setMoveKey( 3, 0, 0, -5000, 0 ); setMoveKey( 4, 0, 0, -5000, 0 ); setMoveKey( 5, 0, 0, -5000, 0 ); setMoveKey( 6, 0, 0, -5000, 0 ); setScaleKey( 0, 0, 1.6, 1.6 ); setScaleKey( 1, 0, 1.6, 1.6 ); setScaleKey( 2, 0, 1.6, 1.6 ); setScaleKey( 3, 0, 1.6, 1.6 ); setScaleKey( 4, 0, 1.6, 1.6 ); setScaleKey( 5, 0, 1.6, 1.6 ); setScaleKey( 6, 0, 1.6, 1.6 ); setRotateKey( 0, 0, 0 ); setRotateKey( 1, 0, 0 ); setRotateKey( 2, 0, 0 ); setRotateKey( 3, 0, 0 ); setRotateKey( 4, 0, 0 ); setRotateKey( 5, 0, 0 ); setRotateKey( 6, 0, 0 ); setMoveKey( 0, 1, 0, -5000, 0 ); setMoveKey( 1, 1, 0, -5000, 0 ); setMoveKey( 2, 1, 0, -5000, 0 ); setMoveKey( 3, 1, 0, -5000, 0 ); setMoveKey( 4, 1, 0, -5000, 0 ); setMoveKey( 5, 1, 0, -5000, 0 ); setMoveKey( 6, 1, 0, -5000, 0 ); setScaleKey( 0, 1, 1.6, 1.6 ); setScaleKey( 1, 1, 1.6, 1.6 ); setScaleKey( 2, 1, 1.6, 1.6 ); setScaleKey( 3, 1, 1.6, 1.6 ); setScaleKey( 4, 1, 1.6, 1.6 ); setScaleKey( 5, 1, 1.6, 1.6 ); setScaleKey( 6, 1, 1.6, 1.6 ); setRotateKey( 0, 1, 0 ); setRotateKey( 1, 1, 0 ); setRotateKey( 2, 1, 0 ); setRotateKey( 3, 1, 0 ); setRotateKey( 4, 1, 0 ); setRotateKey( 5, 1, 0 ); setRotateKey( 6, 1, 0 ); ENABLE_AUTO_TIME_STRETCH(0.9); if (_IS_PLAYER_SIDE_ == 1) then ------------------------------------------------------ -- 登場時演出 ------------------------------------------------------ spep_0 = 0; MAX_FRAME_0 = 1168; -- ** エフェクト等 ** -- base_0 = entryEffect( spep_0 + 0, SP_01, 0x80, -1, 0, 0, 0); -- 登場時演出(ef_001) setEffMoveKey( spep_0 + 0, base_0, 0, 0 , 0); setEffMoveKey( spep_0 + MAX_FRAME_0, base_0, 0, 0 , 0); setEffScaleKey( spep_0 + 0, base_0, 1.0, 1.0); setEffScaleKey( spep_0 + MAX_FRAME_0, base_0, 1.0, 1.0); setEffRotateKey( spep_0 + 0, base_0, 0); setEffRotateKey( spep_0 + MAX_FRAME_0, base_0, 0); setEffAlphaKey( spep_0 + 0, base_0, 255); setEffAlphaKey( spep_0 + MAX_FRAME_0, base_0, 255); -- ** 黒背景 ** -- entryFadeBg( spep_0 + 0, 0, MAX_FRAME_0 + 2, 0, 0, 0, 0, 255 ); -- ** 音 ** -- --環境音 SE001 = playSeVer2( spep_0 + 0, 1175, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 0, SE001, 30 ); setTimeStretch( SE001, 1.54, 30, 4 ); SE002 = playSeVer2( spep_0 + 0, 1269, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 0, SE002, 25 ); --髪ゆれる SE003 = playSeVer2( spep_0 + 0, 1331, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 0, SE003, 71 ); --立ち絵フェードイン SE004 = playSeVer2( spep_0 + 24, 8, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 24, SE004, 61 ); SE005 = playSeVer2( spep_0 + 118, 8, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 118, SE005, 61 ); SE006 = playSeVer2( spep_0 + 182, 8, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 182, SE006, 61 ); SE007 = playSeVer2( spep_0 + 232, 8, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 232, SE007, 61 ); SE008 = playSeVer2( spep_0 + 288, 8, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 288, SE008, 61 ); SE009 = playSeVer2( spep_0 + 354, 8, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 354, SE009, 61 ); SE010 = playSeVer2( spep_0 + 418, 8, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 418, SE010, 61 ); SE011 = playSeVer2( spep_0 + 474, 8, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 474, SE011, 61 ); --セリフカットイン SE012 = playSeVer2( spep_0 + 542, 1018, "", 0, 0, 0, -1); --ベジータエネルギー放つ SE013 = playSeVer2( spep_0 + 654, 1265, "",spep_0 + 842, 0, 68, -1); SE014 = playSeVer2( spep_0 + 654, 1362, "",spep_0 + 846, 0, 68, -1); setSeVolumeByWorkId( spep_0 + 654, SE014, 67 ); SE015 = playSeVer2( spep_0 + 668, 1328, "", 0, 0, 0, -1); --オーラ放つ SE016 = playSeVer2( spep_0 + 824, 1215, "",spep_0 + 946, 24, 70, -1); setStartTimeMs( SE016, 1400 ); SE017 = playSeVer2( spep_0 + 816, 1266, "", 0, 34, 0, -1); setSeVolumeByWorkId( spep_0 + 816, SE017, 50 ); setStartTimeMs( SE017, 933 ); SE019 = playSeVer2( spep_0 + 814, 1227, "", 0, 0, 0, -1); setPitch( spep_0 + 814, SE019, -600 ); setTimeStretch( SE019, 0.6, 30, 4 ); SE020 = playSeVer2( spep_0 + 818, 1271, "",spep_0 + 1012, 0, 102, -1); SE021 = playSeVer2( spep_0 + 830, 1181, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 830, SE021, 151 ); --画面遷移 SE018 = playSeVer2( spep_0 + 794, 8, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 794, SE018, 79 ); SE022 = playSeVer2( spep_0 + 888, 1232, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 888, SE022, 71 ); --目光る SE023 = playSeVer2( spep_0 + 904, 1303, "",spep_0 + 1064, 0, 100, -1); setSeVolumeByWorkId( spep_0 + 904, SE023, 56 ); --ラスト熱気 SE024 = playSeVer2( spep_0 + 976, 1259, "",spep_0 + 1078, 0, 48, -1); setSeVolumeByWorkId( spep_0 + 976, SE024, 58 ); SE025 = playSeVer2( spep_0 + 988, 1188, "", 0, 30, 0, -1); setSeVolumeByWorkId( spep_0 + 988, SE025, 59 ); -- ** ボイス ** -- --「これも人間らしくていいな」 playVoice( spep_0 + 30, 852 ); setVoiceVolume( spep_0 + 30, 852, 100 ); --「悟空!」 playVoice( spep_0 + 122, 853 ); setVoiceVolume( spep_0 + 122, 853, 100 ); --「悟空!」 playVoice( spep_0 + 176, 854 ); setVoiceVolume( spep_0 + 176, 854, 100 ); --「孫!」 playVoice( spep_0 + 238, 855 ); setVoiceVolume( spep_0 + 238, 855, 100 ); --「悟空!」 playVoice( spep_0 + 300, 856 ); setVoiceVolume( spep_0 + 300, 856, 100 ); --「孫悟空さん!」 playVoice( spep_0 + 362, 857 ); setVoiceVolume( spep_0 + 362, 857, 100 ); --「父さん!」 playVoice( spep_0 + 420, 858 ); setVoiceVolume( spep_0 + 420, 858, 100 ); --「悟空!」 playVoice( spep_0 + 480, 859 ); setVoiceVolume( spep_0 + 480, 859, 100 ); --「カカロット…あとは頼んだぞ」 playVoice( spep_0 + 536, 801 ); setVoiceVolume( spep_0 + 536, 801, 100 ); -- ** 終わり ** -- endPhase( spep_0 + MAX_FRAME_0); --1168 else end