--1032220:LR_チチ_登場時演出 --sp_effect_b4_00403 --pse0094 fcolor_r = 245; fcolor_g = 245; fcolor_b = 245; -- 味方側 SP_01 = 164130; -- 登場時演出 ef_001 ------------------------------------------------------ -- テンプレ構文 ------------------------------------------------------ setVisibleUI( 0, 0 ); changeAnime( 0, 0, 0 ); changeAnime( 0, 1, 100 ); setDisp( 0, 0, 0 ); setDisp( 0, 1, 0 ); setMoveKey( 0, 0, 0, -5000, 0 ); setMoveKey( 1, 0, 0, -5000, 0 ); setMoveKey( 2, 0, 0, -5000, 0 ); setMoveKey( 3, 0, 0, -5000, 0 ); setMoveKey( 4, 0, 0, -5000, 0 ); setMoveKey( 5, 0, 0, -5000, 0 ); setMoveKey( 6, 0, 0, -5000, 0 ); setScaleKey( 0, 0, 1.6, 1.6 ); setScaleKey( 1, 0, 1.6, 1.6 ); setScaleKey( 2, 0, 1.6, 1.6 ); setScaleKey( 3, 0, 1.6, 1.6 ); setScaleKey( 4, 0, 1.6, 1.6 ); setScaleKey( 5, 0, 1.6, 1.6 ); setScaleKey( 6, 0, 1.6, 1.6 ); setRotateKey( 0, 0, 0 ); setRotateKey( 1, 0, 0 ); setRotateKey( 2, 0, 0 ); setRotateKey( 3, 0, 0 ); setRotateKey( 4, 0, 0 ); setRotateKey( 5, 0, 0 ); setRotateKey( 6, 0, 0 ); setMoveKey( 0, 1, 0, -5000, 0 ); setMoveKey( 1, 1, 0, -5000, 0 ); setMoveKey( 2, 1, 0, -5000, 0 ); setMoveKey( 3, 1, 0, -5000, 0 ); setMoveKey( 4, 1, 0, -5000, 0 ); setMoveKey( 5, 1, 0, -5000, 0 ); setMoveKey( 6, 1, 0, -5000, 0 ); setScaleKey( 0, 1, 1.6, 1.6 ); setScaleKey( 1, 1, 1.6, 1.6 ); setScaleKey( 2, 1, 1.6, 1.6 ); setScaleKey( 3, 1, 1.6, 1.6 ); setScaleKey( 4, 1, 1.6, 1.6 ); setScaleKey( 5, 1, 1.6, 1.6 ); setScaleKey( 6, 1, 1.6, 1.6 ); setRotateKey( 0, 1, 0 ); setRotateKey( 1, 1, 0 ); setRotateKey( 2, 1, 0 ); setRotateKey( 3, 1, 0 ); setRotateKey( 4, 1, 0 ); setRotateKey( 5, 1, 0 ); setRotateKey( 6, 1, 0 ); ENABLE_AUTO_TIME_STRETCH(0.9); if (_IS_PLAYER_SIDE_ == 1) then ------------------------------------------------------ -- 登場時演出 ------------------------------------------------------ spep_0 = 0; MAX_FRAME_0 = 678; -- ** エフェクト等 ** -- base_0 = entryEffect( spep_0 + 0, SP_01, 0x80, -1, 0, 0, 0); -- 登場時演出(ef_001) setEffMoveKey( spep_0 + 0, base_0, 0, 0 , 0); setEffMoveKey( spep_0 + MAX_FRAME_0, base_0, 0, 0 , 0); setEffScaleKey( spep_0 + 0, base_0, 1.0, 1.0); setEffScaleKey( spep_0 + MAX_FRAME_0, base_0, 1.0, 1.0); setEffRotateKey( spep_0 + 0, base_0, 0); setEffRotateKey( spep_0 + MAX_FRAME_0, base_0, 0); setEffAlphaKey( spep_0 + 0, base_0, 255); setEffAlphaKey( spep_0 + MAX_FRAME_0, base_0, 255); -- ** 黒背景 ** -- entryFadeBg( spep_0 + 0, 0, MAX_FRAME_0 + 2, 0, 0, 0, 0, 255 ); -- ** 音 ** -- --環境音 SE001 = playSeVer2( spep_0 + 0, 1269, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 0, SE001, 25 ); --入り SE002 = playSeVer2( spep_0 + 0, 1434, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 0, SE002, 120 ); --セリフカットイン SE003 = playSeVer2( spep_0 + 10, 1018, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 10, SE003, 63 ); --環境音 SE004 = playSeVer2( spep_0 + 6, 44, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 6, SE004, 52 ); setTimeStretch( SE004, 2, 30, 4 ); --歩み寄る SE005 = playSeVer2( spep_0 + 136, 1106, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 136, SE005, 168 ); SE006 = playSeVer2( spep_0 + 156, 1107, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 156, SE006, 85 ); SE007 = playSeVer2( spep_0 + 180, 1108, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 180, SE007, 162 ); --ドレスつかむ SE008 = playSeVer2( spep_0 + 232, 1331, "", 0, 0, 0, -1); SE009 = playSeVer2( spep_0 + 266, 1333, "", 0, 0, 0, -1); --後ずさる SE010 = playSeVer2( spep_0 + 374, 1106, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 374, SE010, 141 ); SE011 = playSeVer2( spep_0 + 388, 1108, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 388, SE011, 188 ); --ドレスさわる SE012 = playSeVer2( spep_0 + 426, 1331, "",spep_0 + 482, 0, 28, -1); SE013 = playSeVer2( spep_0 + 474, 1331, "",spep_0 + 536, 0, 30, -1); setSeVolumeByWorkId( spep_0 + 474, SE013, 59 ); setPitch( spep_0 + 476, SE013, 300 ); setTimeStretch( SE013, 1.2, 30, 4 ); --ラスト決め SE014 = playSeVer2( spep_0 + 532, 1436, "", 0, 12, 0, -1); setSeVolumeByWorkId( spep_0 + 532, SE014, 148 ); setStartTimeMs( SE014, 467 ); SE015 = playSeVer2( spep_0 + 534, 1288, "", 0, 0, 0, -1); -- ** ボイス ** -- --「おっかあの形見の…ウェディングドレス……」 playVoice( spep_0 + 0, 1087 ); setVoiceVolume( spep_0 + 0, 1087, 114 ); -- ** 終わり ** -- endPhase( spep_0 + MAX_FRAME_0); --678F else end