--1030640:UR_グロリオ_登場時演出 --sp_effect_b4_00366 --pse0070 fcolor_r = 245; fcolor_g = 245; fcolor_b = 245; -- 味方側 SP_01 = 163510; -- 飛行船降下〜終わりまで ef_001 ------------------------------------------------------ -- テンプレ構文 ------------------------------------------------------ setVisibleUI( 0, 0 ); changeAnime( 0, 0, 0 ); changeAnime( 0, 1, 100 ); setDisp( 0, 0, 0 ); setDisp( 0, 1, 0 ); setMoveKey( 0, 0, 0, -5000, 0 ); setMoveKey( 1, 0, 0, -5000, 0 ); setMoveKey( 2, 0, 0, -5000, 0 ); setMoveKey( 3, 0, 0, -5000, 0 ); setMoveKey( 4, 0, 0, -5000, 0 ); setMoveKey( 5, 0, 0, -5000, 0 ); setMoveKey( 6, 0, 0, -5000, 0 ); setScaleKey( 0, 0, 1.6, 1.6 ); setScaleKey( 1, 0, 1.6, 1.6 ); setScaleKey( 2, 0, 1.6, 1.6 ); setScaleKey( 3, 0, 1.6, 1.6 ); setScaleKey( 4, 0, 1.6, 1.6 ); setScaleKey( 5, 0, 1.6, 1.6 ); setScaleKey( 6, 0, 1.6, 1.6 ); setRotateKey( 0, 0, 0 ); setRotateKey( 1, 0, 0 ); setRotateKey( 2, 0, 0 ); setRotateKey( 3, 0, 0 ); setRotateKey( 4, 0, 0 ); setRotateKey( 5, 0, 0 ); setRotateKey( 6, 0, 0 ); setMoveKey( 0, 1, 0, -5000, 0 ); setMoveKey( 1, 1, 0, -5000, 0 ); setMoveKey( 2, 1, 0, -5000, 0 ); setMoveKey( 3, 1, 0, -5000, 0 ); setMoveKey( 4, 1, 0, -5000, 0 ); setMoveKey( 5, 1, 0, -5000, 0 ); setMoveKey( 6, 1, 0, -5000, 0 ); setScaleKey( 0, 1, 1.6, 1.6 ); setScaleKey( 1, 1, 1.6, 1.6 ); setScaleKey( 2, 1, 1.6, 1.6 ); setScaleKey( 3, 1, 1.6, 1.6 ); setScaleKey( 4, 1, 1.6, 1.6 ); setScaleKey( 5, 1, 1.6, 1.6 ); setScaleKey( 6, 1, 1.6, 1.6 ); setRotateKey( 0, 1, 0 ); setRotateKey( 1, 1, 0 ); setRotateKey( 2, 1, 0 ); setRotateKey( 3, 1, 0 ); setRotateKey( 4, 1, 0 ); setRotateKey( 5, 1, 0 ); setRotateKey( 6, 1, 0 ); ENABLE_AUTO_TIME_STRETCH(0.9); if (_IS_PLAYER_SIDE_ == 1) then ------------------------------------------------------ -- 飛行船降下〜終わりまで ------------------------------------------------------ spep_0 = 0; MAX_FRAME_0 = 1258; -- ** エフェクト等 ** -- base_0 = entryEffect( spep_0 + 0, SP_01, 0x80, -1, 0, 0, 0); -- 飛行船降下〜終わりまで(ef_001) setEffMoveKey( spep_0 + 0, base_0, 0, 0 , 0); setEffMoveKey( spep_0 + MAX_FRAME_0, base_0, 0, 0 , 0); setEffScaleKey( spep_0 + 0, base_0, 1.0, 1.0); setEffScaleKey( spep_0 + MAX_FRAME_0, base_0, 1.0, 1.0); setEffRotateKey( spep_0 + 0, base_0, 0); setEffRotateKey( spep_0 + MAX_FRAME_0, base_0, 0); setEffAlphaKey( spep_0 + 0, base_0, 255); setEffAlphaKey( spep_0 + MAX_FRAME_0, base_0, 255); -- ** 黒背景 ** -- entryFadeBg( spep_0 + 0, 0, MAX_FRAME_0 + 2, 0, 0, 0, 0, 255 ); -- ** 音 ** -- --空光る SE002 = playSeVer2( spep_0 + 6, 1231, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 6, SE002, 158 ); SE003 = playSeVer2( spep_0 + 6, 1369, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 6, SE003, 56 ); SE004 = playSeVer2( spep_0 + 10, 1042, "", 0, 0, 0, -1); --飛空挺おりてくる SE005 = playSeVer2( spep_0 + 60, 1183, "", 0, 0, 0, -1); SE006 = playSeVer2( spep_0 + 60, 1121, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 60, SE006, 79 ); SE007 = playSeVer2( spep_0 + 70, 1116, "",spep_0 + 142, 0, 40, -1); SE008 = playSeVer2( spep_0 + 86, 1278, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 86, SE008, 46 ); SE009 = playSeVer2( spep_0 + 106, 1019, "", 0, 0, 0, -1); SE010 = playSeVer2( spep_0 + 170, 1019, "", 0, 0, 0, -1); SE011 = playSeVer2( spep_0 + 234, 1019, "", 0, 0, 0, -1); SE014 = playSeVer2( spep_0 + 298, 1019, "", 0, 0, 0, -1); --風圧 SE012 = playSeVer2( spep_0 + 270, 1188, "", 0, 24, 0, -1); setStartTimeMs( SE012, 233 ); SE013 = playSeVer2( spep_0 + 256, 1427, "", 0, 0, 0, -1); --着地 SE015 = playSeVer2( spep_0 + 324, 1392, "", 0, 0, 0, -1); --環境音 SE016 = playSeVer2( spep_0 + 324, 1269, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 324, SE016, 25 ); --蓋開く SE017 = playSeVer2( spep_0 + 434, 1219, "",spep_0 + 632, 0, 98, -1); SE018 = playSeVer2( spep_0 + 450, 91, "", 0, 0, 0, -1); --出てきて着地 SE019 = playSeVer2( spep_0 + 564, 1106, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 564, SE019, 290 ); setBandpassFilter( spep_0 + 564, SE019, 24, 870 ); SE020 = playSeVer2( spep_0 + 596, 1108, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 596, SE020, 301 ); setBandpassFilter( spep_0 + 596, SE020, 24, 870 ); --画面遷移 SE021 = playSeVer2( spep_0 + 628, 44, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 628, SE021, 60 ); setTimeStretch( SE021, 1.23, 30, 4 ); SE022 = playSeVer2( spep_0 + 748, 1117, "", 0, 34, 0, -1); setSeVolumeByWorkId( spep_0 + 748, SE022, 58 ); --セリフカットイン SE023 = playSeVer2( spep_0 + 858, 1018, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 858, SE023, 63 ); --ラスト決め SE024 = playSeVer2( spep_0 + 1036, 20, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 1036, SE024, 76 ); SE025 = playSeVer2( spep_0 + 1036, 1062, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 1036, SE025, 79 ); -- ** ボイス ** -- --「オレは、グロリオ」 playVoice( spep_0 + 862, 895 ); setVoiceVolume( spep_0 + 862, 895, 114 ); --「第3魔界の王から命を受けてやってきた」 playVoice( spep_0 + 1028, 896 ); setVoiceVolume( spep_0 + 1028, 896, 114 ); -- ** 終わり ** -- endPhase( spep_0 + MAX_FRAME_0); --1258f else end