Root / lua / ab_script

πŸ“ Folders
πŸ“ ab_sys
πŸ“ active_skill
πŸ“ attack_all
πŸ“ attack_counter
πŸ“ attack_dokkan
πŸ“ attack_high
πŸ“ attack_high_kidan
πŸ“ attack_low
πŸ“ attack_low_kidan
πŸ“ attack_sp
πŸ“ awaken
πŸ“ common
πŸ“ countdown
πŸ“ enlarge
πŸ“ finish_skill
πŸ“ passive_skill_effect
πŸ“ recovery
πŸ“ revival
πŸ“ standby_skill
πŸ“ support_memory
πŸ“ training
πŸ“ transformation
πŸ“ turn_end
πŸ“ ultimate_special