--1029510:LR_孫悟飯(じいちゃん)_登場時演出 --sp_effect_b4_00352 --pse0059 fcolor_r = 245; fcolor_g = 245; fcolor_b = 245; -- 味方側 SP_01 = 163135; -- 登場時演出 ef_001 ------------------------------------------------------ -- テンプレ構文 ------------------------------------------------------ setVisibleUI( 0, 0 ); changeAnime( 0, 0, 0 ); changeAnime( 0, 1, 100 ); setDisp( 0, 0, 0 ); setDisp( 0, 1, 0 ); setMoveKey( 0, 0, 0, -5000, 0 ); setMoveKey( 1, 0, 0, -5000, 0 ); setMoveKey( 2, 0, 0, -5000, 0 ); setMoveKey( 3, 0, 0, -5000, 0 ); setMoveKey( 4, 0, 0, -5000, 0 ); setMoveKey( 5, 0, 0, -5000, 0 ); setMoveKey( 6, 0, 0, -5000, 0 ); setScaleKey( 0, 0, 1.6, 1.6 ); setScaleKey( 1, 0, 1.6, 1.6 ); setScaleKey( 2, 0, 1.6, 1.6 ); setScaleKey( 3, 0, 1.6, 1.6 ); setScaleKey( 4, 0, 1.6, 1.6 ); setScaleKey( 5, 0, 1.6, 1.6 ); setScaleKey( 6, 0, 1.6, 1.6 ); setRotateKey( 0, 0, 0 ); setRotateKey( 1, 0, 0 ); setRotateKey( 2, 0, 0 ); setRotateKey( 3, 0, 0 ); setRotateKey( 4, 0, 0 ); setRotateKey( 5, 0, 0 ); setRotateKey( 6, 0, 0 ); setMoveKey( 0, 1, 0, -5000, 0 ); setMoveKey( 1, 1, 0, -5000, 0 ); setMoveKey( 2, 1, 0, -5000, 0 ); setMoveKey( 3, 1, 0, -5000, 0 ); setMoveKey( 4, 1, 0, -5000, 0 ); setMoveKey( 5, 1, 0, -5000, 0 ); setMoveKey( 6, 1, 0, -5000, 0 ); setScaleKey( 0, 1, 1.6, 1.6 ); setScaleKey( 1, 1, 1.6, 1.6 ); setScaleKey( 2, 1, 1.6, 1.6 ); setScaleKey( 3, 1, 1.6, 1.6 ); setScaleKey( 4, 1, 1.6, 1.6 ); setScaleKey( 5, 1, 1.6, 1.6 ); setScaleKey( 6, 1, 1.6, 1.6 ); setRotateKey( 0, 1, 0 ); setRotateKey( 1, 1, 0 ); setRotateKey( 2, 1, 0 ); setRotateKey( 3, 1, 0 ); setRotateKey( 4, 1, 0 ); setRotateKey( 5, 1, 0 ); setRotateKey( 6, 1, 0 ); ENABLE_AUTO_TIME_STRETCH(0.9); if (_IS_PLAYER_SIDE_ == 1) then ------------------------------------------------------ -- 登場時演出 ------------------------------------------------------ spep_0 = 0; MAX_FRAME_0 = 642; -- ** エフェクト等 ** -- base_0 = entryEffect( spep_0 + 0, SP_01, 0x80, -1, 0, 0, 0); -- 登場時演出(ef_001) setEffMoveKey( spep_0 + 0, base_0, 0, 0 , 0); setEffMoveKey( spep_0 + MAX_FRAME_0, base_0, 0, 0 , 0); setEffScaleKey( spep_0 + 0, base_0, 1.0, 1.0); setEffScaleKey( spep_0 + MAX_FRAME_0, base_0, 1.0, 1.0); setEffRotateKey( spep_0 + 0, base_0, 0); setEffRotateKey( spep_0 + MAX_FRAME_0, base_0, 0); setEffAlphaKey( spep_0 + 0, base_0, 255); setEffAlphaKey( spep_0 + MAX_FRAME_0, base_0, 255); -- ** 黒背景 ** -- entryFadeBg( spep_0 + 0, 0, MAX_FRAME_0 + 2, 0, 0, 0, 0, 255 ); -- ** 音 ** -- --環境音 SE001 = playSeVer2( spep_0 + 0, 1269, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 0, SE001, 25 ); --歩いてくる SE002 = playSeVer2( spep_0 + 26, 1108, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 26, SE002, 126 ); SE003 = playSeVer2( spep_0 + 64, 1108, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 64, SE003, 126 ); SE004 = playSeVer2( spep_0 + 98, 1108, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 98, SE004, 126 ); SE005 = playSeVer2( spep_0 + 156, 1108, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 156, SE005, 126 ); SE006 = playSeVer2( spep_0 + 200, 1108, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 200, SE006, 126 ); SE007 = playSeVer2( spep_0 + 244, 1108, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 244, SE007, 126 ); SE008 = playSeVer2( spep_0 + 284, 1108, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 284, SE008, 126 ); SE009 = playSeVer2( spep_0 + 306, 1108, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 306, SE009, 126 ); SE010 = playSeVer2( spep_0 + 328, 1108, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 328, SE010, 126 ); SE011 = playSeVer2( spep_0 + 330, 1106, "", 0, 0, 0, -1); --セリフカットイン SE012 = playSeVer2( spep_0 + 374, 1018, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 374, SE012, 63 ); --手あわせる SE013 = playSeVer2( spep_0 + 552, 1348, "",spep_0 + 576, 0, 6, -1); setSeVolumeByWorkId( spep_0 + 552, SE013, 67 ); --礼 SE014 = playSeVer2( spep_0 + 586, 32, "", 0, 0, 0, -1); SE015 = playSeVer2( spep_0 + 596, 38, "", 0, 0, 0, -1); -- ** ボイス ** -- --「こりゃ! 試合前の一礼をせんか!」 playVoice( spep_0 + 360, 816 ); setVoiceVolume( spep_0 + 360, 816, 100 ); -- ** 終わり ** -- endPhase( spep_0 + MAX_FRAME_0); --642F else end