--サポ-トメモリー_地球の地獄 --support_memory_50013 --エフェクト指定(演出によって書き換えてください) SP_01 = 1500024; SP_02 = 1500025; ------------------------------------------------------ -- 共通部分⭐︎⭐︎ ------------------------------------------------------ fcolor_r = 245; fcolor_g = 245; fcolor_b = 245; SP_101 = 1000000; --ベースの背景演出-奥 SP_102 = 1000001; --ベースの背景演出-手前 SP_103 = 1000002; --終わりのオレンジの光 setVisibleUI(0, 0); ------------------------------------------------------ -- サポートメモリー演出 ------------------------------------------------------ spep_0 = 0; --演出によって書き換えてください。 f = 1036; --終わりのf数を入れてください。 -- ** エフェクト等 ** -- --共通部分⭐︎⭐︎ entryEffectLife( spep_0 + 0, SP_101, f +10, 0x80, -1, 0, 0, 0 ); --ベース奥 entryEffectLife( spep_0 + 0, SP_102, f +10, 0x100, -1, 0, 0, 0, 1000 ); --ベース手前 --基本的には書き換えない⭐︎⭐︎(場合によっては書き換えてください) entryEffectLife( spep_0 + 0, SP_01, 185, 0x100, -1, 0, 0, 0 ); --カットイン entryEffect( spep_0 + 0, SP_02, 0x100, -1, 0, 0, 0, 3000 ); --サポートメモリー映像 -- ** SE ** -- --共通部分⭐︎⭐︎ --冒頭 SE_XX1 = playSe( spep_0 + 10, 63 ); setSeVolumeByWorkId( spep_0 + 10, SE_XX1, 79 ); stopSe( spep_0 + 54, SE_XX1, 12 ); SE_XX2 = playSe( spep_0 + 10, 44 ); setSeVolumeByWorkId( spep_0 + 10, SE_XX2, 0 ); setSeVolumeByWorkId( spep_0 + 11, SE_XX2, 6.9 ); setSeVolumeByWorkId( spep_0 + 12, SE_XX2, 13.8 ); setSeVolumeByWorkId( spep_0 + 13, SE_XX2, 20.7 ); setSeVolumeByWorkId( spep_0 + 14, SE_XX2, 27.6 ); setSeVolumeByWorkId( spep_0 + 15, SE_XX2, 34.5 ); setSeVolumeByWorkId( spep_0 + 16, SE_XX2, 41.4 ); setSeVolumeByWorkId( spep_0 + 17, SE_XX2, 48.3 ); setSeVolumeByWorkId( spep_0 + 18, SE_XX2, 55.2 ); setSeVolumeByWorkId( spep_0 + 19, SE_XX2, 62.1 ); setSeVolumeByWorkId( spep_0 + 20, SE_XX2, 69 ); setSeVolumeByWorkId( spep_0 + 21, SE_XX2, 75.9 ); setSeVolumeByWorkId( spep_0 + 22, SE_XX2, 82.8 ); --メモリー決め SE_XX3 = playSe( spep_0 + 46, 1062 ); setPitch( spep_0 + 46, SE_XX3, 300 ); setTimeStretch( SE_XX3, 1.2, 10, 1 ); SE_XX4 = playSe( spep_0 + 46, 20 ); setSeVolumeByWorkId( spep_0 + 46, SE_XX4, 38 ); --映写機音 SE_XX5 = playSe( spep_0 + 98, 70 ); setSeVolumeByWorkId( spep_0 + 98, SE_XX5, 158 ); setSeVolumeByWorkId( spep_0 + 190, SE_XX5, 158 ); setSeVolumeByWorkId( spep_0 + 194, SE_XX5, 148 ); setSeVolumeByWorkId( spep_0 + 198, SE_XX5, 132 ); setSeVolumeByWorkId( spep_0 + 202, SE_XX5, 126 ); setSeVolumeByWorkId( spep_0 + 206, SE_XX5, 115 ); setSeVolumeByWorkId( spep_0 + 210, SE_XX5, 107 ); setSeVolumeByWorkId( spep_0 + 214, SE_XX5, 100 ); setSeVolumeByWorkId( spep_0 + 218, SE_XX5, 96 ); setSeVolumeByWorkId( spep_0 + 222, SE_XX5, 93 ); setSeVolumeByWorkId( spep_0 + 226, SE_XX5, 89 ); setSeVolumeByWorkId( spep_0 + 230, SE_XX5, 85 ); setSeVolumeByWorkId( spep_0 + 234, SE_XX5, 78 ); setSeVolumeByWorkId( spep_0 + 238, SE_XX5, 71 ); setSeVolumeByWorkId( spep_0 + 242, SE_XX5, 64 ); setSeVolumeByWorkId( spep_0 + 246, SE_XX5, 57 ); setSeVolumeByWorkId( spep_0 + 250, SE_XX5, 50 ); setSeVolumeByWorkId( spep_0 + 252, SE_XX5, 45 ); --メモリー光る SE_XX6 = playSe( spep_0 + 156, 46 ); setSeVolumeByWorkId( spep_0 + 156, SE_XX6, 38 ); SE_XX7 = playSe( spep_0 + 156, 1115 ); setTimeStretch( SE_XX7, 1.11, 10, 1 ); stopSe( spep_0 + 156 +78, SE_XX7, 92 ); --演出によって書き換えてください -- ** 音 ** -- --キラキラ音 SE001 = playSeVer2( spep_0 + 232, 1315, "",spep_0 + 526, 0, 42, -1); setSeVolumeByWorkId( spep_0 + 232, SE001, 117 ); SE002 = playSeVer2( spep_0 + 270, 1288, "",spep_0 + 724, 0, 78, -1); --キック SE003 = playSeVer2( spep_0 + 276, 1182, "",spep_0 + 306, 0, 22, -1); setSeVolumeByWorkId( spep_0 + 276, SE003, 71 ); SE004 = playSeVer2( spep_0 + 276, 1352, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 276, SE004, 126 ); setPitch( spep_0 + 276, SE004, -600 ); setTimeStretch( SE004, 0.6, 30, 4 ); --スネアグループ1 SE005 = playSeVer2( spep_0 + 298, 1000, "",spep_0 + 314, 0, 10, -1); setSeVolumeByWorkId( spep_0 + 298, SE005, 40 ); SE006 = playSeVer2( spep_0 + 298, 1029, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 298, SE006, 50 ); SE007 = playSeVer2( spep_0 + 300, 1000, "",spep_0 + 318, 0, 10, -1); setSeVolumeByWorkId( spep_0 + 300, SE007, 45 ); SE008 = playSeVer2( spep_0 + 303, 1029, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 303, SE008, 56 ); --キック SE009 = playSeVer2( spep_0 + 307, 1182, "",spep_0 + 338, 0, 22, -1); setSeVolumeByWorkId( spep_0 + 307, SE009, 71 ); SE010 = playSeVer2( spep_0 + 307, 1352, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 307, SE010, 126 ); setPitch( spep_0 + 307, SE010, -600 ); setTimeStretch( SE010, 0.6, 30, 4 ); --スネアグループ1 SE011 = playSeVer2( spep_0 + 310, 1000, "",0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 310, SE011, 60 ); SE012 = playSeVer2( spep_0 + 310, 1192, "",spep_0 + 314, 0, 2, -1); setSeVolumeByWorkId( spep_0 + 310, SE012, 224 ); SE013 = playSeVer2( spep_0 + 317, 1000, "",spep_0 + 332, 0, 8, -1); setSeVolumeByWorkId( spep_0 + 317, SE013, 70 ); --SE014 = playSeVer2( spep_0 + 317, 1192, "",spep_0 + 334, 0, 2, -1); --setSeVolumeByWorkId( spep_0 + 316, SE014, 160 ); SE015 = playSeVer2( spep_0 + 324, 1000, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 324, SE015, 71 ); SE016 = playSeVer2( spep_0 + 324, 1192, "",spep_0 + 338, 0, 2, -1); setSeVolumeByWorkId( spep_0 + 324, SE016, 160 ); --キラキラ音 SE002_02 = playSeVer2( spep_0 + 324, 1288, "",spep_0 + 724, 0, 78, -1); --キック SE017 = playSeVer2( spep_0 + 340, 1182, "",spep_0 + 370, 0, 22, -1); setSeVolumeByWorkId( spep_0 + 340, SE017, 71 ); SE018 = playSeVer2( spep_0 + 340, 1352, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 340, SE018, 126 ); setPitch( spep_0 + 340, SE018, -600 ); setTimeStretch( SE018, 0.6, 30, 4 ); --スネアグループ2 --SE019 = playSeVer2( spep_0 + 354, 1029, "", 0, 0, 0, -1); --setSeVolumeByWorkId( spep_0 + 354, SE019, 66 ); --SE020 = playSeVer2( spep_0 + 356, 1192, "",spep_0 + 366, 0, 2, -1); --setSeVolumeByWorkId( spep_0 + 356, SE020, 224 ); SE021 = playSeVer2( spep_0 + 356, 1000, "",0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 356, SE021, 54 ); SE022 = playSeVer2( spep_0 + 363, 1192, "",spep_0 + 372, 0, 2, -1); setSeVolumeByWorkId( spep_0 + 363, SE022, 224 ); SE023 = playSeVer2( spep_0 + 363, 1000, "",spep_0 + 378, 0, 6, -1); setSeVolumeByWorkId( spep_0 + 363, SE023, 58 ); --キック SE024 = playSeVer2( spep_0 + 371, 1182, "",spep_0 + 402, 0, 22, -1); setSeVolumeByWorkId( spep_0 + 371, SE024, 71 ); SE025 = playSeVer2( spep_0 + 371, 1352, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 371, SE025, 126 ); setPitch( spep_0 + 371, SE025, -600 ); setTimeStretch( SE025, 0.6, 30, 4 ); --スネアグループ2 SE026 = playSeVer2( spep_0 + 370, 1192, "",spep_0 + 384, 0, 2, -1); setSeVolumeByWorkId( spep_0 + 370, SE026, 224 ); SE027 = playSeVer2( spep_0 + 370, 1000, "",spep_0 + 386, 0, 6, -1); setSeVolumeByWorkId( spep_0 + 370, SE027, 50 ); --SE028 = playSeVer2( spep_0 + 380, 1192, "",spep_0 + 394, 0, 2, -1); --setSeVolumeByWorkId( spep_0 + 380, SE028, 224 ); SE029 = playSeVer2( spep_0 + 380, 1000, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 380, SE029, 54 ); --SE030 = playSeVer2( spep_0 + 395, 1192, "",spep_0 + 400, 0, 2, -1); --setSeVolumeByWorkId( spep_0 + 395, SE030, 224 ); SE031 = playSeVer2( spep_0 + 395 ,1000, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 395, SE031, 53 ); --キラキラ音 SE002_03 = playSeVer2( spep_0 + 396, 1288, "",spep_0 + 724, 0, 78, -1); setStartTimeMs( SE002_03, 1200 ); --キック SE032 = playSeVer2( spep_0 + 404, 1182, "",spep_0 + 434, 0, 22, -1); setSeVolumeByWorkId( spep_0 + 404, SE032, 71 ); SE033 = playSeVer2( spep_0 + 404, 1352, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 404, SE033, 126 ); setPitch( spep_0 + 404, SE033, -600 ); setTimeStretch( SE033, 0.6, 30, 4 ); --スネアグループ3 SE034 = playSeVer2( spep_0 + 426, 1000, "",spep_0 + 442, 0, 10, -1); setSeVolumeByWorkId( spep_0 + 426, SE034, 38 ); --SE035 = playSeVer2( spep_0 + 426, 1029, "", 0, 0, 0, -1); SE036 = playSeVer2( spep_0 + 430, 1000, "",spep_0 + 446, 0, 10, -1); setSeVolumeByWorkId( spep_0 + 430, SE036, 43 ); --SE037 = playSeVer2( spep_0 + 430, 1029, "", 0, 0, 0, -1); --キック SE038 = playSeVer2( spep_0 + 434, 1182, "",spep_0 + 466, 0, 22, -1); setSeVolumeByWorkId( spep_0 + 434, SE038, 71 ); SE039 = playSeVer2( spep_0 + 434, 1352, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 434, SE039, 126 ); setPitch( spep_0 + 434, SE039, -600 ); setTimeStretch( SE039, 0.6, 30, 4 ); --スネアグループ3 SE040 = playSeVer2( spep_0 + 437, 1000, "",spep_0 + 456, 0, 10, -1); setSeVolumeByWorkId( spep_0 + 437, SE040, 56 ); SE041 = playSeVer2( spep_0 + 437, 1192, "",spep_0 + 442, 0, 2, -1); setSeVolumeByWorkId( spep_0 + 437, SE041, 224 ); SE042 = playSeVer2( spep_0 + 444, 1000, "",spep_0 + 462, 0, 8, -1); setSeVolumeByWorkId( spep_0 + 444, SE042, 75 ); SE043 = playSeVer2( spep_0 + 444, 1192, "",spep_0 + 456, 0, 2, -1); setSeVolumeByWorkId( spep_0 + 444, SE043, 180 ); SE044 = playSeVer2( spep_0 + 452, 1000, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 452, SE044, 72 ); SE045 = playSeVer2( spep_0 + 452, 1192, "",spep_0 + 462, 0, 2, -1); setSeVolumeByWorkId( spep_0 + 452, SE045, 180 ); --キラキラ音 SE002_04 = playSeVer2( spep_0 + 453, 1288, "",spep_0 + 724, 0, 78, -1); setStartTimeMs( SE002_03, 1800 ); --キック SE046 = playSeVer2( spep_0 + 468, 1182, "",spep_0 + 498, 0, 22, -1); setSeVolumeByWorkId( spep_0 + 468, SE046, 71 ); SE047 = playSeVer2( spep_0 + 468, 1352, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 468, SE047, 126 ); setPitch( spep_0 + 468, SE047, -600 ); setTimeStretch( SE047, 0.6, 30, 4 ); --スネアグループ4 SE048 = playSeVer2( spep_0 + 482, 1029, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 482, SE048, 56 ); --SE049 = playSeVer2( spep_0 + 484, 1192, "",spep_0 + 490, 0, 2, -1); --setSeVolumeByWorkId( spep_0 + 484, SE049, 224 ); SE050 = playSeVer2( spep_0 + 484, 1000, "",spep_0 + 500, 0, 6, -1); setSeVolumeByWorkId( spep_0 + 484, SE050, 58 ); SE051 = playSeVer2( spep_0 + 491, 1192, "",spep_0 + 498, 0, 2, -1); setSeVolumeByWorkId( spep_0 + 491, SE051, 224 ); SE052 = playSeVer2( spep_0 + 491, 1000, "",spep_0 + 506, 0, 6, -1); setSeVolumeByWorkId( spep_0 + 491, SE052, 53 ); --キック SE053 = playSeVer2( spep_0 + 500, 1182, "",spep_0 + 530, 0, 22, -1); setSeVolumeByWorkId( spep_0 + 500, SE053, 71 ); SE054 = playSeVer2( spep_0 + 500, 1352, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 500, SE054, 126 ); setPitch( spep_0 + 500, SE054, -600 ); setTimeStretch( SE054, 0.6, 30, 4 ); --スネアグループ4 --SE055 = playSeVer2( spep_0 + 499, 1192, "",spep_0 + 516, 0, 2, -1); --setSeVolumeByWorkId( spep_0 + 499, SE055, 224 ); SE056 = playSeVer2( spep_0 + 499, 1000, "",spep_0 + 520, 0, 6, -1); setSeVolumeByWorkId( spep_0 + 499, SE056, 56 ); --SE057 = playSeVer2( spep_0 + 507, 1192, "",spep_0 + 514, 0, 2, -1); --setSeVolumeByWorkId( spep_0 + 507, SE057, 224 ); SE058 = playSeVer2( spep_0 + 507, 1000, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 507, SE058, 56 ); --SE063 = playSeVer2( spep_0 + 514, 1192, "",spep_0 + 530, 0, 2, -1); --setSeVolumeByWorkId( spep_0 + 514, SE063, 224 ); SE064 = playSeVer2( spep_0 + 514, 1000, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 514, SE064, 57 ); --画面遷移 SE059 = playSeVer2( spep_0 + 510, 44, "", 0, 0, 0, -1); SE060 = playSeVer2( spep_0 + 510, 1115, "",spep_0 + 766, 0, 124, -1); SE061 = playSeVer2( spep_0 + 510, 1436, "", 0, 0, 0, -1); SE062 = playSeVer2( spep_0 + 518, 1072, "", 0, 0, 0, -1); --力む SE065 = playSeVer2( spep_0 + 678, 1397, "",spep_0 + 846, 0, 88, -1); setSeVolumeByWorkId( spep_0 + 678, SE065, 52 ); SE067 = playSeVer2( spep_0 + 700, 1330, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 700, SE067, 63 ); --環境音 SE066 = playSeVer2( spep_0 + 700, 1269, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 700, SE066, 25 ); --ラスト叫ぶ SE068 = playSeVer2( spep_0 + 780, 1068, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 780, SE068, 77 ); SE069 = playSeVer2( spep_0 + 780, 1126, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 780, SE069, 53 ); setPitch( spep_0 + 780, SE069, -800 ); setTimeStretch( SE069, 0.47, 30, 4 ); SE070 = playSeVer2( spep_0 + 780, 1024, "", 0, 0, 0, -1); setSeVolumeByWorkId( spep_0 + 780, SE070, 68 ); -- ** 終わり部分 ** -- --共通部分⭐︎⭐︎ entryEffect( spep_0 + f -52, SP_103, 0x100, -1, 0, 0, 0, 5000 ); --最後のオレンジ entryFadeBg( spep_0 + 0 , 0, f +2 , 0, fcolor_r, fcolor_g, fcolor_b, 255 ); --白背景 entryFade( spep_0 + f -6 , 0, 10, 0, fcolor_r, fcolor_g, fcolor_b, 255 ); --白 --SE stopSe( spep_0 + f -54, SE_XX5, 54 ); SE_XX8 = playSe( spep_0 + f -54, 63 ); setSeVolumeByWorkId( spep_0 + f -54 +0, SE_XX8, 0 ); setSeVolumeByWorkId( spep_0 + f -54 +1, SE_XX8, 2.7 ); setSeVolumeByWorkId( spep_0 + f -54 +2, SE_XX8, 5.4 ); setSeVolumeByWorkId( spep_0 + f -54 +3, SE_XX8, 8.1 ); setSeVolumeByWorkId( spep_0 + f -54 +4, SE_XX8, 10.8 ); setSeVolumeByWorkId( spep_0 + f -54 +5, SE_XX8, 13.5 ); setSeVolumeByWorkId( spep_0 + f -54 +6, SE_XX8, 16.2 ); setSeVolumeByWorkId( spep_0 + f -54 +7, SE_XX8, 18.9 ); setSeVolumeByWorkId( spep_0 + f -54 +8, SE_XX8, 21.6 ); setSeVolumeByWorkId( spep_0 + f -54 +9, SE_XX8, 24.3 ); setSeVolumeByWorkId( spep_0 + f -54 +10, SE_XX8, 27 ); setSeVolumeByWorkId( spep_0 + f -54 +11, SE_XX8, 29.7 ); setSeVolumeByWorkId( spep_0 + f -54 +12, SE_XX8, 32.4 ); setSeVolumeByWorkId( spep_0 + f -54 +13, SE_XX8, 35.1 ); setSeVolumeByWorkId( spep_0 + f -54 +14, SE_XX8, 37.8 ); setSeVolumeByWorkId( spep_0 + f -54 +15, SE_XX8, 40.5 ); setSeVolumeByWorkId( spep_0 + f -54 +16, SE_XX8, 43.2 ); setSeVolumeByWorkId( spep_0 + f -54 +17, SE_XX8, 45.9 ); setSeVolumeByWorkId( spep_0 + f -54 +18, SE_XX8, 48.6 ); setSeVolumeByWorkId( spep_0 + f -54 +19, SE_XX8, 51.3 ); setSeVolumeByWorkId( spep_0 + f -54 +20, SE_XX8, 54 ); setSeVolumeByWorkId( spep_0 + f -54 +21, SE_XX8, 56.7 ); setSeVolumeByWorkId( spep_0 + f -54 +22, SE_XX8, 59.4 ); setSeVolumeByWorkId( spep_0 + f -54 +23, SE_XX8, 62.1 ); setSeVolumeByWorkId( spep_0 + f -54 +24, SE_XX8, 64.8 ); setSeVolumeByWorkId( spep_0 + f -54 +25, SE_XX8, 67.5 ); setSeVolumeByWorkId( spep_0 + f -54 +26, SE_XX8, 70.2 ); setSeVolumeByWorkId( spep_0 + f -54 +27, SE_XX8, 72.9 ); setSeVolumeByWorkId( spep_0 + f -54 +28, SE_XX8, 75.6 ); setSeVolumeByWorkId( spep_0 + f -54 +29, SE_XX8, 78.3 ); setSeVolumeByWorkId( spep_0 + f -54 +30, SE_XX8, 81 ); setSeVolumeByWorkId( spep_0 + f -54 +31, SE_XX8, 83.7 ); setSeVolumeByWorkId( spep_0 + f -54 +32, SE_XX8, 86.4 ); setStartTimeMs( SE_XX8, 450 ); setTimeStretch( SE_XX8, 1.18, 10, 1 ); --終わり endPhase(spep_0 + f);